23w35a VV

This commit is contained in:
Nassim Jahnke 2023-08-31 00:41:17 +10:00
parent c01ca6bbb8
commit a2eb2c0e92
2 changed files with 140 additions and 140 deletions

View File

@ -1,145 +1,145 @@
{
"blockstates": {
"barrier": "barrier[waterlogged=false]",
"skeleton_skull[rotation=0]": "",
"skeleton_skull[rotation=1]": "",
"skeleton_skull[rotation=2]": "",
"skeleton_skull[rotation=3]": "",
"skeleton_skull[rotation=4]": "",
"skeleton_skull[rotation=5]": "",
"skeleton_skull[rotation=6]": "",
"skeleton_skull[rotation=7]": "",
"skeleton_skull[rotation=8]": "",
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"skeleton_skull[rotation=10]": "",
"skeleton_skull[rotation=11]": "",
"skeleton_skull[rotation=12]": "",
"skeleton_skull[rotation=13]": "",
"skeleton_skull[rotation=14]": "",
"skeleton_skull[rotation=15]": "",
"skeleton_wall_skull[facing=north]": "",
"skeleton_wall_skull[facing=south]": "",
"skeleton_wall_skull[facing=west]": "",
"skeleton_wall_skull[facing=east]": "",
"wither_skeleton_skull[rotation=0]": "",
"wither_skeleton_skull[rotation=1]": "",
"wither_skeleton_skull[rotation=2]": "",
"wither_skeleton_skull[rotation=3]": "",
"wither_skeleton_skull[rotation=4]": "",
"wither_skeleton_skull[rotation=5]": "",
"wither_skeleton_skull[rotation=6]": "",
"wither_skeleton_skull[rotation=7]": "",
"wither_skeleton_skull[rotation=8]": "",
"wither_skeleton_skull[rotation=9]": "",
"wither_skeleton_skull[rotation=10]": "",
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"wither_skeleton_skull[rotation=13]": "",
"wither_skeleton_skull[rotation=14]": "",
"wither_skeleton_skull[rotation=15]": "",
"wither_skeleton_wall_skull[facing=north]": "",
"wither_skeleton_wall_skull[facing=south]": "",
"wither_skeleton_wall_skull[facing=west]": "",
"wither_skeleton_wall_skull[facing=east]": "",
"zombie_head[rotation=0]": "",
"zombie_head[rotation=1]": "",
"zombie_head[rotation=2]": "",
"zombie_head[rotation=3]": "",
"zombie_head[rotation=4]": "",
"zombie_head[rotation=5]": "",
"zombie_head[rotation=6]": "",
"zombie_head[rotation=7]": "",
"zombie_head[rotation=8]": "",
"zombie_head[rotation=9]": "",
"zombie_head[rotation=10]": "",
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"zombie_head[rotation=12]": "",
"zombie_head[rotation=13]": "",
"zombie_head[rotation=14]": "",
"zombie_head[rotation=15]": "",
"zombie_wall_head[facing=north]": "",
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"zombie_wall_head[facing=west]": "",
"zombie_wall_head[facing=east]": "",
"player_head[rotation=0]": "",
"player_head[rotation=1]": "",
"player_head[rotation=2]": "",
"player_head[rotation=3]": "",
"player_head[rotation=4]": "",
"player_head[rotation=5]": "",
"player_head[rotation=6]": "",
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"player_head[rotation=13]": "",
"player_head[rotation=14]": "",
"player_head[rotation=15]": "",
"player_wall_head[facing=north]": "",
"player_wall_head[facing=south]": "",
"player_wall_head[facing=west]": "",
"player_wall_head[facing=east]": "",
"creeper_head[rotation=0]": "",
"creeper_head[rotation=1]": "",
"creeper_head[rotation=2]": "",
"creeper_head[rotation=3]": "",
"creeper_head[rotation=4]": "",
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"creeper_head[rotation=13]": "",
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"creeper_wall_head[facing=west]": "",
"creeper_wall_head[facing=east]": "",
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"dragon_head[rotation=2]": "",
"dragon_head[rotation=3]": "",
"dragon_head[rotation=4]": "",
"dragon_head[rotation=5]": "",
"dragon_head[rotation=6]": "",
"dragon_head[rotation=7]": "",
"dragon_head[rotation=8]": "",
"dragon_head[rotation=9]": "",
"dragon_head[rotation=10]": "",
"dragon_head[rotation=11]": "",
"dragon_head[rotation=12]": "",
"dragon_head[rotation=13]": "",
"dragon_head[rotation=14]": "",
"dragon_head[rotation=15]": "",
"dragon_wall_head[facing=north]": "",
"dragon_wall_head[facing=south]": "",
"dragon_wall_head[facing=west]": "",
"dragon_wall_head[facing=east]": "",
"piglin_head[rotation=0]": "",
"piglin_head[rotation=1]": "",
"piglin_head[rotation=2]": "",
"piglin_head[rotation=3]": "",
"piglin_head[rotation=4]": "",
"piglin_head[rotation=5]": "",
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"piglin_head[rotation=11]": "",
"piglin_head[rotation=12]": "",
"piglin_head[rotation=13]": "",
"piglin_head[rotation=14]": "",
"piglin_head[rotation=15]": "",
"piglin_wall_head[facing=north]": "",
"piglin_wall_head[facing=south]": "",
"piglin_wall_head[facing=west]": "",
"piglin_wall_head[facing=east]": ""
"skeleton_skull[rotation=0]": "skeleton_skull[powered=false,rotation=0]",
"skeleton_skull[rotation=1]": "skeleton_skull[powered=false,rotation=1]",
"skeleton_skull[rotation=2]": "skeleton_skull[powered=false,rotation=2]",
"skeleton_skull[rotation=3]": "skeleton_skull[powered=false,rotation=3]",
"skeleton_skull[rotation=4]": "skeleton_skull[powered=false,rotation=4]",
"skeleton_skull[rotation=5]": "skeleton_skull[powered=false,rotation=5]",
"skeleton_skull[rotation=6]": "skeleton_skull[powered=false,rotation=6]",
"skeleton_skull[rotation=7]": "skeleton_skull[powered=false,rotation=7]",
"skeleton_skull[rotation=8]": "skeleton_skull[powered=false,rotation=8]",
"skeleton_skull[rotation=9]": "skeleton_skull[powered=false,rotation=9]",
"skeleton_skull[rotation=10]": "skeleton_skull[powered=false,rotation=10]",
"skeleton_skull[rotation=11]": "skeleton_skull[powered=false,rotation=11]",
"skeleton_skull[rotation=12]": "skeleton_skull[powered=false,rotation=12]",
"skeleton_skull[rotation=13]": "skeleton_skull[powered=false,rotation=13]",
"skeleton_skull[rotation=14]": "skeleton_skull[powered=false,rotation=14]",
"skeleton_skull[rotation=15]": "skeleton_skull[powered=false,rotation=15]",
"skeleton_wall_skull[facing=north]": "skeleton_wall_skull[facing=north,powered=false]",
"skeleton_wall_skull[facing=south]": "skeleton_wall_skull[facing=south,powered=false]",
"skeleton_wall_skull[facing=west]": "skeleton_wall_skull[facing=west,powered=false]",
"skeleton_wall_skull[facing=east]": "skeleton_wall_skull[facing=east,powered=false]",
"wither_skeleton_skull[rotation=0]": "wither_skeleton_skull[powered=false,rotation=0]",
"wither_skeleton_skull[rotation=1]": "wither_skeleton_skull[powered=false,rotation=1]",
"wither_skeleton_skull[rotation=2]": "wither_skeleton_skull[powered=false,rotation=2]",
"wither_skeleton_skull[rotation=3]": "wither_skeleton_skull[powered=false,rotation=3]",
"wither_skeleton_skull[rotation=4]": "wither_skeleton_skull[powered=false,rotation=4]",
"wither_skeleton_skull[rotation=5]": "wither_skeleton_skull[powered=false,rotation=5]",
"wither_skeleton_skull[rotation=6]": "wither_skeleton_skull[powered=false,rotation=6]",
"wither_skeleton_skull[rotation=7]": "wither_skeleton_skull[powered=false,rotation=7]",
"wither_skeleton_skull[rotation=8]": "wither_skeleton_skull[powered=false,rotation=8]",
"wither_skeleton_skull[rotation=9]": "wither_skeleton_skull[powered=false,rotation=9]",
"wither_skeleton_skull[rotation=10]": "wither_skeleton_skull[powered=false,rotation=10]",
"wither_skeleton_skull[rotation=11]": "wither_skeleton_skull[powered=false,rotation=11]",
"wither_skeleton_skull[rotation=12]": "wither_skeleton_skull[powered=false,rotation=12]",
"wither_skeleton_skull[rotation=13]": "wither_skeleton_skull[powered=false,rotation=13]",
"wither_skeleton_skull[rotation=14]": "wither_skeleton_skull[powered=false,rotation=14]",
"wither_skeleton_skull[rotation=15]": "wither_skeleton_skull[powered=false,rotation=15]",
"wither_skeleton_wall_skull[facing=north]": "wither_skeleton_wall_skull[facing=north,powered=false]",
"wither_skeleton_wall_skull[facing=south]": "wither_skeleton_wall_skull[facing=south,powered=false]",
"wither_skeleton_wall_skull[facing=west]": "wither_skeleton_wall_skull[facing=west,powered=false]",
"wither_skeleton_wall_skull[facing=east]": "wither_skeleton_wall_skull[facing=east,powered=false]",
"zombie_head[rotation=0]": "zombie_head[powered=false,rotation=0]",
"zombie_head[rotation=1]": "zombie_head[powered=false,rotation=1]",
"zombie_head[rotation=2]": "zombie_head[powered=false,rotation=2]",
"zombie_head[rotation=3]": "zombie_head[powered=false,rotation=3]",
"zombie_head[rotation=4]": "zombie_head[powered=false,rotation=4]",
"zombie_head[rotation=5]": "zombie_head[powered=false,rotation=5]",
"zombie_head[rotation=6]": "zombie_head[powered=false,rotation=6]",
"zombie_head[rotation=7]": "zombie_head[powered=false,rotation=7]",
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"zombie_head[rotation=15]": "zombie_head[powered=false,rotation=15]",
"zombie_wall_head[facing=north]": "zombie_wall_head[facing=north,powered=false]",
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"zombie_wall_head[facing=west]": "zombie_wall_head[facing=west,powered=false]",
"zombie_wall_head[facing=east]": "zombie_wall_head[facing=east,powered=false]",
"player_head[rotation=0]": "player_head[powered=false,rotation=0]",
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"player_head[rotation=2]": "player_head[powered=false,rotation=2]",
"player_head[rotation=3]": "player_head[powered=false,rotation=3]",
"player_head[rotation=4]": "player_head[powered=false,rotation=4]",
"player_head[rotation=5]": "player_head[powered=false,rotation=5]",
"player_head[rotation=6]": "player_head[powered=false,rotation=6]",
"player_head[rotation=7]": "player_head[powered=false,rotation=7]",
"player_head[rotation=8]": "player_head[powered=false,rotation=8]",
"player_head[rotation=9]": "player_head[powered=false,rotation=9]",
"player_head[rotation=10]": "player_head[powered=false,rotation=10]",
"player_head[rotation=11]": "player_head[powered=false,rotation=11]",
"player_head[rotation=12]": "player_head[powered=false,rotation=12]",
"player_head[rotation=13]": "player_head[powered=false,rotation=13]",
"player_head[rotation=14]": "player_head[powered=false,rotation=14]",
"player_head[rotation=15]": "player_head[powered=false,rotation=15]",
"player_wall_head[facing=north]": "player_wall_head[facing=north,powered=false]",
"player_wall_head[facing=south]": "player_wall_head[facing=south,powered=false]",
"player_wall_head[facing=west]": "player_wall_head[facing=west,powered=false]",
"player_wall_head[facing=east]": "player_wall_head[facing=east,powered=false]",
"creeper_head[rotation=0]": "creeper_head[powered=false,rotation=0]",
"creeper_head[rotation=1]": "creeper_head[powered=false,rotation=1]",
"creeper_head[rotation=2]": "creeper_head[powered=false,rotation=2]",
"creeper_head[rotation=3]": "creeper_head[powered=false,rotation=3]",
"creeper_head[rotation=4]": "creeper_head[powered=false,rotation=4]",
"creeper_head[rotation=5]": "creeper_head[powered=false,rotation=5]",
"creeper_head[rotation=6]": "creeper_head[powered=false,rotation=6]",
"creeper_head[rotation=7]": "creeper_head[powered=false,rotation=7]",
"creeper_head[rotation=8]": "creeper_head[powered=false,rotation=8]",
"creeper_head[rotation=9]": "creeper_head[powered=false,rotation=9]",
"creeper_head[rotation=10]": "creeper_head[powered=false,rotation=10]",
"creeper_head[rotation=11]": "creeper_head[powered=false,rotation=11]",
"creeper_head[rotation=12]": "creeper_head[powered=false,rotation=12]",
"creeper_head[rotation=13]": "creeper_head[powered=false,rotation=13]",
"creeper_head[rotation=14]": "creeper_head[powered=false,rotation=14]",
"creeper_head[rotation=15]": "creeper_head[powered=false,rotation=15]",
"creeper_wall_head[facing=north]": "creeper_wall_head[facing=north,powered=false]",
"creeper_wall_head[facing=south]": "creeper_wall_head[facing=south,powered=false]",
"creeper_wall_head[facing=west]": "creeper_wall_head[facing=west,powered=false]",
"creeper_wall_head[facing=east]": "creeper_wall_head[facing=east,powered=false]",
"dragon_head[rotation=0]": "dragon_head[powered=false,rotation=0]",
"dragon_head[rotation=1]": "dragon_head[powered=false,rotation=1]",
"dragon_head[rotation=2]": "dragon_head[powered=false,rotation=2]",
"dragon_head[rotation=3]": "dragon_head[powered=false,rotation=3]",
"dragon_head[rotation=4]": "dragon_head[powered=false,rotation=4]",
"dragon_head[rotation=5]": "dragon_head[powered=false,rotation=5]",
"dragon_head[rotation=6]": "dragon_head[powered=false,rotation=6]",
"dragon_head[rotation=7]": "dragon_head[powered=false,rotation=7]",
"dragon_head[rotation=8]": "dragon_head[powered=false,rotation=8]",
"dragon_head[rotation=9]": "dragon_head[powered=false,rotation=9]",
"dragon_head[rotation=10]": "dragon_head[powered=false,rotation=10]",
"dragon_head[rotation=11]": "dragon_head[powered=false,rotation=11]",
"dragon_head[rotation=12]": "dragon_head[powered=false,rotation=12]",
"dragon_head[rotation=13]": "dragon_head[powered=false,rotation=13]",
"dragon_head[rotation=14]": "dragon_head[powered=false,rotation=14]",
"dragon_head[rotation=15]": "dragon_head[powered=false,rotation=15]",
"dragon_wall_head[facing=north]": "dragon_wall_head[facing=north,powered=false]",
"dragon_wall_head[facing=south]": "dragon_wall_head[facing=south,powered=false]",
"dragon_wall_head[facing=west]": "dragon_wall_head[facing=west,powered=false]",
"dragon_wall_head[facing=east]": "dragon_wall_head[facing=east,powered=false]",
"piglin_head[rotation=0]": "piglin_head[powered=false,rotation=0]",
"piglin_head[rotation=1]": "piglin_head[powered=false,rotation=1]",
"piglin_head[rotation=2]": "piglin_head[powered=false,rotation=2]",
"piglin_head[rotation=3]": "piglin_head[powered=false,rotation=3]",
"piglin_head[rotation=4]": "piglin_head[powered=false,rotation=4]",
"piglin_head[rotation=5]": "piglin_head[powered=false,rotation=5]",
"piglin_head[rotation=6]": "piglin_head[powered=false,rotation=6]",
"piglin_head[rotation=7]": "piglin_head[powered=false,rotation=7]",
"piglin_head[rotation=8]": "piglin_head[powered=false,rotation=8]",
"piglin_head[rotation=9]": "piglin_head[powered=false,rotation=9]",
"piglin_head[rotation=10]": "piglin_head[powered=false,rotation=10]",
"piglin_head[rotation=11]": "piglin_head[powered=false,rotation=11]",
"piglin_head[rotation=12]": "piglin_head[powered=false,rotation=12]",
"piglin_head[rotation=13]": "piglin_head[powered=false,rotation=13]",
"piglin_head[rotation=14]": "piglin_head[powered=false,rotation=14]",
"piglin_head[rotation=15]": "piglin_head[powered=false,rotation=15]",
"piglin_wall_head[facing=north]": "piglin_wall_head[facing=north,powered=false]",
"piglin_wall_head[facing=south]": "piglin_wall_head[facing=south,powered=false]",
"piglin_wall_head[facing=west]": "piglin_wall_head[facing=west,powered=false]",
"piglin_wall_head[facing=east]": "piglin_wall_head[facing=east,powered=false]"
}
}

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