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Move Bungee connection event registerIntent call to after possible method return
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@ -60,10 +60,6 @@ public class BungeeConnectionListener extends AbstractConnectionListener impleme
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This means that a player will have the same UUID across the network, even if parts of the network are running in
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Offline mode. */
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/* registers the plugins intent to modify this events state going forward.
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this will prevent the event from completing until we're finished handling. */
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e.registerIntent(this.plugin.getBootstrap());
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final PendingConnection c = e.getConnection();
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if (this.plugin.getConfiguration().get(ConfigKeys.DEBUG_LOGINS)) {
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@ -76,6 +72,10 @@ public class BungeeConnectionListener extends AbstractConnectionListener impleme
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return;
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}
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/* registers the plugins intent to modify this events state going forward.
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this will prevent the event from completing until we're finished handling. */
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e.registerIntent(this.plugin.getBootstrap());
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this.plugin.getBootstrap().getScheduler().executeAsync(() -> {
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/* Actually process the login for the connection.
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We do this here to delay the login until the data is ready.
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