Mappings/mappings/diff/mapping-1.19.4to1.20.json

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{
"blockstates": {
"decorated_pot[facing=north,waterlogged=true]": "decorated_pot[cracked=false,facing=north,waterlogged=true]",
"decorated_pot[facing=north,waterlogged=false]": "decorated_pot[cracked=false,facing=north,waterlogged=false]",
"decorated_pot[facing=south,waterlogged=true]": "decorated_pot[cracked=false,facing=south,waterlogged=true]",
"decorated_pot[facing=south,waterlogged=false]": "decorated_pot[cracked=false,facing=south,waterlogged=false]",
"decorated_pot[facing=west,waterlogged=true]": "decorated_pot[cracked=false,facing=west,waterlogged=true]",
"decorated_pot[facing=west,waterlogged=false]": "decorated_pot[cracked=false,facing=west,waterlogged=false]",
"decorated_pot[facing=east,waterlogged=true]": "decorated_pot[cracked=false,facing=east,waterlogged=true]",
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"decorated_pot[facing=east,waterlogged=false]": "decorated_pot[cracked=false,facing=east,waterlogged=false]",
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"torchflower_crop[age=2]": "torchflower_crop[age=1]",
"sculk_sensor[power=0,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=0,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=0,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=0,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=1,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=1,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=1,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=1,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=2,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=2,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=2,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=2,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=3,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=3,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=3,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=3,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=4,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=4,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=4,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=4,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=5,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=5,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=5,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=5,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=6,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=6,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=6,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=6,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=7,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=7,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=7,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=7,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=8,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=8,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=8,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=8,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=9,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=9,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=9,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=9,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=10,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=10,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=10,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=10,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=11,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=11,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=11,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=11,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=12,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=12,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=12,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=12,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=13,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=13,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=13,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=13,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=14,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=14,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=14,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=14,sculk_sensor_phase=inactive,waterlogged=false]",
"sculk_sensor[power=15,sculk_sensor_phase=cooldown,waterlogged=true]": "sculk_sensor[power=15,sculk_sensor_phase=inactive,waterlogged=true]",
"sculk_sensor[power=15,sculk_sensor_phase=cooldown,waterlogged=false]": "sculk_sensor[power=15,sculk_sensor_phase=inactive,waterlogged=false]"
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},
"items": {
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"pottery_shard_archer": "archer_pottery_sherd",
"pottery_shard_prize": "prize_pottery_sherd",
"pottery_shard_arms_up": "arms_up_pottery_sherd",
"pottery_shard_skull": "skull_pottery_sherd"
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},
"sounds": {
"item.brush.brushing": "item.brush.brushing.sand",
"item.brush.brush_sand_completed": "item.brush.brushing.sand.complete"
},
"particles": {
"dripping_cherry_leaves": "cherry_leaves",
"falling_cherry_leaves": "cherry_leaves",
"landing_cherry_leaves": "cherry_leaves"
},
"blockentities": {
"suspicious_sand": ""
},
"menus": {
"legacy_smithing": ""
}
}