mirror of
https://github.com/libraryaddict/LibsDisguises.git
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More stuff. Self disguises no work :(
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@ -1,9 +1,11 @@
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package me.libraryaddict.disguise;
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import java.lang.reflect.Field;
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import java.util.List;
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import me.libraryaddict.disguise.disguisetypes.Disguise;
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import me.libraryaddict.disguise.disguisetypes.TargettedDisguise;
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import me.libraryaddict.disguise.disguisetypes.TargettedDisguise.TargetType;
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import me.libraryaddict.disguise.disguisetypes.TargetedDisguise;
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import me.libraryaddict.disguise.disguisetypes.TargetedDisguise.TargetType;
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import me.libraryaddict.disguise.events.DisguiseEvent;
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import me.libraryaddict.disguise.events.UndisguiseEvent;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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@ -26,6 +28,18 @@ public class DisguiseAPI {
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return hearSelfDisguise;
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}
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public static void disguiseToPlayers(Entity entity, Disguise disguise, List<String> players) {
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((TargetedDisguise) disguise).setTargetType(TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS);
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((TargetedDisguise) disguise).getObservers().addAll(players);
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disguiseEntity(entity, disguise);
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}
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public static void disguiseToEveryoneButThese(Entity entity, Disguise disguise, List<String> players) {
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((TargetedDisguise) disguise).setTargetType(TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS);
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((TargetedDisguise) disguise).getObservers().addAll(players);
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disguiseEntity(entity, disguise);
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}
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/**
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* Disguise the next entity to spawn with this disguise. This may not work however if the entity doesn't actually spawn.
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*/
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@ -39,23 +53,17 @@ public class DisguiseAPI {
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Field field = ReflectionManager.getNmsClass("Entity").getDeclaredField("entityCount");
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field.setAccessible(true);
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int id = field.getInt(null);
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DisguiseUtilities.addDisguise(id, (TargettedDisguise) disguise);
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DisguiseUtilities.addDisguise(id, (TargetedDisguise) disguise);
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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}
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/**
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* Disguise this entity with this disguise
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*/
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public static void disguiseToAll(Entity entity, Disguise disguise) {
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private static void disguiseEntity(Entity entity, Disguise disguise) {
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// If they are trying to disguise a null entity or use a null disguise
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// Just return.
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if (entity == null || disguise == null)
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return;
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// You called the disguiseToAll method foolish mortal! Prepare to have your custom settings wiped!!!
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((TargettedDisguise) disguise).setTargetType(TargetType.HIDE_FROM_THESE);
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((TargettedDisguise) disguise).getObservers().clear();
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// Fire a disguise event
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DisguiseEvent event = new DisguiseEvent(entity, disguise);
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Bukkit.getPluginManager().callEvent(event);
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@ -73,20 +81,24 @@ public class DisguiseAPI {
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}
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// Set the disguise's entity
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disguise.setEntity(entity);
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} // If there was a old disguise
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Disguise[] oldDisguises = getDisguises(entity);
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}
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// Stick the disguise in the disguises bin
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DisguiseUtilities.addDisguise(entity.getEntityId(), (TargettedDisguise) disguise);
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DisguiseUtilities.addDisguise(entity.getEntityId(), (TargetedDisguise) disguise);
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// Resend the disguised entity's packet
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DisguiseUtilities.refreshTrackers(entity);
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DisguiseUtilities.refreshTrackers((TargetedDisguise) disguise);
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// If he is a player, then self disguise himself
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DisguiseUtilities.setupFakeDisguise(disguise);
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// Discard the disguise
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for (Disguise oldDisguise : oldDisguises) {
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oldDisguise.removeDisguise();
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// Make everyone see this disguise. Remove any old disguises.
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DisguiseUtilities.getDisguises().remove(entity.getEntityId());
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}
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}
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/**
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* Disguise this entity with this disguise
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*/
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public static void disguiseToAll(Entity entity, Disguise disguise) {
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// You called the disguiseToAll method foolish mortal! Prepare to have your custom settings wiped!!!
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((TargetedDisguise) disguise).setTargetType(TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS);
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for (String observer : ((TargetedDisguise) disguise).getObservers())
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((TargetedDisguise) disguise).unsetViewDisguise(observer);
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disguiseEntity(entity, disguise);
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}
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/**
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@ -175,6 +175,7 @@ public abstract class Disguise {
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final boolean sendMovementPacket = movement;
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final double vectorY = fallSpeed;
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final boolean alwaysSendVelocity = alwaysSend;
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final TargetedDisguise disguise=(TargetedDisguise) this;
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// A scheduler to clean up any unused disguises.
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velocityRunnable = new BukkitRunnable() {
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private int i = 0;
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@ -189,7 +190,7 @@ public abstract class Disguise {
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i++;
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if (i % 40 == 0) {
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i = 0;
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DisguiseUtilities.refreshTrackers(getEntity());
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DisguiseUtilities.refreshTrackers(disguise);
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if (getEntity() instanceof Player && isSelfDisguiseVisible()) {
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DisguiseUtilities.sendSelfDisguise((Player) getEntity());
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}
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@ -298,7 +299,7 @@ public abstract class Disguise {
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.get(entityTrackerEntry);
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for (Object p : trackedPlayers) {
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Player player = (Player) ReflectionManager.getBukkitEntity(p);
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if (((TargettedDisguise) this).canSee(player)) {
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if (((TargetedDisguise) this).canSee(player)) {
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players.add(player);
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}
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}
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@ -371,19 +372,19 @@ public abstract class Disguise {
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velocityRunnable.cancel();
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} catch (Exception ex) {
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}
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HashMap<Integer, HashSet<TargettedDisguise>> disguises = DisguiseUtilities.getDisguises();
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HashMap<Integer, HashSet<TargetedDisguise>> disguises = DisguiseUtilities.getDisguises();
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// If this disguise has a entity set
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if (getEntity() != null) {
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// If the entity is valid
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if (getEntity().isValid()) {
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// If this disguise is active
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// Remove the disguise from the current disguises.
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if (DisguiseUtilities.removeDisguise((TargettedDisguise) this)) {
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if (DisguiseUtilities.removeDisguise((TargetedDisguise) this)) {
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if (getEntity() instanceof Player) {
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DisguiseUtilities.removeSelfDisguise((Player) getEntity());
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}
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// Better refresh the entity to undisguise it
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DisguiseUtilities.refreshTrackers(getEntity());
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DisguiseUtilities.refreshTrackers((TargetedDisguise) this);
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}
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}
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} else {
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@ -42,14 +42,14 @@ public class FlagWatcher {
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* This is the entity values I need to add else it could crash them..
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*/
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private HashMap<Integer, Object> backupEntityValues = new HashMap<Integer, Object>();
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private Disguise disguise;
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private TargetedDisguise disguise;
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private HashMap<Integer, Object> entityValues = new HashMap<Integer, Object>();
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private boolean hasDied;
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private org.bukkit.inventory.ItemStack[] items = new org.bukkit.inventory.ItemStack[5];
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private HashSet<Integer> modifiedEntityAnimations = new HashSet<Integer>();
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public FlagWatcher(Disguise disguise) {
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this.disguise = disguise;
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this.disguise = (TargetedDisguise) disguise;
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}
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@Override
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@ -158,7 +158,7 @@ public class FlagWatcher {
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return armor;
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}
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protected Disguise getDisguise() {
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protected TargetedDisguise getDisguise() {
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return disguise;
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}
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@ -11,7 +11,7 @@ import org.bukkit.Art;
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import org.bukkit.entity.EntityType;
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import org.bukkit.inventory.ItemStack;
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public class MiscDisguise extends TargettedDisguise {
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public class MiscDisguise extends TargetedDisguise {
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private int data = -1;
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private int id = -1;
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@ -5,7 +5,7 @@ import me.libraryaddict.disguise.disguisetypes.watchers.ZombieWatcher;
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import org.bukkit.entity.EntityType;
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public class MobDisguise extends TargettedDisguise {
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public class MobDisguise extends TargetedDisguise {
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private boolean isAdult;
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@ -1,6 +1,6 @@
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package me.libraryaddict.disguise.disguisetypes;
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public class PlayerDisguise extends TargettedDisguise {
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public class PlayerDisguise extends TargetedDisguise {
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private String playerName;
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public PlayerDisguise(String name) {
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@ -0,0 +1,60 @@
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package me.libraryaddict.disguise.disguisetypes;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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import org.bukkit.entity.Player;
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public abstract class TargetedDisguise extends Disguise {
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public enum TargetType {
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HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS, SHOW_TO_EVERYONE_BUT_THESE_PLAYERS;
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}
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public void setTargetType(TargetType newTargetType) {
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if (DisguiseUtilities.isDisguiseInUse(this)) {
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throw new RuntimeException("Cannot set the disguise target after the entity has been disguised");
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}
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targetType = newTargetType;
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}
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private List<String> disguiseViewers = new ArrayList<String>();
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private TargetType targetType = TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS;
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public boolean canSee(Player player) {
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return canSee(player.getName());
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}
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public List<String> getObservers() {
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return Collections.unmodifiableList(disguiseViewers);
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}
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public boolean canSee(String playername) {
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boolean contains = disguiseViewers.contains(playername);
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if (targetType == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) {
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return !contains;
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}
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return contains;
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}
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public void setViewDisguise(String playername) {
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if (!disguiseViewers.contains(playername)) {
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disguiseViewers.add(playername);
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DisguiseUtilities.checkConflicts(this, playername);
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}
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}
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public void unsetViewDisguise(String playername) {
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if (disguiseViewers.contains(playername)) {
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disguiseViewers.remove(playername);
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DisguiseUtilities.checkConflicts(this, playername);
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}
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}
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public TargetType getTargetType() {
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return targetType;
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}
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}
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@ -1,51 +0,0 @@
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package me.libraryaddict.disguise.disguisetypes;
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import java.util.HashSet;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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import org.bukkit.entity.Player;
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public abstract class TargettedDisguise extends Disguise {
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public enum TargetType {
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SHOW_TO_THESE, HIDE_FROM_THESE;
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}
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public void setTargetType(TargetType newTargetType) {
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if (DisguiseUtilities.isDisguiseInUse(this)) {
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throw new RuntimeException("Cannot set the disguise target after the entity has been disguised");
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}
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targetType = newTargetType;
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}
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private HashSet<String> disguiseViewers = new HashSet<String>();
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private TargetType targetType = TargetType.HIDE_FROM_THESE;
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public boolean canSee(Player player) {
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return canSee(player.getName());
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}
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public HashSet<String> getObservers() {
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return disguiseViewers;
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}
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public boolean canSee(String playername) {
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boolean contains = disguiseViewers.contains(playername);
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if (targetType == TargetType.HIDE_FROM_THESE) {
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return !contains;
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}
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return contains;
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}
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public void setViewDisguise(Player player) {
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setViewDisguise(player.getName());
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}
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public void setViewDisguise(String playername) {
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disguiseViewers.add(playername);
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}
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public TargetType getTargetType() {
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return targetType;
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}
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}
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@ -27,7 +27,7 @@ public class FallingBlockWatcher extends FlagWatcher {
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public void setBlock(ItemStack block) {
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this.block = block;
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if (getDisguise().getEntity() != null && getDisguise().getWatcher() == this) {
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DisguiseUtilities.refreshTrackers(getDisguise().getEntity());
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DisguiseUtilities.refreshTrackers(getDisguise());
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}
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}
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}
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@ -26,7 +26,7 @@ public class PaintingWatcher extends FlagWatcher {
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public void setArt(Art newPainting) {
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this.painting = newPainting;
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if (getDisguise().getEntity() != null && getDisguise().getWatcher() == this) {
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DisguiseUtilities.refreshTrackers(getDisguise().getEntity());
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DisguiseUtilities.refreshTrackers(getDisguise());
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}
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}
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@ -25,7 +25,7 @@ public class SplashPotionWatcher extends FlagWatcher {
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public void setPotionId(int newPotionId) {
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this.potionId = newPotionId;
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if (getDisguise().getEntity() != null && getDisguise().getWatcher() == this) {
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DisguiseUtilities.refreshTrackers(getDisguise().getEntity());
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DisguiseUtilities.refreshTrackers(getDisguise());
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}
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}
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@ -6,10 +6,11 @@ import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import me.libraryaddict.disguise.DisguiseAPI;
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import me.libraryaddict.disguise.LibsDisguises;
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import me.libraryaddict.disguise.disguisetypes.Disguise;
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import me.libraryaddict.disguise.disguisetypes.TargettedDisguise;
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import me.libraryaddict.disguise.disguisetypes.TargettedDisguise.TargetType;
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import me.libraryaddict.disguise.disguisetypes.TargetedDisguise;
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import me.libraryaddict.disguise.disguisetypes.TargetedDisguise.TargetType;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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@ -28,13 +29,13 @@ import com.comphenix.protocol.wrappers.WrappedDataWatcher;
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public class DisguiseUtilities {
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// Store the entity IDs instead of entitys because then I can disguise entitys even before they exist
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private static HashMap<Integer, HashSet<TargettedDisguise>> targetedDisguises = new HashMap<Integer, HashSet<TargettedDisguise>>();
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private static HashMap<Integer, HashSet<TargetedDisguise>> targetedDisguises = new HashMap<Integer, HashSet<TargetedDisguise>>();
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private static LibsDisguises libsDisguises;
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// A internal storage of fake entity ID's I can use.
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// Realistically I could probably use a ID like "4" for everyone, seeing as no one shares the ID
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private static HashMap<Integer, Integer> selfDisguisesIds = new HashMap<Integer, Integer>();
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public static HashMap<Integer, HashSet<TargettedDisguise>> getDisguises() {
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public static HashMap<Integer, HashSet<TargetedDisguise>> getDisguises() {
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return targetedDisguises;
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}
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@ -47,7 +48,7 @@ public class DisguiseUtilities {
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}
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public static boolean isDisguiseInUse(Disguise disguise) {
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if (getDisguises().containsKey(disguise.getEntity().getEntityId())
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if (disguise.getEntity() != null && getDisguises().containsKey(disguise.getEntity().getEntityId())
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&& getDisguises().get(disguise.getEntity().getEntityId()).contains(disguise)) {
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return true;
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}
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@ -58,13 +59,13 @@ public class DisguiseUtilities {
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* @param Resends
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* the entity to all the watching players, which is where the magic begins
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*/
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public static void refreshTrackers(Entity entity) {
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public static void refreshTrackers(TargetedDisguise disguise) {
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try {
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Object world = ReflectionManager.getWorld(entity.getWorld());
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Object world = ReflectionManager.getWorld(disguise.getEntity().getWorld());
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Object tracker = world.getClass().getField("tracker").get(world);
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Object trackedEntities = tracker.getClass().getField("trackedEntities").get(tracker);
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Object entityTrackerEntry = trackedEntities.getClass().getMethod("get", int.class)
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.invoke(trackedEntities, entity.getEntityId());
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.invoke(trackedEntities, disguise.getEntity().getEntityId());
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if (entityTrackerEntry != null) {
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HashSet trackedPlayers = (HashSet) entityTrackerEntry.getClass().getField("trackedPlayers")
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.get(entityTrackerEntry);
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@ -72,11 +73,15 @@ public class DisguiseUtilities {
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Method updatePlayer = entityTrackerEntry.getClass().getMethod("updatePlayer",
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ReflectionManager.getNmsClass("EntityPlayer"));
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HashSet cloned = (HashSet) trackedPlayers.clone();
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for (Object player : cloned) {
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if (entity instanceof Player && !((Player) ReflectionManager.getBukkitEntity(player)).canSee((Player) entity))
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continue;
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clear.invoke(entityTrackerEntry, player);
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updatePlayer.invoke(entityTrackerEntry, player);
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for (Object p : cloned) {
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Player player = (Player) ReflectionManager.getBukkitEntity(p);
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// if (entity instanceof Player && !((Player) ReflectionManager.getBukkitEntity(player)).canSee((Player)
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// entity))
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// continue;
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if (disguise.canSee(player.getName())) {
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clear.invoke(entityTrackerEntry, p);
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updatePlayer.invoke(entityTrackerEntry, p);
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}
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}
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}
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} catch (Exception ex) {
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@ -232,14 +237,89 @@ public class DisguiseUtilities {
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}
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}
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public static void addDisguise(int entityId, TargettedDisguise disguise) {
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public static void addDisguise(int entityId, TargetedDisguise disguise) {
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// TODO Make sure that the disguised entity doesn't have the player looking at other girls
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// ^ Done?
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if (!getDisguises().containsKey(entityId)) {
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getDisguises().put(entityId, new HashSet<TargettedDisguise>());
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getDisguises().put(entityId, new HashSet<TargetedDisguise>());
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}
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getDisguises().get(entityId).add(disguise);
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checkConflicts(disguise, null);
|
||||
}
|
||||
|
||||
public static boolean removeDisguise(TargettedDisguise disguise) {
|
||||
/**
|
||||
* If name isn't null. Make sure that the name doesn't see any other disguise. Else if name is null. Make sure that the
|
||||
* observers in the disguise don't see any other disguise.
|
||||
*/
|
||||
public static void checkConflicts(TargetedDisguise disguise, String name) {
|
||||
if (DisguiseAPI.isDisguiseInUse(disguise)) {
|
||||
Iterator<TargetedDisguise> disguiseItel = getDisguises().get(disguise.getEntity().getEntityId()).iterator();
|
||||
while (disguiseItel.hasNext()) {
|
||||
TargetedDisguise d = disguiseItel.next();
|
||||
if (d != disguise) {
|
||||
if (d.getTargetType() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) {
|
||||
// If player is a observer in the loop
|
||||
if (disguise.getTargetType() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) {
|
||||
// If player is a observer in the disguise
|
||||
// Remove them from the loop
|
||||
if (name != null) {
|
||||
d.unsetViewDisguise(name);
|
||||
} else {
|
||||
for (String playername : disguise.getObservers()) {
|
||||
d.unsetViewDisguise(playername);
|
||||
}
|
||||
}
|
||||
} else if (disguise.getTargetType() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) {
|
||||
// If player is not a observer in the loop
|
||||
if (name != null) {
|
||||
if (!disguise.getObservers().contains(name)) {
|
||||
d.unsetViewDisguise(name);
|
||||
}
|
||||
} else {
|
||||
for (String playername : d.getObservers()) {
|
||||
if (!disguise.getObservers().contains(playername)) {
|
||||
d.unsetViewDisguise(playername);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (d.getTargetType() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) {
|
||||
// Here you add it to the loop if they see the disguise
|
||||
if (disguise.getTargetType() == TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS) {
|
||||
// Everyone who is in the disguise needs to be added to the loop
|
||||
if (name != null) {
|
||||
d.setViewDisguise(name);
|
||||
} else {
|
||||
for (String playername : disguise.getObservers()) {
|
||||
d.setViewDisguise(playername);
|
||||
}
|
||||
}
|
||||
} else if (disguise.getTargetType() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS) {
|
||||
// This here is a paradox.
|
||||
// If fed a name. I can do this.
|
||||
// But the rest of the time.. Its going to conflict.
|
||||
System.out.print("Cannot set more than one " + TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS
|
||||
+ " on a entity. Removed the old disguise.");
|
||||
disguiseItel.remove();
|
||||
/* if (name != null) {
|
||||
if (!disguise.getObservers().contains(name)) {
|
||||
d.setViewDisguise(name);
|
||||
}
|
||||
} else {
|
||||
for (String playername : d.getObservers()) {
|
||||
if (!disguise.getObservers().contains(playername)) {
|
||||
d.setViewDisguise(playername);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean removeDisguise(TargetedDisguise disguise) {
|
||||
int entityId = disguise.getEntity().getEntityId();
|
||||
if (getDisguises().containsKey(entityId) && getDisguises().get(entityId).remove(disguise)) {
|
||||
if (getDisguises().get(entityId).isEmpty()) {
|
||||
@ -251,11 +331,12 @@ public class DisguiseUtilities {
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static TargettedDisguise getDisguise(int entityId) {
|
||||
TargettedDisguise toReturn = null;
|
||||
public static TargetedDisguise getDisguise(int entityId) {
|
||||
TargetedDisguise toReturn = null;
|
||||
if (getDisguises().containsKey(entityId)) {
|
||||
for (TargettedDisguise disguise : getDisguises().get(entityId)) {
|
||||
if (disguise.getTargetType() == TargetType.HIDE_FROM_THESE && disguise.getObservers().isEmpty()) {
|
||||
for (TargetedDisguise disguise : getDisguises().get(entityId)) {
|
||||
if (disguise.getTargetType() == TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS
|
||||
&& disguise.getObservers().isEmpty()) {
|
||||
return disguise;
|
||||
}
|
||||
if (toReturn == null) {
|
||||
@ -266,16 +347,16 @@ public class DisguiseUtilities {
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
public static TargettedDisguise[] getDisguises(int entityId) {
|
||||
public static TargetedDisguise[] getDisguises(int entityId) {
|
||||
if (getDisguises().containsKey(entityId)) {
|
||||
return getDisguises().get(entityId).toArray(new TargettedDisguise[getDisguises().get(entityId).size()]);
|
||||
return getDisguises().get(entityId).toArray(new TargetedDisguise[getDisguises().get(entityId).size()]);
|
||||
}
|
||||
return new TargettedDisguise[0];
|
||||
return new TargetedDisguise[0];
|
||||
}
|
||||
|
||||
public static TargettedDisguise getDisguise(Player observer, int entityId) {
|
||||
public static TargetedDisguise getDisguise(Player observer, int entityId) {
|
||||
if (getDisguises().containsKey(entityId)) {
|
||||
for (TargettedDisguise disguise : getDisguises().get(entityId)) {
|
||||
for (TargetedDisguise disguise : getDisguises().get(entityId)) {
|
||||
if (disguise.canSee(observer)) {
|
||||
return disguise;
|
||||
}
|
||||
@ -291,7 +372,7 @@ public class DisguiseUtilities {
|
||||
Entity e = disguise.getEntity();
|
||||
// If the disguises entity is null, or the disguised entity isn't a player return
|
||||
if (e == null || !(e instanceof Player) || !getDisguises().containsKey(e.getEntityId())
|
||||
|| !getDisguises().get(e).contains(disguise))
|
||||
|| !getDisguises().get(e.getEntityId()).contains(disguise))
|
||||
return;
|
||||
Player player = (Player) e;
|
||||
// Remove the old disguise, else we have weird disguises around the place
|
||||
|
Loading…
Reference in New Issue
Block a user