- The removal of the call to recalculatePermissions should fix CMEs on startup, in particular with Vault.
- Monitored permissibles are now uninjected when the plugin disables.
This doesn't make any functional change, LP doesn't use any of the remapped Material APIs. It only saves on the amount of remapping CB tries to perform when loading the plugin.
1) The behaviour of online player lookups is unchanged - this only affects offline player data lookups.
2) If a 'offline player' request is made from an async task, it is executed normally. (the data is loaded)
3) If a 'offline player' request that cannot be immediately fulfilled is made from the main server thread, an exception is thrown.
The exception thrown as a result of 3) can be disabled in the config. In this case, the query is performed anyway. The main server thread will block until the request is complete.
* Event instances are now generated dynamically at runtime. The performance hit of creating proxies at runtime is negligible in this case.
* A better EventBus implementation is now being used internally, API contracts are unaffected.
* This change isn't backwards compatible with previous builds, this version (& onwards) won't be able to "communicate" with old versions, and vice versa.
* MC 1.13 requires plugin message channel names to be namespaced, so 'lpuc' has been changed to 'luckperms:update'
* The channel names for Redis/Lily types have also changed, I've been wanting to change the encoded format to something a bit saner for a while, and this seemed like a good time. Changing the channel names a) keeps things consistent and b) means I don't have to worry about old versions interpreting the new format.