Limits/src/main/resources/config.yml

67 lines
1.4 KiB
YAML

# General entity limiting
# Use this section to limit how many entities can be added to an island.
# 0 means the item will be blocked from placement completely.
# Uncomment to set the limit. The numbers are just suggested values.
# The limit is per-world, so a hopper limit of 30 means up to 30 in the overworld and
# up to 30 in the nether.
entitylimits:
# Mobs, animals and other living entities
#BAT: 10
#BLAZE: 10
#BOAT: 10
#CAVE_SPIDER: 10
#CHICKEN: 10
#COW: 10
#CREEPER: 10
#DONKEY: 10
#ENDERMAN: 10
#HORSE: 10
#HUSK: 10
#IRON_GOLEM: 10
#LLAMA: 10
#MAGMA_CUBE: 10
#MULE: 10
#MUSHROOM_COW: 10
#OCELOT: 10
#PIG: 10
#PIG_ZOMBIE: 10
#POLAR_BEAR: 10
#RABBIT: 10
#SHEEP: 10
#SKELETON: 10
#SKELETON_HORSE: 10
#SLIME: 10
#SNOWMAN: 10
#SPIDER: 10
#SQUID: 10
#STRAY: 10
#WITCH: 10
#WITHER: 10
#WITHER_SKELETON: 10
#WOLF: 10
#ZOMBIE: 10
#ZOMBIE_HORSE: 10
#ZOMBIE_VILLAGER: 10
# These are the ONLY blocks that can be limited (because they are entities).
#BANNER: 20
#ITEM_FRAME: 30
#FURNACE: 10
#CHEST: 50
#TRAPPED_CHEST: 50
#ENDER_CHEST: 1
#JUKEBOX: 5
#DISPENSER: 5
#DROPPER: 5
#SIGN: 10
#MOB_SPAWNER: 10
#NOTE_BLOCK: 5
#ENCHANTMENT_TABLE: 5
#BEACON: 12
#SKULL: 50
#DAYLIGHT_DETECTOR: 10
HOPPER: 30
#REDSTONE_COMPARATOR: 30
#FLOWER_POT: 20
#PAINTING: 5
#ARMOR_STAND: 5
#BREWING_STAND: 20