51 lines
1.8 KiB
YAML
51 lines
1.8 KiB
YAML
# Game Modes covered by limits
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gamemodes:
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- AcidIsland
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- BSkyBlock
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- CaveBlock
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# Ignore this island's center block. For most worlds, this is bedrock, but for AOneBlock it is
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# the magic block, so ignoring it from limits makes sense.
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ignore-center-block: true
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# Permissions
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# Island owners can be given permissions that override all general settings
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# Format is GAME-MODE-NAME.island.limit.MATERIAL.LIMIT
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# example: bskyblock.island.limit.hopper.10
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# permission activates when player logs in.
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#
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# Cooldown for player recount command in seconds
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cooldown: 120
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# Use async checks for snowmen and iron golums. Set to false if you see problems.
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async-golums: true
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# General block limiting
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# Use this section to limit how many blocks can be added to an island.
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# 0 means the item will be blocked from placement completely.
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# These limits apply to every game mode world
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blocklimits:
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HOPPER: 10
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# Custom block limits
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# Requires use of the ItemsAdder plugin. Custom blocks are currently only supported globally and not on a per-world basis.
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# Limits require the full namespace name of the custom block material
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customblocklimits:
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# "iafestivities:christmas/christmas_tree/green_orb": 5
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# This section is for world-specific limits and overrides the general limit
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# Specify each world you want to limit individually (including nether and end worlds)
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# If these worlds are not covered by the game modes above, nothing will happen
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worlds:
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AcidIsland_world:
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HOPPER: 11
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# Default entity limits within a player's island space (protected area and to island limit).
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# A limit of 5 will allow up to 5 entities in over world, 5 in nether and 5 in the end.
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# Affects all types of creature spawning. Also includes entities like MINECARTS.
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# Note: Only the first 49 limited blocks and entities are shown in the limits GUI.
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entitylimits:
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ENDERMAN: 5
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CHICKEN: 10
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