Mappings/mappings/diff/mapping-1.16to1.15.json
2024-05-05 12:02:15 +02:00

6078 lines
1020 KiB
JSON

{
"blockstates": {
"soul_fire": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"soul_soil": "dirt",
"basalt[axis=x]": "gray_glazed_terracotta[facing=north]",
"basalt[axis=y]": "gray_glazed_terracotta[facing=north]",
"basalt[axis=z]": "gray_glazed_terracotta[facing=north]",
"soul_torch": "torch",
"soul_wall_torch": "wall_torch[",
"cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
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"mossy_cobblestone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
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"mossy_cobblestone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
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"mossy_cobblestone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
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"mossy_cobblestone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
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"mossy_cobblestone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
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"mossy_cobblestone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_cobblestone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "mossy_cobblestone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=tall]": "brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
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"brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
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"brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
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"brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
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"brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
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"brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
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"brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
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"brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
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"brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
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"brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
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"brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
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"brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
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"brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"prismarine_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "prismarine_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"prismarine_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "prismarine_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"prismarine_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "prismarine_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
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"red_sandstone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
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"red_sandstone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
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"red_sandstone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
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"red_sandstone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"mossy_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "mossy_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "granite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"granite_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "granite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"granite_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "granite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
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"granite_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "granite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "granite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"granite_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "granite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "granite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "granite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"granite_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "granite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "granite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "granite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"granite_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "granite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "granite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "granite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"granite_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "granite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "granite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"granite_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"granite_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"granite_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"granite_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"granite_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"granite_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"granite_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"granite_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"granite_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"granite_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"granite_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"granite_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"granite_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"granite_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"granite_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"granite_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"granite_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"granite_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"granite_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"granite_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"granite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"granite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"granite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"granite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"granite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"granite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "granite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
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"stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
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"stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
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"stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
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"stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
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"stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
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"stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
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"stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
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"nether_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
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"nether_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
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"nether_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
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"nether_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
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"nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "andesite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"andesite_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "andesite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "andesite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "andesite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"andesite_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "andesite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "andesite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "andesite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"andesite_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "andesite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "andesite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "andesite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"andesite_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "andesite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "andesite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"andesite_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"andesite_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"andesite_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"andesite_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"andesite_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"andesite_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "andesite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"andesite_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"andesite_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "andesite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
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"andesite_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"andesite_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"andesite_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"andesite_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "andesite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"andesite_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "andesite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "andesite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "andesite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"andesite_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "andesite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "andesite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"andesite_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"andesite_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"andesite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"andesite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"andesite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"andesite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"andesite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "andesite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"red_nether_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"sandstone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"sandstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "sandstone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"sandstone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"sandstone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "sandstone_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"sandstone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"sandstone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"sandstone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"sandstone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"sandstone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"sandstone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "sandstone_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"sandstone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"sandstone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "sandstone_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "sandstone_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
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"sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "sandstone_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "sandstone_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"sandstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "sandstone_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"end_stone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "end_stone_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "diorite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"diorite_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "diorite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "diorite_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "diorite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"diorite_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "diorite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "diorite_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "diorite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"diorite_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "diorite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "diorite_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "diorite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"diorite_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "diorite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "diorite_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "diorite_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "diorite_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "diorite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"diorite_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=low]": "diorite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=tall]": "diorite_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "diorite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"diorite_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=low]": "diorite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "diorite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"diorite_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"diorite_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "diorite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "diorite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "diorite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "diorite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "diorite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
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"diorite_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "diorite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "diorite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
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"diorite_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "diorite_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
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"diorite_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"diorite_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"diorite_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "diorite_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
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"diorite_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "diorite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "diorite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "diorite_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
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"diorite_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "diorite_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "diorite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "diorite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "diorite_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "diorite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "diorite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "diorite_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
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"diorite_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
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"diorite_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
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"diorite_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
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"diorite_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"diorite_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"diorite_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"diorite_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"diorite_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"diorite_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"diorite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"diorite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"diorite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"diorite_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "diorite_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_brick_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=none,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=false,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=low,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=none,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=false,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=low,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=none,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=false,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=low,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=true,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=true,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=true,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=true,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=none]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=false]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=low]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"polished_blackstone_wall[east=tall,north=tall,south=tall,up=false,waterlogged=false,west=tall]": "red_nether_brick_wall[east=true,north=true,south=true,up=false,waterlogged=false,west=true]",
"soul_lantern[hanging=true]": "lantern[hanging=true]",
"soul_lantern[hanging=false]": "lantern[hanging=false]",
"warped_stem": "dark_oak_log[",
"stripped_warped_stem": "stripped_dark_oak_log[",
"warped_nylium": "mycelium[snowy=false]",
"warped_fungus": "brown_mushroom",
"warped_wart_block": "cyan_wool",
"warped_roots": "nether_wart[age=3]",
"nether_sprouts": "grass",
"crimson_stem": "acacia_log[",
"stripped_crimson_stem": "stripped_acacia_log[",
"crimson_nylium": "mycelium[snowy=false]",
"crimson_fungus": "red_mushroom",
"shroomlight": "jack_o_lantern[facing=north]",
"weeping_vines[age=0]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=1]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=2]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=3]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=4]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=5]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=6]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=7]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=8]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=9]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=10]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=11]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=12]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=13]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=14]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=15]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=16]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=17]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=18]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=19]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=20]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=21]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=22]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=23]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=24]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines[age=25]": "vine[east=true,north=true,south=true,up=false,west=true]",
"weeping_vines_plant": "vine[east=true,north=true,south=true,up=false,west=true]",
"crimson_roots": "nether_wart[age=3]",
"crimson_planks": "acacia_planks",
"warped_planks": "dark_oak_planks",
"crimson_slab": "acacia_slab[",
"warped_slab": "dark_oak_slab[",
"crimson_pressure_plate[powered=true]": "acacia_pressure_plate[powered=true]",
"crimson_pressure_plate[powered=false]": "acacia_pressure_plate[powered=false]",
"warped_pressure_plate[powered=true]": "dark_oak_pressure_plate[powered=true]",
"warped_pressure_plate[powered=false]": "dark_oak_pressure_plate[powered=false]",
"crimson_fence": "acacia_fence[",
"warped_fence": "dark_oak_fence[",
"crimson_trapdoor": "acacia_trapdoor[",
"warped_trapdoor": "dark_oak_trapdoor[",
"crimson_fence_gate": "acacia_fence_gate[",
"warped_fence_gate": "dark_oak_fence_gate[",
"crimson_stairs": "acacia_stairs[",
"warped_stairs": "dark_oak_stairs[",
"crimson_button": "acacia_button[",
"warped_button": "dark_oak_button[",
"crimson_door": "acacia_door[",
"warped_door": "dark_oak_door[",
"crimson_sign": "acacia_sign[",
"warped_sign": "dark_oak_sign[",
"crimson_wall_sign": "acacia_wall_sign[",
"warped_wall_sign": "dark_oak_wall_sign[",
"netherite_block": "obsidian",
"ancient_debris": "obsidian",
"crying_obsidian": "obsidian",
"target[power=0]": "hay_block[axis=y]",
"target[power=1]": "hay_block[axis=y]",
"target[power=2]": "hay_block[axis=y]",
"target[power=3]": "hay_block[axis=y]",
"target[power=4]": "hay_block[axis=y]",
"target[power=5]": "hay_block[axis=y]",
"target[power=6]": "hay_block[axis=y]",
"target[power=7]": "hay_block[axis=y]",
"target[power=8]": "hay_block[axis=y]",
"target[power=9]": "hay_block[axis=y]",
"target[power=10]": "hay_block[axis=y]",
"target[power=11]": "hay_block[axis=y]",
"target[power=12]": "hay_block[axis=y]",
"target[power=13]": "hay_block[axis=y]",
"target[power=14]": "hay_block[axis=y]",
"target[power=15]": "hay_block[axis=y]",
"potted_crimson_fungus": "potted_red_mushroom",
"potted_warped_fungus": "potted_brown_mushroom",
"potted_crimson_roots": "potted_poppy",
"potted_warped_roots": "potted_blue_orchid",
"warped_hyphae": "dark_oak_wood[",
"stripped_warped_hyphae": "stripped_dark_oak_wood[",
"crimson_hyphae": "acacia_wood[axis=x]",
"stripped_crimson_hyphae": "stripped_acacia_wood[",
"nether_gold_ore": "gold_ore",
"twisting_vines[age=0]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=1]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=2]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=3]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=4]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=5]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=6]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=7]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=8]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=9]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=10]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=11]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=12]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=13]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=14]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=15]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=16]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=17]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=18]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=19]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=20]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=21]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=22]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=23]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=24]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines[age=25]": "vine[east=true,north=true,south=true,up=false,west=true]",
"twisting_vines_plant": "vine[east=true,north=true,south=true,up=false,west=true]",
"polished_basalt[axis=x]": "gray_glazed_terracotta[facing=north]",
"polished_basalt[axis=y]": "gray_glazed_terracotta[facing=north]",
"polished_basalt[axis=z]": "gray_glazed_terracotta[facing=north]",
"respawn_anchor[charges=0]": "obsidian",
"respawn_anchor[charges=1]": "obsidian",
"respawn_anchor[charges=2]": "obsidian",
"respawn_anchor[charges=3]": "obsidian",
"respawn_anchor[charges=4]": "obsidian",
"jigsaw[orientation=down_east]": "jigsaw[facing=down]",
"jigsaw[orientation=down_north]": "jigsaw[facing=down]",
"jigsaw[orientation=down_south]": "jigsaw[facing=down]",
"jigsaw[orientation=down_west]": "jigsaw[facing=down]",
"jigsaw[orientation=up_east]": "jigsaw[facing=up]",
"jigsaw[orientation=up_north]": "jigsaw[facing=up]",
"jigsaw[orientation=up_south]": "jigsaw[facing=up]",
"jigsaw[orientation=up_west]": "jigsaw[facing=up]",
"jigsaw[orientation=west_up]": "jigsaw[facing=west]",
"jigsaw[orientation=east_up]": "jigsaw[facing=east]",
"jigsaw[orientation=north_up]": "jigsaw[facing=north]",
"jigsaw[orientation=south_up]": "jigsaw[facing=south]",
"lodestone": "chiseled_quartz_block",
"soul_campfire": "campfire[",
"blackstone": "nether_bricks",
"blackstone_stairs": "nether_brick_stairs[",
"blackstone_slab": "nether_brick_slab[",
"polished_blackstone": "red_nether_bricks",
"polished_blackstone_bricks": "red_nether_bricks",
"cracked_polished_blackstone_bricks": "red_nether_bricks",
"chiseled_polished_blackstone": "red_nether_bricks",
"polished_blackstone_brick_slab": "red_nether_brick_slab[",
"polished_blackstone_brick_stairs": "red_nether_brick_stairs[",
"gilded_blackstone": "red_nether_bricks",
"polished_blackstone_stairs": "red_nether_brick_stairs[",
"polished_blackstone_slab": "red_nether_brick_slab[",
"polished_blackstone_pressure_plate": "stone_pressure_plate[",
"polished_blackstone_button": "stone_button[",
"chiseled_nether_bricks": "nether_bricks",
"cracked_nether_bricks": "nether_bricks",
"quartz_bricks": "quartz_block",
"chain[waterlogged=false]": "iron_bars[east=false,north=false,south=false,waterlogged=false,west=false]",
"chain[waterlogged=true]": "iron_bars[east=false,north=false,south=false,waterlogged=true,west=false]"
},
"items": {
"crimson_nylium": "mycelium",
"warped_nylium": "mycelium",
"crimson_planks": "acacia_planks",
"warped_planks": "dark_oak_planks",
"crimson_stem": "acacia_log",
"warped_stem": "dark_oak_log",
"stripped_crimson_stem": "stripped_acacia_log",
"stripped_warped_stem": "stripped_dark_oak_log",
"crimson_fungus": "red_mushroom",
"warped_fungus": "brown_mushroom",
"crimson_roots": "grass",
"warped_roots": "grass",
"nether_sprouts": "grass",
"weeping_vines": "vine",
"crimson_slab": "acacia_slab",
"warped_slab": "dark_oak_slab",
"crimson_pressure_plate": "acacia_pressure_plate",
"warped_pressure_plate": "dark_oak_pressure_plate",
"crimson_fence": "acacia_fence",
"warped_fence": "dark_oak_fence",
"soul_soil": "soul_sand",
"basalt": "gray_glazed_terracotta",
"soul_torch": "torch",
"crimson_trapdoor": "acacia_trapdoor",
"warped_trapdoor": "dark_oak_trapdoor",
"crimson_fence_gate": "acacia_fence_gate",
"warped_fence_gate": "dark_oak_fence_gate",
"crimson_stairs": "acacia_stairs",
"warped_stairs": "dark_oak_stairs",
"crimson_button": "acacia_button",
"warped_button": "dark_oak_button",
"warped_wart_block": "cyan_wool",
"crimson_door": "acacia_door",
"warped_door": "dark_oak_door",
"crimson_sign": "acacia_sign",
"warped_sign": "dark_oak_sign",
"hoglin_spawn_egg": "zombie_pigman_spawn_egg",
"zoglin_spawn_egg": "zombie_pigman_spawn_egg",
"piglin_spawn_egg": "zombie_pigman_spawn_egg",
"strider_spawn_egg": "salmon_spawn_egg",
"soul_lantern": "lantern",
"shroomlight": "glowstone",
"netherite_block": "iron_block",
"ancient_debris": "obsidian",
"netherite_ingot": "iron_ingot",
"netherite_scrap": "brick",
"netherite_sword": "diamond_sword",
"netherite_shovel": "diamond_shovel",
"netherite_pickaxe": "diamond_pickaxe",
"netherite_axe": "diamond_axe",
"netherite_hoe": "diamond_hoe",
"netherite_helmet": "diamond_helmet",
"netherite_chestplate": "diamond_chestplate",
"netherite_leggings": "diamond_leggings",
"netherite_boots": "diamond_boots",
"crying_obsidian": "obsidian",
"target": "hay_block",
"stripped_warped_hyphae": "stripped_dark_oak_wood",
"stripped_crimson_hyphae": "stripped_acacia_wood",
"warped_hyphae": "dark_oak_wood",
"crimson_hyphae": "acacia_wood",
"zombified_piglin_spawn_egg": "zombie_pigman_spawn_egg",
"nether_gold_ore": "gold_ore",
"twisting_vines": "vine",
"respawn_anchor": "obsidian",
"polished_basalt": "gray_glazed_terracotta",
"lodestone": "chiseled_quartz_block",
"warped_fungus_on_a_stick": "carrot_on_a_stick",
"cracked_nether_bricks": "nether_bricks",
"chiseled_nether_bricks": "nether_bricks",
"quartz_bricks": "quartz_block",
"piglin_banner_pattern": "flower_banner_pattern",
"soul_campfire": "campfire",
"blackstone": "nether_bricks",
"blackstone_slab": "nether_brick_slab",
"blackstone_stairs": "nether_brick_stairs",
"blackstone_wall": "nether_brick_wall",
"gilded_blackstone": "red_nether_bricks",
"polished_blackstone": "red_nether_bricks",
"polished_blackstone_slab": "red_nether_brick_slab",
"polished_blackstone_stairs": "red_nether_brick_stairs",
"polished_blackstone_wall": "red_nether_brick_wall",
"polished_blackstone_button": "stone_button",
"polished_blackstone_pressure_plate": "stone_pressure_plate",
"chiseled_polished_blackstone": "red_nether_bricks",
"polished_blackstone_bricks": "red_nether_bricks",
"polished_blackstone_brick_slab": "red_nether_brick_slab",
"polished_blackstone_brick_stairs": "red_nether_brick_stairs",
"polished_blackstone_brick_wall": "red_nether_brick_wall",
"cracked_polished_blackstone_bricks": "red_nether_bricks",
"chain": "iron_bars",
"music_disc_pigstep": "music_disc_13"
},
"sounds": {
"block.ancient_debris.break": "block.metal.break",
"block.ancient_debris.step": "block.metal.step",
"block.ancient_debris.place": "block.metal.place",
"block.ancient_debris.hit": "block.metal.hit",
"block.ancient_debris.fall": "block.metal.fall",
"item.armor.equip_netherite": "item.armor.equip_iron",
"block.basalt.break": "block.gravel.break",
"block.basalt.step": "block.gravel.step",
"block.basalt.place": "block.gravel.place",
"block.basalt.hit": "block.gravel.hit",
"block.basalt.fall": "block.gravel.fall",
"block.bone_block.break": "block.lantern.break",
"block.bone_block.fall": "block.lantern.fall",
"block.bone_block.hit": "block.lantern.hit",
"block.bone_block.place": "block.lantern.place",
"block.bone_block.step": "block.lantern.step",
"block.roots.break": "block.crop.break",
"block.roots.step": "block.grass.step",
"block.roots.place": "block.grass.place",
"block.roots.hit": "block.grass.hit",
"block.roots.fall": "block.grass.fall",
"block.nether_bricks.break": "block.metal.break",
"block.nether_bricks.step": "block.metal.step",
"block.nether_bricks.place": "block.metal.place",
"block.nether_bricks.hit": "block.metal.hit",
"block.nether_bricks.fall": "block.metal.fall",
"block.stem.break": "block.wood.break",
"block.stem.step": "block.wood.step",
"block.stem.place": "block.wood.place",
"block.stem.hit": "block.wood.hit",
"block.stem.fall": "block.wood.fall",
"block.nylium.break": "block.wet_grass.break",
"block.nylium.step": "block.wet_grass.step",
"block.nylium.place": "block.wet_grass.place",
"block.nylium.hit": "block.wet_grass.hit",
"block.nylium.fall": "block.wet_grass.fall",
"block.nether_sprouts.break": "block.sand.break",
"block.nether_sprouts.step": "block.sand.step",
"block.nether_sprouts.place": "block.sand.place",
"block.nether_sprouts.hit": "block.sand.hit",
"block.nether_sprouts.fall": "block.sand.fall",
"block.fungus.break": "block.grass.break",
"block.fungus.step": "block.grass.step",
"block.fungus.place": "block.grass.place",
"block.fungus.hit": "block.grass.hit",
"block.fungus.fall": "block.grass.fall",
"block.weeping_vines.break": "block.wet_grass.break",
"block.weeping_vines.step": "block.wet_grass.step",
"block.weeping_vines.place": "block.wet_grass.place",
"block.weeping_vines.hit": "block.wet_grass.hit",
"block.weeping_vines.fall": "block.wet_grass.fall",
"block.wart_block.break": "block.gravel.break",
"block.wart_block.step": "block.gravel.step",
"block.wart_block.place": "block.gravel.place",
"block.wart_block.hit": "block.gravel.hit",
"block.wart_block.fall": "block.gravel.fall",
"block.netherite_block.break": "block.metal.break",
"block.netherite_block.step": "block.metal.step",
"block.netherite_block.place": "block.metal.place",
"block.netherite_block.hit": "block.metal.hit",
"block.netherite_block.fall": "block.metal.fall",
"block.netherrack.break": "block.stone.break",
"block.netherrack.step": "block.stone.step",
"block.netherrack.place": "block.stone.place",
"block.netherrack.hit": "block.stone.hit",
"block.netherrack.fall": "block.stone.fall",
"block.nether_ore.break": "block.metal.break",
"block.nether_ore.fall": "block.metal.fall",
"block.nether_ore.hit": "block.metal.hit",
"block.nether_ore.place": "block.metal.place",
"block.nether_ore.step": "block.metal.step",
"block.shroomlight.break": "block.coral_block.break",
"block.shroomlight.step": "block.coral_block.step",
"block.shroomlight.place": "block.coral_block.place",
"block.shroomlight.hit": "block.coral_block.hit",
"block.shroomlight.fall": "block.coral_block.fall",
"block.soul_sand.break": "block.sand.break",
"block.soul_sand.step": "block.sand.step",
"block.soul_sand.place": "block.sand.place",
"block.soul_sand.hit": "block.sand.hit",
"block.soul_sand.fall": "block.sand.fall",
"block.soul_soil.break": "block.sand.break",
"block.soul_soil.step": "block.sand.step",
"block.soul_soil.place": "block.sand.place",
"block.soul_soil.hit": "block.sand.hit",
"block.soul_soil.fall": "block.sand.fall",
"entity.hoglin.ambient": "entity.ravager.ambient",
"entity.hoglin.angry": "entity.zombie_pigman.angry",
"entity.hoglin.attack": "entity.ravager.attack",
"entity.hoglin.death": "entity.ravager.death",
"entity.hoglin.hurt": "entity.ravager.hurt",
"entity.hoglin.retreat": "entity.ravager.hurt",
"entity.hoglin.step": "entity.ravager.step",
"entity.zoglin.ambient": "entity.ravager.ambient",
"entity.zoglin.angry": "entity.zombie_pigman.angry",
"entity.zoglin.attack": "entity.ravager.attack",
"entity.zoglin.death": "entity.ravager.death",
"entity.zoglin.hurt": "entity.ravager.hurt",
"entity.zoglin.retreat": "entity.ravager.hurt",
"entity.zoglin.step": "entity.ravager.step",
"entity.zombified_piglin.ambient": "entity.zombie_pigman.ambient",
"entity.zombified_piglin.angry": "entity.zombie_pigman.angry",
"entity.zombified_piglin.death": "entity.zombie_pigman.death",
"entity.zombified_piglin.hurt": "entity.zombie_pigman.hurt",
"entity.piglin.admiring_item": "entity.zombie_pigman.ambient",
"entity.piglin.ambient": "entity.zombie_pigman.ambient",
"entity.piglin.angry": "entity.zombie_pigman.angry",
"entity.piglin.celebrate": "entity.pillager.celebrate",
"entity.piglin.death": "entity.zombie_pigman.death",
"entity.piglin.jealous": "entity.zombie_pigman.ambient",
"entity.piglin.hurt": "entity.zombie_pigman.hurt",
"entity.piglin.retreat": "entity.zombie_pigman.hurt",
"entity.piglin.step": "entity.zombie.step",
"entity.piglin.converted_to_zombified": "entity.husk.converted_to_zombie",
"entity.snow_golem.shear": "entity.sheep.shear",
"ambient.crimson_forest.additions": "",
"ambient.crimson_forest.loop": "",
"ambient.crimson_forest.mood": "",
"ambient.nether_wastes.additions": "",
"ambient.nether_wastes.loop": "",
"ambient.nether_wastes.mood": "",
"ambient.soul_sand_valley.additions": "",
"ambient.soul_sand_valley.loop": "",
"ambient.soul_sand_valley.mood": "",
"ambient.warped_forest.additions": "",
"ambient.warped_forest.loop": "",
"ambient.warped_forest.mood": "",
"block.smithing_table.use": "block.anvil.use",
"particle.soul_escape": "",
"block.vine.step": "block.wet_grass.step",
"block.respawn_anchor.ambient": "block.beacon.ambient",
"block.respawn_anchor.charge": "block.beacon.activate",
"block.respawn_anchor.deplete": "block.beacon.deactivate",
"block.respawn_anchor.set_spawn": "block.beacon.power_select",
"block.lodestone.break": "block.stone.break",
"block.lodestone.step": "block.stone.step",
"block.lodestone.place": "block.stone.place",
"block.lodestone.hit": "block.stone.hit",
"block.lodestone.fall": "block.stone.fall",
"item.lodestone_compass.lock": "item.trident.return",
"entity.strider.ambient": "entity.drowned.ambient",
"entity.strider.happy": "",
"entity.strider.retreat": "",
"entity.strider.death": "entity.drowned.death",
"entity.strider.hurt": "entity.drowned.hurt",
"entity.strider.step": "entity.drowned.step",
"entity.strider.step_lava": "entity.drowned.step",
"entity.strider.eat": "entity.horse.eat",
"entity.hoglin.converted_to_zombified": "entity.husk.converted_to_zombie",
"ambient.basalt_deltas.additions": "",
"ambient.basalt_deltas.loop": "",
"ambient.basalt_deltas.mood": "",
"music.nether.basalt_deltas": "music.nether",
"music.nether.nether_wastes": "music.nether",
"music.nether.soul_sand_valley": "music.nether",
"music.nether.crimson_forest": "music.nether",
"music.nether.warped_forest": "music.nether",
"entity.strider.saddle": "entity.horse.saddle",
"music_disc.pigstep": "",
"block.chain.break": "block.metal.break",
"block.chain.fall": "block.metal.fall",
"block.chain.hit": "block.metal.hit",
"block.chain.place": "block.metal.place",
"block.chain.step": "block.metal.step",
"block.gilded_blackstone.break": "block.metal.break",
"block.gilded_blackstone.fall": "block.metal.fall",
"block.gilded_blackstone.hit": "block.metal.hit",
"block.gilded_blackstone.place": "block.metal.place",
"block.gilded_blackstone.step": "block.metal.step",
"block.nether_gold_ore.break": "block.metal.break",
"block.nether_gold_ore.fall": "block.metal.fall",
"block.nether_gold_ore.hit": "block.metal.hit",
"block.nether_gold_ore.place": "block.metal.place",
"block.nether_gold_ore.step": "block.metal.step",
"entity.donkey.eat": "entity.horse.eat",
"entity.fox.teleport": "entity.enderman.teleport",
"entity.mule.angry": "entity.donkey.angry",
"entity.mule.eat": "entity.horse.eat",
"entity.parrot.imitate.hoglin": "entity.ravager.ambient",
"entity.parrot.imitate.piglin": "entity.zombie_pigman.ambient",
"entity.parrot.imitate.zoglin": "entity.ravager.ambient"
},
"particles": {
"soul_fire_flame": "flame",
"soul": "smoke",
"ash": "mycelium",
"crimson_spore": "mycelium",
"warped_spore": "mycelium",
"dripping_obsidian_tear": "dripping_lava",
"falling_obsidian_tear": "falling_lava",
"landing_obsidian_tear": "landing_lava",
"reverse_portal": "portal",
"white_ash": "mycelium"
},
"entities": {
"hoglin": "cow",
"zoglin": "cow",
"piglin": "zombie_pigman",
"zombified_piglin": "zombie_pigman",
"strider": "magma_cube"
},
"entitynames": {
"hoglin": "Hoglin",
"zoglin": "Zoglin",
"piglin": "Piglin",
"zombified_piglin": "Piglin",
"strider": "Strider"
},
"itemnames": {
"crimson_nylium": "1.16 Crimson Nylium",
"warped_nylium": "1.16 Warped Nylium",
"crimson_planks": "1.16 Crimson Planks",
"warped_planks": "1.16 Warped Planks",
"crimson_stem": "1.16 Crimson Stem",
"warped_stem": "1.16 Warped Stem",
"stripped_crimson_stem": "1.16 Stripped Crimson Stem",
"stripped_warped_stem": "1.16 Stripped Warped Stem",
"crimson_fungus": "1.16 Crimson Fungus",
"warped_fungus": "1.16 Warped Fungus",
"crimson_roots": "1.16 Crimson Roots",
"warped_roots": "1.16 Warped Roots",
"nether_sprouts": "1.16 Nether Sprouts",
"weeping_vines": "1.16 Weeping Vines",
"crimson_slab": "1.16 Crimson Slab",
"warped_slab": "1.16 Warped Slab",
"crimson_pressure_plate": "1.16 Crimson Pressure Plate",
"warped_pressure_plate": "1.16 Warped Pressure Plate",
"crimson_fence": "1.16 Crimson Fence",
"warped_fence": "1.16 Warped Fence",
"soul_soil": "1.16 Soul Soil",
"basalt": "1.16 Basalt",
"soul_torch": "1.16 Soul Fire Torch",
"crimson_trapdoor": "1.16 Crimson Trapdoor",
"warped_trapdoor": "1.16 Warped Trapdoor",
"crimson_fence_gate": "1.16 Crimson Fence Gate",
"warped_fence_gate": "1.16 Warped Fence Gate",
"crimson_stairs": "1.16 Crimson Stairs",
"warped_stairs": "1.16 Warped Stairs",
"crimson_button": "1.16 Crimson Button",
"warped_button": "1.16 Warped Button",
"warped_wart_block": "1.16 Warped Wart Block",
"crimson_door": "1.16 Crimson Door",
"warped_door": "1.16 Warped Door",
"crimson_sign": "1.16 Crimson Sign",
"warped_sign": "1.16 Warped Sign",
"hoglin_spawn_egg": "1.16 Hoglin Spawn Egg",
"zoglin_spawn_egg": "1.16 Zoglin Spawn Egg",
"piglin_spawn_egg": "1.16 Piglin Spawn Egg",
"strider_spawn_egg": "1.16 Strider Spawn Egg",
"soul_lantern": "1.16 Soul Fire Lantern",
"shroomlight": "1.16 Shroomlight",
"netherite_block": "1.16 Netherite Block",
"ancient_debris": "1.16 Ancient Debris",
"netherite_ingot": "1.16 Netherite Ingot",
"netherite_scrap": "1.16 Netherite Scrap",
"netherite_sword": "1.16 Netherite Sword",
"netherite_shovel": "1.16 Netherite Shovel",
"netherite_pickaxe": "1.16 Netherite Pickaxe",
"netherite_axe": "1.16 Netherite Axe",
"netherite_hoe": "1.16 Netherite Hoe",
"netherite_helmet": "1.16 Netherite Helmet",
"netherite_chestplate": "1.16 Netherite Chestplate",
"netherite_leggings": "1.16 Netherite Leggings",
"netherite_boots": "1.16 Netherite Boots",
"crying_obsidian": "1.16 Obsidian",
"target": "1.16 Target",
"stripped_warped_hyphae": "1.16 Stripped Warped Hyphae",
"stripped_crimson_hyphae": "1.16 Stripped Crimson Hyphae",
"warped_hyphae": "1.16 Warped Hyphae",
"crimson_hyphae": "1.16 Crimson Hyphae",
"zombified_piglin_spawn_egg": "1.16 Zombified Piglin Spawn Egg",
"nether_gold_ore": "1.16 Nether Gold Ore",
"twisting_vines": "1.16 Twisting Vines",
"respawn_anchor": "1.16 Respawn Anchor",
"polished_basalt": "1.16 Polished Basalt",
"lodestone": "1.16 Lodestone",
"warped_fungus_on_a_stick": "1.16 Warped Fungus on a Stick",
"cracked_nether_bricks": "1.16 Cracked Nether Bricks",
"chiseled_nether_bricks": "1.16 Chiseled Nether Bricks",
"quartz_bricks": "1.16 Quartz Bricks",
"piglin_banner_pattern": "1.16 Piglin Banner Pattern",
"soul_campfire": "1.16 Soul Campfire",
"blackstone": "1.16 Blackstone",
"blackstone_slab": "1.16 Blackstone Slab",
"blackstone_stairs": "1.16 Blackstone Stairs",
"blackstone_wall": "1.16 Blackstone Wall",
"gilded_blackstone": "1.16 Gilded Blackstone",
"polished_blackstone": "1.16 Polished Blackstone",
"polished_blackstone_slab": "1.16 Polished Blackstone Slab",
"polished_blackstone_stairs": "1.16 Polished Blackstone Stairs",
"polished_blackstone_wall": "1.16 Polished Blackstone Wall",
"polished_blackstone_button": "1.16 Polished Blackstone Button",
"polished_blackstone_pressure_plate": "1.16 Polished Blackstone Pressure Plate",
"chiseled_polished_blackstone": "1.16 Chiseled Polished Blackstone",
"polished_blackstone_bricks": "1.16 Polished Blackstone Bricks",
"polished_blackstone_brick_slab": "1.16 Polished Blackstone Brick Slab",
"polished_blackstone_brick_stairs": "1.16 Polished Blackstone Brick Stairs",
"polished_blackstone_brick_wall": "1.16 Polished Blackstone Brick Wall",
"cracked_polished_blackstone_bricks": "1.16 Cracked Polished Blackstone Bricks",
"chain": "1.16 Chain",
"music_disc_pigstep": "1.16 Pigstep Music Disc"
}
}