From d8c990931569095db6ac33a253178ba6324dc5d1 Mon Sep 17 00:00:00 2001 From: libraryaddict Date: Sun, 3 Nov 2024 21:30:03 +1300 Subject: [PATCH] Move the armorstands option from the wrong config file --- shaded/src/main/resources/configs/dangerous.yml | 11 ----------- shaded/src/main/resources/configs/displays.yml | 11 +++++++++++ 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/shaded/src/main/resources/configs/dangerous.yml b/shaded/src/main/resources/configs/dangerous.yml index a21c9d2d..7944e677 100644 --- a/shaded/src/main/resources/configs/dangerous.yml +++ b/shaded/src/main/resources/configs/dangerous.yml @@ -10,17 +10,6 @@ # This feature is highly experimental and is guaranteed to cause problems for players who are disguised ModifyBoundingBox: false -# There are four options you can use -# VANILLA - Names are limited to 16 chars but can't be changed without resending disguise -# TEAMS - Names are limited to 32 chars but can be changed willy nilly -# EXTENDED - Names are limited to 48 chars but can't be changed without resending disguise -# ARMORSTANDS - Names are limited to 256 chars, uses a mix of armorstands and teams to do this. Slightly hacky. -# Downside of armorstand names is that there's a chance of it becoming desynced from the player disguise -# And names will always display even if the entity is invisible using potion effects -# With ArmorStands & the Premium version, you can also use multiple lines in the nametag, use \n as a seperator. -# Read the next option for more information. -PlayerNames: ARMORSTANDS - # On player disguise, a fake player is added to tablist so the skin can load properly. # This option is ignored if 'ShowPlayerDisguisesInTab' is enabled. # How many ticks before tab packet is sent to remove from tablist. This shouldn't need to be touched diff --git a/shaded/src/main/resources/configs/displays.yml b/shaded/src/main/resources/configs/displays.yml index e03a0276..c6100899 100644 --- a/shaded/src/main/resources/configs/displays.yml +++ b/shaded/src/main/resources/configs/displays.yml @@ -24,6 +24,17 @@ NameAboveDisguise: '%complex%' # Use \n for a new line, though if you're doing it in a config you may need to use \\n as " and ' are treated differently. OverrideCustomNames: true +# There are four options you can use +# VANILLA - Names are limited to 16 chars but can't be changed without resending disguise +# TEAMS - Names are limited to 32 chars but can be changed willy nilly +# EXTENDED - Names are limited to 48 chars but can't be changed without resending disguise +# ARMORSTANDS - Names are limited to 256 chars, uses a mix of armorstands and teams to do this. Slightly hacky. +# Downside of armorstand names is that there's a chance of it becoming desynced from the player disguise +# And names will always display even if the entity is invisible using potion effects +# With ArmorStands & the Premium version, you can also use multiple lines in the nametag, use \n as a seperator. +# Read the next option for more information. +PlayerNames: ARMORSTANDS + # More options in case you want to disable a specific setting of the scoreboard # You can customize self disguises scoreboard in players.yml Scoreboard: