{ "blockstates": { "grass_block": "grass_block[snowy=false]", "podzol[snowy=true]": "podzol[snowy=false]", "stripped_spruce_log[axis=x]": "spruce_log[axis=x]", "stripped_spruce_log[axis=y]": "spruce_log[axis=y]", "stripped_spruce_log[axis=z]": "spruce_log[axis=z]", "stripped_birch_log[axis=x]": "birch_log[axis=x]", "stripped_birch_log[axis=y]": "birch_log[axis=y]", "stripped_birch_log[axis=z]": "birch_log[axis=z]", "stripped_jungle_log[axis=x]": "jungle_log[axis=x]", "stripped_jungle_log[axis=y]": "jungle_log[axis=y]", "stripped_jungle_log[axis=z]": "jungle_log[axis=z]", "stripped_acacia_log[axis=x]": "acacia_log[axis=x]", "stripped_acacia_log[axis=y]": "acacia_log[axis=y]", "stripped_acacia_log[axis=z]": "acacia_log[axis=z]", "stripped_dark_oak_log[axis=x]": "dark_oak_log[axis=x]", "stripped_dark_oak_log[axis=y]": "dark_oak_log[axis=y]", "stripped_dark_oak_log[axis=z]": "dark_oak_log[axis=z]", "stripped_oak_log[axis=x]": "oak_log[axis=x]", "stripped_oak_log[axis=y]": "oak_log[axis=y]", "stripped_oak_log[axis=z]": "oak_log[axis=z]", "oak_wood": "oak_wood[axis=y]", "spruce_wood": "spruce_wood[axis=y]", "birch_wood": "birch_wood[axis=y]", "jungle_wood": "jungle_wood[axis=y]", "acacia_wood": "acacia_wood[axis=y]", "dark_oak_wood": "dark_oak_wood[axis=y]", "stripped_oak_wood": "oak_wood[axis=y]", "stripped_spruce_wood": "spruce_wood[axis=y]", "stripped_birch_wood": "birch_wood[axis=y]", "stripped_jungle_wood": "jungle_wood[axis=y]", "stripped_acacia_wood": "acacia_wood[axis=y]", "stripped_dark_oak_wood": "dark_oak_wood[axis=y]", "oak_leaves[distance=3,persistent=true]": "oak_leaves[distance=2,persistent=true]", "oak_leaves[distance=3,persistent=false]": "oak_leaves[distance=2,persistent=false]", "oak_leaves[distance=4,persistent=true]": "oak_leaves[distance=2,persistent=true]", "oak_leaves[distance=4,persistent=false]": "oak_leaves[distance=2,persistent=false]", "oak_leaves[distance=5,persistent=true]": "oak_leaves[distance=2,persistent=true]", "oak_leaves[distance=5,persistent=false]": "oak_leaves[distance=2,persistent=false]", "oak_leaves[distance=6,persistent=true]": "oak_leaves[distance=2,persistent=true]", "oak_leaves[distance=6,persistent=false]": "oak_leaves[distance=2,persistent=false]", "oak_leaves[distance=7,persistent=true]": "oak_leaves[distance=2,persistent=true]", "oak_leaves[distance=7,persistent=false]": "oak_leaves[distance=2,persistent=false]", "spruce_leaves[distance=3,persistent=true]": "spruce_leaves[distance=2,persistent=true]", "spruce_leaves[distance=3,persistent=false]": "spruce_leaves[distance=2,persistent=false]", "spruce_leaves[distance=4,persistent=true]": "spruce_leaves[distance=2,persistent=true]", "spruce_leaves[distance=4,persistent=false]": "spruce_leaves[distance=2,persistent=false]", "spruce_leaves[distance=5,persistent=true]": "spruce_leaves[distance=2,persistent=true]", "spruce_leaves[distance=5,persistent=false]": "spruce_leaves[distance=2,persistent=false]", "spruce_leaves[distance=6,persistent=true]": "spruce_leaves[distance=2,persistent=true]", "spruce_leaves[distance=6,persistent=false]": "spruce_leaves[distance=2,persistent=false]", "spruce_leaves[distance=7,persistent=true]": "spruce_leaves[distance=2,persistent=true]", "spruce_leaves[distance=7,persistent=false]": "spruce_leaves[distance=2,persistent=false]", "birch_leaves[distance=3,persistent=true]": "birch_leaves[distance=2,persistent=true]", "birch_leaves[distance=3,persistent=false]": "birch_leaves[distance=2,persistent=false]", "birch_leaves[distance=4,persistent=true]": "birch_leaves[distance=2,persistent=true]", "birch_leaves[distance=4,persistent=false]": "birch_leaves[distance=2,persistent=false]", "birch_leaves[distance=5,persistent=true]": "birch_leaves[distance=2,persistent=true]", "birch_leaves[distance=5,persistent=false]": "birch_leaves[distance=2,persistent=false]", "birch_leaves[distance=6,persistent=true]": "birch_leaves[distance=2,persistent=true]", "birch_leaves[distance=6,persistent=false]": "birch_leaves[distance=2,persistent=false]", "birch_leaves[distance=7,persistent=true]": "birch_leaves[distance=2,persistent=true]", "birch_leaves[distance=7,persistent=false]": "birch_leaves[distance=2,persistent=false]", "jungle_leaves[distance=3,persistent=true]": "jungle_leaves[distance=2,persistent=true]", "jungle_leaves[distance=3,persistent=false]": "jungle_leaves[distance=2,persistent=false]", "jungle_leaves[distance=4,persistent=true]": "jungle_leaves[distance=2,persistent=true]", "jungle_leaves[distance=4,persistent=false]": "jungle_leaves[distance=2,persistent=false]", "jungle_leaves[distance=5,persistent=true]": "jungle_leaves[distance=2,persistent=true]", "jungle_leaves[distance=5,persistent=false]": "jungle_leaves[distance=2,persistent=false]", "jungle_leaves[distance=6,persistent=true]": "jungle_leaves[distance=2,persistent=true]", "jungle_leaves[distance=6,persistent=false]": "jungle_leaves[distance=2,persistent=false]", "jungle_leaves[distance=7,persistent=true]": "jungle_leaves[distance=2,persistent=true]", "jungle_leaves[distance=7,persistent=false]": "jungle_leaves[distance=2,persistent=false]", "acacia_leaves[distance=3,persistent=true]": "acacia_leaves[distance=2,persistent=true]", "acacia_leaves[distance=3,persistent=false]": "acacia_leaves[distance=2,persistent=false]", "acacia_leaves[distance=4,persistent=true]": "acacia_leaves[distance=2,persistent=true]", "acacia_leaves[distance=4,persistent=false]": "acacia_leaves[distance=2,persistent=false]", "acacia_leaves[distance=5,persistent=true]": "acacia_leaves[distance=2,persistent=true]", "acacia_leaves[distance=5,persistent=false]": "acacia_leaves[distance=2,persistent=false]", "acacia_leaves[distance=6,persistent=true]": "acacia_leaves[distance=2,persistent=true]", "acacia_leaves[distance=6,persistent=false]": "acacia_leaves[distance=2,persistent=false]", "acacia_leaves[distance=7,persistent=true]": "acacia_leaves[distance=2,persistent=true]", "acacia_leaves[distance=7,persistent=false]": "acacia_leaves[distance=2,persistent=false]", "dark_oak_leaves[distance=3,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]", "dark_oak_leaves[distance=3,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]", "dark_oak_leaves[distance=4,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]", "dark_oak_leaves[distance=4,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]", "dark_oak_leaves[distance=5,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]", "dark_oak_leaves[distance=5,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]", "dark_oak_leaves[distance=6,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]", "dark_oak_leaves[distance=6,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]", "dark_oak_leaves[distance=7,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]", "dark_oak_leaves[distance=7,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]", "note_block": "note_block[instrument=harp,note=0,powered=false]", "white_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]", "white_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "white_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]", "white_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "white_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]", "white_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "white_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]", "white_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "white_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]", "white_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "white_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]", "white_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "white_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]", "white_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "white_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]", "white_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "orange_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]", "orange_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "orange_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]", "orange_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "orange_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]", "orange_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "orange_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]", "orange_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "orange_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]", "orange_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "orange_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]", "orange_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "orange_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]", "orange_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "orange_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]", "orange_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "magenta_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]", "magenta_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "magenta_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]", "magenta_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "magenta_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]", "magenta_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "magenta_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]", "magenta_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "magenta_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]", "magenta_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "magenta_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]", "magenta_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "magenta_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]", "magenta_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "magenta_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]", "magenta_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "light_blue_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]", "light_blue_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "light_blue_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]", "light_blue_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "light_blue_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]", "light_blue_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "light_blue_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]", "light_blue_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "light_blue_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]", "light_blue_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "light_blue_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]", "light_blue_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "light_blue_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]", "light_blue_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "light_blue_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]", "light_blue_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "yellow_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]", "yellow_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "yellow_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]", "yellow_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "yellow_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]", "yellow_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "yellow_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]", "yellow_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "yellow_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]", "yellow_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "yellow_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]", "yellow_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "yellow_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]", "yellow_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "yellow_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]", "yellow_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "lime_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]", "lime_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "lime_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]", "lime_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "lime_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]", "lime_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "lime_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]", "lime_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "lime_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]", "lime_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "lime_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]", "lime_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "lime_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]", "lime_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "lime_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]", "lime_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "pink_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]", "pink_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "pink_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]", "pink_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "pink_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]", "pink_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "pink_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]", "pink_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "pink_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]", "pink_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "pink_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]", "pink_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "pink_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]", "pink_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "pink_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]", "pink_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]", "gray_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]", "gray_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "gray_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]", "gray_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]", "gray_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]", "gray_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "gray_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]", "gray_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]", "gray_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]", "gray_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]", "gray_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]", "gray_bed[facing=west,occupied=false,part=foot]": 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"purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "purpur_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "cobblestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "stone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "nether_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "spruce_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "birch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "jungle_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "quartz_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "acacia_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_oak_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "prismarine_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "dark_prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]", "chest[facing=north,type=single,waterlogged=true]": "chest[facing=north,type=single,waterlogged=false]", "chest[facing=north,type=left,waterlogged=true]": "chest[facing=north,type=single,waterlogged=false]", "chest[facing=north,type=left,waterlogged=false]": "chest[facing=north,type=single,waterlogged=false]", "chest[facing=north,type=right,waterlogged=true]": "chest[facing=north,type=single,waterlogged=false]", "chest[facing=north,type=right,waterlogged=false]": "chest[facing=north,type=single,waterlogged=false]", "chest[facing=south,type=single,waterlogged=true]": "chest[facing=south,type=single,waterlogged=false]", "chest[facing=south,type=left,waterlogged=true]": "chest[facing=south,type=single,waterlogged=false]", "chest[facing=south,type=left,waterlogged=false]": "chest[facing=south,type=single,waterlogged=false]", "chest[facing=south,type=right,waterlogged=true]": "chest[facing=south,type=single,waterlogged=false]", "chest[facing=south,type=right,waterlogged=false]": "chest[facing=south,type=single,waterlogged=false]", "chest[facing=west,type=single,waterlogged=true]": "chest[facing=west,type=single,waterlogged=false]", "chest[facing=west,type=left,waterlogged=true]": "chest[facing=west,type=single,waterlogged=false]", "chest[facing=west,type=left,waterlogged=false]": "chest[facing=west,type=single,waterlogged=false]", "chest[facing=west,type=right,waterlogged=true]": "chest[facing=west,type=single,waterlogged=false]", "chest[facing=west,type=right,waterlogged=false]": "chest[facing=west,type=single,waterlogged=false]", "chest[facing=east,type=single,waterlogged=true]": "chest[facing=east,type=single,waterlogged=false]", "chest[facing=east,type=left,waterlogged=true]": "chest[facing=east,type=single,waterlogged=false]", "chest[facing=east,type=left,waterlogged=false]": "chest[facing=east,type=single,waterlogged=false]", "chest[facing=east,type=right,waterlogged=true]": "chest[facing=east,type=single,waterlogged=false]", "chest[facing=east,type=right,waterlogged=false]": "chest[facing=east,type=single,waterlogged=false]", "trapped_chest[facing=north,type=single,waterlogged=true]": "trapped_chest[facing=north,type=single,waterlogged=false]", "trapped_chest[facing=north,type=left,waterlogged=true]": "trapped_chest[facing=north,type=single,waterlogged=false]", "trapped_chest[facing=north,type=left,waterlogged=false]": "trapped_chest[facing=north,type=single,waterlogged=false]", "trapped_chest[facing=north,type=right,waterlogged=true]": "trapped_chest[facing=north,type=single,waterlogged=false]", "trapped_chest[facing=north,type=right,waterlogged=false]": "trapped_chest[facing=north,type=single,waterlogged=false]", "trapped_chest[facing=south,type=single,waterlogged=true]": "trapped_chest[facing=south,type=single,waterlogged=false]", "trapped_chest[facing=south,type=left,waterlogged=true]": "trapped_chest[facing=south,type=single,waterlogged=false]", "trapped_chest[facing=south,type=left,waterlogged=false]": "trapped_chest[facing=south,type=single,waterlogged=false]", "trapped_chest[facing=south,type=right,waterlogged=true]": "trapped_chest[facing=south,type=single,waterlogged=false]", "trapped_chest[facing=south,type=right,waterlogged=false]": "trapped_chest[facing=south,type=single,waterlogged=false]", "trapped_chest[facing=west,type=single,waterlogged=true]": "trapped_chest[facing=west,type=single,waterlogged=false]", "trapped_chest[facing=west,type=left,waterlogged=true]": "trapped_chest[facing=west,type=single,waterlogged=false]", "trapped_chest[facing=west,type=left,waterlogged=false]": "trapped_chest[facing=west,type=single,waterlogged=false]", "trapped_chest[facing=west,type=right,waterlogged=true]": "trapped_chest[facing=west,type=single,waterlogged=false]", "trapped_chest[facing=west,type=right,waterlogged=false]": "trapped_chest[facing=west,type=single,waterlogged=false]", "trapped_chest[facing=east,type=single,waterlogged=true]": "trapped_chest[facing=east,type=single,waterlogged=false]", "trapped_chest[facing=east,type=left,waterlogged=true]": "trapped_chest[facing=east,type=single,waterlogged=false]", "trapped_chest[facing=east,type=left,waterlogged=false]": "trapped_chest[facing=east,type=single,waterlogged=false]", "trapped_chest[facing=east,type=right,waterlogged=true]": "trapped_chest[facing=east,type=single,waterlogged=false]", "trapped_chest[facing=east,type=right,waterlogged=false]": "trapped_chest[facing=east,type=single,waterlogged=false]", "redstone_wire[east=up,north=up,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=up,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=up,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=up,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=up,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=up,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=up,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=up,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=up,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=up,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=up,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=up,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=up,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=up,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=up,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=up,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=up,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=up,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=up,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=up,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=up,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=up,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=up,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=up,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=up,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=up,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=up,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=up,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=up,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=up,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=up,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=up,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=up,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=up,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=up,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=up,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=up,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=up,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=up,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=up,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=up,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=up,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=up,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=up,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=up,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=up,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=up,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=up,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=up,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=up,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=up,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=up,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=up,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=up,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=up,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=up,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=up,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=up,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=up,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=up,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=up,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=up,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=up,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=up,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=up,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=up,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=up,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=up,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=up,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=up,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=up,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=up,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=up,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=up,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=up,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=up,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=up,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=up,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=up,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=up,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=up,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=up,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=up,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=up,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=up,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=up,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=up,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=up,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=up,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=up,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=up,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=up,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=up,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=up,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=up,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=up,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=up,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=up,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=up,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=up,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=up,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=up,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=up,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=up,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=up,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=up,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=up,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=up,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=up,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=up,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=up,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=up,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=up,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=up,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=up,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=up,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=up,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=up,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=up,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=up,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=up,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=up,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=up,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=up,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=up,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=up,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=up,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=up,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=up,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=up,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=up,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=up,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=up,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=up,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=up,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=up,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=up,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=up,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=up,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=up,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=up,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=up,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=up,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=up,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=side,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=side,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=side,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=side,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=side,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=side,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=side,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=side,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=side,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=side,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=side,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=side,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=side,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=side,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=side,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=side,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=side,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=side,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=side,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=side,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=side,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=side,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=side,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=side,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=side,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=side,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=side,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=side,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=side,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=side,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=side,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=side,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=side,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=side,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=side,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=side,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=side,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=side,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=side,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=side,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=side,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=side,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=side,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=side,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=side,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=side,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=side,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=side,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=side,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=side,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=side,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=side,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=side,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=side,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=side,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=side,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=side,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=side,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=side,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=side,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=side,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=side,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=side,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=side,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=side,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=side,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=side,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=side,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=side,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=side,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=side,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=side,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=side,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=side,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=side,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=side,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=side,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=side,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=side,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=side,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=side,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=side,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=side,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=side,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=side,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=side,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=side,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=side,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=side,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=side,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=side,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=side,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=side,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=side,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=side,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=side,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=side,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=side,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=side,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=side,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=side,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=side,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=side,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=side,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=side,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=side,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=side,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=side,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=side,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=side,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=side,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=side,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=side,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=side,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=side,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=side,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=side,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=side,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=side,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=side,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=side,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=side,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=side,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=side,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=side,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=side,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=side,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=side,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=side,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=side,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=side,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=side,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=side,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=side,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=side,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=side,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=side,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=side,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=side,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=side,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=side,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=side,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=side,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=side,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=none,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=none,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=none,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=none,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=none,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=none,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=none,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=none,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=none,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=up,north=none,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=none,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=none,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=none,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=none,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=none,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=none,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=none,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=none,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=up,north=none,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=none,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=none,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=none,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=none,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=none,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=none,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=none,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=none,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=up,north=none,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=none,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=none,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=none,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=none,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=none,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=none,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=none,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=none,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=up,north=none,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=none,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=none,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=none,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=none,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=none,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=none,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=none,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=none,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=up,north=none,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=none,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=none,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=none,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=none,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=none,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=none,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=none,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=none,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=up,north=none,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=none,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=none,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=none,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=none,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=none,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=none,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=none,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=none,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=up,north=none,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=none,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=none,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=none,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=none,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=none,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=none,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=none,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=none,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=up,north=none,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=none,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=none,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=none,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=none,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=none,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=none,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=none,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=none,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=up,north=none,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=none,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=none,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=none,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=none,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=none,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=none,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=none,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=none,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=up,north=none,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=none,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=none,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=none,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=none,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=none,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=none,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=none,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=none,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=up,north=none,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=none,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=none,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=none,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=none,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=none,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=none,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=none,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=none,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=up,north=none,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=none,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=none,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=none,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=none,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=none,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=none,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=none,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=none,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=up,north=none,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=none,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=none,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=none,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=none,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=none,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=none,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=none,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=none,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=up,north=none,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=none,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=none,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=none,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=none,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=none,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=none,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=none,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=none,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=up,north=none,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=none,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=none,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=none,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=none,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=none,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=none,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=none,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=up,north=none,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=up,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=up,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=up,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=up,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=up,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=up,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=up,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=up,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=up,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=up,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=up,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=up,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=up,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=up,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=up,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=up,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=up,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=up,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=up,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=up,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=up,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=up,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=up,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=up,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=up,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=up,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=up,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=up,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=up,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=up,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=up,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=up,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=up,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=up,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=up,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=up,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=up,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=up,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=up,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=up,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=up,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=up,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=up,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=up,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=up,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=up,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=up,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=up,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=up,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=up,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=up,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=up,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=up,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=up,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=up,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=up,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=up,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=up,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=up,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=up,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=up,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=up,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=up,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=up,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=up,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=up,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=up,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=up,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=up,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=up,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=up,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=up,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=up,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=up,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=up,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=up,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=up,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=up,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=up,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=up,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=up,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=up,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=up,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=up,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=up,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=up,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=up,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=up,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=up,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=up,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=up,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=up,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=up,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=up,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=up,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=up,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=up,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=up,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=up,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=up,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=up,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=up,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=up,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=up,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=up,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=up,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=up,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=up,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=up,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=up,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=up,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=up,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=up,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=up,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=up,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=up,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=up,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=up,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=up,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=up,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=up,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=up,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=up,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=up,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=up,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=up,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=up,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=up,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=up,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=up,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=up,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=up,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=up,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=up,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=up,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=up,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=up,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=up,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=up,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=up,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=up,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=up,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=up,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=up,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=side,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=side,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=side,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=side,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=side,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=side,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=side,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=side,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=side,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=side,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=side,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=side,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=side,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=side,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=side,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=side,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=side,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=side,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=side,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=side,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=side,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=side,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=side,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=side,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=side,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=side,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=side,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=side,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=side,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=side,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=side,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=side,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=side,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=side,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=side,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=side,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=side,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=side,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=side,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=side,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=side,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=side,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=side,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=side,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=side,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=side,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=side,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=side,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=side,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=side,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=side,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=side,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=side,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=side,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=side,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=side,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=side,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=side,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=side,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=side,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=side,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=side,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=side,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=side,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=side,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=side,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=side,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=side,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=side,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=side,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=side,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=side,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=side,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=side,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=side,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=side,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=side,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=side,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=side,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=side,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=side,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=side,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=side,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=side,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=side,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=side,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=side,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=side,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=side,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=side,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=side,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=side,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=side,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=side,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=side,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=side,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=side,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=side,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=side,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=side,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=side,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=side,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=side,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=side,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=side,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=side,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=side,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=side,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=side,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=side,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=side,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=side,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=side,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=side,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=side,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=side,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=side,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=side,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=side,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=side,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=side,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=side,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=side,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=side,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=side,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=side,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=side,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=side,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=side,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=side,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=side,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=side,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=side,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=side,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=side,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=side,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=side,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=side,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=side,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=side,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=side,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=side,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=side,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=side,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=none,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=none,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=none,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=none,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=none,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=none,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=none,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=none,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=none,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=side,north=none,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=none,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=none,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=none,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=none,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=none,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=none,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=none,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=none,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=side,north=none,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=none,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=none,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=none,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=none,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=none,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=none,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=none,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=none,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=side,north=none,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=none,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=none,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=none,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=none,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=none,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=none,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=none,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=none,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=side,north=none,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=none,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=none,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=none,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=none,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=none,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=none,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=none,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=none,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=side,north=none,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=none,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=none,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=none,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=none,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=none,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=none,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=none,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=none,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=side,north=none,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=none,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=none,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=none,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=none,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=none,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=none,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=none,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=none,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=side,north=none,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=none,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=none,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=none,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=none,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=none,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=none,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=none,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=none,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=side,north=none,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=none,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=none,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=none,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=none,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=none,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=none,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=none,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=none,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=side,north=none,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=none,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=none,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=none,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=none,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=none,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=none,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=none,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=none,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=side,north=none,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=none,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=none,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=none,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=none,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=none,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=none,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=none,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=none,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=side,north=none,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=none,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=none,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=none,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=none,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=none,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=none,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=none,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=none,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=side,north=none,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=none,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=none,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=none,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=none,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=none,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=none,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=none,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=none,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=side,north=none,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=none,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=none,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=none,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=none,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=none,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=none,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=none,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=none,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=side,north=none,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=none,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=none,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=none,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=none,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=none,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=none,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=none,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=none,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=side,north=none,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=none,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=none,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=none,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=none,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=none,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=none,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=none,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=side,north=none,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=up,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=up,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=up,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=up,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=up,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=up,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=up,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=up,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=up,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=up,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=up,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=up,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=up,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=up,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=up,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=up,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=up,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=up,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=up,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=up,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=up,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=up,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=up,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=up,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=up,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=up,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=up,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=up,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=up,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=up,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=up,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=up,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=up,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=up,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=up,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=up,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=up,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=up,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=up,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=up,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=up,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=up,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=up,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=up,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=up,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=up,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=up,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=up,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=up,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=up,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=up,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=up,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=up,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=up,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=up,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=up,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=up,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=up,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=up,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=up,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=up,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=up,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=up,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=up,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=up,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=up,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=up,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=up,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=up,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=up,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=up,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=up,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=up,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=up,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=up,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=up,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=up,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=up,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=up,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=up,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=up,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=up,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=up,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=up,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=up,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=up,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=up,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=up,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=up,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=up,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=up,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=up,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=up,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=up,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=up,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=up,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=up,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=up,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=up,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=up,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=up,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=up,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=up,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=up,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=up,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=up,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=up,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=up,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=up,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=up,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=up,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=up,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=up,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=up,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=up,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=up,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=up,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=up,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=up,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=up,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=up,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=up,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=up,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=up,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=up,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=up,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=up,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=up,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=up,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=up,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=up,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=up,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=up,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=up,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=up,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=up,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=up,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=up,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=up,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=up,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=up,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=up,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=up,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=up,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=side,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=side,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=side,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=side,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=side,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=side,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=side,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=side,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=side,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=side,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=side,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=side,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=side,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=side,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=side,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=side,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=side,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=side,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=side,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=side,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=side,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=side,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=side,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=side,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=side,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=side,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=side,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=side,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=side,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=side,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=side,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=side,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=side,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=side,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=side,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=side,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=side,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=side,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=side,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=side,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=side,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=side,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=side,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=side,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=side,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=side,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=side,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=side,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=side,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=side,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=side,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=side,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=side,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=side,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=side,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=side,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=side,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=side,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=side,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=side,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=side,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=side,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=side,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=side,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=side,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=side,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=side,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=side,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=side,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=side,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=side,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=side,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=side,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=side,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=side,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=side,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=side,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=side,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=side,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=side,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=side,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=side,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=side,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=side,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=side,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=side,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=side,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=side,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=side,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=side,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=side,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=side,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=side,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=side,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=side,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=side,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=side,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=side,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=side,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=side,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=side,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=side,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=side,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=side,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=side,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=side,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=side,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=side,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=side,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=side,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=side,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=side,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=side,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=side,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=side,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=side,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=side,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=side,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=side,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=side,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=side,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=side,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=side,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=side,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=side,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=side,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=side,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=side,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=side,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=side,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=side,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=side,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=side,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=side,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=side,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=side,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=side,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=side,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=side,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=side,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=side,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=side,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=side,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=side,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=none,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=none,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=none,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=none,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=none,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=none,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=none,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=none,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]", "redstone_wire[east=none,north=none,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=none,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=none,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=none,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=none,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=none,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=none,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=none,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]", "redstone_wire[east=none,north=none,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=none,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=none,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=none,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=none,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=none,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=none,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=none,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]", "redstone_wire[east=none,north=none,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=none,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=none,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=none,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=none,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=none,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=none,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=none,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]", "redstone_wire[east=none,north=none,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=none,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=none,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=none,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=none,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=none,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=none,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=none,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]", "redstone_wire[east=none,north=none,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=none,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=none,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=none,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=none,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=none,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=none,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=none,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]", "redstone_wire[east=none,north=none,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=none,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=none,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=none,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=none,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=none,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=none,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=none,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]", "redstone_wire[east=none,north=none,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=none,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=none,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=none,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=none,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=none,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=none,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=none,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]", "redstone_wire[east=none,north=none,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=none,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=none,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=none,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=none,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=none,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=none,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=none,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]", "redstone_wire[east=none,north=none,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=none,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=none,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=none,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=none,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=none,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=none,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=none,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]", "redstone_wire[east=none,north=none,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=none,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=none,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=none,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=none,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=none,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=none,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=none,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]", "redstone_wire[east=none,north=none,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=none,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=none,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=none,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=none,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=none,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=none,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=none,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]", "redstone_wire[east=none,north=none,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=none,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=none,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=none,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=none,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=none,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=none,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=none,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]", "redstone_wire[east=none,north=none,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=none,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=none,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=none,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=none,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=none,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=none,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=none,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]", "redstone_wire[east=none,north=none,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=none,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=none,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=none,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=none,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=none,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=none,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=none,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]", "redstone_wire[east=none,north=none,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=none,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=none,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=none,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=none,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=none,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=none,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "redstone_wire[east=none,north=none,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]", "sign[rotation=0,waterlogged=true]": "sign[rotation=0,waterlogged=false]", "sign[rotation=1,waterlogged=true]": "sign[rotation=1,waterlogged=false]", "sign[rotation=2,waterlogged=true]": "sign[rotation=2,waterlogged=false]", "sign[rotation=3,waterlogged=true]": "sign[rotation=3,waterlogged=false]", "sign[rotation=4,waterlogged=true]": "sign[rotation=4,waterlogged=false]", "sign[rotation=5,waterlogged=true]": "sign[rotation=5,waterlogged=false]", "sign[rotation=6,waterlogged=true]": "sign[rotation=6,waterlogged=false]", "sign[rotation=7,waterlogged=true]": "sign[rotation=7,waterlogged=false]", "sign[rotation=8,waterlogged=true]": "sign[rotation=8,waterlogged=false]", "sign[rotation=9,waterlogged=true]": "sign[rotation=9,waterlogged=false]", "sign[rotation=10,waterlogged=true]": "sign[rotation=10,waterlogged=false]", "sign[rotation=11,waterlogged=true]": "sign[rotation=11,waterlogged=false]", "sign[rotation=12,waterlogged=true]": "sign[rotation=12,waterlogged=false]", "sign[rotation=13,waterlogged=true]": "sign[rotation=13,waterlogged=false]", "sign[rotation=14,waterlogged=true]": "sign[rotation=14,waterlogged=false]", "sign[rotation=15,waterlogged=true]": "sign[rotation=15,waterlogged=false]", "ladder[facing=north,waterlogged=true]": "ladder[facing=north,waterlogged=false]", "ladder[facing=south,waterlogged=true]": "ladder[facing=south,waterlogged=false]", "ladder[facing=west,waterlogged=true]": "ladder[facing=west,waterlogged=false]", "ladder[facing=east,waterlogged=true]": "ladder[facing=east,waterlogged=false]", "wall_sign[facing=north,waterlogged=true]": "wall_sign[facing=north,waterlogged=false]", "wall_sign[facing=south,waterlogged=true]": "wall_sign[facing=south,waterlogged=false]", "wall_sign[facing=west,waterlogged=true]": "wall_sign[facing=west,waterlogged=false]", "wall_sign[facing=east,waterlogged=true]": "wall_sign[facing=east,waterlogged=false]", "spruce_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]", "spruce_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]", "birch_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]", "birch_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]", "jungle_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]", "jungle_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]", "acacia_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]", "acacia_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]", "dark_oak_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]", "dark_oak_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]", "stone_button[face=floor,facing=south,powered=true]": "stone_button[face=floor,facing=north,powered=true]", "stone_button[face=floor,facing=south,powered=false]": "stone_button[face=floor,facing=north,powered=false]", "stone_button[face=floor,facing=west,powered=true]": "stone_button[face=floor,facing=north,powered=true]", "stone_button[face=floor,facing=west,powered=false]": "stone_button[face=floor,facing=north,powered=false]", "stone_button[face=floor,facing=east,powered=true]": "stone_button[face=floor,facing=north,powered=true]", "stone_button[face=floor,facing=east,powered=false]": "stone_button[face=floor,facing=north,powered=false]", "stone_button[face=ceiling,facing=south,powered=true]": "stone_button[face=ceiling,facing=north,powered=true]", "stone_button[face=ceiling,facing=south,powered=false]": "stone_button[face=ceiling,facing=north,powered=false]", "stone_button[face=ceiling,facing=west,powered=true]": "stone_button[face=ceiling,facing=north,powered=true]", "stone_button[face=ceiling,facing=west,powered=false]": "stone_button[face=ceiling,facing=north,powered=false]", "stone_button[face=ceiling,facing=east,powered=true]": "stone_button[face=ceiling,facing=north,powered=true]", "stone_button[face=ceiling,facing=east,powered=false]": "stone_button[face=ceiling,facing=north,powered=false]", "oak_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "oak_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "oak_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "oak_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "oak_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "oak_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "oak_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "oak_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "oak_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "oak_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "oak_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "oak_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "spruce_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "spruce_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "spruce_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "spruce_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "spruce_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "spruce_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "spruce_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "spruce_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "spruce_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]", "spruce_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]", "spruce_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]", "spruce_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]", "spruce_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]", "spruce_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]", "spruce_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]", "spruce_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]", "spruce_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "spruce_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "spruce_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "spruce_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "spruce_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "spruce_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "spruce_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "spruce_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "birch_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "birch_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "birch_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "birch_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "birch_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "birch_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "birch_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "birch_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "birch_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]", "birch_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]", "birch_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]", "birch_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]", "birch_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]", "birch_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]", "birch_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]", "birch_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]", "birch_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "birch_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "birch_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "birch_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "birch_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "birch_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "birch_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "birch_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "jungle_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "jungle_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "jungle_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "jungle_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "jungle_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "jungle_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "jungle_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "jungle_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "jungle_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]", "jungle_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]", "jungle_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]", "jungle_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]", "jungle_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]", "jungle_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]", "jungle_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]", "jungle_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]", "jungle_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "jungle_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "jungle_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "jungle_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "jungle_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "jungle_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "jungle_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "jungle_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "acacia_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "acacia_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "acacia_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "acacia_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "acacia_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "acacia_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "acacia_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "acacia_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "acacia_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]", "acacia_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]", "acacia_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]", "acacia_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]", "acacia_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]", "acacia_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]", "acacia_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]", "acacia_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]", "acacia_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "acacia_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "acacia_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "acacia_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "acacia_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "acacia_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "acacia_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "acacia_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "dark_oak_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "dark_oak_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "dark_oak_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "dark_oak_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "dark_oak_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "dark_oak_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "dark_oak_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]", "dark_oak_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]", "dark_oak_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]", "dark_oak_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]", "dark_oak_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]", "dark_oak_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]", "dark_oak_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]", "dark_oak_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]", "dark_oak_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]", "dark_oak_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]", "dark_oak_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "dark_oak_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "dark_oak_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "dark_oak_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "dark_oak_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "dark_oak_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "dark_oak_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]", "dark_oak_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]", "oak_fence": "oak_fence[east=false,north=false,south=false,waterlogged=false,west=false]", "nether_brick_fence": "nether_brick_fence[east=false,north=false,south=false,waterlogged=false,west=false]", "spruce_fence": "spruce_fence[east=false,north=false,south=false,waterlogged=false,west=false]", "birch_fence": "birch_fence[east=false,north=false,south=false,waterlogged=false,west=false]", "jungle_fence": "jungle_fence[east=false,north=false,south=false,waterlogged=false,west=false]", "dark_oak_fence": "dark_oak_fence[east=false,north=false,south=false,waterlogged=false,west=false]", "acacia_fence": "acacia_fence[east=false,north=false,south=false,waterlogged=false,west=false]", "pumpkin": "carved_pumpkin[facing=south]", "repeater[delay=1,facing=north,locked=true,powered=true]": "repeater[delay=1,facing=north,locked=false,powered=true]", "repeater[delay=1,facing=north,locked=true,powered=false]": "repeater[delay=1,facing=north,locked=false,powered=false]", "repeater[delay=1,facing=south,locked=true,powered=true]": "repeater[delay=1,facing=south,locked=false,powered=true]", "repeater[delay=1,facing=south,locked=true,powered=false]": "repeater[delay=1,facing=south,locked=false,powered=false]", "repeater[delay=1,facing=west,locked=true,powered=true]": "repeater[delay=1,facing=west,locked=false,powered=true]", "repeater[delay=1,facing=west,locked=true,powered=false]": "repeater[delay=1,facing=west,locked=false,powered=false]", "repeater[delay=1,facing=east,locked=true,powered=true]": "repeater[delay=1,facing=east,locked=false,powered=true]", "repeater[delay=1,facing=east,locked=true,powered=false]": "repeater[delay=1,facing=east,locked=false,powered=false]", "repeater[delay=2,facing=north,locked=true,powered=true]": "repeater[delay=2,facing=north,locked=false,powered=true]", "repeater[delay=2,facing=north,locked=true,powered=false]": "repeater[delay=2,facing=north,locked=false,powered=false]", "repeater[delay=2,facing=south,locked=true,powered=true]": "repeater[delay=2,facing=south,locked=false,powered=true]", "repeater[delay=2,facing=south,locked=true,powered=false]": "repeater[delay=2,facing=south,locked=false,powered=false]", "repeater[delay=2,facing=west,locked=true,powered=true]": "repeater[delay=2,facing=west,locked=false,powered=true]", "repeater[delay=2,facing=west,locked=true,powered=false]": "repeater[delay=2,facing=west,locked=false,powered=false]", "repeater[delay=2,facing=east,locked=true,powered=true]": "repeater[delay=2,facing=east,locked=false,powered=true]", "repeater[delay=2,facing=east,locked=true,powered=false]": "repeater[delay=2,facing=east,locked=false,powered=false]", "repeater[delay=3,facing=north,locked=true,powered=true]": "repeater[delay=3,facing=north,locked=false,powered=true]", "repeater[delay=3,facing=north,locked=true,powered=false]": "repeater[delay=3,facing=north,locked=false,powered=false]", "repeater[delay=3,facing=south,locked=true,powered=true]": "repeater[delay=3,facing=south,locked=false,powered=true]", "repeater[delay=3,facing=south,locked=true,powered=false]": "repeater[delay=3,facing=south,locked=false,powered=false]", "repeater[delay=3,facing=west,locked=true,powered=true]": "repeater[delay=3,facing=west,locked=false,powered=true]", "repeater[delay=3,facing=west,locked=true,powered=false]": "repeater[delay=3,facing=west,locked=false,powered=false]", "repeater[delay=3,facing=east,locked=true,powered=true]": "repeater[delay=3,facing=east,locked=false,powered=true]", "repeater[delay=3,facing=east,locked=true,powered=false]": "repeater[delay=3,facing=east,locked=false,powered=false]", "repeater[delay=4,facing=north,locked=true,powered=true]": "repeater[delay=4,facing=north,locked=false,powered=true]", "repeater[delay=4,facing=north,locked=true,powered=false]": "repeater[delay=4,facing=north,locked=false,powered=false]", "repeater[delay=4,facing=south,locked=true,powered=true]": "repeater[delay=4,facing=south,locked=false,powered=true]", "repeater[delay=4,facing=south,locked=true,powered=false]": "repeater[delay=4,facing=south,locked=false,powered=false]", "repeater[delay=4,facing=west,locked=true,powered=true]": "repeater[delay=4,facing=west,locked=false,powered=true]", "repeater[delay=4,facing=west,locked=true,powered=false]": "repeater[delay=4,facing=west,locked=false,powered=false]", "repeater[delay=4,facing=east,locked=true,powered=true]": "repeater[delay=4,facing=east,locked=false,powered=true]", "repeater[delay=4,facing=east,locked=true,powered=false]": "repeater[delay=4,facing=east,locked=false,powered=false]", "oak_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "spruce_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "birch_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "jungle_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "acacia_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "dark_oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "iron_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]", "iron_bars": "iron_bars[east=false,north=false,south=false,waterlogged=false,west=false]", "glass_pane": "glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "attached_pumpkin_stem": "pumpkin_stem[age=7]", "attached_melon_stem": "melon_stem[age=7]", "oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]", "oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]", "oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]", "oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]", "oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]", "oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]", "oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]", "oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]", "oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]", "oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]", "oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]", "oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]", "oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]", "oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]", "oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]", "oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]", "spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]", "spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]", "spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]", "spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]", "spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]", "spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]", "spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]", "spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]", "spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]", "spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]", "spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]", "spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]", "spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]", "spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]", "spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]", "spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]", "birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]", "birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]", "birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]", "birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]", "birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]", "birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]", "birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]", "birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]", "birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]", "birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]", "birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]", "birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]", "birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]", "birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]", "birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]", "birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]", "jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]", "jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]", "jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]", "jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]", "jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]", "jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]", "jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]", "jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]", "jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]", "jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]", "jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]", "jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]", "jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]", "jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]", "jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]", "jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]", "dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]", "dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]", "dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]", "dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]", "dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]", "dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]", "dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]", "dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]", "dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]", "dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]", "dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]", "dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]", "dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]", "dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]", "dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]", "dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]", "acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]", "acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]", "acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]", "acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]", "acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]", "acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]", "acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]", "acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]", "acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]", "acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]", "acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]", "acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]", "acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]", "acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]", "acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]", "acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]", "mycelium[snowy=true]": "mycelium[snowy=false]", "ender_chest[facing=north,waterlogged=true]": "ender_chest[facing=north,waterlogged=false]", "ender_chest[facing=south,waterlogged=true]": "ender_chest[facing=south,waterlogged=false]", "ender_chest[facing=west,waterlogged=true]": "ender_chest[facing=west,waterlogged=false]", "ender_chest[facing=east,waterlogged=true]": "ender_chest[facing=east,waterlogged=false]", "tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]", "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]", 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"tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]", "cobblestone_wall": "cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]", "mossy_cobblestone_wall": "mossy_cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]", "potted_oak_sapling": "flower_pot", "potted_spruce_sapling": "flower_pot", "potted_birch_sapling": "flower_pot", "potted_jungle_sapling": "flower_pot", "potted_acacia_sapling": "flower_pot", "potted_dark_oak_sapling": "flower_pot", "potted_fern": "flower_pot", "potted_dandelion": "flower_pot", "potted_poppy": "flower_pot", "potted_blue_orchid": "flower_pot", "potted_allium": "flower_pot", "potted_azure_bluet": "flower_pot", "potted_red_tulip": "flower_pot", "potted_orange_tulip": "flower_pot", "potted_white_tulip": "flower_pot", "potted_pink_tulip": "flower_pot", "potted_oxeye_daisy": "flower_pot", "potted_red_mushroom": "flower_pot", "potted_brown_mushroom": "flower_pot", "potted_dead_bush": "flower_pot", "potted_cactus": "flower_pot", "white_stained_glass_pane": "white_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "orange_stained_glass_pane": "orange_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "magenta_stained_glass_pane": "magenta_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "light_blue_stained_glass_pane": "light_blue_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "yellow_stained_glass_pane": "yellow_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "lime_stained_glass_pane": "lime_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "pink_stained_glass_pane": "pink_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "gray_stained_glass_pane": "gray_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "light_gray_stained_glass_pane": "light_gray_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "cyan_stained_glass_pane": "cyan_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "purple_stained_glass_pane": "purple_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "blue_stained_glass_pane": "blue_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "brown_stained_glass_pane": "brown_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "green_stained_glass_pane": "green_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "red_stained_glass_pane": "red_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "black_stained_glass_pane": "black_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]", "prismarine_slab[type=top,waterlogged=true]": "cobblestone_slab[type=top,waterlogged=false]", "prismarine_slab[type=top,waterlogged=false]": "cobblestone_slab[type=top,waterlogged=false]", "prismarine_slab[type=bottom,waterlogged=true]": "cobblestone_slab[type=bottom,waterlogged=false]", "prismarine_slab[type=bottom,waterlogged=false]": "cobblestone_slab[type=bottom,waterlogged=false]", "prismarine_slab[type=double,waterlogged=true]": "cobblestone_slab[type=double,waterlogged=false]", "prismarine_slab[type=double,waterlogged=false]": "cobblestone_slab[type=double,waterlogged=false]", "prismarine_brick_slab[type=top,waterlogged=true]": "brick_slab[type=top,waterlogged=false]", "prismarine_brick_slab[type=top,waterlogged=false]": "brick_slab[type=top,waterlogged=false]", "prismarine_brick_slab[type=bottom,waterlogged=true]": "brick_slab[type=bottom,waterlogged=false]", "prismarine_brick_slab[type=bottom,waterlogged=false]": "brick_slab[type=bottom,waterlogged=false]", "prismarine_brick_slab[type=double,waterlogged=true]": "brick_slab[type=double,waterlogged=false]", "prismarine_brick_slab[type=double,waterlogged=false]": "brick_slab[type=double,waterlogged=false]", "dark_prismarine_slab[type=top,waterlogged=true]": "stone_brick_slab[type=top,waterlogged=false]", "dark_prismarine_slab[type=top,waterlogged=false]": "stone_brick_slab[type=top,waterlogged=false]", "dark_prismarine_slab[type=bottom,waterlogged=true]": "stone_brick_slab[type=bottom,waterlogged=false]", "dark_prismarine_slab[type=bottom,waterlogged=false]": "stone_brick_slab[type=bottom,waterlogged=false]", "dark_prismarine_slab[type=double,waterlogged=true]": "stone_brick_slab[type=double,waterlogged=false]", "dark_prismarine_slab[type=double,waterlogged=false]": "stone_brick_slab[type=double,waterlogged=false]", "oak_slab[type=top,waterlogged=true]": "oak_slab[type=top,waterlogged=false]", "oak_slab[type=bottom,waterlogged=true]": "oak_slab[type=bottom,waterlogged=false]", "oak_slab[type=double,waterlogged=true]": "oak_slab[type=double,waterlogged=false]", "spruce_slab[type=top,waterlogged=true]": "spruce_slab[type=top,waterlogged=false]", "spruce_slab[type=bottom,waterlogged=true]": "spruce_slab[type=bottom,waterlogged=false]", "spruce_slab[type=double,waterlogged=true]": "spruce_slab[type=double,waterlogged=false]", "birch_slab[type=top,waterlogged=true]": "birch_slab[type=top,waterlogged=false]", "birch_slab[type=bottom,waterlogged=true]": "birch_slab[type=bottom,waterlogged=false]", "birch_slab[type=double,waterlogged=true]": "birch_slab[type=double,waterlogged=false]", "jungle_slab[type=top,waterlogged=true]": "jungle_slab[type=top,waterlogged=false]", "jungle_slab[type=bottom,waterlogged=true]": "jungle_slab[type=bottom,waterlogged=false]", "jungle_slab[type=double,waterlogged=true]": "jungle_slab[type=double,waterlogged=false]", "acacia_slab[type=top,waterlogged=true]": "acacia_slab[type=top,waterlogged=false]", "acacia_slab[type=bottom,waterlogged=true]": "acacia_slab[type=bottom,waterlogged=false]", "acacia_slab[type=double,waterlogged=true]": "acacia_slab[type=double,waterlogged=false]", "dark_oak_slab[type=top,waterlogged=true]": "dark_oak_slab[type=top,waterlogged=false]", "dark_oak_slab[type=bottom,waterlogged=true]": "dark_oak_slab[type=bottom,waterlogged=false]", "dark_oak_slab[type=double,waterlogged=true]": "dark_oak_slab[type=double,waterlogged=false]", "stone_slab[type=top,waterlogged=true]": "stone_slab[type=top,waterlogged=false]", "stone_slab[type=bottom,waterlogged=true]": "stone_slab[type=bottom,waterlogged=false]", "stone_slab[type=double,waterlogged=true]": "stone_slab[type=double,waterlogged=false]", "sandstone_slab[type=top,waterlogged=true]": "sandstone_slab[type=top,waterlogged=false]", "sandstone_slab[type=bottom,waterlogged=true]": "sandstone_slab[type=bottom,waterlogged=false]", "sandstone_slab[type=double,waterlogged=true]": "sandstone_slab[type=double,waterlogged=false]", "petrified_oak_slab[type=top,waterlogged=true]": "oak_slab[type=top,waterlogged=false]", "petrified_oak_slab[type=bottom,waterlogged=true]": "oak_slab[type=bottom,waterlogged=false]", "petrified_oak_slab[type=double,waterlogged=true]": "oak_slab[type=double,waterlogged=false]", "cobblestone_slab[type=top,waterlogged=true]": "cobblestone_slab[type=top,waterlogged=false]", "cobblestone_slab[type=bottom,waterlogged=true]": "cobblestone_slab[type=bottom,waterlogged=false]", "cobblestone_slab[type=double,waterlogged=true]": "cobblestone_slab[type=double,waterlogged=false]", "brick_slab[type=top,waterlogged=true]": "brick_slab[type=top,waterlogged=false]", "brick_slab[type=bottom,waterlogged=true]": "brick_slab[type=bottom,waterlogged=false]", "brick_slab[type=double,waterlogged=true]": "brick_slab[type=double,waterlogged=false]", "stone_brick_slab[type=top,waterlogged=true]": "stone_brick_slab[type=top,waterlogged=false]", "stone_brick_slab[type=bottom,waterlogged=true]": "stone_brick_slab[type=bottom,waterlogged=false]", "stone_brick_slab[type=double,waterlogged=true]": "stone_brick_slab[type=double,waterlogged=false]", "nether_brick_slab[type=top,waterlogged=true]": "nether_brick_slab[type=top,waterlogged=false]", "nether_brick_slab[type=bottom,waterlogged=true]": "nether_brick_slab[type=bottom,waterlogged=false]", "nether_brick_slab[type=double,waterlogged=true]": "nether_brick_slab[type=double,waterlogged=false]", "quartz_slab[type=top,waterlogged=true]": "quartz_slab[type=top,waterlogged=false]", "quartz_slab[type=bottom,waterlogged=true]": "quartz_slab[type=bottom,waterlogged=false]", "quartz_slab[type=double,waterlogged=true]": "quartz_slab[type=double,waterlogged=false]", "red_sandstone_slab[type=top,waterlogged=true]": "red_sandstone_slab[type=top,waterlogged=false]", "red_sandstone_slab[type=bottom,waterlogged=true]": "red_sandstone_slab[type=bottom,waterlogged=false]", "red_sandstone_slab[type=double,waterlogged=true]": "red_sandstone_slab[type=double,waterlogged=false]", "purpur_slab[type=top,waterlogged=true]": "purpur_slab[type=top,waterlogged=false]", "purpur_slab[type=bottom,waterlogged=true]": "purpur_slab[type=bottom,waterlogged=false]", "purpur_slab[type=double,waterlogged=true]": "purpur_slab[type=double,waterlogged=false]", "chorus_plant": "chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]", "shulker_box[facing=north]": "purple_shulker_box[facing=north]", "shulker_box[facing=east]": "purple_shulker_box[facing=east]", "shulker_box[facing=south]": "purple_shulker_box[facing=south]", "shulker_box[facing=west]": "purple_shulker_box[facing=west]", "shulker_box[facing=up]": "purple_shulker_box[facing=up]", "shulker_box[facing=down]": "purple_shulker_box[facing=down]", "vine[east=true,north=true,south=true,up=true,west=true]": "vine[east=true,north=true,south=true,up=false,west=true]", "vine[east=true,north=true,south=true,up=true,west=false]": "vine[east=true,north=true,south=true,up=false,west=false]", "vine[east=true,north=true,south=false,up=true,west=true]": "vine[east=true,north=true,south=false,up=false,west=true]", "vine[east=true,north=true,south=false,up=true,west=false]": "vine[east=true,north=true,south=false,up=false,west=false]", "vine[east=true,north=false,south=true,up=true,west=true]": "vine[east=true,north=false,south=true,up=false,west=true]", "vine[east=true,north=false,south=true,up=true,west=false]": "vine[east=true,north=false,south=true,up=false,west=false]", "vine[east=true,north=false,south=false,up=true,west=true]": "vine[east=true,north=false,south=false,up=false,west=true]", "vine[east=true,north=false,south=false,up=true,west=false]": "vine[east=true,north=false,south=false,up=false,west=false]", "vine[east=false,north=true,south=true,up=true,west=true]": "vine[east=false,north=true,south=true,up=false,west=true]", "vine[east=false,north=true,south=true,up=true,west=false]": "vine[east=false,north=true,south=true,up=false,west=false]", "vine[east=false,north=true,south=false,up=true,west=true]": "vine[east=false,north=true,south=false,up=false,west=true]", "vine[east=false,north=true,south=false,up=true,west=false]": "vine[east=false,north=true,south=false,up=false,west=false]", "vine[east=false,north=false,south=true,up=true,west=true]": "vine[east=false,north=false,south=true,up=false,west=true]", "vine[east=false,north=false,south=true,up=true,west=false]": "vine[east=false,north=false,south=true,up=false,west=false]", "vine[east=false,north=false,south=false,up=true,west=true]": "vine[east=false,north=false,south=false,up=false,west=true]", "vine[east=false,north=false,south=false,up=true,west=false]": "vine[east=false,north=false,south=false,up=false,west=false]", "oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]", "dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]", "dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]", "dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]", "dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]", "dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]", "lever[face=floor,facing=south,powered=true]": "lever[face=floor,facing=north,powered=false]", "lever[face=floor,facing=south,powered=false]": "lever[face=floor,facing=north,powered=true]", "lever[face=floor,facing=east,powered=true]": "lever[face=floor,facing=west,powered=false]", "lever[face=floor,facing=east,powered=false]": "lever[face=floor,facing=west,powered=true]", "lever[face=ceiling,facing=south,powered=true]": "lever[face=ceiling,facing=north,powered=false]", "lever[face=ceiling,facing=south,powered=false]": "lever[face=ceiling,facing=north,powered=true]", "lever[face=ceiling,facing=east,powered=true]": "lever[face=ceiling,facing=west,powered=false]", "lever[face=ceiling,facing=east,powered=false]": "lever[face=ceiling,facing=west,powered=true]", "dried_kelp_block": "hay_block[axis=y]", "dead_tube_coral_block": "light_gray_wool", "dead_brain_coral_block": "light_gray_wool", "dead_bubble_coral_block": "light_gray_wool", "dead_fire_coral_block": "light_gray_wool", "dead_horn_coral_block": "light_gray_wool", "tube_coral_block": "blue_wool", "brain_coral_block": "pink_wool", "bubble_coral_block": "purple_wool", "fire_coral_block": "red_wool", "horn_coral_block": "yellow_wool", "tube_coral": "grass", "brain_coral": "grass", "bubble_coral": "grass", "fire_coral": "grass", "horn_coral": "grass", "dead_tube_coral_wall_fan": "dead_bush", "dead_brain_coral_wall_fan": "dead_bush", "dead_bubble_coral_wall_fan": "dead_bush", "dead_fire_coral_wall_fan": "dead_bush", "dead_horn_coral_wall_fan": "dead_bush", "tube_coral_wall_fan": "fern", "brain_coral_wall_fan": "fern", "bubble_coral_wall_fan": "fern", "fire_coral_wall_fan": "fern", "horn_coral_wall_fan": "fern", "dead_tube_coral_fan": "dead_bush", "dead_brain_coral_fan": "dead_bush", "dead_bubble_coral_fan": "dead_bush", "dead_fire_coral_fan": "dead_bush", "dead_horn_coral_fan": "dead_bush", "tube_coral_fan": "fern", "brain_coral_fan": "fern", "bubble_coral_fan": "fern", "fire_coral_fan": "fern", "horn_coral_fan": "fern", "blue_ice": "packed_ice", "void_air": "air", "cave_air": "air", "conduit": "beacon", "bubble_column": "water[level=15]", "orange_banner[rotation=0]": "white_banner[rotation=0]", "orange_banner[rotation=1]": "white_banner[rotation=1]", "orange_banner[rotation=2]": "white_banner[rotation=2]", "orange_banner[rotation=3]": "white_banner[rotation=3]", "orange_banner[rotation=4]": "white_banner[rotation=4]", "orange_banner[rotation=5]": "white_banner[rotation=5]", "orange_banner[rotation=6]": "white_banner[rotation=6]", "orange_banner[rotation=7]": "white_banner[rotation=7]", "orange_banner[rotation=8]": "white_banner[rotation=8]", "orange_banner[rotation=9]": "white_banner[rotation=9]", "orange_banner[rotation=10]": "white_banner[rotation=10]", "orange_banner[rotation=11]": "white_banner[rotation=11]", "orange_banner[rotation=12]": "white_banner[rotation=12]", "orange_banner[rotation=13]": "white_banner[rotation=13]", "orange_banner[rotation=14]": "white_banner[rotation=14]", "orange_banner[rotation=15]": "white_banner[rotation=15]", "magenta_banner[rotation=0]": "white_banner[rotation=0]", "magenta_banner[rotation=1]": "white_banner[rotation=1]", "magenta_banner[rotation=2]": "white_banner[rotation=2]", "magenta_banner[rotation=3]": "white_banner[rotation=3]", "magenta_banner[rotation=4]": "white_banner[rotation=4]", "magenta_banner[rotation=5]": "white_banner[rotation=5]", "magenta_banner[rotation=6]": "white_banner[rotation=6]", "magenta_banner[rotation=7]": "white_banner[rotation=7]", "magenta_banner[rotation=8]": "white_banner[rotation=8]", "magenta_banner[rotation=9]": "white_banner[rotation=9]", "magenta_banner[rotation=10]": "white_banner[rotation=10]", "magenta_banner[rotation=11]": "white_banner[rotation=11]", "magenta_banner[rotation=12]": "white_banner[rotation=12]", "magenta_banner[rotation=13]": "white_banner[rotation=13]", "magenta_banner[rotation=14]": "white_banner[rotation=14]", "magenta_banner[rotation=15]": "white_banner[rotation=15]", "light_blue_banner[rotation=0]": "white_banner[rotation=0]", "light_blue_banner[rotation=1]": "white_banner[rotation=1]", "light_blue_banner[rotation=2]": "white_banner[rotation=2]", "light_blue_banner[rotation=3]": "white_banner[rotation=3]", "light_blue_banner[rotation=4]": "white_banner[rotation=4]", "light_blue_banner[rotation=5]": "white_banner[rotation=5]", "light_blue_banner[rotation=6]": "white_banner[rotation=6]", "light_blue_banner[rotation=7]": "white_banner[rotation=7]", "light_blue_banner[rotation=8]": "white_banner[rotation=8]", "light_blue_banner[rotation=9]": "white_banner[rotation=9]", "light_blue_banner[rotation=10]": "white_banner[rotation=10]", "light_blue_banner[rotation=11]": "white_banner[rotation=11]", "light_blue_banner[rotation=12]": "white_banner[rotation=12]", "light_blue_banner[rotation=13]": "white_banner[rotation=13]", "light_blue_banner[rotation=14]": "white_banner[rotation=14]", "light_blue_banner[rotation=15]": "white_banner[rotation=15]", "yellow_banner[rotation=0]": "white_banner[rotation=0]", "yellow_banner[rotation=1]": "white_banner[rotation=1]", "yellow_banner[rotation=2]": "white_banner[rotation=2]", "yellow_banner[rotation=3]": "white_banner[rotation=3]", "yellow_banner[rotation=4]": "white_banner[rotation=4]", "yellow_banner[rotation=5]": "white_banner[rotation=5]", "yellow_banner[rotation=6]": "white_banner[rotation=6]", "yellow_banner[rotation=7]": "white_banner[rotation=7]", "yellow_banner[rotation=8]": "white_banner[rotation=8]", "yellow_banner[rotation=9]": "white_banner[rotation=9]", "yellow_banner[rotation=10]": "white_banner[rotation=10]", "yellow_banner[rotation=11]": "white_banner[rotation=11]", "yellow_banner[rotation=12]": "white_banner[rotation=12]", "yellow_banner[rotation=13]": "white_banner[rotation=13]", "yellow_banner[rotation=14]": "white_banner[rotation=14]", "yellow_banner[rotation=15]": "white_banner[rotation=15]", "lime_banner[rotation=0]": "white_banner[rotation=0]", "lime_banner[rotation=1]": "white_banner[rotation=1]", "lime_banner[rotation=2]": "white_banner[rotation=2]", "lime_banner[rotation=3]": "white_banner[rotation=3]", "lime_banner[rotation=4]": "white_banner[rotation=4]", "lime_banner[rotation=5]": "white_banner[rotation=5]", "lime_banner[rotation=6]": "white_banner[rotation=6]", "lime_banner[rotation=7]": "white_banner[rotation=7]", "lime_banner[rotation=8]": "white_banner[rotation=8]", "lime_banner[rotation=9]": "white_banner[rotation=9]", "lime_banner[rotation=10]": "white_banner[rotation=10]", "lime_banner[rotation=11]": "white_banner[rotation=11]", "lime_banner[rotation=12]": "white_banner[rotation=12]", "lime_banner[rotation=13]": "white_banner[rotation=13]", "lime_banner[rotation=14]": "white_banner[rotation=14]", "lime_banner[rotation=15]": "white_banner[rotation=15]", "pink_banner[rotation=0]": "white_banner[rotation=0]", "pink_banner[rotation=1]": "white_banner[rotation=1]", "pink_banner[rotation=2]": "white_banner[rotation=2]", "pink_banner[rotation=3]": "white_banner[rotation=3]", "pink_banner[rotation=4]": "white_banner[rotation=4]", "pink_banner[rotation=5]": "white_banner[rotation=5]", "pink_banner[rotation=6]": "white_banner[rotation=6]", "pink_banner[rotation=7]": "white_banner[rotation=7]", "pink_banner[rotation=8]": "white_banner[rotation=8]", "pink_banner[rotation=9]": "white_banner[rotation=9]", "pink_banner[rotation=10]": "white_banner[rotation=10]", "pink_banner[rotation=11]": "white_banner[rotation=11]", "pink_banner[rotation=12]": "white_banner[rotation=12]", "pink_banner[rotation=13]": "white_banner[rotation=13]", "pink_banner[rotation=14]": "white_banner[rotation=14]", "pink_banner[rotation=15]": "white_banner[rotation=15]", "gray_banner[rotation=0]": "white_banner[rotation=0]", "gray_banner[rotation=1]": "white_banner[rotation=1]", "gray_banner[rotation=2]": "white_banner[rotation=2]", "gray_banner[rotation=3]": "white_banner[rotation=3]", "gray_banner[rotation=4]": "white_banner[rotation=4]", "gray_banner[rotation=5]": "white_banner[rotation=5]", "gray_banner[rotation=6]": "white_banner[rotation=6]", "gray_banner[rotation=7]": "white_banner[rotation=7]", "gray_banner[rotation=8]": "white_banner[rotation=8]", "gray_banner[rotation=9]": "white_banner[rotation=9]", "gray_banner[rotation=10]": "white_banner[rotation=10]", "gray_banner[rotation=11]": "white_banner[rotation=11]", "gray_banner[rotation=12]": "white_banner[rotation=12]", "gray_banner[rotation=13]": "white_banner[rotation=13]", "gray_banner[rotation=14]": "white_banner[rotation=14]", "gray_banner[rotation=15]": "white_banner[rotation=15]", "light_gray_banner[rotation=0]": "white_banner[rotation=0]", "light_gray_banner[rotation=1]": "white_banner[rotation=1]", "light_gray_banner[rotation=2]": "white_banner[rotation=2]", "light_gray_banner[rotation=3]": "white_banner[rotation=3]", "light_gray_banner[rotation=4]": "white_banner[rotation=4]", "light_gray_banner[rotation=5]": "white_banner[rotation=5]", "light_gray_banner[rotation=6]": "white_banner[rotation=6]", "light_gray_banner[rotation=7]": "white_banner[rotation=7]", "light_gray_banner[rotation=8]": "white_banner[rotation=8]", "light_gray_banner[rotation=9]": "white_banner[rotation=9]", "light_gray_banner[rotation=10]": "white_banner[rotation=10]", "light_gray_banner[rotation=11]": "white_banner[rotation=11]", "light_gray_banner[rotation=12]": "white_banner[rotation=12]", "light_gray_banner[rotation=13]": "white_banner[rotation=13]", "light_gray_banner[rotation=14]": "white_banner[rotation=14]", "light_gray_banner[rotation=15]": "white_banner[rotation=15]", "cyan_banner[rotation=0]": "white_banner[rotation=0]", "cyan_banner[rotation=1]": "white_banner[rotation=1]", "cyan_banner[rotation=2]": "white_banner[rotation=2]", "cyan_banner[rotation=3]": "white_banner[rotation=3]", "cyan_banner[rotation=4]": "white_banner[rotation=4]", "cyan_banner[rotation=5]": "white_banner[rotation=5]", "cyan_banner[rotation=6]": "white_banner[rotation=6]", "cyan_banner[rotation=7]": "white_banner[rotation=7]", "cyan_banner[rotation=8]": "white_banner[rotation=8]", "cyan_banner[rotation=9]": "white_banner[rotation=9]", "cyan_banner[rotation=10]": "white_banner[rotation=10]", "cyan_banner[rotation=11]": "white_banner[rotation=11]", "cyan_banner[rotation=12]": "white_banner[rotation=12]", "cyan_banner[rotation=13]": "white_banner[rotation=13]", "cyan_banner[rotation=14]": "white_banner[rotation=14]", "cyan_banner[rotation=15]": "white_banner[rotation=15]", "purple_banner[rotation=0]": "white_banner[rotation=0]", "purple_banner[rotation=1]": "white_banner[rotation=1]", "purple_banner[rotation=2]": "white_banner[rotation=2]", "purple_banner[rotation=3]": "white_banner[rotation=3]", "purple_banner[rotation=4]": "white_banner[rotation=4]", "purple_banner[rotation=5]": "white_banner[rotation=5]", "purple_banner[rotation=6]": "white_banner[rotation=6]", "purple_banner[rotation=7]": "white_banner[rotation=7]", "purple_banner[rotation=8]": "white_banner[rotation=8]", "purple_banner[rotation=9]": "white_banner[rotation=9]", "purple_banner[rotation=10]": "white_banner[rotation=10]", "purple_banner[rotation=11]": "white_banner[rotation=11]", "purple_banner[rotation=12]": "white_banner[rotation=12]", "purple_banner[rotation=13]": "white_banner[rotation=13]", "purple_banner[rotation=14]": "white_banner[rotation=14]", "purple_banner[rotation=15]": "white_banner[rotation=15]", "blue_banner[rotation=0]": "white_banner[rotation=0]", "blue_banner[rotation=1]": "white_banner[rotation=1]", "blue_banner[rotation=2]": "white_banner[rotation=2]", "blue_banner[rotation=3]": "white_banner[rotation=3]", "blue_banner[rotation=4]": "white_banner[rotation=4]", "blue_banner[rotation=5]": "white_banner[rotation=5]", "blue_banner[rotation=6]": "white_banner[rotation=6]", "blue_banner[rotation=7]": "white_banner[rotation=7]", "blue_banner[rotation=8]": "white_banner[rotation=8]", "blue_banner[rotation=9]": "white_banner[rotation=9]", "blue_banner[rotation=10]": "white_banner[rotation=10]", "blue_banner[rotation=11]": "white_banner[rotation=11]", "blue_banner[rotation=12]": "white_banner[rotation=12]", "blue_banner[rotation=13]": "white_banner[rotation=13]", "blue_banner[rotation=14]": "white_banner[rotation=14]", "blue_banner[rotation=15]": "white_banner[rotation=15]", "brown_banner[rotation=0]": "white_banner[rotation=0]", "brown_banner[rotation=1]": "white_banner[rotation=1]", "brown_banner[rotation=2]": "white_banner[rotation=2]", "brown_banner[rotation=3]": "white_banner[rotation=3]", "brown_banner[rotation=4]": "white_banner[rotation=4]", "brown_banner[rotation=5]": "white_banner[rotation=5]", "brown_banner[rotation=6]": "white_banner[rotation=6]", "brown_banner[rotation=7]": "white_banner[rotation=7]", "brown_banner[rotation=8]": "white_banner[rotation=8]", "brown_banner[rotation=9]": "white_banner[rotation=9]", "brown_banner[rotation=10]": "white_banner[rotation=10]", "brown_banner[rotation=11]": "white_banner[rotation=11]", "brown_banner[rotation=12]": "white_banner[rotation=12]", "brown_banner[rotation=13]": "white_banner[rotation=13]", "brown_banner[rotation=14]": "white_banner[rotation=14]", "brown_banner[rotation=15]": "white_banner[rotation=15]", "green_banner[rotation=0]": "white_banner[rotation=0]", "green_banner[rotation=1]": "white_banner[rotation=1]", "green_banner[rotation=2]": "white_banner[rotation=2]", "green_banner[rotation=3]": "white_banner[rotation=3]", "green_banner[rotation=4]": "white_banner[rotation=4]", "green_banner[rotation=5]": "white_banner[rotation=5]", "green_banner[rotation=6]": "white_banner[rotation=6]", "green_banner[rotation=7]": "white_banner[rotation=7]", "green_banner[rotation=8]": "white_banner[rotation=8]", "green_banner[rotation=9]": "white_banner[rotation=9]", "green_banner[rotation=10]": "white_banner[rotation=10]", "green_banner[rotation=11]": "white_banner[rotation=11]", "green_banner[rotation=12]": "white_banner[rotation=12]", "green_banner[rotation=13]": "white_banner[rotation=13]", "green_banner[rotation=14]": "white_banner[rotation=14]", "green_banner[rotation=15]": "white_banner[rotation=15]", "red_banner[rotation=0]": "white_banner[rotation=0]", "red_banner[rotation=1]": "white_banner[rotation=1]", "red_banner[rotation=2]": "white_banner[rotation=2]", "red_banner[rotation=3]": "white_banner[rotation=3]", "red_banner[rotation=4]": "white_banner[rotation=4]", 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"black_banner[rotation=7]": "white_banner[rotation=7]", "black_banner[rotation=8]": "white_banner[rotation=8]", "black_banner[rotation=9]": "white_banner[rotation=9]", "black_banner[rotation=10]": "white_banner[rotation=10]", "black_banner[rotation=11]": "white_banner[rotation=11]", "black_banner[rotation=12]": "white_banner[rotation=12]", "black_banner[rotation=13]": "white_banner[rotation=13]", "black_banner[rotation=14]": "white_banner[rotation=14]", "black_banner[rotation=15]": "white_banner[rotation=15]", "orange_wall_banner[facing=north]": "white_wall_banner[facing=north]", "orange_wall_banner[facing=south]": "white_wall_banner[facing=south]", "orange_wall_banner[facing=west]": "white_wall_banner[facing=west]", "orange_wall_banner[facing=east]": "white_wall_banner[facing=east]", "magenta_wall_banner[facing=north]": "white_wall_banner[facing=north]", "magenta_wall_banner[facing=south]": "white_wall_banner[facing=south]", "magenta_wall_banner[facing=west]": 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"wither_skeleton_skull[rotation=7]": "id:2305", "wither_skeleton_skull[rotation=8]": "id:2305", "wither_skeleton_skull[rotation=9]": "id:2305", "wither_skeleton_skull[rotation=10]": "id:2305", "wither_skeleton_skull[rotation=11]": "id:2305", "wither_skeleton_skull[rotation=12]": "id:2305", "wither_skeleton_skull[rotation=13]": "id:2305", "wither_skeleton_skull[rotation=14]": "id:2305", "wither_skeleton_skull[rotation=15]": "id:2305", "zombie_wall_head[facing=north]": "id:2306", "zombie_wall_head[facing=south]": "id:2307", "zombie_wall_head[facing=west]": "id:2308", "zombie_wall_head[facing=east]": "id:2309", "zombie_head[rotation=0]": "id:2305", "zombie_head[rotation=1]": "id:2305", "zombie_head[rotation=2]": "id:2305", "zombie_head[rotation=3]": "id:2305", "zombie_head[rotation=4]": "id:2305", "zombie_head[rotation=5]": "id:2305", "zombie_head[rotation=6]": "id:2305", "zombie_head[rotation=7]": "id:2305", "zombie_head[rotation=8]": "id:2305", "zombie_head[rotation=9]": "id:2305", "zombie_head[rotation=10]": "id:2305", "zombie_head[rotation=11]": "id:2305", "zombie_head[rotation=12]": "id:2305", "zombie_head[rotation=13]": "id:2305", "zombie_head[rotation=14]": "id:2305", "zombie_head[rotation=15]": "id:2305", "player_wall_head[facing=north]": "id:2306", "player_wall_head[facing=south]": "id:2307", "player_wall_head[facing=west]": "id:2308", "player_wall_head[facing=east]": "id:2309", "player_head[rotation=0]": "id:2305", "player_head[rotation=1]": "id:2305", "player_head[rotation=2]": "id:2305", "player_head[rotation=3]": "id:2305", "player_head[rotation=4]": "id:2305", "player_head[rotation=5]": "id:2305", "player_head[rotation=6]": "id:2305", "player_head[rotation=7]": "id:2305", "player_head[rotation=8]": "id:2305", "player_head[rotation=9]": "id:2305", "player_head[rotation=10]": "id:2305", "player_head[rotation=11]": "id:2305", "player_head[rotation=12]": "id:2305", "player_head[rotation=13]": "id:2305", "player_head[rotation=14]": "id:2305", "player_head[rotation=15]": "id:2305", "creeper_wall_head[facing=north]": "id:2306", "creeper_wall_head[facing=south]": "id:2307", "creeper_wall_head[facing=west]": "id:2308", "creeper_wall_head[facing=east]": "id:2309", "creeper_head[rotation=0]": "id:2305", "creeper_head[rotation=1]": "id:2305", "creeper_head[rotation=2]": "id:2305", "creeper_head[rotation=3]": "id:2305", "creeper_head[rotation=4]": "id:2305", "creeper_head[rotation=5]": "id:2305", "creeper_head[rotation=6]": "id:2305", "creeper_head[rotation=7]": "id:2305", "creeper_head[rotation=8]": "id:2305", "creeper_head[rotation=9]": "id:2305", "creeper_head[rotation=10]": "id:2305", "creeper_head[rotation=11]": "id:2305", "creeper_head[rotation=12]": "id:2305", "creeper_head[rotation=13]": "id:2305", "creeper_head[rotation=14]": "id:2305", "creeper_head[rotation=15]": "id:2305", "dragon_wall_head[facing=north]": "id:2306", "dragon_wall_head[facing=south]": "id:2307", "dragon_wall_head[facing=west]": "id:2308", "dragon_wall_head[facing=east]": "id:2309", "dragon_head[rotation=0]": "id:2305", "dragon_head[rotation=1]": "id:2305", "dragon_head[rotation=2]": "id:2305", "dragon_head[rotation=3]": "id:2305", "dragon_head[rotation=4]": "id:2305", "dragon_head[rotation=5]": "id:2305", "dragon_head[rotation=6]": "id:2305", "dragon_head[rotation=7]": "id:2305", "dragon_head[rotation=8]": "id:2305", "dragon_head[rotation=9]": "id:2305", "dragon_head[rotation=10]": "id:2305", "dragon_head[rotation=11]": "id:2305", "dragon_head[rotation=12]": "id:2305", "dragon_head[rotation=13]": "id:2305", "dragon_head[rotation=14]": "id:2305", "dragon_head[rotation=15]": "id:2305" }, "items": { "acacia_button": "oak_button", "birch_button": "oak_button", "spruce_button": "oak_button", "jungle_button": "oak_button", "dark_oak_button": "oak_button", "acacia_trapdoor": "oak_trapdoor", "birch_trapdoor": "oak_trapdoor", "spruce_trapdoor": "oak_trapdoor", "jungle_trapdoor": "oak_trapdoor", "dark_oak_trapdoor": "oak_trapdoor", "acacia_pressure_plate": "oak_trapdoor", "birch_pressure_plate": "oak_trapdoor", "spruce_pressure_plate": "oak_trapdoor", "jungle_pressure_plate": "oak_trapdoor", "dark_oak_pressure_plate": "oak_trapdoor", "acacia_boat": "oak_boat", "birch_boat": "oak_boat", "spruce_boat": "oak_boat", "jungle_boat": "oak_boat", "dark_oak_boat": "oak_boat", "blue_ice": "packed_ice", "pufferfish_bucket": "water_bucket", "salmon_bucket": "water_bucket", "cod_bucket": "water_bucket", "tropical_fish_bucket": "water_bucket", "heart_of_the_sea": "snowball", "nautilus_shell": "bone_meal", "phantom_membrane": "leather", "turtle_helmet": "leather_helmet", "turtle_egg": "egg", "scute": "lime_dye", "trident": "diamond_sword", "sea_pickle": "egg", "seagrass": "grass", "conduit": "beacon", "kelp": "grass", "dried_kelp": "wheat", "dried_kelp_block": "hay_block", "stripped_oak_log": "oak_log", "stripped_acacia_log": "acacia_log", "stripped_birch_log": "birch_log", "stripped_spruce_log": "spruce_log", "stripped_jungle_log": "jungle_log", "stripped_dark_oak_log": "dark_oak_log", "stripped_oak_wood": "oak_log", "stripped_acacia_wood": "acacia_log", "stripped_birch_wood": "birch_log", "stripped_spruce_wood": "spruce_log", "stripped_jungle_wood": "jungle_log", "stripped_dark_oak_wood": "dark_oak_log", "oak_wood": "oak_log", "spruce_wood": "spruce_log", "birch_wood": "birch_log", "jungle_wood": "jungle_log", "acacia_wood": "acacia_log", "dark_oak_wood": "dark_oak_log", "prismarine_slab": "cobblestone_slab", "prismarine_brick_slab": "brick_slab", "dark_prismarine_slab": "stone_brick_slab", "prismarine_stairs": "cobblestone_stairs", "prismarine_brick_stairs": "brick_stairs", "dark_prismarine_stairs": "stone_brick_stairs", "drowned_spawn_egg": "rabbit_spawn_egg", "phantom_spawn_egg": "rabbit_spawn_egg", "dolphin_spawn_egg": "rabbit_spawn_egg", "turtle_spawn_egg": "rabbit_spawn_egg", "cod_spawn_egg": "rabbit_spawn_egg", "salmon_spawn_egg": "rabbit_spawn_egg", "pufferfish_spawn_egg": "rabbit_spawn_egg", "tropical_fish_spawn_egg": "rabbit_spawn_egg", "tube_coral": "blue_orchid", "brain_coral": "pink_tulip", "bubble_coral": "allium", "fire_coral": "red_tulip", "horn_coral": "dandelion", "tube_coral_fan": "blue_orchid", "brain_coral_fan": "pink_tulip", "bubble_coral_fan": "allium", "fire_coral_fan": "red_tulip", "horn_coral_fan": "dandelion", "dead_tube_coral_fan": "dead_bush", "dead_brain_coral_fan": "dead_bush", "dead_bubble_coral_fan": "dead_bush", "dead_fire_coral_fan": "dead_bush", "dead_horn_coral_fan": "dead_bush", "dead_tube_coral_block": "light_gray_wool", "dead_brain_coral_block": "light_gray_wool", "dead_bubble_coral_block": "light_gray_wool", "dead_fire_coral_block": "light_gray_wool", "dead_horn_coral_block": "light_gray_wool", "tube_coral_block": "blue_wool", "brain_coral_block": "pink_wool", "bubble_coral_block": "purple_wool", "fire_coral_block": "red_wool", "horn_coral_block": "yellow_wool", "smooth_quartz": "quartz", "smooth_red_sandstone": "red_sandstone", "smooth_sandstone": "sandstone", "smooth_stone": "stone_slab", "pumpkin": "carved_pumpkin", "mushroom_stem": "light_gray_wool", "debug_stick": "stick" }, "sounds": { "ambient.underwater.enter": "block.water.ambient", "ambient.underwater.exit": "block.water.ambient", "ambient.underwater.loop": "entity.boat.paddle_water", "ambient.underwater.loop.additions": "block.water.ambient", "ambient.underwater.loop.additions.rare": "entity.elder_guardian.death", "ambient.underwater.loop.additions.ultra_rare": "entity.elder_guardian.death", "block.beacon.activate": "entity.elder_guardian.curse", "block.beacon.ambient": "entity.elder_guardian.ambient", "block.beacon.deactivate": "entity.elder_guardian.death", "block.beacon.power_select": "entity.elder_guardian.hurt_land", "block.bubble_column.bubble_pop": "block.lava.pop", "block.bubble_column.upwards_ambient": "block.water.ambient", "block.bubble_column.upwards_inside": "block.water.ambient", "block.bubble_column.whirlpool_ambient": "block.water.ambient", "block.bubble_column.whirlpool_inside": "block.water.ambient", "block.conduit.activate": "block.chorus_flower.grow", "block.conduit.ambient": "block.enchantment_table.use", "block.conduit.ambient.short": "block.enchantment_table.use", "block.conduit.attack.target": "block.shulker_box.open", "block.conduit.deactivate": "enchant.thorns.hit", "block.wet_grass.break": "block.grass.break", "block.wet_grass.fall": "block.grass.fall", "block.wet_grass.hit": "block.grass.hit", "block.wet_grass.place": "block.grass.place", "block.wet_grass.step": "block.grass.step", "block.coral_block.break": "block.metal.break", "block.coral_block.fall": "block.metal.fall", "block.coral_block.hit": "block.metal.hit", "block.coral_block.place": "block.metal.place", "block.coral_block.step": "block.metal.step", "block.pumpkin.carve": "block.gravel.break", "entity.cod.ambient": "entity.elder_guardian.flop", "entity.cod.death": "entity.elder_guardian.flop", "entity.cod.flop": "entity.elder_guardian.flop", "entity.cod.hurt": "entity.elder_guardian.hurt_land", "entity.dolphin.ambient": "entity.bat.ambient", "entity.dolphin.ambient_water": "entity.fishing_bobber.splash", "entity.dolphin.attack": "entity.bat.hurt", "entity.dolphin.death": "entity.bat.death", "entity.dolphin.eat": "entity.parrot.eat", "entity.dolphin.hurt": "entity.bat.hurt", "entity.dolphin.jump": "entity.fishing_bobber.splash", "entity.dolphin.play": "entity.fishing_bobber.splash", "entity.dolphin.splash": "entity.fishing_bobber.splash", "entity.dolphin.swim": "entity.boat.paddle_water", "entity.drowned.ambient": "entity.zombie.ambient", "entity.drowned.ambient_water": "entity.zombie.ambient", "entity.drowned.death": "entity.zombie.death", "entity.drowned.death_water": "entity.zombie.death", "entity.drowned.hurt": "entity.zombie.hurt", "entity.drowned.hurt_water": "entity.zombie.hurt", "entity.drowned.shoot": "entity.ender_eye.launch", "entity.drowned.step": "entity.zombie.step", "entity.drowned.swim": "entity.boat.paddle_water", "entity.fish.swim": "entity.boat.paddle_water", "entity.husk.converted_to_zombie": "entity.zombie_villager.cure", "entity.parrot.imitate.drowned": "entity.zombie.ambient", "entity.parrot.imitate.phantom": "entity.blaze.ambient", "entity.phantom.ambient": "entity.blaze.ambient", "entity.phantom.bite": "entity.blaze.shoot", "entity.phantom.death": "entity.blaze.death", "entity.phantom.flap": "entity.bat.loop", "entity.phantom.hurt": "entity.blaze.hurt", "entity.phantom.swoop": "entity.blaze.ambient", "entity.player.splash.high_speed": "entity.fishing_bobber.splash", "entity.puffer_fish.ambient": "entity.guardian.flop", "entity.puffer_fish.blow_out": "block.redstone_torch.burnout", "entity.puffer_fish.blow_up": "block.lava.extinguish", "entity.puffer_fish.death": "enchant.thorns.hit", "entity.puffer_fish.flop": "entity.guardian.flop", "entity.puffer_fish.hurt": "entity.guardian.hurt_land", "entity.puffer_fish.sting": "entity.blaze.hurt", "entity.salmon.ambient": "entity.guardian.flop", "entity.salmon.death": "entity.guardian.hurt_land", "entity.salmon.flop": "entity.guardian.flop", "entity.salmon.hurt": "entity.guardian.flop", "entity.skeleton_horse.swim": "entity.generic.swim", "entity.skeleton_horse.ambient_water": "entity.horse.ambient", "entity.skeleton_horse.gallop_water": "entity.horse.gallop", "entity.skeleton_horse.jump_water": "entity.horse.jump", "entity.skeleton_horse.step_water": "entity.horse.step", "entity.squid.squirt": "entity.squid.ambient", "entity.tropical_fish.ambient": "entity.guardian.flop", "entity.tropical_fish.death": "entity.slime.death", "entity.tropical_fish.flop": "entity.guardian.flop", "entity.tropical_fish.hurt": "entity.slime.hurt", "entity.turtle.ambient_land": "block.sand.hit", "entity.turtle.death": "entity.endermite.death", "entity.turtle.death_baby": "entity.endermite.death", "entity.turtle.egg_break": "entity.chicken.egg", "entity.turtle.egg_crack": "entity.chicken.egg", "entity.turtle.egg_hatch": "entity.chicken.egg", "entity.turtle.hurt": "entity.chicken.egg", "entity.turtle.hurt_baby": "entity.endermite.hurt", "entity.turtle.lay_egg": "entity.chicken.egg", "entity.turtle.shamble": "block.sand.step", "entity.turtle.shamble_baby": "block.sand.step", "entity.turtle.swim": "item.bucket.empty", "entity.zombie.converted_to_drowned": "item.bucket.empty", "entity.zombie.destroy_egg": "entity.chicken.egg", "item.armor.equip_turtle": "item.armor.equip_generic", "item.axe.strip": "block.wood.break", "item.bucket.empty_fish": "item.bucket.empty", "item.bucket.fill_fish": "item.bottle.fill", "item.trident.hit": "entity.stray.step", "item.trident.hit_ground": "entity.arrow.hit", "item.trident.return": "item.armor.equip_diamond", "item.trident.riptide_1": "entity.arrow.shoot", "item.trident.riptide_2": "entity.arrow.shoot", "item.trident.riptide_3": "entity.arrow.shoot", "item.trident.throw": "entity.skeleton.shoot", "item.trident.thunder": "entity.lightning_bolt.thunder", "music.under_water": "music.creative" }, "entitynames": { "drowned": "Drowned", "cod": "Cod", "salmon": "Salmon", "pufferfish": "Pufferfish", "tropical_fish": "Tropical Fish", "phantom": "Phantom", "dolphin": "Dolphin", "turtle": "Turtle" }, "itemnames": { "acacia_button": "1.13 Acacia Button", "birch_button": "1.13 Birch Button", "spruce_button": "1.13 Spruce Button", "jungle_button": "1.13 Jungle Button", "dark_oak_button": "1.13 Dark Oak Button", "acacia_trapdoor": "1.13 Acacia Trapdoor", "birch_trapdoor": "1.13 Birch Trapdoor", "spruce_trapdoor": "1.13 Spruce Trapdoor", "jungle_trapdoor": "1.13 Jungle Trapdoor", "dark_oak_trapdoor": "1.13 Dark Oak Trapdoor", "acacia_pressure_plate": "1.13 Acacia Pressure Plate", "birch_pressure_plate": "1.13 Birch Pressure Plate", "spruce_pressure_plate": "1.13 Spruce Pressure Plate", "jungle_pressure_plate": "1.13 Jungle Pressure Plate", "dark_oak_pressure_plate": "1.13 Dark Oak Pressure Plate", "acacia_boat": "1.13 Acacia Boat", "birch_boat": "1.13 Birch Boat", "spruce_boat": "1.13 Spruce Boat", "jungle_boat": "1.13 Jungle Boat", "dark_oak_boat": "1.13 Dark Oak Boat", "blue_ice": "1.13 Blue Ice", "pufferfish_bucket": "1.13 Bucket of Pufferfish", "salmon_bucket": "1.13 Bucket of Salmon", "cod_bucket": "1.13 Bucket of Cod", "tropical_fish_bucket": "1.13 Bucket of Tropical Fish", "heart_of_the_sea": "1.13 Heart of the Sea", "nautilus_shell": "1.13 Nautilus Shell", "phantom_membrane": "1.13 Phantom Membrane", "turtle_helmet": "1.13 Turtle Shell", "turtle_egg": "1.13 Turtle Egg", "scute": "1.13 Scute", "trident": "1.13 Trident", "sea_pickle": "1.13 Sea Pickle", "seagrass": "1.13 Seagrass", "conduit": "1.13 Conduit", "kelp": "1.13 Kelp", "dried_kelp": "1.13 Dried Kelp", "dried_kelp_block": "1.13 Dried Kelp Block", "stripped_oak_log": "1.13 Stripped Oak Log", "stripped_acacia_log": "1.13 Stripped Acacia Log", "stripped_birch_log": "1.13 Stripped Birch Log", "stripped_spruce_log": "1.13 Stripped Spruce Log", "stripped_jungle_log": "1.13 Stripped Jungle Log", "stripped_dark_oak_log": "1.13 Stripped Dark Oak Log", "stripped_oak_wood": "1.13 Stripped Oak Wood", "stripped_acacia_wood": "1.13 Stripped Acacia Wood", "stripped_birch_wood": "1.13 Stripped Birch Wood", "stripped_spruce_wood": "1.13 Stripped Spruce Wood", "stripped_jungle_wood": "1.13 Stripped Jungle Wood", "stripped_dark_oak_wood": "1.13 Stripped Dark Oak Wood", "oak_wood": "1.13 Oak Wood", "spruce_wood": "1.13 Spruce Wood", "birch_wood": "1.13 Birch Wood", "jungle_wood": "1.13 Jungle Wood", "acacia_wood": "1.13 Acacia Wood", "dark_oak_wood": "1.13 Dark Oak Wood", "prismarine_slab": "1.13 Prismarine Slab", "prismarine_brick_slab": "1.13 Prismarine Brick Slab", "dark_prismarine_slab": "1.13 Dark Prismarine Slab", "prismarine_stairs": "1.13 Prismarine Stairs", "prismarine_brick_stairs": "1.13 Prismarine Brick Stairs", "dark_prismarine_stairs": "1.13 Dark Prismarine Brick Stairs", "drowned_spawn_egg": "1.13 Drowned Spawn Egg", "phantom_spawn_egg": "1.13 Phantom Spawn Egg", "dolphin_spawn_egg": "1.13 Dolphin Spawn Egg", "turtle_spawn_egg": "1.13 Turtle Spawn Egg", "cod_spawn_egg": "1.13 Cod Spawn Egg", "salmon_spawn_egg": "1.13 Salmon Spawn Egg", "pufferfish_spawn_egg": "1.13 Pufferfish Spawn Egg", "tropical_fish_spawn_egg": "1.13 Tropical Fish Spawn Egg", "tube_coral": "1.13 Tube Coral", "brain_coral": "1.13 Brain Coral", "bubble_coral": "1.13 Bubble Coral", "fire_coral": "1.13 Fire Coral", "horn_coral": "1.13 Horn Coral", "tube_coral_fan": "1.13 Tube Coral Fan", "brain_coral_fan": "1.13 Brain Coral Fan", "bubble_coral_fan": "1.13 Bubble Coral Fan", "fire_coral_fan": "1.13 Fire Coral Fan", "horn_coral_fan": "1.13 Horn Coral Fan", "dead_tube_coral_fan": "1.13 Dead Tube Coral Fan", "dead_brain_coral_fan": "1.13 Dead Brain Coral Fan", "dead_bubble_coral_fan": "1.13 Dead Bubble Coral Fan", "dead_fire_coral_fan": "1.13 Dead Fire Coral Fan", "dead_horn_coral_fan": "1.13 Dead Horn Coral Fan", "dead_tube_coral_block": "1.13 Dead Tube Coral Block", "dead_brain_coral_block": "1.13 Dead Brain Coral Block", "dead_bubble_coral_block": "1.13 Dead Bubble Coral Block", "dead_fire_coral_block": "1.13 Dead Fire Coral Block", "dead_horn_coral_block": "1.13 Dead Horn Coral Block", "tube_coral_block": "1.13 Tube Coral Block", "brain_coral_block": "1.13 Brain Coral Block", "bubble_coral_block": "1.13 Bubble Coral Block", "fire_coral_block": "1.13 Fire Coral Block", "horn_coral_block": "1.13 Horn Coral Block", "smooth_quartz": "1.13 Smooth Quartz", "smooth_red_sandstone": "1.13 Smooth Red Sandstone", "smooth_sandstone": "1.13 Smooth Sandstone", "smooth_stone": "1.13 Smooth Stone", "pumpkin": "1.13 Carved Pumpkin", "mushroom_stem": "1.13 Mushroom Stem", "debug_stick": "1.13 Debug Stick" } }