From 4783084efea591cedb13c07bcd1e0a0690175c82 Mon Sep 17 00:00:00 2001 From: tastybento Date: Fri, 8 Feb 2019 22:51:43 -0800 Subject: [PATCH] Updated comments in config.yml --- src/main/resources/config.yml | 50 +++++++---------------------------- 1 file changed, 9 insertions(+), 41 deletions(-) diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 036b1c2..5ce7782 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -1,57 +1,25 @@ -# Game Modes +# Game Modes covered by limits gamemodes: - AcidIsland - BSkyBlock - CaveBock +# Permissions +# Island owners can be given permissions that override all general settings +# Format is GAME-MODE-NAME.island.limit.MATERIAL.LIMIT +# example: bskyblock.island.limit.hopper.10 +# permission activates when player logs in. +# # General block limiting # Use this section to limit how many blocks can be added to an island. # 0 means the item will be blocked from placement completely. -# These limits apply to every world +# These limits apply to every game mode world blocklimits: HOPPER: 10 # This section is for world-specific limits and overrides the general limit # Specify each world you want to limit individually (including nether and end worlds) +# If these worlds are not covered by the game modes above, nothing will happen worlds: AcidIsland_world: HOPPER: 11 -# NOT IMPLEMENTED YET -entitylimits: - # Mobs, animals and other living entities - #BAT: 10 - #BLAZE: 10 - #BOAT: 10 - #CAVE_SPIDER: 10 - #CHICKEN: 10 - #COW: 10 - #CREEPER: 10 - #DONKEY: 10 - #ENDERMAN: 10 - #HORSE: 10 - #HUSK: 10 - #IRON_GOLEM: 10 - #LLAMA: 10 - #MAGMA_CUBE: 10 - #MULE: 10 - #MUSHROOM_COW: 10 - #OCELOT: 10 - #PIG: 10 - #PIG_ZOMBIE: 10 - #POLAR_BEAR: 10 - #RABBIT: 10 - #SHEEP: 10 - #SKELETON: 10 - #SKELETON_HORSE: 10 - #SLIME: 10 - #SNOWMAN: 10 - #SPIDER: 10 - #SQUID: 10 - #STRAY: 10 - #WITCH: 10 - #WITHER: 10 - #WITHER_SKELETON: 10 - #WOLF: 10 - #ZOMBIE: 10 - #ZOMBIE_HORSE: 10 - #ZOMBIE_VILLAGER: 10