Add 1.20.3 backwards sound mappings (#11)

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Adrthegamedev 2023-10-30 00:13:48 +01:00 committed by GitHub
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commit 7d3c17e134
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@ -1,37 +1,37 @@
{ {
"sounds": { "sounds": {
"block.decorated_pot.insert": "", "block.decorated_pot.insert": "entity.item_frame.add_item",
"block.decorated_pot.insert_fail": "", "block.decorated_pot.insert_fail": "entity.item_frame.remove_item",
"block.hanging_sign.waxed_interact_fail": "", "block.hanging_sign.waxed_interact_fail": "block.wood.break",
"block.crafter.craft": "", "block.crafter.craft": "block.dispenser.dispense",
"block.crafter.fail": "", "block.crafter.fail": "block.dispenser.fail",
"block.copper_bulb.break": "", "block.copper_bulb.break": "block.glass.break",
"block.copper_bulb.step": "", "block.copper_bulb.step": "block.glass.step",
"block.copper_bulb.place": "", "block.copper_bulb.place": "block.glass.place",
"block.copper_bulb.hit": "", "block.copper_bulb.hit": "block.glass.hit",
"block.copper_bulb.fall": "", "block.copper_bulb.fall": "block.glass.fall",
"block.copper_bulb.turn_on": "", "block.copper_bulb.turn_on": "block.stone_button.click_on",
"block.copper_bulb.turn_off": "", "block.copper_bulb.turn_off": "block.stone_button.click_off",
"block.copper_door.close": "", "block.copper_door.close": "block.iron_door.close",
"block.copper_door.open": "", "block.copper_door.open": "block.iron_door.open",
"block.copper_grate.break": "", "block.copper_grate.break": "block.copper.break",
"block.copper_grate.step": "", "block.copper_grate.step": "block.copper.step",
"block.copper_grate.place": "", "block.copper_grate.place": "block.copper.place",
"block.copper_grate.hit": "", "block.copper_grate.hit": "block.copper.hit",
"block.copper_grate.fall": "", "block.copper_grate.fall": "block.copper.fall",
"block.copper_trapdoor.close": "", "block.copper_trapdoor.close": "block.iron_trapdoor.close",
"block.copper_trapdoor.open": "", "block.copper_trapdoor.open": "block.iron_trapdoor.open",
"entity.player.teleport": "", "entity.player.teleport": "entity.enderman.teleport",
"block.tuff_bricks.break": "", "block.tuff_bricks.break": "block.tuff.break",
"block.tuff_bricks.fall": "", "block.tuff_bricks.fall": "block.tuff.fall",
"block.tuff_bricks.hit": "", "block.tuff_bricks.hit": "block.tuff.hit",
"block.tuff_bricks.place": "", "block.tuff_bricks.place": "block.tuff.place",
"block.tuff_bricks.step": "", "block.tuff_bricks.step": "block.tuff.step",
"block.polished_tuff.break": "", "block.polished_tuff.break": "block.tuff.break",
"block.polished_tuff.fall": "", "block.polished_tuff.fall": "block.tuff.fall",
"block.polished_tuff.hit": "", "block.polished_tuff.hit": "block.tuff.hit",
"block.polished_tuff.place": "", "block.polished_tuff.place": "block.tuff.place",
"block.polished_tuff.step": "" "block.polished_tuff.step": "block.tuff.step"
}, },
"particles": { "particles": {
"dust_plume": "ash", "dust_plume": "ash",