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https://github.com/ViaVersion/Mappings.git
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Update mappings
This commit is contained in:
parent
7a45c1f9db
commit
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@ -11,6 +11,6 @@
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"creaking_heart[axis=z,creaking=active]": "creaking_heart[active=true,axis=y,natural=true]"
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},
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"entities": {
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"creaking_transient": ""
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"creaking_transient": "creaking"
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}
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}
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@ -12,70 +12,7 @@
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"creaking_heart[active=false,axis=y,natural=false]": "creaking_heart[axis=y,creaking=disabled]",
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"creaking_heart[active=false,axis=z,natural=true]": "creaking_heart[axis=z,creaking=dormant]",
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"creaking_heart[active=false,axis=z,natural=false]": "creaking_heart[axis=z,creaking=disabled]",
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"resin_clump[down=true,east=true,north=true,south=true,up=true,west=true]": "glow_lichen[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
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"resin_clump[down=true,east=true,north=true,south=true,up=true,west=false]": "glow_lichen[down=true,east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
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"resin_clump[down=true,east=true,north=true,south=true,up=false,west=true]": "glow_lichen[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
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"resin_clump[down=true,east=true,north=true,south=true,up=false,west=false]": "glow_lichen[down=true,east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
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"resin_clump[down=true,east=true,north=true,south=false,up=true,west=true]": "glow_lichen[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
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"resin_clump[down=true,east=true,north=true,south=false,up=true,west=false]": "glow_lichen[down=true,east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
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"resin_clump[down=true,east=true,north=true,south=false,up=false,west=true]": "glow_lichen[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
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"resin_clump[down=true,east=true,north=true,south=false,up=false,west=false]": "glow_lichen[down=true,east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
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"resin_clump[down=true,east=true,north=false,south=true,up=true,west=true]": "glow_lichen[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
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"resin_clump[down=true,east=true,north=false,south=true,up=true,west=false]": "glow_lichen[down=true,east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
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"resin_clump[down=true,east=true,north=false,south=true,up=false,west=true]": "glow_lichen[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
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"resin_clump[down=true,east=true,north=false,south=true,up=false,west=false]": "glow_lichen[down=true,east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
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"resin_clump[down=true,east=true,north=false,south=false,up=true,west=true]": "glow_lichen[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
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"resin_clump[down=true,east=true,north=false,south=false,up=true,west=false]": "glow_lichen[down=true,east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
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"resin_clump[down=true,east=true,north=false,south=false,up=false,west=true]": "glow_lichen[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
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"resin_clump[down=true,east=true,north=false,south=false,up=false,west=false]": "glow_lichen[down=true,east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
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"resin_clump[down=true,east=false,north=true,south=true,up=true,west=true]": "glow_lichen[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
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"resin_clump[down=true,east=false,north=true,south=true,up=true,west=false]": "glow_lichen[down=true,east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
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"resin_clump[down=true,east=false,north=true,south=true,up=false,west=true]": "glow_lichen[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
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"resin_clump[down=true,east=false,north=true,south=true,up=false,west=false]": "glow_lichen[down=true,east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
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"resin_clump[down=true,east=false,north=true,south=false,up=true,west=true]": "glow_lichen[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
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"resin_clump[down=true,east=false,north=true,south=false,up=true,west=false]": "glow_lichen[down=true,east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
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"resin_clump[down=true,east=false,north=true,south=false,up=false,west=true]": "glow_lichen[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
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"resin_clump[down=true,east=false,north=true,south=false,up=false,west=false]": "glow_lichen[down=true,east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
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"resin_clump[down=true,east=false,north=false,south=true,up=true,west=true]": "glow_lichen[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
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"resin_clump[down=true,east=false,north=false,south=true,up=true,west=false]": "glow_lichen[down=true,east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
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"resin_clump[down=true,east=false,north=false,south=true,up=false,west=true]": "glow_lichen[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
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"resin_clump[down=true,east=false,north=false,south=true,up=false,west=false]": "glow_lichen[down=true,east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
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"resin_clump[down=true,east=false,north=false,south=false,up=true,west=true]": "glow_lichen[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
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"resin_clump[down=true,east=false,north=false,south=false,up=true,west=false]": "glow_lichen[down=true,east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
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"resin_clump[down=true,east=false,north=false,south=false,up=false,west=true]": "glow_lichen[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
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"resin_clump[down=true,east=false,north=false,south=false,up=false,west=false]": "glow_lichen[down=true,east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
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"resin_clump[down=false,east=true,north=true,south=true,up=true,west=true]": "glow_lichen[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
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"resin_clump[down=false,east=true,north=true,south=true,up=true,west=false]": "glow_lichen[down=false,east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
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"resin_clump[down=false,east=true,north=true,south=true,up=false,west=true]": "glow_lichen[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
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"resin_clump[down=false,east=true,north=true,south=true,up=false,west=false]": "glow_lichen[down=false,east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
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"resin_clump[down=false,east=true,north=true,south=false,up=true,west=true]": "glow_lichen[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
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"resin_clump[down=false,east=true,north=true,south=false,up=true,west=false]": "glow_lichen[down=false,east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
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"resin_clump[down=false,east=true,north=true,south=false,up=false,west=true]": "glow_lichen[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
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"resin_clump[down=false,east=true,north=true,south=false,up=false,west=false]": "glow_lichen[down=false,east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
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"resin_clump[down=false,east=true,north=false,south=true,up=true,west=true]": "glow_lichen[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
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"resin_clump[down=false,east=true,north=false,south=true,up=true,west=false]": "glow_lichen[down=false,east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
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"resin_clump[down=false,east=true,north=false,south=true,up=false,west=true]": "glow_lichen[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
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"resin_clump[down=false,east=true,north=false,south=true,up=false,west=false]": "glow_lichen[down=false,east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
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"resin_clump[down=false,east=true,north=false,south=false,up=true,west=true]": "glow_lichen[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
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"resin_clump[down=false,east=true,north=false,south=false,up=true,west=false]": "glow_lichen[down=false,east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
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"resin_clump[down=false,east=true,north=false,south=false,up=false,west=true]": "glow_lichen[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
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"resin_clump[down=false,east=true,north=false,south=false,up=false,west=false]": "glow_lichen[down=false,east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
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"resin_clump[down=false,east=false,north=true,south=true,up=true,west=true]": "glow_lichen[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
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"resin_clump[down=false,east=false,north=true,south=true,up=true,west=false]": "glow_lichen[down=false,east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
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"resin_clump[down=false,east=false,north=true,south=true,up=false,west=true]": "glow_lichen[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
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"resin_clump[down=false,east=false,north=true,south=true,up=false,west=false]": "glow_lichen[down=false,east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
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"resin_clump[down=false,east=false,north=true,south=false,up=true,west=true]": "glow_lichen[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
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"resin_clump[down=false,east=false,north=true,south=false,up=true,west=false]": "glow_lichen[down=false,east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
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"resin_clump[down=false,east=false,north=true,south=false,up=false,west=true]": "glow_lichen[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
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"resin_clump[down=false,east=false,north=true,south=false,up=false,west=false]": "glow_lichen[down=false,east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
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"resin_clump[down=false,east=false,north=false,south=true,up=true,west=true]": "glow_lichen[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
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"resin_clump[down=false,east=false,north=false,south=true,up=true,west=false]": "glow_lichen[down=false,east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
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"resin_clump[down=false,east=false,north=false,south=true,up=false,west=true]": "glow_lichen[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
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"resin_clump[down=false,east=false,north=false,south=true,up=false,west=false]": "glow_lichen[down=false,east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
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"resin_clump[down=false,east=false,north=false,south=false,up=true,west=true]": "glow_lichen[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
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"resin_clump[down=false,east=false,north=false,south=false,up=true,west=false]": "glow_lichen[down=false,east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
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"resin_clump[down=false,east=false,north=false,south=false,up=false,west=true]": "glow_lichen[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
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"resin_clump[down=false,east=false,north=false,south=false,up=false,west=false]": "glow_lichen[down=false,east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
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"resin_clump[": "glow_lichen",
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"resin_block": "cut_copper",
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"resin_bricks": "bricks",
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"resin_brick_stairs": "brick_stairs[",
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@ -244,8 +244,8 @@
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"size": 5583
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},
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"1.21.2:1.21.4": {
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"object-hash": 947528809,
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"size": 583
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"object-hash": 947532624,
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"size": 575
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},
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"1.21.4:1.21.2": {
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"object-hash": 1302757609,
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