Andrew
393558587e
Make DisguiseType tidier and add Horse
2013-07-07 19:17:34 +12:00
Andrew
15c1d5651b
Throw error if constructing watcher and something unexpected happens
2013-07-07 19:17:21 +12:00
Andrew
bf6a526934
Add 2 classtypes
2013-07-07 03:44:07 +12:00
Andrew
e6457d0bb4
Sort by name
2013-07-07 03:43:59 +12:00
Andrew
1c056089bc
Auctally grab the datawatcher
2013-07-07 03:42:25 +12:00
Andrew
5db33ffcf6
Don't deep clone meta. Doing that already! Cancel attributes packet. Non-living dont send it..
2013-07-07 02:34:12 +12:00
Andrew
58453822c5
Make a new watchable object
2013-07-07 02:33:33 +12:00
Andrew
f4905dcb7b
No longer need to set the string for blaze breathe
2013-07-07 02:30:19 +12:00
Andrew
447e5cf553
Updated datawatcher values for 1.6.1
2013-07-04 00:39:36 +12:00
Andrew
1089032e4a
Update LibsDisguises to 1.6
2013-07-02 15:29:12 +12:00
Andrew
009a4608b8
Changed update message coloring to red
2013-06-25 15:15:38 +12:00
Andrew
90c7817634
Fixed a error for the updater.
2013-06-25 13:37:17 +12:00
Andrew
1ddc880e3b
Fixed a error..
2013-06-25 13:35:32 +12:00
Andrew
6f8fecdca3
Fix bug for sounds?
2013-06-24 04:01:57 +12:00
Andrew
7ec82735f9
Access to the hashmap is now through one method
2013-06-23 08:58:53 +12:00
Andrew
ce9697b1ab
Added new constructor for MiscDisguise, fixed potential issue in packet editing
2013-06-05 19:09:41 +12:00
Andrew
bf48c0baac
Fixed nasty datawatcher bug which 'randomly' crashes the client
2013-06-04 01:16:37 +12:00
Andrew
5c51f9680e
Correct blaze value
2013-06-02 23:47:08 +12:00
Andrew
174d297445
Fixed update checker, changed listener prioty to highest
2013-06-02 16:10:37 +12:00
Andrew
71299696f9
Never again shall I haz protected watchers
2013-06-02 09:03:03 +12:00
Andrew
7324926062
No longer using concurrenthashmap
2013-06-01 18:35:31 +12:00
Andrew
20a75f947a
Added update checking for LibsDisguises
2013-05-31 20:55:55 +12:00
Andrew
d1ccc40c59
Read desc
...
Watcher is never null now
You can now change potion particles etc.
Added LivingWatcher
Cleaned up code
2013-05-31 03:36:59 +12:00
Andrew
39ca52ae8d
Fixed 2 small mistakes which could make people think bug.
2013-05-31 02:31:18 +12:00
Andrew
3c51dae83b
Fix fireball, giant, ghast and items
2013-05-30 08:46:51 +12:00
Andrew
1a3ab9379a
Fixed a bad sheep value
2013-05-30 08:12:27 +12:00
Andrew
4ffb4a4489
Fixed pig zombie crash
2013-05-30 08:11:41 +12:00
Andrew
00c0640f70
Fixed zombies again
2013-05-30 07:12:08 +12:00
Andrew
9903ee4ac6
Fixed zombie crashing player
2013-05-30 06:39:04 +12:00
Andrew
437ac02e5a
Released 4.5
2013-05-30 06:25:20 +12:00
Andrew
f31e9011ff
Removed non-used code
2013-05-30 06:21:56 +12:00
Andrew
f1b76f622b
Fixes more sound bugs
2013-05-30 06:20:50 +12:00
Andrew
19b61395ee
Less bugs. Still writing
2013-05-30 05:17:48 +12:00
Andrew
c78843aa2a
Read desc
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Tried a little fix for sounds.
Hopefully made a fix for concurrent modification errors
Fixed typo in disguise player command
Added warning and disable if ProtocolLib isn't found
2013-05-30 02:25:00 +12:00
Andrew
2206652364
Now loops in order
2013-05-29 12:27:58 +12:00
Andrew
f8f8dba027
Fixed spider, pig, cave spider and sheep sounds
2013-05-29 12:25:02 +12:00
Andrew
d55f718a8a
Added a fix for players who can't see other players
2013-05-29 11:00:31 +12:00
Andrew
ecb4f1e8ec
Sorted all members
2013-05-29 10:52:54 +12:00
Andrew
b29a3fae5e
Cleaned up perms
2013-05-29 10:52:10 +12:00
Andrew
a7908e5738
Added disguising other players commands
2013-05-29 10:44:55 +12:00
Andrew
09b4955e23
Read description
...
Completely redone how the disguising works.
Sends packets through protocollib now.
Doesn't hide the players anymore. It changes entity trackers.
You can now disguise any entity.
Added painting disguise.
Added disguisesound which stores sounds for each disguise.
Any disguise makes a sound? Its replaced with the proper sound.
Added ability to turn off and on the sounds
Added ItemFrameWatcher and PlayerWatcher
2013-05-29 10:29:36 +12:00
Andrew
902fc99686
Read desc
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Fixed enderdragon flying backwards.
Fixed vechiles not facing the right way
Fixed entitys sometimes remaining in the world
2013-05-28 00:11:12 +12:00
Andrew
bed69e85d3
Fixed exp orb packet no sent
2013-05-21 18:16:33 +12:00
Andrew
0bda040a60
Read description
...
Added command undisguise
Changed perm for undisguise to libsdisguises.undisguise
Moved where the commands are set incase of errors.
2013-05-21 14:23:58 +12:00
Andrew
83e0ffb223
Added perms for the command, added safety check
2013-05-21 14:15:05 +12:00
Andrew
bd38aa428a
If someone can't see someone. This will no longer changed if they are disguised
2013-05-21 13:35:39 +12:00
Andrew
abe1a93000
Released 3.2 - Added more sounds
2013-05-21 13:19:46 +12:00
Andrew
2ff2acb3a1
Removed isExp() and now supports playing sounds. ALso no crashing for entitys
2013-05-21 12:59:57 +12:00
Andrew
1739c96e38
Removed logging
2013-05-21 00:34:37 +12:00
Andrew
fd243d196c
Added villager watcher
2013-05-21 00:27:28 +12:00
Andrew
f9c3bbcf10
Released 3.0
2013-05-20 23:26:37 +12:00
Andrew
0c6d1c9280
Added the rest of disguisable entitys. Fixed crashes
2013-05-20 23:00:59 +12:00
Andrew
6b8bce622d
Fixed bug where watcher wasn't constructed until someone sees you
2013-05-20 19:57:41 +12:00
Andrew
005e28fe8b
Fixed 2 bugs with entity location and metadata. Released 2,2
2013-05-20 12:51:49 +12:00
Andrew
e20732836d
Released 2.1
2013-05-19 17:03:47 +12:00
Andrew
0438639955
Added 3 watchers. MiscDisguise now works
2013-05-19 16:53:58 +12:00
Andrew
67256c118e
Renamed LibsBaseWatcher to FlagWatcher
2013-05-19 15:54:44 +12:00
Andrew
86eb1f9af3
Read description
...
Updated libs disguise to use custom datawatchers.
This ensures that I can now set custom flags on disguises.
Also fixes it looking bugged
2013-05-19 15:44:13 +12:00
Andrew
567200ca4d
Removed old code
2013-05-18 09:46:22 +12:00
Andrew
739ce9f10e
First commit
2013-05-18 09:05:19 +12:00