Try another fix for tablist

This commit is contained in:
libraryaddict 2018-01-09 18:13:03 +13:00
parent 68a4f125e9
commit d971ad5380
3 changed files with 57 additions and 41 deletions

View File

@ -530,7 +530,7 @@ public abstract class Disguise {
deleteTab.getPlayerInfoDataLists().write(0, Arrays.asList(
new PlayerInfoData(ReflectionManager.getGameProfile((Player) getEntity()), 0,
NativeGameMode.SURVIVAL,
WrappedChatComponent.fromText(((Player) getEntity()).getPlayerListName()))));
WrappedChatComponent.fromText(DisguiseUtilities.getPlayerListName((Player) getEntity())))));
try {
for (Player player : Bukkit.getOnlinePlayers()) {

View File

@ -59,7 +59,7 @@ public abstract class TargetedDisguise extends Disguise {
deleteTab.getPlayerInfoDataLists().write(0, Arrays.asList(
new PlayerInfoData(ReflectionManager.getGameProfile((Player) getEntity()), 0,
NativeGameMode.SURVIVAL, WrappedChatComponent
.fromText(((Player) getEntity()).getPlayerListName()))));
.fromText(DisguiseUtilities.getPlayerListName((Player) getEntity())))));
ProtocolLibrary.getProtocolManager().sendServerPacket(player, deleteTab);
}
@ -122,7 +122,7 @@ public abstract class TargetedDisguise extends Disguise {
deleteTab.getPlayerInfoDataLists().write(0, Arrays.asList(
new PlayerInfoData(ReflectionManager.getGameProfile((Player) getEntity()), 0,
NativeGameMode.SURVIVAL, WrappedChatComponent
.fromText(((Player) getEntity()).getPlayerListName()))));
.fromText(DisguiseUtilities.getPlayerListName((Player) getEntity())))));
ProtocolLibrary.getProtocolManager().sendServerPacket(player, deleteTab);
}

View File

@ -26,7 +26,11 @@ import me.libraryaddict.disguise.utilities.PacketsManager.LibsPackets;
import me.libraryaddict.disguise.utilities.backwards.BackwardMethods;
import me.libraryaddict.disguise.utilities.backwards.BackwardsSupport;
import me.libraryaddict.disguise.utilities.json.*;
import org.bukkit.*;
import org.apache.logging.log4j.util.Strings;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Ageable;
import org.bukkit.entity.Entity;
@ -46,7 +50,10 @@ import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.PrintWriter;
import java.lang.reflect.*;
import java.lang.reflect.Array;
import java.lang.reflect.Field;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
import java.util.*;
import java.util.regex.Pattern;
@ -58,7 +65,8 @@ public class DisguiseUtilities {
*/
private static HashMap<UUID, HashSet<TargetedDisguise>> disguisesInUse = new HashMap<>();
/**
* Disguises which are stored ready for a entity to be seen by a player Preferably, disguises in this should only stay in for
* Disguises which are stored ready for a entity to be seen by a player Preferably, disguises in this should only
* stay in for
* a max of a second.
*/
private static HashMap<Integer, HashSet<TargetedDisguise>> futureDisguises = new HashMap<>();
@ -286,8 +294,8 @@ public class DisguiseUtilities {
checkConflicts(disguise, null);
if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS && disguise
.isModifyBoundingBox()) {
if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS &&
disguise.isModifyBoundingBox()) {
doBoundingBox(disguise);
}
}
@ -347,7 +355,8 @@ public class DisguiseUtilities {
}
/**
* If name isn't null. Make sure that the name doesn't see any other disguise. Else if name is null. Make sure that the
* If name isn't null. Make sure that the name doesn't see any other disguise. Else if name is null. Make sure
* that the
* observers in the disguise don't see any other disguise.
*/
public static void checkConflicts(TargetedDisguise disguise, String name) {
@ -458,9 +467,10 @@ public class DisguiseUtilities {
FakeBoundingBox disguiseBox = disguiseValues.getAdultBox();
if (disguiseValues.getBabyBox() != null) {
if ((disguise.getWatcher() instanceof AgeableWatcher && ((AgeableWatcher) disguise.getWatcher())
.isBaby()) || (disguise.getWatcher() instanceof ZombieWatcher && ((ZombieWatcher) disguise
.getWatcher()).isBaby())) {
if ((disguise.getWatcher() instanceof AgeableWatcher &&
((AgeableWatcher) disguise.getWatcher()).isBaby()) ||
(disguise.getWatcher() instanceof ZombieWatcher &&
((ZombieWatcher) disguise.getWatcher()).isBaby())) {
disguiseBox = disguiseValues.getBabyBox();
}
}
@ -472,8 +482,8 @@ public class DisguiseUtilities {
FakeBoundingBox entityBox = entityValues.getAdultBox();
if (entityValues.getBabyBox() != null) {
if ((entity instanceof Ageable && !((Ageable) entity)
.isAdult()) || (entity instanceof Zombie && ((Zombie) entity).isBaby())) {
if ((entity instanceof Ageable && !((Ageable) entity).isAdult()) ||
(entity instanceof Zombie && ((Zombie) entity).isBaby())) {
entityBox = entityValues.getBabyBox();
}
}
@ -693,8 +703,8 @@ public class DisguiseUtilities {
@Override
public void onLookup(WrappedGameProfile gameProfile) {
if (DisguiseAPI.isDisguiseInUse(disguise) && (!gameProfile.getName()
.equals(disguise.getSkin() != null ? disguise.getSkin() : disguise.getName()) || !gameProfile
.getProperties().isEmpty())) {
.equals(disguise.getSkin() != null ? disguise.getSkin() : disguise.getName()) ||
!gameProfile.getProperties().isEmpty())) {
disguise.setGameProfile(gameProfile);
DisguiseUtilities.refreshTrackers(disguise);
@ -720,7 +730,8 @@ public class DisguiseUtilities {
}
/**
* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does a lookup
* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does
* a lookup
* using schedulers. The runnable is run once the GameProfile has been successfully dealt with
*/
public static WrappedGameProfile getProfileFromMojang(String playerName, LibsProfileLookup runnableIfCantReturn) {
@ -728,7 +739,8 @@ public class DisguiseUtilities {
}
/**
* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does a lookup
* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does
* a lookup
* using schedulers. The runnable is run once the GameProfile has been successfully dealt with
*/
public static WrappedGameProfile getProfileFromMojang(String playerName, LibsProfileLookup runnableIfCantReturn,
@ -790,9 +802,8 @@ public class DisguiseUtilities {
catch (Exception e) {
runnables.remove(playerName);
System.out
.print("[LibsDisguises] Error when fetching " + playerName + "'s uuid from mojang: " + e
.getMessage());
System.out.print("[LibsDisguises] Error when fetching " + playerName +
"'s uuid from mojang: " + e.getMessage());
}
}
});
@ -813,7 +824,8 @@ public class DisguiseUtilities {
}
/**
* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does a lookup
* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does
* a lookup
* using schedulers. The runnable is run once the GameProfile has been successfully dealt with
*/
public static WrappedGameProfile getProfileFromMojang(String playerName, Runnable runnableIfCantReturn) {
@ -821,7 +833,8 @@ public class DisguiseUtilities {
}
/**
* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does a lookup
* Thread safe to use. This returns a GameProfile. And if its GameProfile doesn't have a skin blob. Then it does
* a lookup
* using schedulers. The runnable is run once the GameProfile has been successfully dealt with
*/
public static WrappedGameProfile getProfileFromMojang(String playerName, Runnable runnableIfCantReturn,
@ -916,9 +929,8 @@ public class DisguiseUtilities {
}
public static boolean isDisguiseInUse(Disguise disguise) {
return disguise.getEntity() != null && getDisguises()
.containsKey(disguise.getEntity().getUniqueId()) && getDisguises()
.get(disguise.getEntity().getUniqueId()).contains(disguise);
return disguise.getEntity() != null && getDisguises().containsKey(disguise.getEntity().getUniqueId()) &&
getDisguises().get(disguise.getEntity().getUniqueId()).contains(disguise);
}
/**
@ -941,8 +953,8 @@ public class DisguiseUtilities {
try {
PacketContainer destroyPacket = getDestroyPacket(disguise.getEntity().getEntityId());
if (disguise.isDisguiseInUse() && disguise.getEntity() instanceof Player && ((Player) disguise.getEntity())
.getName().equalsIgnoreCase(player)) {
if (disguise.isDisguiseInUse() && disguise.getEntity() instanceof Player &&
((Player) disguise.getEntity()).getName().equalsIgnoreCase(player)) {
removeSelfDisguise((Player) disguise.getEntity());
if (disguise.isSelfDisguiseVisible()) {
@ -1153,8 +1165,8 @@ public class DisguiseUtilities {
getDisguises().remove(entityId);
}
if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS && disguise
.isModifyBoundingBox()) {
if (disguise.getDisguiseTarget() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS &&
disguise.isModifyBoundingBox()) {
doBoundingBox(disguise);
}
@ -1276,8 +1288,8 @@ public class DisguiseUtilities {
throw new IllegalStateException("Cannot modify disguises on an async thread");
try {
if (!disguise.isDisguiseInUse() || !player.isValid() || !player.isOnline() || !disguise
.isSelfDisguiseVisible() || !disguise.canSee(player)) {
if (!disguise.isDisguiseInUse() || !player.isValid() || !player.isOnline() ||
!disguise.isSelfDisguiseVisible() || !disguise.canSee(player)) {
return;
}
@ -1318,8 +1330,8 @@ public class DisguiseUtilities {
}
// If the player is in a team already and the team isn't one controlled by Lib's Disguises
if (prevTeam != null && !(prevTeam.getName().equals("LD Pushing") || prevTeam.getName()
.endsWith("_LDP"))) {
if (prevTeam != null &&
!(prevTeam.getName().equals("LD Pushing") || prevTeam.getName().endsWith("_LDP"))) {
// If we're creating a scoreboard
if (pOption == DisguisePushing.CREATE_SCOREBOARD) {
// Remember his old team so we can give him it back later
@ -1407,10 +1419,10 @@ public class DisguiseUtilities {
// Send the velocity packets
if (isMoving) {
Vector velocity = player.getVelocity();
sendSelfPacket(player,
manager.createPacketConstructor(Server.ENTITY_VELOCITY, player.getEntityId(), velocity.getX(),
sendSelfPacket(player, manager
.createPacketConstructor(Server.ENTITY_VELOCITY, player.getEntityId(), velocity.getX(),
velocity.getY(), velocity.getZ())
.createPacket(player.getEntityId(), velocity.getX(), velocity.getY(), velocity.getZ()));
.createPacket(player.getEntityId(), velocity.getX(), velocity.getY(), velocity.getZ()));
}
// Why the hell would he even need this. Meh.
@ -1478,6 +1490,10 @@ public class DisguiseUtilities {
}
}
public static String getPlayerListName(Player player) {
return Strings.isEmpty(player.getPlayerListName()) ? player.getName() : player.getPlayerListName();
}
public static LibsDisguises getPlugin() {
return libsDisguises;
}
@ -1523,8 +1539,8 @@ public class DisguiseUtilities {
Entity e = disguise.getEntity();
// If the disguises entity is null, or the disguised entity isn't a player return
if (e == null || !(e instanceof Player) || !getDisguises().containsKey(e.getUniqueId()) || !getDisguises()
.get(e.getUniqueId()).contains(disguise)) {
if (e == null || !(e instanceof Player) || !getDisguises().containsKey(e.getUniqueId()) ||
!getDisguises().get(e.getUniqueId()).contains(disguise)) {
return;
}
@ -1539,8 +1555,8 @@ public class DisguiseUtilities {
DisguiseUtilities.removeSelfDisguise(player);
// If the disguised player can't see himself. Return
if (!disguise.isSelfDisguiseVisible() || !PacketsManager.isViewDisguisesListenerEnabled() || player
.getVehicle() != null) {
if (!disguise.isSelfDisguiseVisible() || !PacketsManager.isViewDisguisesListenerEnabled() ||
player.getVehicle() != null) {
return;
}