{ "blockstates": { "bell[attachment=floor,facing=north,powered=true]": "bell[attachment=floor,facing=north]", "bell[attachment=floor,facing=north,powered=false]": "bell[attachment=floor,facing=north]", "bell[attachment=floor,facing=south,powered=true]": "bell[attachment=floor,facing=south]", "bell[attachment=floor,facing=south,powered=false]": "bell[attachment=floor,facing=south]", "bell[attachment=floor,facing=west,powered=true]": "bell[attachment=floor,facing=west]", "bell[attachment=floor,facing=west,powered=false]": "bell[attachment=floor,facing=west]", "bell[attachment=floor,facing=east,powered=true]": "bell[attachment=floor,facing=east]", "bell[attachment=floor,facing=east,powered=false]": "bell[attachment=floor,facing=east]", "bell[attachment=ceiling,facing=north,powered=true]": "bell[attachment=ceiling,facing=north]", "bell[attachment=ceiling,facing=north,powered=false]": "bell[attachment=ceiling,facing=north]", "bell[attachment=ceiling,facing=south,powered=true]": "bell[attachment=ceiling,facing=south]", "bell[attachment=ceiling,facing=south,powered=false]": "bell[attachment=ceiling,facing=south]", "bell[attachment=ceiling,facing=west,powered=true]": "bell[attachment=ceiling,facing=west]", "bell[attachment=ceiling,facing=west,powered=false]": "bell[attachment=ceiling,facing=west]", "bell[attachment=ceiling,facing=east,powered=true]": "bell[attachment=ceiling,facing=east]", "bell[attachment=ceiling,facing=east,powered=false]": "bell[attachment=ceiling,facing=east]", "bell[attachment=single_wall,facing=north,powered=true]": "bell[attachment=single_wall,facing=north]", "bell[attachment=single_wall,facing=north,powered=false]": "bell[attachment=single_wall,facing=north]", "bell[attachment=single_wall,facing=south,powered=true]": "bell[attachment=single_wall,facing=south]", "bell[attachment=single_wall,facing=south,powered=false]": "bell[attachment=single_wall,facing=south]", "bell[attachment=single_wall,facing=west,powered=true]": "bell[attachment=single_wall,facing=west]", "bell[attachment=single_wall,facing=west,powered=false]": "bell[attachment=single_wall,facing=west]", "bell[attachment=single_wall,facing=east,powered=true]": "bell[attachment=single_wall,facing=east]", "bell[attachment=single_wall,facing=east,powered=false]": "bell[attachment=single_wall,facing=east]", "bell[attachment=double_wall,facing=north,powered=true]": "bell[attachment=double_wall,facing=north]", "bell[attachment=double_wall,facing=north,powered=false]": "bell[attachment=double_wall,facing=north]", "bell[attachment=double_wall,facing=south,powered=true]": "bell[attachment=double_wall,facing=south]", "bell[attachment=double_wall,facing=south,powered=false]": "bell[attachment=double_wall,facing=south]", "bell[attachment=double_wall,facing=west,powered=true]": "bell[attachment=double_wall,facing=west]", "bell[attachment=double_wall,facing=west,powered=false]": "bell[attachment=double_wall,facing=west]", "bell[attachment=double_wall,facing=east,powered=true]": "bell[attachment=double_wall,facing=east]", "bell[attachment=double_wall,facing=east,powered=false]": "bell[attachment=double_wall,facing=east]", "honey_block": "slime_block", "honeycomb_block": "horn_coral_block", "beehive": "barrel[facing=up,open=false]", "bee_nest": "yellow_shulker_box[facing=up]" }, "items": { "honey_bottle": "dragon_breath", "honeycomb": "sunflower", "honeycomb_block": "horn_coral_block", "bee_nest": "yellow_shulker_box", "beehive": "barrel", "honey_block": "slime_block", "bee_spawn_egg": "ocelot_spawn_egg" }, "sounds": { "entity.bee.death": "entity.creeper.death", "entity.bee.hurt": "entity.bat.hurt", "entity.bee.loop_aggressive": "entity.enderman.scream", "entity.bee.loop": "entity.parrot.fly", "entity.bee.sting": "entity.phantom.bite", "entity.bee.pollinate": "entity.parrot.fly", "block.beehive.drip": "entity.slime.squish", "block.beehive.enter": "entity.slime.death", "block.beehive.exit": "entity.slime.death_small", "block.beehive.shear": "block.wool.hit", "block.beehive.work": "entity.parrot.fly", "block.honey_block.break": "block.slime_block.break", "block.honey_block.fall": "block.slime_block.fall", "block.honey_block.hit": "block.slime_block.hit", "block.honey_block.place": "block.slime_block.place", "block.honey_block.slide": "block.slime_block.fall", "block.honey_block.step": "block.slime_block.step", "item.honey_bottle.drink": "entity.generic.drink", "entity.iron_golem.damage": "entity.item.break", "entity.iron_golem.repair": "entity.iron_golem.step" }, "particles": { "dripping_honey": "dripping_lava", "falling_honey": "falling_lava", "landing_honey": "landing_lava", "falling_nectar": "falling_water" }, "entitynames": { "bee": "Bee" }, "itemnames": { "honey_bottle": "1.15 Honey Bottle", "honeycomb": "1.15 Honeycomb", "honeycomb_block": "1.15 Honeycomb Block", "bee_nest": "1.15 Bee Nest", "beehive": "1.15 Beehive", "honey_block": "1.15 Honey Block", "bee_spawn_egg": "1.15 Bee Spawn Egg" } }