Add info about /savedisguise to disguises.yml

This commit is contained in:
libraryaddict 2020-03-02 22:42:33 +13:00
parent 7c89c9ca50
commit ccd1d775fd
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GPG Key ID: 052E4FBCD257AEA4
2 changed files with 4 additions and 4 deletions

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@ -34,10 +34,7 @@ public class PacketsHandler {
packetHandlers.add(new PacketHandlerEntityStatus());
packetHandlers.add(new PacketHandlerEquipment(this));
//if (!NmsVersion.v1_14.isSupported()) {
packetHandlers.add(new PacketHandlerHeadRotation());
// }
packetHandlers.add(new PacketHandlerHeadRotation());
packetHandlers.add(new PacketHandlerMetadata(this));
packetHandlers.add(new PacketHandlerMovement());
packetHandlers.add(new PacketHandlerSpawn(this));

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@ -1,3 +1,6 @@
# It is strongly recommended you use /savedisguise instead of editing this file!
# You can use that command in console or ingame! This helps eliminate user error!
# Here you can create your own disguises and disguise into them using the normal disguise commands
# To create them is super simple, you're using it just like you would in a command. The only tricky thing is that it must be valid yaml. TIP: Enclose the strings in '
# Please note that this is parsed exactly like a command, no spaces in your playername. Bypass by quoting with "!