Commit Graph

2426 Commits

Author SHA1 Message Date
Andrew
b809790ea3 Add events 2013-07-24 12:16:54 +12:00
Andrew
a0892c56c1 Clean up code 2013-07-24 12:16:47 +12:00
Andrew
296f3b869b Released 6.8.1 2013-07-23 06:44:34 +12:00
Andrew
29ec18fe03 Fixed the wrong boolean being returned 2013-07-23 06:44:27 +12:00
Andrew
f5e5b0c261 Released 6.8 2013-07-23 06:39:12 +12:00
Andrew
18ea8e079c Fixed entity damage sounds and check if entity can age before modifying pitch 2013-07-23 06:38:54 +12:00
Andrew
dbffa801c7 Don't try to use the watcher if the watcher doesnt exist 2013-07-23 06:38:29 +12:00
Andrew
bc08c933ca Fix Bat watcher 2013-07-23 06:38:16 +12:00
Andrew
2ca0dbbc28 Add fall sounds for things that shouldn't fall 2013-07-23 06:37:50 +12:00
Andrew
114a0fd285 Add method to see if the disguise ages 2013-07-23 06:37:15 +12:00
Andrew
573e307d19 Fixed bat sound bug. Fixed unable to check if the sound is baby/adult 2013-07-23 05:15:45 +12:00
Andrew
b34033d942 Sort by name 2013-07-23 02:18:34 +12:00
Andrew
88e6fc1512 Released 6.7 2013-07-23 02:14:09 +12:00
Andrew
6ae7d703b0 Fix a npe 2013-07-23 02:06:19 +12:00
Andrew
af6e6a1aa9 Added villager sounds and witch sounds (Which don't work) 2013-07-23 02:04:42 +12:00
Andrew
a74465157b Read desc
Play damage sound even if the damaged doesn't play the sound
Change pitch depending on the disguise and the disguised.
Change volume depending on the sound + previous volume
2013-07-23 01:33:58 +12:00
Andrew
efede32c9b Added .equals and fixed up velocitys to look better for worse pings 2013-07-23 01:32:29 +12:00
Andrew
890e17ba36 Set the sound strength when loading the entitys 2013-07-23 01:32:05 +12:00
Andrew
3e0b557d14 Change sounds to store a string instead, added horse types sounds. Added sound strength for hurt/death 2013-07-23 01:31:11 +12:00
Andrew
67e9aec7d1 Add break for DisguiseType switch statement 2013-07-23 01:30:40 +12:00
Andrew
ad47108567 Allowed .equals() to be used on disguises and watcher 2013-07-23 01:30:21 +12:00
Andrew
0898c3c387 Set the disguise radius in config if not set 2013-07-22 22:36:38 +12:00
Andrew
e7f283dc25 Read desc
Don't disguise the command sender when doing a radius
Fixed saying a incorrect entity count when undisguising
2013-07-22 22:36:24 +12:00
Andrew
d3da599ea8 Added more aliases to commands 2013-07-22 22:35:48 +12:00
Andrew
238039a318 Changed max disguise radius default to 50 2013-07-22 22:35:27 +12:00
Andrew
709f07e610 Added more/better/worse checkin for cross referencing data types 2013-07-21 22:19:10 +12:00
Andrew
c6d4a115bc Released 6.6 2013-07-21 18:24:38 +12:00
Andrew
0128452069 Read desc
Fixed vechile spawn packets looking strange
Fixed item frame crash
Fishing hook semi-fixed. Can't fix completely.
Fixed a safety check (Wasn't really needed tho)
All disguises should now float in the air
Tnt is fixed.
Fireworks is fixed
2013-07-21 18:23:52 +12:00
Andrew
85ee40384a Set the bat to flying 2013-07-21 17:03:25 +12:00
Andrew
fa855c3434 Released 6.5 2013-07-21 15:37:37 +12:00
Andrew
0888f33d1d Added the disguise types which don't need vectors 2013-07-21 15:37:29 +12:00
Andrew
3f85f0f45a Use switches instead of ifs 2013-07-21 15:19:47 +12:00
Andrew
285f8f51fd Read desc
Now set data which is different type then expected.
Added scheduler
2013-07-21 15:19:33 +12:00
Andrew
59588f5270 Read desc
Now use Entitys completely for the disguising.
Now removes the disguise when the entity isn't valid.
Deprecated the methods using a object.
Added methods to set and get velocity - If packets should be sent.
2013-07-21 15:17:21 +12:00
Andrew
a1ff8e6db9 Send the metadata to only the players who can see it 2013-07-21 15:15:28 +12:00
Andrew
3e4a9b9f15 Moved update checking to the listener 2013-07-21 15:14:59 +12:00
Andrew
ff8542c80a Use Disguise instead of entity id in watcher 2013-07-21 15:14:40 +12:00
Andrew
dcb8bc427e Fixed sending the wrong data when modifying data 0 2013-07-17 13:55:30 +12:00
Andrew
d1d6125d47 Released (untested as norm) 6.4 2013-07-16 23:48:35 +12:00
Andrew
2138c7bc4f Read desc
Removed duplicate horse watchers
All applicable disguisetypes are now the same names as entity type.
Fixed bug where it sometimes didnt return disguisetype when fed
entitytype
Added zombie_villager disguisetype even tho its not that big a
disguise..
Changed the entitytype I store to the bukkit's version. Should work the
same.. Untested ofc.
Hopefully broke peoples plugins :)
2013-07-16 23:42:35 +12:00
Andrew
20a7ed15da nvrm. cloning her hitler waz bad idea! 2013-07-16 22:42:52 +12:00
Andrew
996fe4a31e Clone de watcher her hitler! 2013-07-16 22:31:16 +12:00
Andrew
5eca9c9d12 Now able to set the max radius for disguiseradius and undisguiseradius 2013-07-16 18:53:39 +12:00
Andrew
1c92c8c3e7 Released 6.3.3 2013-07-16 17:57:27 +12:00
Andrew
8afc336fd1 Fixed ANOTHER typo 2013-07-16 17:57:14 +12:00
Andrew
b5c0dc5195 Released 6.3.2 2013-07-16 17:37:38 +12:00
Andrew
472d114474 Fixed another typo 2013-07-16 17:37:31 +12:00
Andrew
bbd4ea4610 Released 6.3.1 2013-07-16 17:36:13 +12:00
Andrew
ddf3650675 Fixed perm typo 2013-07-16 17:36:06 +12:00
Andrew
04bb2207c7 Released 6.3 2013-07-16 17:32:56 +12:00