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https://github.com/LuckPerms/LuckPerms.git
synced 2024-11-28 05:35:26 +01:00
Call #recalculatePermissions on the main thread
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@ -76,20 +76,21 @@ class BukkitListener extends AbstractListener implements Listener {
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u.setAttachment(attachment);
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u.setAttachment(attachment);
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}
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}
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user.refreshPermissions();
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plugin.doAsync(user::refreshPermissions);
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}
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}
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@EventHandler
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent e) {
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public void onPlayerJoin(PlayerJoinEvent e) {
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// Refresh permissions again
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// Refresh permissions again
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plugin.getUserManager().getWorldCache().put(e.getPlayer().getUniqueId(), e.getPlayer().getWorld().getName());
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plugin.getUserManager().getWorldCache().put(e.getPlayer().getUniqueId(), e.getPlayer().getWorld().getName());
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refreshPlayer(e.getPlayer().getUniqueId());
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plugin.doAsync(() -> refreshPlayer(e.getPlayer().getUniqueId()));
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}
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}
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@EventHandler
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@EventHandler
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public void onPlayerChangedWorld(PlayerChangedWorldEvent e) {
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public void onPlayerChangedWorld(PlayerChangedWorldEvent e) {
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plugin.getUserManager().getWorldCache().put(e.getPlayer().getUniqueId(), e.getPlayer().getWorld().getName());
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plugin.getUserManager().getWorldCache().put(e.getPlayer().getUniqueId(), e.getPlayer().getWorld().getName());
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refreshPlayer(e.getPlayer().getUniqueId());
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plugin.doAsync(() -> refreshPlayer(e.getPlayer().getUniqueId()));
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}
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}
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@EventHandler
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@EventHandler
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@ -71,11 +71,11 @@ public class BukkitUser extends User {
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getPlugin().getLog().severe("User " + getName() + " does not have a permissions attachment defined.");
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getPlugin().getLog().severe("User " + getName() + " does not have a permissions attachment defined.");
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}
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}
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// Calculate the permissions that should be applied
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// Calculate the permissions that should be applied. This is done async, who cares about how long it takes or how often it's done.
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Map<String, Boolean> toApply = getLocalPermissions(getPlugin().getConfiguration().getServer(), plugin.getUserManager().getWorldCache().get(getUuid()), null);
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Map<String, Boolean> toApply = getLocalPermissions(getPlugin().getConfiguration().getServer(), plugin.getUserManager().getWorldCache().get(getUuid()), null);
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try {
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try {
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// Existing is thread-safe, hopefully
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// The map in the LP PermissionAttachment is a ConcurrentHashMap. We can modify it's contents async.
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Map<String, Boolean> existing = (Map<String, Boolean>) getPermissionsField().get(attachment);
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Map<String, Boolean> existing = (Map<String, Boolean>) getPermissionsField().get(attachment);
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boolean different = false;
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boolean different = false;
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@ -93,11 +93,13 @@ public class BukkitUser extends User {
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if (!different) return;
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if (!different) return;
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// Faster than recalculating permissions after each PermissionAttachment#setPermission
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existing.clear();
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existing.clear();
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existing.putAll(toApply);
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existing.putAll(toApply);
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attachment.getPermissible().recalculatePermissions();
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/* Must be called sync, as #recalculatePermissions is an unmodified Bukkit API call that is absolutely not thread safe.
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Shouldn't be too taxing on the server. This only gets called when permissions have actually changed,
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which is like once per user per login, assuming their permissions don't get modified. */
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plugin.doSync(() -> attachment.getPermissible().recalculatePermissions());
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} catch (Exception e) {
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} catch (Exception e) {
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e.printStackTrace();
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e.printStackTrace();
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