Mappings/mappings/mappingdiff-1.13to1.12.json

5772 lines
741 KiB
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{
"blockstates": {
"grass_block": "grass_block[snowy=false]",
"podzol[snowy=true]": "podzol[snowy=false]",
"stripped_spruce_log[axis=x]": "spruce_log[axis=x]",
"stripped_spruce_log[axis=y]": "spruce_log[axis=y]",
"stripped_spruce_log[axis=z]": "spruce_log[axis=z]",
"stripped_birch_log[axis=x]": "birch_log[axis=x]",
"stripped_birch_log[axis=y]": "birch_log[axis=y]",
"stripped_birch_log[axis=z]": "birch_log[axis=z]",
"stripped_jungle_log[axis=x]": "jungle_log[axis=x]",
"stripped_jungle_log[axis=y]": "jungle_log[axis=y]",
"stripped_jungle_log[axis=z]": "jungle_log[axis=z]",
"stripped_acacia_log[axis=x]": "acacia_log[axis=x]",
"stripped_acacia_log[axis=y]": "acacia_log[axis=y]",
"stripped_acacia_log[axis=z]": "acacia_log[axis=z]",
"stripped_dark_oak_log[axis=x]": "dark_oak_log[axis=x]",
"stripped_dark_oak_log[axis=y]": "dark_oak_log[axis=y]",
"stripped_dark_oak_log[axis=z]": "dark_oak_log[axis=z]",
"stripped_oak_log[axis=x]": "oak_log[axis=x]",
"stripped_oak_log[axis=y]": "oak_log[axis=y]",
"stripped_oak_log[axis=z]": "oak_log[axis=z]",
"oak_wood": "oak_wood[axis=y]",
"spruce_wood": "spruce_wood[axis=y]",
"birch_wood": "birch_wood[axis=y]",
"jungle_wood": "jungle_wood[axis=y]",
"acacia_wood": "acacia_wood[axis=y]",
"dark_oak_wood": "dark_oak_wood[axis=y]",
"stripped_oak_wood": "oak_wood[axis=y]",
"stripped_spruce_wood": "spruce_wood[axis=y]",
"stripped_birch_wood": "birch_wood[axis=y]",
"stripped_jungle_wood": "jungle_wood[axis=y]",
"stripped_acacia_wood": "acacia_wood[axis=y]",
"stripped_dark_oak_wood": "dark_oak_wood[axis=y]",
"oak_leaves[distance=3,persistent=true]": "oak_leaves[distance=2,persistent=true]",
"oak_leaves[distance=3,persistent=false]": "oak_leaves[distance=2,persistent=false]",
"oak_leaves[distance=4,persistent=true]": "oak_leaves[distance=2,persistent=true]",
"oak_leaves[distance=4,persistent=false]": "oak_leaves[distance=2,persistent=false]",
"oak_leaves[distance=5,persistent=true]": "oak_leaves[distance=2,persistent=true]",
"oak_leaves[distance=5,persistent=false]": "oak_leaves[distance=2,persistent=false]",
"oak_leaves[distance=6,persistent=true]": "oak_leaves[distance=2,persistent=true]",
"oak_leaves[distance=6,persistent=false]": "oak_leaves[distance=2,persistent=false]",
"oak_leaves[distance=7,persistent=true]": "oak_leaves[distance=2,persistent=true]",
"oak_leaves[distance=7,persistent=false]": "oak_leaves[distance=2,persistent=false]",
"spruce_leaves[distance=3,persistent=true]": "spruce_leaves[distance=2,persistent=true]",
"spruce_leaves[distance=3,persistent=false]": "spruce_leaves[distance=2,persistent=false]",
"spruce_leaves[distance=4,persistent=true]": "spruce_leaves[distance=2,persistent=true]",
"spruce_leaves[distance=4,persistent=false]": "spruce_leaves[distance=2,persistent=false]",
"spruce_leaves[distance=5,persistent=true]": "spruce_leaves[distance=2,persistent=true]",
"spruce_leaves[distance=5,persistent=false]": "spruce_leaves[distance=2,persistent=false]",
"spruce_leaves[distance=6,persistent=true]": "spruce_leaves[distance=2,persistent=true]",
"spruce_leaves[distance=6,persistent=false]": "spruce_leaves[distance=2,persistent=false]",
"spruce_leaves[distance=7,persistent=true]": "spruce_leaves[distance=2,persistent=true]",
"spruce_leaves[distance=7,persistent=false]": "spruce_leaves[distance=2,persistent=false]",
"birch_leaves[distance=3,persistent=true]": "birch_leaves[distance=2,persistent=true]",
"birch_leaves[distance=3,persistent=false]": "birch_leaves[distance=2,persistent=false]",
"birch_leaves[distance=4,persistent=true]": "birch_leaves[distance=2,persistent=true]",
"birch_leaves[distance=4,persistent=false]": "birch_leaves[distance=2,persistent=false]",
"birch_leaves[distance=5,persistent=true]": "birch_leaves[distance=2,persistent=true]",
"birch_leaves[distance=5,persistent=false]": "birch_leaves[distance=2,persistent=false]",
"birch_leaves[distance=6,persistent=true]": "birch_leaves[distance=2,persistent=true]",
"birch_leaves[distance=6,persistent=false]": "birch_leaves[distance=2,persistent=false]",
"birch_leaves[distance=7,persistent=true]": "birch_leaves[distance=2,persistent=true]",
"birch_leaves[distance=7,persistent=false]": "birch_leaves[distance=2,persistent=false]",
"jungle_leaves[distance=3,persistent=true]": "jungle_leaves[distance=2,persistent=true]",
"jungle_leaves[distance=3,persistent=false]": "jungle_leaves[distance=2,persistent=false]",
"jungle_leaves[distance=4,persistent=true]": "jungle_leaves[distance=2,persistent=true]",
"jungle_leaves[distance=4,persistent=false]": "jungle_leaves[distance=2,persistent=false]",
"jungle_leaves[distance=5,persistent=true]": "jungle_leaves[distance=2,persistent=true]",
"jungle_leaves[distance=5,persistent=false]": "jungle_leaves[distance=2,persistent=false]",
"jungle_leaves[distance=6,persistent=true]": "jungle_leaves[distance=2,persistent=true]",
"jungle_leaves[distance=6,persistent=false]": "jungle_leaves[distance=2,persistent=false]",
"jungle_leaves[distance=7,persistent=true]": "jungle_leaves[distance=2,persistent=true]",
"jungle_leaves[distance=7,persistent=false]": "jungle_leaves[distance=2,persistent=false]",
"acacia_leaves[distance=3,persistent=true]": "acacia_leaves[distance=2,persistent=true]",
"acacia_leaves[distance=3,persistent=false]": "acacia_leaves[distance=2,persistent=false]",
"acacia_leaves[distance=4,persistent=true]": "acacia_leaves[distance=2,persistent=true]",
"acacia_leaves[distance=4,persistent=false]": "acacia_leaves[distance=2,persistent=false]",
"acacia_leaves[distance=5,persistent=true]": "acacia_leaves[distance=2,persistent=true]",
"acacia_leaves[distance=5,persistent=false]": "acacia_leaves[distance=2,persistent=false]",
"acacia_leaves[distance=6,persistent=true]": "acacia_leaves[distance=2,persistent=true]",
"acacia_leaves[distance=6,persistent=false]": "acacia_leaves[distance=2,persistent=false]",
"acacia_leaves[distance=7,persistent=true]": "acacia_leaves[distance=2,persistent=true]",
"acacia_leaves[distance=7,persistent=false]": "acacia_leaves[distance=2,persistent=false]",
"dark_oak_leaves[distance=3,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]",
"dark_oak_leaves[distance=3,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]",
"dark_oak_leaves[distance=4,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]",
"dark_oak_leaves[distance=4,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]",
"dark_oak_leaves[distance=5,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]",
"dark_oak_leaves[distance=5,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]",
"dark_oak_leaves[distance=6,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]",
"dark_oak_leaves[distance=6,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]",
"dark_oak_leaves[distance=7,persistent=true]": "dark_oak_leaves[distance=2,persistent=true]",
"dark_oak_leaves[distance=7,persistent=false]": "dark_oak_leaves[distance=2,persistent=false]",
"note_block": "note_block[instrument=harp,note=0,powered=false]",
"white_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"white_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"white_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"white_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"white_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"white_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"white_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"white_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"white_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"white_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"white_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"white_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"white_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"white_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"white_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"white_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"orange_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"orange_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"orange_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"orange_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"orange_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"orange_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"orange_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"orange_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"orange_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"orange_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"orange_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"orange_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"orange_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"orange_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"orange_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"orange_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"magenta_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"magenta_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"magenta_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"magenta_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"magenta_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"magenta_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"magenta_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"magenta_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"magenta_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"magenta_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"magenta_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"magenta_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"magenta_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"magenta_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"magenta_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"magenta_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"light_blue_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"light_blue_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"light_blue_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"light_blue_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"light_blue_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"light_blue_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"light_blue_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"light_blue_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"light_blue_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"light_blue_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"light_blue_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"light_blue_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"light_blue_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"light_blue_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"light_blue_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"light_blue_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"yellow_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"yellow_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"yellow_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"yellow_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"yellow_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"yellow_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"yellow_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"yellow_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"yellow_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"yellow_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"yellow_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"yellow_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"yellow_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"yellow_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"yellow_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"yellow_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"lime_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"lime_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"lime_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"lime_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"lime_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"lime_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"lime_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"lime_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"lime_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"lime_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"lime_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"lime_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"lime_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"lime_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"lime_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"lime_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"pink_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"pink_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"pink_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"pink_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"pink_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"pink_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"pink_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"pink_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"pink_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"pink_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"pink_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"pink_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"pink_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"pink_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"pink_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"pink_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"gray_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"gray_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"gray_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"gray_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"gray_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"gray_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"gray_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"gray_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"gray_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"gray_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"gray_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"gray_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"gray_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"gray_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"gray_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"gray_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"light_gray_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"light_gray_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"light_gray_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"light_gray_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"light_gray_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"light_gray_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"light_gray_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"light_gray_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"light_gray_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"light_gray_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"light_gray_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"light_gray_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"light_gray_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"light_gray_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"light_gray_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"light_gray_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"cyan_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"cyan_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"cyan_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"cyan_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"cyan_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"cyan_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"cyan_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"cyan_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"cyan_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"cyan_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"cyan_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"cyan_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"cyan_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"cyan_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"cyan_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"cyan_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"purple_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"purple_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"purple_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"purple_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"purple_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"purple_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"purple_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"purple_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"purple_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"purple_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"purple_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"purple_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"purple_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"purple_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"purple_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"purple_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"blue_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"blue_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"blue_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"blue_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"blue_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"blue_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"blue_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"blue_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"blue_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"blue_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"blue_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"blue_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"blue_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"blue_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"blue_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"blue_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"brown_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"brown_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"brown_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"brown_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"brown_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"brown_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"brown_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"brown_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"brown_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"brown_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"brown_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"brown_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"brown_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"brown_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"brown_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"brown_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"green_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"green_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"green_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"green_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"green_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"green_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"green_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"green_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"green_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"green_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"green_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"green_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"green_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"green_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"green_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"green_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"red_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"red_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"red_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"red_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"red_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"red_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"red_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"red_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"black_bed[facing=north,occupied=true,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"black_bed[facing=north,occupied=true,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"black_bed[facing=north,occupied=false,part=head]": "red_bed[facing=north,occupied=false,part=head]",
"black_bed[facing=north,occupied=false,part=foot]": "red_bed[facing=north,occupied=false,part=foot]",
"black_bed[facing=south,occupied=true,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"black_bed[facing=south,occupied=true,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"black_bed[facing=south,occupied=false,part=head]": "red_bed[facing=south,occupied=false,part=head]",
"black_bed[facing=south,occupied=false,part=foot]": "red_bed[facing=south,occupied=false,part=foot]",
"black_bed[facing=west,occupied=true,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"black_bed[facing=west,occupied=true,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"black_bed[facing=west,occupied=false,part=head]": "red_bed[facing=west,occupied=false,part=head]",
"black_bed[facing=west,occupied=false,part=foot]": "red_bed[facing=west,occupied=false,part=foot]",
"black_bed[facing=east,occupied=true,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"black_bed[facing=east,occupied=true,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"black_bed[facing=east,occupied=false,part=head]": "red_bed[facing=east,occupied=false,part=head]",
"black_bed[facing=east,occupied=false,part=foot]": "red_bed[facing=east,occupied=false,part=foot]",
"seagrass": "grass",
"tall_seagrass[half=upper]": "id:2809",
"tall_seagrass[half=lower]": "tall_grass[half=lower]",
"sunflower[half=upper]": "id:2809",
"lilac[half=upper]": "id:2809",
"rose_bush[half=upper]": "id:2809",
"tall_grass[half=upper]": "id:2809",
"large_fern[half=upper]": "id:2809",
"kelp": "large_fern[half=lower]",
"kelp_plant": "sunflower[half=lower]",
"piston_head[facing=north,short=true,type=normal]": "piston_head[facing=north,short=false,type=normal]",
"piston_head[facing=north,short=true,type=sticky]": "piston_head[facing=north,short=false,type=sticky]",
"piston_head[facing=east,short=true,type=normal]": "piston_head[facing=east,short=false,type=normal]",
"piston_head[facing=east,short=true,type=sticky]": "piston_head[facing=east,short=false,type=sticky]",
"piston_head[facing=south,short=true,type=normal]": "piston_head[facing=south,short=false,type=normal]",
"piston_head[facing=south,short=true,type=sticky]": "piston_head[facing=south,short=false,type=sticky]",
"piston_head[facing=west,short=true,type=normal]": "piston_head[facing=west,short=false,type=normal]",
"piston_head[facing=west,short=true,type=sticky]": "piston_head[facing=west,short=false,type=sticky]",
"piston_head[facing=up,short=true,type=normal]": "piston_head[facing=up,short=false,type=normal]",
"piston_head[facing=up,short=true,type=sticky]": "piston_head[facing=up,short=false,type=sticky]",
"piston_head[facing=down,short=true,type=normal]": "piston_head[facing=down,short=false,type=normal]",
"piston_head[facing=down,short=true,type=sticky]": "piston_head[facing=down,short=false,type=sticky]",
"fire[age=0,east=true,north=true,south=true,up=true,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=true,south=true,up=true,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=true,south=true,up=false,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=true,south=true,up=false,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=true,south=false,up=true,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=true,south=false,up=true,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=true,south=false,up=false,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=true,south=false,up=false,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=false,south=true,up=true,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=false,south=true,up=true,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=false,south=true,up=false,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=false,south=true,up=false,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=false,south=false,up=true,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=false,south=false,up=true,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=false,south=false,up=false,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=true,north=false,south=false,up=false,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=true,south=true,up=true,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=true,south=true,up=true,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=true,south=true,up=false,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=true,south=true,up=false,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=true,south=false,up=true,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=true,south=false,up=true,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=true,south=false,up=false,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=true,south=false,up=false,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=false,south=true,up=true,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=false,south=true,up=true,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=false,south=true,up=false,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=false,south=true,up=false,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=false,south=false,up=true,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=false,south=false,up=true,west=false]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=0,east=false,north=false,south=false,up=false,west=true]": "fire[age=0,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=true,south=true,up=true,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=true,south=true,up=true,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=true,south=true,up=false,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=true,south=true,up=false,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=true,south=false,up=true,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=true,south=false,up=true,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=true,south=false,up=false,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=true,south=false,up=false,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=false,south=true,up=true,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=false,south=true,up=true,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=false,south=true,up=false,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=false,south=true,up=false,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=false,south=false,up=true,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=false,south=false,up=true,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=false,south=false,up=false,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=true,north=false,south=false,up=false,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=false,north=true,south=true,up=true,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=false,north=true,south=true,up=true,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=false,north=true,south=true,up=false,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=false,north=true,south=true,up=false,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=false,north=true,south=false,up=true,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=false,north=true,south=false,up=true,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=false,north=true,south=false,up=false,west=true]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
"fire[age=1,east=false,north=true,south=false,up=false,west=false]": "fire[age=1,east=false,north=false,south=false,up=false,west=false]",
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"fire[age=15,east=true,north=false,south=false,up=false,west=false]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=true,south=true,up=true,west=true]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=true,south=true,up=true,west=false]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=true,south=true,up=false,west=true]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=true,south=true,up=false,west=false]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=true,south=false,up=true,west=true]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=true,south=false,up=true,west=false]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=true,south=false,up=false,west=true]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=true,south=false,up=false,west=false]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=false,south=true,up=true,west=true]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=false,south=true,up=true,west=false]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=false,south=true,up=false,west=true]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=false,south=true,up=false,west=false]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=false,south=false,up=true,west=true]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=false,south=false,up=true,west=false]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"fire[age=15,east=false,north=false,south=false,up=false,west=true]": "fire[age=15,east=false,north=false,south=false,up=false,west=false]",
"oak_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"oak_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"purpur_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "purpur_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"cobblestone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"stone_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"nether_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "nether_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"spruce_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "spruce_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "birch_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "birch_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "birch_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "birch_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "birch_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "birch_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "birch_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"birch_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "birch_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"jungle_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "jungle_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"quartz_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "quartz_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"acacia_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "acacia_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_oak_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "dark_oak_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "cobblestone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"prismarine_brick_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"dark_prismarine_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "stone_brick_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=top,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=top,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=top,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=top,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=north,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=bottom,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=bottom,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=bottom,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=north,half=bottom,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=north,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=top,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=top,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=top,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=top,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=south,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=bottom,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=bottom,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=bottom,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=south,half=bottom,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=south,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=top,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=top,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=top,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=top,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=west,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=bottom,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=bottom,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=bottom,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=west,half=bottom,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=west,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=top,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=top,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=top,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=top,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=east,half=top,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=bottom,shape=inner_left,waterlogged=false]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=bottom,shape=inner_right,waterlogged=false]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=bottom,shape=outer_left,waterlogged=false]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=true]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"red_sandstone_stairs[facing=east,half=bottom,shape=outer_right,waterlogged=false]": "red_sandstone_stairs[facing=east,half=bottom,shape=straight,waterlogged=false]",
"chest[facing=north,type=single,waterlogged=true]": "chest[facing=north,type=single,waterlogged=false]",
"chest[facing=north,type=left,waterlogged=true]": "chest[facing=north,type=single,waterlogged=false]",
"chest[facing=north,type=left,waterlogged=false]": "chest[facing=north,type=single,waterlogged=false]",
"chest[facing=north,type=right,waterlogged=true]": "chest[facing=north,type=single,waterlogged=false]",
"chest[facing=north,type=right,waterlogged=false]": "chest[facing=north,type=single,waterlogged=false]",
"chest[facing=south,type=single,waterlogged=true]": "chest[facing=south,type=single,waterlogged=false]",
"chest[facing=south,type=left,waterlogged=true]": "chest[facing=south,type=single,waterlogged=false]",
"chest[facing=south,type=left,waterlogged=false]": "chest[facing=south,type=single,waterlogged=false]",
"chest[facing=south,type=right,waterlogged=true]": "chest[facing=south,type=single,waterlogged=false]",
"chest[facing=south,type=right,waterlogged=false]": "chest[facing=south,type=single,waterlogged=false]",
"chest[facing=west,type=single,waterlogged=true]": "chest[facing=west,type=single,waterlogged=false]",
"chest[facing=west,type=left,waterlogged=true]": "chest[facing=west,type=single,waterlogged=false]",
"chest[facing=west,type=left,waterlogged=false]": "chest[facing=west,type=single,waterlogged=false]",
"chest[facing=west,type=right,waterlogged=true]": "chest[facing=west,type=single,waterlogged=false]",
"chest[facing=west,type=right,waterlogged=false]": "chest[facing=west,type=single,waterlogged=false]",
"chest[facing=east,type=single,waterlogged=true]": "chest[facing=east,type=single,waterlogged=false]",
"chest[facing=east,type=left,waterlogged=true]": "chest[facing=east,type=single,waterlogged=false]",
"chest[facing=east,type=left,waterlogged=false]": "chest[facing=east,type=single,waterlogged=false]",
"chest[facing=east,type=right,waterlogged=true]": "chest[facing=east,type=single,waterlogged=false]",
"chest[facing=east,type=right,waterlogged=false]": "chest[facing=east,type=single,waterlogged=false]",
"trapped_chest[facing=north,type=single,waterlogged=true]": "trapped_chest[facing=north,type=single,waterlogged=false]",
"trapped_chest[facing=north,type=left,waterlogged=true]": "trapped_chest[facing=north,type=single,waterlogged=false]",
"trapped_chest[facing=north,type=left,waterlogged=false]": "trapped_chest[facing=north,type=single,waterlogged=false]",
"trapped_chest[facing=north,type=right,waterlogged=true]": "trapped_chest[facing=north,type=single,waterlogged=false]",
"trapped_chest[facing=north,type=right,waterlogged=false]": "trapped_chest[facing=north,type=single,waterlogged=false]",
"trapped_chest[facing=south,type=single,waterlogged=true]": "trapped_chest[facing=south,type=single,waterlogged=false]",
"trapped_chest[facing=south,type=left,waterlogged=true]": "trapped_chest[facing=south,type=single,waterlogged=false]",
"trapped_chest[facing=south,type=left,waterlogged=false]": "trapped_chest[facing=south,type=single,waterlogged=false]",
"trapped_chest[facing=south,type=right,waterlogged=true]": "trapped_chest[facing=south,type=single,waterlogged=false]",
"trapped_chest[facing=south,type=right,waterlogged=false]": "trapped_chest[facing=south,type=single,waterlogged=false]",
"trapped_chest[facing=west,type=single,waterlogged=true]": "trapped_chest[facing=west,type=single,waterlogged=false]",
"trapped_chest[facing=west,type=left,waterlogged=true]": "trapped_chest[facing=west,type=single,waterlogged=false]",
"trapped_chest[facing=west,type=left,waterlogged=false]": "trapped_chest[facing=west,type=single,waterlogged=false]",
"trapped_chest[facing=west,type=right,waterlogged=true]": "trapped_chest[facing=west,type=single,waterlogged=false]",
"trapped_chest[facing=west,type=right,waterlogged=false]": "trapped_chest[facing=west,type=single,waterlogged=false]",
"trapped_chest[facing=east,type=single,waterlogged=true]": "trapped_chest[facing=east,type=single,waterlogged=false]",
"trapped_chest[facing=east,type=left,waterlogged=true]": "trapped_chest[facing=east,type=single,waterlogged=false]",
"trapped_chest[facing=east,type=left,waterlogged=false]": "trapped_chest[facing=east,type=single,waterlogged=false]",
"trapped_chest[facing=east,type=right,waterlogged=true]": "trapped_chest[facing=east,type=single,waterlogged=false]",
"trapped_chest[facing=east,type=right,waterlogged=false]": "trapped_chest[facing=east,type=single,waterlogged=false]",
"redstone_wire[east=up,north=up,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=up,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=up,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=up,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=up,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=up,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=up,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=up,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=up,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=up,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=up,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=up,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=up,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=up,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=up,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=up,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=up,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=up,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=up,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=up,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=up,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=up,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=up,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=up,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=up,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=up,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=up,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=up,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=up,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=up,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=up,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=up,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=up,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=up,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=up,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=up,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=up,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=up,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=up,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=up,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=up,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=up,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=up,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=up,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=up,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=up,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=up,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=up,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=up,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=up,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=up,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=up,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=up,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=up,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=up,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=up,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=up,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=up,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=up,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=up,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=up,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=up,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=up,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=up,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=up,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=up,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=up,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=up,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=up,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=up,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=up,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=up,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=up,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=up,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=up,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=up,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=up,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=up,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=up,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=up,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=up,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=up,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=up,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=up,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=up,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=up,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=up,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=up,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=up,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=up,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=up,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=up,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=up,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=up,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=up,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=up,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=up,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=up,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=up,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=up,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=up,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=up,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=up,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=up,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=up,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=up,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=up,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=up,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=up,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=up,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=up,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=up,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=up,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=up,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=up,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=up,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=up,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=up,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=up,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=up,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=up,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=up,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=up,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=up,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=up,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=up,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=up,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=up,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=up,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=up,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=up,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=up,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=up,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=up,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=up,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=up,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=up,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=up,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=up,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=up,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=up,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=up,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=up,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=up,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=side,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=side,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=side,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=side,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=side,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=side,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=side,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=side,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=side,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=side,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=side,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=side,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=side,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=side,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=side,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=side,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=side,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=side,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=side,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=side,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=side,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=side,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=side,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=side,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=side,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=side,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=side,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=side,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=side,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=side,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=side,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=side,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=side,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=side,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=side,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=side,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=side,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=side,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=side,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=side,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=side,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=side,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=side,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=side,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=side,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=side,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=side,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=side,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=side,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=side,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=side,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=side,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=side,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=side,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=side,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=side,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=side,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=side,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=side,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=side,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=side,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=side,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=side,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=side,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=side,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=side,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=side,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=side,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=side,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=side,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=side,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=side,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=side,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=side,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=side,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=side,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=side,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=side,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=side,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=side,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=side,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=side,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=side,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=side,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=side,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=side,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=side,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=side,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=side,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=side,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=side,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=side,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=side,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=side,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=side,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=side,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=side,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=side,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=side,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=side,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=side,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=side,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=side,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=side,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=side,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=side,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=side,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=side,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=side,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=side,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=side,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=side,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=side,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=side,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=side,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=side,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=side,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=side,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=side,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=side,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=side,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=side,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=side,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=side,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=side,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=side,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=side,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=side,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=side,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=side,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=side,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=side,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=side,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=side,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=side,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=side,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=side,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=side,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=side,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=side,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=side,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=side,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=side,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=side,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=none,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=none,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=none,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=none,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=none,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=none,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=none,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=none,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=none,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=up,north=none,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=none,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=none,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=none,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=none,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=none,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=none,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=none,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=none,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=up,north=none,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=none,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=none,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=none,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=none,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=none,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=none,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=none,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=none,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=up,north=none,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=none,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=none,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=none,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=none,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=none,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=none,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=none,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=none,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=up,north=none,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=none,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=none,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=none,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=none,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=none,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=none,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=none,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=none,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=up,north=none,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=none,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=none,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=none,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=none,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=none,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=none,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=none,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=none,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=up,north=none,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=none,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=none,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=none,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=none,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=none,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=none,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=none,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=none,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=up,north=none,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=none,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=none,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=none,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=none,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=none,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=none,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=none,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=none,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=up,north=none,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=none,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=none,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=none,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=none,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=none,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=none,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=none,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=none,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=up,north=none,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=none,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=none,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=none,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=none,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=none,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=none,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=none,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=none,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=up,north=none,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=none,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=none,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=none,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=none,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=none,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=none,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=none,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=none,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=up,north=none,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=none,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=none,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=none,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=none,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=none,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=none,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=none,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=none,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=up,north=none,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=none,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=none,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=none,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=none,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=none,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=none,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=none,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=none,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=up,north=none,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=none,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=none,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=none,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=none,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=none,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=none,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=none,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=none,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=up,north=none,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=none,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=none,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=none,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=none,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=none,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=none,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=none,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=none,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=up,north=none,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=none,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=none,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=none,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=none,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=none,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=none,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=none,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=up,north=none,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=up,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=up,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=up,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=up,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=up,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=up,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=up,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=up,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=up,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=up,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=up,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=up,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=up,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=up,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=up,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=up,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=up,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=up,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=up,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=up,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=up,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=up,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=up,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=up,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=up,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=up,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=up,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=up,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=up,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=up,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=up,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=up,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=up,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=up,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=up,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=up,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=up,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=up,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=up,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=up,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=up,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=up,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=up,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=up,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=up,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=up,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=up,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=up,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=up,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=up,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=up,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=up,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=up,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=up,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=up,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=up,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=up,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=up,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=up,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=up,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=up,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=up,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=up,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=up,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=up,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=up,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=up,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=up,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=up,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=up,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=up,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=up,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=up,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=up,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=up,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=up,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=up,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=up,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=up,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=up,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=up,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=up,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=up,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=up,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=up,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=up,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=up,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=up,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=up,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=up,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=up,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=up,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=up,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=up,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=up,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=up,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=up,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=up,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=up,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=up,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=up,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=up,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=up,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=up,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=up,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=up,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=up,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=up,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=up,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=up,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=up,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=up,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=up,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=up,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=up,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=up,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=up,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=up,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=up,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=up,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=up,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=up,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=up,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=up,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=up,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=up,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=up,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=up,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=up,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=up,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=up,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=up,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=up,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=up,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=up,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=up,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=up,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=up,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=up,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=up,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=up,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=up,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=up,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=up,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=side,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=side,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=side,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=side,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=side,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=side,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=side,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=side,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=side,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=side,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=side,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=side,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=side,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=side,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=side,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=side,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=side,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=side,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=side,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=side,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=side,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=side,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=side,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=side,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=side,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=side,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=side,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=side,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=side,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=side,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=side,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=side,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=side,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=side,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=side,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=side,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=side,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=side,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=side,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=side,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=side,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=side,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=side,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=side,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=side,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=side,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=side,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=side,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=side,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=side,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=side,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=side,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=side,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=side,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=side,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=side,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=side,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=side,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=side,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=side,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=side,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=side,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=side,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=side,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=side,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=side,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=side,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=side,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=side,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=side,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=side,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=side,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=side,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=side,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=side,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=side,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=side,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=side,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=side,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=side,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=side,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=side,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=side,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=side,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=side,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=side,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=side,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=side,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=side,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=side,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=side,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=side,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=side,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=side,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=side,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=side,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=side,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=side,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=side,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=side,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=side,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=side,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=side,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=side,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=side,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=side,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=side,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=side,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=side,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=side,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=side,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=side,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=side,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=side,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=side,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=side,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=side,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=side,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=side,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=side,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=side,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=side,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=side,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=side,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=side,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=side,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=side,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=side,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=side,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=side,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=side,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=side,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=side,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=side,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=side,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=side,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=side,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=side,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=side,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=side,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=side,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=side,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=side,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=side,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=none,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=none,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=none,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=none,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=none,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=none,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=none,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=none,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=none,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=side,north=none,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=none,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=none,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=none,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=none,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=none,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=none,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=none,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=none,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=side,north=none,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=none,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=none,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=none,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=none,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=none,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=none,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=none,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=none,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=side,north=none,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=none,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=none,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=none,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=none,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=none,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=none,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=none,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=none,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=side,north=none,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=none,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=none,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=none,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=none,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=none,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=none,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=none,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=none,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=side,north=none,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=none,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=none,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=none,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=none,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=none,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=none,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=none,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=none,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=side,north=none,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=none,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=none,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=none,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=none,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=none,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=none,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=none,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=none,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=side,north=none,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=none,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=none,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=none,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=none,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=none,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=none,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=none,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=none,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=side,north=none,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=none,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=none,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=none,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=none,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=none,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=none,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=none,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=none,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=side,north=none,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=none,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=none,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=none,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=none,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=none,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=none,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=none,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=none,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=side,north=none,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=none,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=none,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=none,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=none,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=none,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=none,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=none,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=none,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=side,north=none,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=none,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=none,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=none,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=none,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=none,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=none,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=none,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=none,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=side,north=none,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=none,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=none,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=none,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=none,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=none,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=none,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=none,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=none,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=side,north=none,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=none,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=none,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=none,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=none,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=none,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=none,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=none,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=none,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=side,north=none,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=none,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=none,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=none,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=none,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=none,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=none,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=none,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=none,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=side,north=none,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=none,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=none,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=none,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=none,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=none,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=none,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=none,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=side,north=none,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=up,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=up,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=up,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=up,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=up,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=up,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=up,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=up,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=up,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=up,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=up,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=up,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=up,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=up,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=up,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=up,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=up,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=up,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=up,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=up,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=up,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=up,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=up,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=up,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=up,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=up,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=up,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=up,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=up,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=up,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=up,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=up,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=up,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=up,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=up,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=up,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=up,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=up,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=up,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=up,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=up,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=up,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=up,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=up,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=up,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=up,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=up,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=up,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=up,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=up,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=up,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=up,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=up,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=up,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=up,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=up,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=up,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=up,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=up,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=up,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=up,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=up,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=up,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=up,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=up,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=up,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=up,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=up,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=up,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=up,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=up,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=up,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=up,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=up,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=up,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=up,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=up,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=up,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=up,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=up,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=up,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=up,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=up,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=up,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=up,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=up,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=up,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=up,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=up,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=up,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=up,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=up,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=up,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=up,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=up,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=up,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=up,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=up,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=up,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=up,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=up,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=up,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=up,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=up,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=up,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=up,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=up,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=up,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=up,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=up,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=up,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=up,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=up,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=up,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=up,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=up,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=up,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=up,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=up,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=up,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=up,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=up,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=up,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=up,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=up,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=up,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=up,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=up,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=up,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=up,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=up,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=up,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=up,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=up,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=up,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=up,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=up,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=up,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=up,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=up,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=up,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=up,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=up,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=up,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=side,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=side,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=side,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=side,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=side,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=side,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=side,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=side,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=side,power=0,south=none,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=side,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=side,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=side,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=side,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=side,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=side,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=side,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=side,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=side,power=1,south=none,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=side,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=side,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=side,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=side,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=side,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=side,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=side,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=side,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=side,power=2,south=none,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=side,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=side,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=side,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=side,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=side,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=side,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=side,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=side,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=side,power=3,south=none,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=side,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=side,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=side,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=side,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=side,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=side,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=side,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=side,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=side,power=4,south=none,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=side,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=side,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=side,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=side,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=side,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=side,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=side,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=side,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=side,power=5,south=none,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=side,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=side,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=side,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=side,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=side,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=side,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=side,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=side,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=side,power=6,south=none,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=side,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=side,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=side,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=side,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=side,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=side,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=side,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=side,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=side,power=7,south=none,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=side,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=side,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=side,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=side,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=side,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=side,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=side,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=side,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=side,power=8,south=none,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=side,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=side,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=side,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=side,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=side,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=side,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=side,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=side,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=side,power=9,south=none,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=side,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=side,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=side,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=side,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=side,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=side,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=side,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=side,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=side,power=10,south=none,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=side,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=side,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=side,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=side,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=side,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=side,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=side,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=side,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=side,power=11,south=none,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=side,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=side,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=side,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=side,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=side,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=side,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=side,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=side,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=side,power=12,south=none,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=side,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=side,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=side,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=side,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=side,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=side,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=side,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=side,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=side,power=13,south=none,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=side,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=side,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=side,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=side,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=side,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=side,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=side,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=side,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=side,power=14,south=none,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=side,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=side,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=side,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=side,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=side,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=side,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=side,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=side,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=side,power=15,south=none,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=none,power=0,south=up,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=none,power=0,south=up,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=none,power=0,south=up,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=none,power=0,south=side,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=none,power=0,south=side,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=none,power=0,south=side,west=none]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=none,power=0,south=none,west=up]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=none,power=0,south=none,west=side]": "redstone_wire[east=none,north=none,power=0,south=none,west=none]",
"redstone_wire[east=none,north=none,power=1,south=up,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=none,power=1,south=up,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=none,power=1,south=up,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=none,power=1,south=side,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=none,power=1,south=side,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=none,power=1,south=side,west=none]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=none,power=1,south=none,west=up]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=none,power=1,south=none,west=side]": "redstone_wire[east=none,north=none,power=1,south=none,west=none]",
"redstone_wire[east=none,north=none,power=2,south=up,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=none,power=2,south=up,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=none,power=2,south=up,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=none,power=2,south=side,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=none,power=2,south=side,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=none,power=2,south=side,west=none]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=none,power=2,south=none,west=up]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=none,power=2,south=none,west=side]": "redstone_wire[east=none,north=none,power=2,south=none,west=none]",
"redstone_wire[east=none,north=none,power=3,south=up,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=none,power=3,south=up,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=none,power=3,south=up,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=none,power=3,south=side,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=none,power=3,south=side,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=none,power=3,south=side,west=none]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=none,power=3,south=none,west=up]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=none,power=3,south=none,west=side]": "redstone_wire[east=none,north=none,power=3,south=none,west=none]",
"redstone_wire[east=none,north=none,power=4,south=up,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=none,power=4,south=up,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=none,power=4,south=up,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=none,power=4,south=side,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=none,power=4,south=side,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=none,power=4,south=side,west=none]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=none,power=4,south=none,west=up]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=none,power=4,south=none,west=side]": "redstone_wire[east=none,north=none,power=4,south=none,west=none]",
"redstone_wire[east=none,north=none,power=5,south=up,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=none,power=5,south=up,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=none,power=5,south=up,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=none,power=5,south=side,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=none,power=5,south=side,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=none,power=5,south=side,west=none]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=none,power=5,south=none,west=up]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=none,power=5,south=none,west=side]": "redstone_wire[east=none,north=none,power=5,south=none,west=none]",
"redstone_wire[east=none,north=none,power=6,south=up,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=none,power=6,south=up,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=none,power=6,south=up,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=none,power=6,south=side,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=none,power=6,south=side,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=none,power=6,south=side,west=none]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=none,power=6,south=none,west=up]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=none,power=6,south=none,west=side]": "redstone_wire[east=none,north=none,power=6,south=none,west=none]",
"redstone_wire[east=none,north=none,power=7,south=up,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=none,power=7,south=up,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=none,power=7,south=up,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=none,power=7,south=side,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=none,power=7,south=side,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=none,power=7,south=side,west=none]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=none,power=7,south=none,west=up]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=none,power=7,south=none,west=side]": "redstone_wire[east=none,north=none,power=7,south=none,west=none]",
"redstone_wire[east=none,north=none,power=8,south=up,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=none,power=8,south=up,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=none,power=8,south=up,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=none,power=8,south=side,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=none,power=8,south=side,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=none,power=8,south=side,west=none]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=none,power=8,south=none,west=up]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=none,power=8,south=none,west=side]": "redstone_wire[east=none,north=none,power=8,south=none,west=none]",
"redstone_wire[east=none,north=none,power=9,south=up,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=none,power=9,south=up,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=none,power=9,south=up,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=none,power=9,south=side,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=none,power=9,south=side,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=none,power=9,south=side,west=none]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=none,power=9,south=none,west=up]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=none,power=9,south=none,west=side]": "redstone_wire[east=none,north=none,power=9,south=none,west=none]",
"redstone_wire[east=none,north=none,power=10,south=up,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=none,power=10,south=up,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=none,power=10,south=up,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=none,power=10,south=side,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=none,power=10,south=side,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=none,power=10,south=side,west=none]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=none,power=10,south=none,west=up]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=none,power=10,south=none,west=side]": "redstone_wire[east=none,north=none,power=10,south=none,west=none]",
"redstone_wire[east=none,north=none,power=11,south=up,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=none,power=11,south=up,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=none,power=11,south=up,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=none,power=11,south=side,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=none,power=11,south=side,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=none,power=11,south=side,west=none]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=none,power=11,south=none,west=up]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=none,power=11,south=none,west=side]": "redstone_wire[east=none,north=none,power=11,south=none,west=none]",
"redstone_wire[east=none,north=none,power=12,south=up,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=none,power=12,south=up,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=none,power=12,south=up,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=none,power=12,south=side,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=none,power=12,south=side,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=none,power=12,south=side,west=none]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=none,power=12,south=none,west=up]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=none,power=12,south=none,west=side]": "redstone_wire[east=none,north=none,power=12,south=none,west=none]",
"redstone_wire[east=none,north=none,power=13,south=up,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=none,power=13,south=up,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=none,power=13,south=up,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=none,power=13,south=side,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=none,power=13,south=side,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=none,power=13,south=side,west=none]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=none,power=13,south=none,west=up]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=none,power=13,south=none,west=side]": "redstone_wire[east=none,north=none,power=13,south=none,west=none]",
"redstone_wire[east=none,north=none,power=14,south=up,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=none,power=14,south=up,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=none,power=14,south=up,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=none,power=14,south=side,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=none,power=14,south=side,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=none,power=14,south=side,west=none]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=none,power=14,south=none,west=up]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=none,power=14,south=none,west=side]": "redstone_wire[east=none,north=none,power=14,south=none,west=none]",
"redstone_wire[east=none,north=none,power=15,south=up,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=none,power=15,south=up,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=none,power=15,south=up,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=none,power=15,south=side,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=none,power=15,south=side,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=none,power=15,south=side,west=none]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=none,power=15,south=none,west=up]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"redstone_wire[east=none,north=none,power=15,south=none,west=side]": "redstone_wire[east=none,north=none,power=15,south=none,west=none]",
"sign[rotation=0,waterlogged=true]": "sign[rotation=0,waterlogged=false]",
"sign[rotation=1,waterlogged=true]": "sign[rotation=1,waterlogged=false]",
"sign[rotation=2,waterlogged=true]": "sign[rotation=2,waterlogged=false]",
"sign[rotation=3,waterlogged=true]": "sign[rotation=3,waterlogged=false]",
"sign[rotation=4,waterlogged=true]": "sign[rotation=4,waterlogged=false]",
"sign[rotation=5,waterlogged=true]": "sign[rotation=5,waterlogged=false]",
"sign[rotation=6,waterlogged=true]": "sign[rotation=6,waterlogged=false]",
"sign[rotation=7,waterlogged=true]": "sign[rotation=7,waterlogged=false]",
"sign[rotation=8,waterlogged=true]": "sign[rotation=8,waterlogged=false]",
"sign[rotation=9,waterlogged=true]": "sign[rotation=9,waterlogged=false]",
"sign[rotation=10,waterlogged=true]": "sign[rotation=10,waterlogged=false]",
"sign[rotation=11,waterlogged=true]": "sign[rotation=11,waterlogged=false]",
"sign[rotation=12,waterlogged=true]": "sign[rotation=12,waterlogged=false]",
"sign[rotation=13,waterlogged=true]": "sign[rotation=13,waterlogged=false]",
"sign[rotation=14,waterlogged=true]": "sign[rotation=14,waterlogged=false]",
"sign[rotation=15,waterlogged=true]": "sign[rotation=15,waterlogged=false]",
"ladder[facing=north,waterlogged=true]": "ladder[facing=north,waterlogged=false]",
"ladder[facing=south,waterlogged=true]": "ladder[facing=south,waterlogged=false]",
"ladder[facing=west,waterlogged=true]": "ladder[facing=west,waterlogged=false]",
"ladder[facing=east,waterlogged=true]": "ladder[facing=east,waterlogged=false]",
"wall_sign[facing=north,waterlogged=true]": "wall_sign[facing=north,waterlogged=false]",
"wall_sign[facing=south,waterlogged=true]": "wall_sign[facing=south,waterlogged=false]",
"wall_sign[facing=west,waterlogged=true]": "wall_sign[facing=west,waterlogged=false]",
"wall_sign[facing=east,waterlogged=true]": "wall_sign[facing=east,waterlogged=false]",
"spruce_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]",
"spruce_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]",
"birch_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]",
"birch_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]",
"jungle_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]",
"jungle_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]",
"acacia_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]",
"acacia_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]",
"dark_oak_pressure_plate[powered=true]": "oak_pressure_plate[powered=true]",
"dark_oak_pressure_plate[powered=false]": "oak_pressure_plate[powered=false]",
"stone_button[face=floor,facing=south,powered=true]": "stone_button[face=floor,facing=north,powered=true]",
"stone_button[face=floor,facing=south,powered=false]": "stone_button[face=floor,facing=north,powered=false]",
"stone_button[face=floor,facing=west,powered=true]": "stone_button[face=floor,facing=north,powered=true]",
"stone_button[face=floor,facing=west,powered=false]": "stone_button[face=floor,facing=north,powered=false]",
"stone_button[face=floor,facing=east,powered=true]": "stone_button[face=floor,facing=north,powered=true]",
"stone_button[face=floor,facing=east,powered=false]": "stone_button[face=floor,facing=north,powered=false]",
"stone_button[face=ceiling,facing=south,powered=true]": "stone_button[face=ceiling,facing=north,powered=true]",
"stone_button[face=ceiling,facing=south,powered=false]": "stone_button[face=ceiling,facing=north,powered=false]",
"stone_button[face=ceiling,facing=west,powered=true]": "stone_button[face=ceiling,facing=north,powered=true]",
"stone_button[face=ceiling,facing=west,powered=false]": "stone_button[face=ceiling,facing=north,powered=false]",
"stone_button[face=ceiling,facing=east,powered=true]": "stone_button[face=ceiling,facing=north,powered=true]",
"stone_button[face=ceiling,facing=east,powered=false]": "stone_button[face=ceiling,facing=north,powered=false]",
"oak_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"oak_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"oak_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"oak_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"oak_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"oak_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"oak_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"oak_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"oak_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"oak_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"oak_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"oak_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"spruce_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"spruce_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"spruce_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"spruce_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"spruce_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"spruce_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"spruce_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"spruce_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"spruce_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]",
"spruce_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]",
"spruce_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]",
"spruce_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]",
"spruce_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]",
"spruce_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]",
"spruce_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]",
"spruce_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]",
"spruce_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"spruce_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"spruce_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"spruce_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"spruce_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"spruce_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"spruce_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"spruce_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"birch_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"birch_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"birch_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"birch_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"birch_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"birch_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"birch_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"birch_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"birch_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]",
"birch_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]",
"birch_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]",
"birch_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]",
"birch_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]",
"birch_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]",
"birch_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]",
"birch_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]",
"birch_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"birch_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"birch_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"birch_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"birch_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"birch_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"birch_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"birch_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"jungle_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"jungle_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"jungle_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"jungle_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"jungle_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"jungle_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"jungle_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"jungle_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"jungle_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]",
"jungle_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]",
"jungle_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]",
"jungle_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]",
"jungle_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]",
"jungle_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]",
"jungle_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]",
"jungle_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]",
"jungle_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"jungle_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"jungle_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"jungle_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"jungle_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"jungle_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"jungle_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"jungle_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"acacia_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"acacia_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"acacia_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"acacia_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"acacia_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"acacia_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"acacia_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"acacia_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"acacia_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]",
"acacia_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]",
"acacia_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]",
"acacia_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]",
"acacia_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]",
"acacia_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]",
"acacia_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]",
"acacia_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]",
"acacia_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"acacia_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"acacia_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"acacia_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"acacia_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"acacia_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"acacia_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"acacia_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"dark_oak_button[face=floor,facing=north,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"dark_oak_button[face=floor,facing=north,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"dark_oak_button[face=floor,facing=south,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"dark_oak_button[face=floor,facing=south,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"dark_oak_button[face=floor,facing=west,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"dark_oak_button[face=floor,facing=west,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"dark_oak_button[face=floor,facing=east,powered=true]": "oak_button[face=floor,facing=north,powered=true]",
"dark_oak_button[face=floor,facing=east,powered=false]": "oak_button[face=floor,facing=north,powered=false]",
"dark_oak_button[face=wall,facing=north,powered=true]": "oak_button[face=wall,facing=north,powered=true]",
"dark_oak_button[face=wall,facing=north,powered=false]": "oak_button[face=wall,facing=north,powered=false]",
"dark_oak_button[face=wall,facing=south,powered=true]": "oak_button[face=wall,facing=south,powered=true]",
"dark_oak_button[face=wall,facing=south,powered=false]": "oak_button[face=wall,facing=south,powered=false]",
"dark_oak_button[face=wall,facing=west,powered=true]": "oak_button[face=wall,facing=west,powered=true]",
"dark_oak_button[face=wall,facing=west,powered=false]": "oak_button[face=wall,facing=west,powered=false]",
"dark_oak_button[face=wall,facing=east,powered=true]": "oak_button[face=wall,facing=east,powered=true]",
"dark_oak_button[face=wall,facing=east,powered=false]": "oak_button[face=wall,facing=east,powered=false]",
"dark_oak_button[face=ceiling,facing=north,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"dark_oak_button[face=ceiling,facing=north,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"dark_oak_button[face=ceiling,facing=south,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"dark_oak_button[face=ceiling,facing=south,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"dark_oak_button[face=ceiling,facing=west,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"dark_oak_button[face=ceiling,facing=west,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"dark_oak_button[face=ceiling,facing=east,powered=true]": "oak_button[face=ceiling,facing=north,powered=true]",
"dark_oak_button[face=ceiling,facing=east,powered=false]": "oak_button[face=ceiling,facing=north,powered=false]",
"oak_fence": "oak_fence[east=false,north=false,south=false,waterlogged=false,west=false]",
"nether_brick_fence": "nether_brick_fence[east=false,north=false,south=false,waterlogged=false,west=false]",
"spruce_fence": "spruce_fence[east=false,north=false,south=false,waterlogged=false,west=false]",
"birch_fence": "birch_fence[east=false,north=false,south=false,waterlogged=false,west=false]",
"jungle_fence": "jungle_fence[east=false,north=false,south=false,waterlogged=false,west=false]",
"dark_oak_fence": "dark_oak_fence[east=false,north=false,south=false,waterlogged=false,west=false]",
"acacia_fence": "acacia_fence[east=false,north=false,south=false,waterlogged=false,west=false]",
"pumpkin": "carved_pumpkin[facing=south]",
"repeater[delay=1,facing=north,locked=true,powered=true]": "repeater[delay=1,facing=north,locked=false,powered=true]",
"repeater[delay=1,facing=north,locked=true,powered=false]": "repeater[delay=1,facing=north,locked=false,powered=false]",
"repeater[delay=1,facing=south,locked=true,powered=true]": "repeater[delay=1,facing=south,locked=false,powered=true]",
"repeater[delay=1,facing=south,locked=true,powered=false]": "repeater[delay=1,facing=south,locked=false,powered=false]",
"repeater[delay=1,facing=west,locked=true,powered=true]": "repeater[delay=1,facing=west,locked=false,powered=true]",
"repeater[delay=1,facing=west,locked=true,powered=false]": "repeater[delay=1,facing=west,locked=false,powered=false]",
"repeater[delay=1,facing=east,locked=true,powered=true]": "repeater[delay=1,facing=east,locked=false,powered=true]",
"repeater[delay=1,facing=east,locked=true,powered=false]": "repeater[delay=1,facing=east,locked=false,powered=false]",
"repeater[delay=2,facing=north,locked=true,powered=true]": "repeater[delay=2,facing=north,locked=false,powered=true]",
"repeater[delay=2,facing=north,locked=true,powered=false]": "repeater[delay=2,facing=north,locked=false,powered=false]",
"repeater[delay=2,facing=south,locked=true,powered=true]": "repeater[delay=2,facing=south,locked=false,powered=true]",
"repeater[delay=2,facing=south,locked=true,powered=false]": "repeater[delay=2,facing=south,locked=false,powered=false]",
"repeater[delay=2,facing=west,locked=true,powered=true]": "repeater[delay=2,facing=west,locked=false,powered=true]",
"repeater[delay=2,facing=west,locked=true,powered=false]": "repeater[delay=2,facing=west,locked=false,powered=false]",
"repeater[delay=2,facing=east,locked=true,powered=true]": "repeater[delay=2,facing=east,locked=false,powered=true]",
"repeater[delay=2,facing=east,locked=true,powered=false]": "repeater[delay=2,facing=east,locked=false,powered=false]",
"repeater[delay=3,facing=north,locked=true,powered=true]": "repeater[delay=3,facing=north,locked=false,powered=true]",
"repeater[delay=3,facing=north,locked=true,powered=false]": "repeater[delay=3,facing=north,locked=false,powered=false]",
"repeater[delay=3,facing=south,locked=true,powered=true]": "repeater[delay=3,facing=south,locked=false,powered=true]",
"repeater[delay=3,facing=south,locked=true,powered=false]": "repeater[delay=3,facing=south,locked=false,powered=false]",
"repeater[delay=3,facing=west,locked=true,powered=true]": "repeater[delay=3,facing=west,locked=false,powered=true]",
"repeater[delay=3,facing=west,locked=true,powered=false]": "repeater[delay=3,facing=west,locked=false,powered=false]",
"repeater[delay=3,facing=east,locked=true,powered=true]": "repeater[delay=3,facing=east,locked=false,powered=true]",
"repeater[delay=3,facing=east,locked=true,powered=false]": "repeater[delay=3,facing=east,locked=false,powered=false]",
"repeater[delay=4,facing=north,locked=true,powered=true]": "repeater[delay=4,facing=north,locked=false,powered=true]",
"repeater[delay=4,facing=north,locked=true,powered=false]": "repeater[delay=4,facing=north,locked=false,powered=false]",
"repeater[delay=4,facing=south,locked=true,powered=true]": "repeater[delay=4,facing=south,locked=false,powered=true]",
"repeater[delay=4,facing=south,locked=true,powered=false]": "repeater[delay=4,facing=south,locked=false,powered=false]",
"repeater[delay=4,facing=west,locked=true,powered=true]": "repeater[delay=4,facing=west,locked=false,powered=true]",
"repeater[delay=4,facing=west,locked=true,powered=false]": "repeater[delay=4,facing=west,locked=false,powered=false]",
"repeater[delay=4,facing=east,locked=true,powered=true]": "repeater[delay=4,facing=east,locked=false,powered=true]",
"repeater[delay=4,facing=east,locked=true,powered=false]": "repeater[delay=4,facing=east,locked=false,powered=false]",
"oak_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"spruce_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"birch_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"jungle_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"acacia_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"dark_oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]": "oak_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=top,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=north,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=top,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=north,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=bottom,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=north,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=bottom,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=north,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=top,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=south,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=top,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=south,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=bottom,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=south,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=bottom,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=south,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=top,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=west,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=top,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=west,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=bottom,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=west,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=bottom,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=west,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=top,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=east,half=top,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=top,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=east,half=top,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=true]": "iron_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=bottom,open=true,powered=true,waterlogged=false]": "iron_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=true]": "iron_trapdoor[facing=east,half=bottom,open=true,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=true]": "iron_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=bottom,open=false,powered=true,waterlogged=false]": "iron_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=true]": "iron_trapdoor[facing=east,half=bottom,open=false,powered=false,waterlogged=false]",
"iron_bars": "iron_bars[east=false,north=false,south=false,waterlogged=false,west=false]",
"glass_pane": "glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"attached_pumpkin_stem": "pumpkin_stem[age=7]",
"attached_melon_stem": "melon_stem[age=7]",
"oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]",
"oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]",
"oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]",
"oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]",
"oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]",
"oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]",
"oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]",
"oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]",
"oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]",
"oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]",
"oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]",
"oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]",
"oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]",
"oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]",
"oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]",
"oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]",
"spruce_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "spruce_fence_gate[facing=north,in_wall=false,open=true,powered=true]",
"spruce_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "spruce_fence_gate[facing=north,in_wall=false,open=true,powered=false]",
"spruce_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "spruce_fence_gate[facing=north,in_wall=false,open=false,powered=true]",
"spruce_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "spruce_fence_gate[facing=north,in_wall=false,open=false,powered=false]",
"spruce_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "spruce_fence_gate[facing=south,in_wall=false,open=true,powered=true]",
"spruce_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "spruce_fence_gate[facing=south,in_wall=false,open=true,powered=false]",
"spruce_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "spruce_fence_gate[facing=south,in_wall=false,open=false,powered=true]",
"spruce_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "spruce_fence_gate[facing=south,in_wall=false,open=false,powered=false]",
"spruce_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "spruce_fence_gate[facing=west,in_wall=false,open=true,powered=true]",
"spruce_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "spruce_fence_gate[facing=west,in_wall=false,open=true,powered=false]",
"spruce_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "spruce_fence_gate[facing=west,in_wall=false,open=false,powered=true]",
"spruce_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "spruce_fence_gate[facing=west,in_wall=false,open=false,powered=false]",
"spruce_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "spruce_fence_gate[facing=east,in_wall=false,open=true,powered=true]",
"spruce_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "spruce_fence_gate[facing=east,in_wall=false,open=true,powered=false]",
"spruce_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "spruce_fence_gate[facing=east,in_wall=false,open=false,powered=true]",
"spruce_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "spruce_fence_gate[facing=east,in_wall=false,open=false,powered=false]",
"birch_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "birch_fence_gate[facing=north,in_wall=false,open=true,powered=true]",
"birch_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "birch_fence_gate[facing=north,in_wall=false,open=true,powered=false]",
"birch_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "birch_fence_gate[facing=north,in_wall=false,open=false,powered=true]",
"birch_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "birch_fence_gate[facing=north,in_wall=false,open=false,powered=false]",
"birch_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "birch_fence_gate[facing=south,in_wall=false,open=true,powered=true]",
"birch_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "birch_fence_gate[facing=south,in_wall=false,open=true,powered=false]",
"birch_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "birch_fence_gate[facing=south,in_wall=false,open=false,powered=true]",
"birch_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "birch_fence_gate[facing=south,in_wall=false,open=false,powered=false]",
"birch_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "birch_fence_gate[facing=west,in_wall=false,open=true,powered=true]",
"birch_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "birch_fence_gate[facing=west,in_wall=false,open=true,powered=false]",
"birch_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "birch_fence_gate[facing=west,in_wall=false,open=false,powered=true]",
"birch_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "birch_fence_gate[facing=west,in_wall=false,open=false,powered=false]",
"birch_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "birch_fence_gate[facing=east,in_wall=false,open=true,powered=true]",
"birch_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "birch_fence_gate[facing=east,in_wall=false,open=true,powered=false]",
"birch_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "birch_fence_gate[facing=east,in_wall=false,open=false,powered=true]",
"birch_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "birch_fence_gate[facing=east,in_wall=false,open=false,powered=false]",
"jungle_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "jungle_fence_gate[facing=north,in_wall=false,open=true,powered=true]",
"jungle_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "jungle_fence_gate[facing=north,in_wall=false,open=true,powered=false]",
"jungle_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "jungle_fence_gate[facing=north,in_wall=false,open=false,powered=true]",
"jungle_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "jungle_fence_gate[facing=north,in_wall=false,open=false,powered=false]",
"jungle_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "jungle_fence_gate[facing=south,in_wall=false,open=true,powered=true]",
"jungle_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "jungle_fence_gate[facing=south,in_wall=false,open=true,powered=false]",
"jungle_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "jungle_fence_gate[facing=south,in_wall=false,open=false,powered=true]",
"jungle_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "jungle_fence_gate[facing=south,in_wall=false,open=false,powered=false]",
"jungle_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "jungle_fence_gate[facing=west,in_wall=false,open=true,powered=true]",
"jungle_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "jungle_fence_gate[facing=west,in_wall=false,open=true,powered=false]",
"jungle_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "jungle_fence_gate[facing=west,in_wall=false,open=false,powered=true]",
"jungle_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "jungle_fence_gate[facing=west,in_wall=false,open=false,powered=false]",
"jungle_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "jungle_fence_gate[facing=east,in_wall=false,open=true,powered=true]",
"jungle_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "jungle_fence_gate[facing=east,in_wall=false,open=true,powered=false]",
"jungle_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "jungle_fence_gate[facing=east,in_wall=false,open=false,powered=true]",
"jungle_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "jungle_fence_gate[facing=east,in_wall=false,open=false,powered=false]",
"dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]",
"dark_oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "dark_oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]",
"dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]",
"dark_oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "dark_oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]",
"dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]",
"dark_oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "dark_oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]",
"dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]",
"dark_oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "dark_oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]",
"dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]",
"dark_oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "dark_oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]",
"dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]",
"dark_oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "dark_oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]",
"dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]",
"dark_oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "dark_oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]",
"dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]",
"dark_oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "dark_oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]",
"acacia_fence_gate[facing=north,in_wall=true,open=true,powered=true]": "acacia_fence_gate[facing=north,in_wall=false,open=true,powered=true]",
"acacia_fence_gate[facing=north,in_wall=true,open=true,powered=false]": "acacia_fence_gate[facing=north,in_wall=false,open=true,powered=false]",
"acacia_fence_gate[facing=north,in_wall=true,open=false,powered=true]": "acacia_fence_gate[facing=north,in_wall=false,open=false,powered=true]",
"acacia_fence_gate[facing=north,in_wall=true,open=false,powered=false]": "acacia_fence_gate[facing=north,in_wall=false,open=false,powered=false]",
"acacia_fence_gate[facing=south,in_wall=true,open=true,powered=true]": "acacia_fence_gate[facing=south,in_wall=false,open=true,powered=true]",
"acacia_fence_gate[facing=south,in_wall=true,open=true,powered=false]": "acacia_fence_gate[facing=south,in_wall=false,open=true,powered=false]",
"acacia_fence_gate[facing=south,in_wall=true,open=false,powered=true]": "acacia_fence_gate[facing=south,in_wall=false,open=false,powered=true]",
"acacia_fence_gate[facing=south,in_wall=true,open=false,powered=false]": "acacia_fence_gate[facing=south,in_wall=false,open=false,powered=false]",
"acacia_fence_gate[facing=west,in_wall=true,open=true,powered=true]": "acacia_fence_gate[facing=west,in_wall=false,open=true,powered=true]",
"acacia_fence_gate[facing=west,in_wall=true,open=true,powered=false]": "acacia_fence_gate[facing=west,in_wall=false,open=true,powered=false]",
"acacia_fence_gate[facing=west,in_wall=true,open=false,powered=true]": "acacia_fence_gate[facing=west,in_wall=false,open=false,powered=true]",
"acacia_fence_gate[facing=west,in_wall=true,open=false,powered=false]": "acacia_fence_gate[facing=west,in_wall=false,open=false,powered=false]",
"acacia_fence_gate[facing=east,in_wall=true,open=true,powered=true]": "acacia_fence_gate[facing=east,in_wall=false,open=true,powered=true]",
"acacia_fence_gate[facing=east,in_wall=true,open=true,powered=false]": "acacia_fence_gate[facing=east,in_wall=false,open=true,powered=false]",
"acacia_fence_gate[facing=east,in_wall=true,open=false,powered=true]": "acacia_fence_gate[facing=east,in_wall=false,open=false,powered=true]",
"acacia_fence_gate[facing=east,in_wall=true,open=false,powered=false]": "acacia_fence_gate[facing=east,in_wall=false,open=false,powered=false]",
"mycelium[snowy=true]": "mycelium[snowy=false]",
"ender_chest[facing=north,waterlogged=true]": "ender_chest[facing=north,waterlogged=false]",
"ender_chest[facing=south,waterlogged=true]": "ender_chest[facing=south,waterlogged=false]",
"ender_chest[facing=west,waterlogged=true]": "ender_chest[facing=west,waterlogged=false]",
"ender_chest[facing=east,waterlogged=true]": "ender_chest[facing=east,waterlogged=false]",
"tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=true,powered=true,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=true,powered=false,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=false,powered=true,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=true,north=false,powered=false,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=true,powered=true,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
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"tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=true,powered=false,south=false,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=true,powered=true,south=false,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=true,powered=false,south=false,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=false,powered=true,south=false,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=true,north=false,powered=false,south=false,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=true,powered=true,south=false,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=true,powered=false,south=false,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=true,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=true,west=false]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=true]": "tripwire[attached=true,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=true,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=true,powered=true,south=false,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=true,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=true,powered=false,south=false,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=true,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=false,powered=true,south=false,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=true,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=true,north=false,powered=false,south=false,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=true,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=true,powered=true,south=false,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=true,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=true,powered=false,south=false,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=true,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=true,west=false]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=true]": "tripwire[attached=false,disarmed=true,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=true,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=true,powered=true,south=false,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=true,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=true,powered=false,south=false,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=true,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=false,powered=true,south=false,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=true,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=true,north=false,powered=false,south=false,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=true,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=true,powered=true,south=false,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=true,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=true,powered=false,south=false,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=true,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=true,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=true,west=false]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=true]": "tripwire[attached=false,disarmed=false,east=false,north=false,powered=false,south=false,west=false]",
"cobblestone_wall": "cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"mossy_cobblestone_wall": "mossy_cobblestone_wall[east=false,north=false,south=false,up=true,waterlogged=false,west=false]",
"potted_oak_sapling": "flower_pot",
"potted_spruce_sapling": "flower_pot",
"potted_birch_sapling": "flower_pot",
"potted_jungle_sapling": "flower_pot",
"potted_acacia_sapling": "flower_pot",
"potted_dark_oak_sapling": "flower_pot",
"potted_fern": "flower_pot",
"potted_dandelion": "flower_pot",
"potted_poppy": "flower_pot",
"potted_blue_orchid": "flower_pot",
"potted_allium": "flower_pot",
"potted_azure_bluet": "flower_pot",
"potted_red_tulip": "flower_pot",
"potted_orange_tulip": "flower_pot",
"potted_white_tulip": "flower_pot",
"potted_pink_tulip": "flower_pot",
"potted_oxeye_daisy": "flower_pot",
"potted_red_mushroom": "flower_pot",
"potted_brown_mushroom": "flower_pot",
"potted_dead_bush": "flower_pot",
"potted_cactus": "flower_pot",
"white_stained_glass_pane": "white_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"orange_stained_glass_pane": "orange_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"magenta_stained_glass_pane": "magenta_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"light_blue_stained_glass_pane": "light_blue_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"yellow_stained_glass_pane": "yellow_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"lime_stained_glass_pane": "lime_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"pink_stained_glass_pane": "pink_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"gray_stained_glass_pane": "gray_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"light_gray_stained_glass_pane": "light_gray_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"cyan_stained_glass_pane": "cyan_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"purple_stained_glass_pane": "purple_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"blue_stained_glass_pane": "blue_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"brown_stained_glass_pane": "brown_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"green_stained_glass_pane": "green_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"red_stained_glass_pane": "red_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"black_stained_glass_pane": "black_stained_glass_pane[east=false,north=false,south=false,waterlogged=false,west=false]",
"prismarine_slab[type=top,waterlogged=true]": "cobblestone_slab[type=top,waterlogged=false]",
"prismarine_slab[type=top,waterlogged=false]": "cobblestone_slab[type=top,waterlogged=false]",
"prismarine_slab[type=bottom,waterlogged=true]": "cobblestone_slab[type=bottom,waterlogged=false]",
"prismarine_slab[type=bottom,waterlogged=false]": "cobblestone_slab[type=bottom,waterlogged=false]",
"prismarine_slab[type=double,waterlogged=true]": "cobblestone_slab[type=double,waterlogged=false]",
"prismarine_slab[type=double,waterlogged=false]": "cobblestone_slab[type=double,waterlogged=false]",
"prismarine_brick_slab[type=top,waterlogged=true]": "brick_slab[type=top,waterlogged=false]",
"prismarine_brick_slab[type=top,waterlogged=false]": "brick_slab[type=top,waterlogged=false]",
"prismarine_brick_slab[type=bottom,waterlogged=true]": "brick_slab[type=bottom,waterlogged=false]",
"prismarine_brick_slab[type=bottom,waterlogged=false]": "brick_slab[type=bottom,waterlogged=false]",
"prismarine_brick_slab[type=double,waterlogged=true]": "brick_slab[type=double,waterlogged=false]",
"prismarine_brick_slab[type=double,waterlogged=false]": "brick_slab[type=double,waterlogged=false]",
"dark_prismarine_slab[type=top,waterlogged=true]": "stone_brick_slab[type=top,waterlogged=false]",
"dark_prismarine_slab[type=top,waterlogged=false]": "stone_brick_slab[type=top,waterlogged=false]",
"dark_prismarine_slab[type=bottom,waterlogged=true]": "stone_brick_slab[type=bottom,waterlogged=false]",
"dark_prismarine_slab[type=bottom,waterlogged=false]": "stone_brick_slab[type=bottom,waterlogged=false]",
"dark_prismarine_slab[type=double,waterlogged=true]": "stone_brick_slab[type=double,waterlogged=false]",
"dark_prismarine_slab[type=double,waterlogged=false]": "stone_brick_slab[type=double,waterlogged=false]",
"oak_slab[type=top,waterlogged=true]": "oak_slab[type=top,waterlogged=false]",
"oak_slab[type=bottom,waterlogged=true]": "oak_slab[type=bottom,waterlogged=false]",
"oak_slab[type=double,waterlogged=true]": "oak_slab[type=double,waterlogged=false]",
"spruce_slab[type=top,waterlogged=true]": "spruce_slab[type=top,waterlogged=false]",
"spruce_slab[type=bottom,waterlogged=true]": "spruce_slab[type=bottom,waterlogged=false]",
"spruce_slab[type=double,waterlogged=true]": "spruce_slab[type=double,waterlogged=false]",
"birch_slab[type=top,waterlogged=true]": "birch_slab[type=top,waterlogged=false]",
"birch_slab[type=bottom,waterlogged=true]": "birch_slab[type=bottom,waterlogged=false]",
"birch_slab[type=double,waterlogged=true]": "birch_slab[type=double,waterlogged=false]",
"jungle_slab[type=top,waterlogged=true]": "jungle_slab[type=top,waterlogged=false]",
"jungle_slab[type=bottom,waterlogged=true]": "jungle_slab[type=bottom,waterlogged=false]",
"jungle_slab[type=double,waterlogged=true]": "jungle_slab[type=double,waterlogged=false]",
"acacia_slab[type=top,waterlogged=true]": "acacia_slab[type=top,waterlogged=false]",
"acacia_slab[type=bottom,waterlogged=true]": "acacia_slab[type=bottom,waterlogged=false]",
"acacia_slab[type=double,waterlogged=true]": "acacia_slab[type=double,waterlogged=false]",
"dark_oak_slab[type=top,waterlogged=true]": "dark_oak_slab[type=top,waterlogged=false]",
"dark_oak_slab[type=bottom,waterlogged=true]": "dark_oak_slab[type=bottom,waterlogged=false]",
"dark_oak_slab[type=double,waterlogged=true]": "dark_oak_slab[type=double,waterlogged=false]",
"stone_slab[type=top,waterlogged=true]": "stone_slab[type=top,waterlogged=false]",
"stone_slab[type=bottom,waterlogged=true]": "stone_slab[type=bottom,waterlogged=false]",
"stone_slab[type=double,waterlogged=true]": "stone_slab[type=double,waterlogged=false]",
"sandstone_slab[type=top,waterlogged=true]": "sandstone_slab[type=top,waterlogged=false]",
"sandstone_slab[type=bottom,waterlogged=true]": "sandstone_slab[type=bottom,waterlogged=false]",
"sandstone_slab[type=double,waterlogged=true]": "sandstone_slab[type=double,waterlogged=false]",
"petrified_oak_slab[type=top,waterlogged=true]": "oak_slab[type=top,waterlogged=false]",
"petrified_oak_slab[type=bottom,waterlogged=true]": "oak_slab[type=bottom,waterlogged=false]",
"petrified_oak_slab[type=double,waterlogged=true]": "oak_slab[type=double,waterlogged=false]",
"cobblestone_slab[type=top,waterlogged=true]": "cobblestone_slab[type=top,waterlogged=false]",
"cobblestone_slab[type=bottom,waterlogged=true]": "cobblestone_slab[type=bottom,waterlogged=false]",
"cobblestone_slab[type=double,waterlogged=true]": "cobblestone_slab[type=double,waterlogged=false]",
"brick_slab[type=top,waterlogged=true]": "brick_slab[type=top,waterlogged=false]",
"brick_slab[type=bottom,waterlogged=true]": "brick_slab[type=bottom,waterlogged=false]",
"brick_slab[type=double,waterlogged=true]": "brick_slab[type=double,waterlogged=false]",
"stone_brick_slab[type=top,waterlogged=true]": "stone_brick_slab[type=top,waterlogged=false]",
"stone_brick_slab[type=bottom,waterlogged=true]": "stone_brick_slab[type=bottom,waterlogged=false]",
"stone_brick_slab[type=double,waterlogged=true]": "stone_brick_slab[type=double,waterlogged=false]",
"nether_brick_slab[type=top,waterlogged=true]": "nether_brick_slab[type=top,waterlogged=false]",
"nether_brick_slab[type=bottom,waterlogged=true]": "nether_brick_slab[type=bottom,waterlogged=false]",
"nether_brick_slab[type=double,waterlogged=true]": "nether_brick_slab[type=double,waterlogged=false]",
"quartz_slab[type=top,waterlogged=true]": "quartz_slab[type=top,waterlogged=false]",
"quartz_slab[type=bottom,waterlogged=true]": "quartz_slab[type=bottom,waterlogged=false]",
"quartz_slab[type=double,waterlogged=true]": "quartz_slab[type=double,waterlogged=false]",
"red_sandstone_slab[type=top,waterlogged=true]": "red_sandstone_slab[type=top,waterlogged=false]",
"red_sandstone_slab[type=bottom,waterlogged=true]": "red_sandstone_slab[type=bottom,waterlogged=false]",
"red_sandstone_slab[type=double,waterlogged=true]": "red_sandstone_slab[type=double,waterlogged=false]",
"purpur_slab[type=top,waterlogged=true]": "purpur_slab[type=top,waterlogged=false]",
"purpur_slab[type=bottom,waterlogged=true]": "purpur_slab[type=bottom,waterlogged=false]",
"purpur_slab[type=double,waterlogged=true]": "purpur_slab[type=double,waterlogged=false]",
"chorus_plant": "chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]",
"shulker_box[facing=north]": "purple_shulker_box[facing=north]",
"shulker_box[facing=east]": "purple_shulker_box[facing=east]",
"shulker_box[facing=south]": "purple_shulker_box[facing=south]",
"shulker_box[facing=west]": "purple_shulker_box[facing=west]",
"shulker_box[facing=up]": "purple_shulker_box[facing=up]",
"shulker_box[facing=down]": "purple_shulker_box[facing=down]",
"vine[east=true,north=true,south=true,up=true,west=true]": "vine[east=true,north=true,south=true,up=false,west=true]",
"vine[east=true,north=true,south=true,up=true,west=false]": "vine[east=true,north=true,south=true,up=false,west=false]",
"vine[east=true,north=true,south=false,up=true,west=true]": "vine[east=true,north=true,south=false,up=false,west=true]",
"vine[east=true,north=true,south=false,up=true,west=false]": "vine[east=true,north=true,south=false,up=false,west=false]",
"vine[east=true,north=false,south=true,up=true,west=true]": "vine[east=true,north=false,south=true,up=false,west=true]",
"vine[east=true,north=false,south=true,up=true,west=false]": "vine[east=true,north=false,south=true,up=false,west=false]",
"vine[east=true,north=false,south=false,up=true,west=true]": "vine[east=true,north=false,south=false,up=false,west=true]",
"vine[east=true,north=false,south=false,up=true,west=false]": "vine[east=true,north=false,south=false,up=false,west=false]",
"vine[east=false,north=true,south=true,up=true,west=true]": "vine[east=false,north=true,south=true,up=false,west=true]",
"vine[east=false,north=true,south=true,up=true,west=false]": "vine[east=false,north=true,south=true,up=false,west=false]",
"vine[east=false,north=true,south=false,up=true,west=true]": "vine[east=false,north=true,south=false,up=false,west=true]",
"vine[east=false,north=true,south=false,up=true,west=false]": "vine[east=false,north=true,south=false,up=false,west=false]",
"vine[east=false,north=false,south=true,up=true,west=true]": "vine[east=false,north=false,south=true,up=false,west=true]",
"vine[east=false,north=false,south=true,up=true,west=false]": "vine[east=false,north=false,south=true,up=false,west=false]",
"vine[east=false,north=false,south=false,up=true,west=true]": "vine[east=false,north=false,south=false,up=false,west=true]",
"vine[east=false,north=false,south=false,up=true,west=false]": "vine[east=false,north=false,south=false,up=false,west=false]",
"oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"iron_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"iron_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"iron_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"iron_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"iron_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"iron_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"iron_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"iron_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "iron_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "iron_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"iron_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"iron_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"iron_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"iron_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"iron_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"iron_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"iron_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"iron_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "iron_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "iron_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"iron_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"iron_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"iron_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"iron_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"iron_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"iron_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"iron_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "iron_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "iron_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"iron_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"iron_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"iron_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "iron_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"iron_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"iron_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "iron_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"iron_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "iron_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"spruce_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"spruce_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"spruce_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"spruce_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"spruce_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"spruce_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"spruce_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"spruce_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "spruce_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "spruce_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"spruce_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"spruce_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"spruce_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"spruce_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"spruce_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"spruce_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"spruce_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"spruce_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "spruce_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "spruce_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"spruce_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"spruce_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"spruce_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"spruce_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"spruce_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"spruce_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"spruce_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"spruce_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "spruce_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "spruce_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"spruce_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"spruce_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"spruce_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "spruce_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"spruce_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"spruce_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "spruce_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"spruce_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "spruce_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"birch_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"birch_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"birch_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"birch_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"birch_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"birch_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"birch_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"birch_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "birch_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "birch_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"birch_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"birch_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"birch_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"birch_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"birch_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"birch_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"birch_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"birch_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "birch_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "birch_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"birch_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"birch_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"birch_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"birch_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"birch_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"birch_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"birch_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"birch_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "birch_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "birch_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"birch_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"birch_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"birch_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "birch_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"birch_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"birch_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "birch_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"birch_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "birch_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"jungle_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"jungle_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"jungle_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"jungle_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"jungle_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"jungle_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"jungle_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"jungle_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "jungle_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "jungle_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"jungle_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"jungle_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"jungle_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"jungle_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"jungle_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"jungle_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"jungle_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"jungle_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "jungle_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "jungle_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"jungle_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"jungle_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"jungle_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"jungle_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"jungle_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"jungle_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"jungle_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"jungle_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "jungle_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "jungle_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"jungle_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"jungle_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"jungle_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "jungle_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"jungle_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"jungle_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "jungle_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"jungle_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "jungle_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"acacia_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"acacia_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"acacia_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"acacia_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"acacia_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"acacia_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"acacia_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"acacia_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "acacia_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "acacia_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"acacia_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"acacia_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"acacia_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"acacia_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"acacia_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"acacia_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"acacia_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"acacia_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "acacia_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "acacia_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"acacia_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"acacia_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"acacia_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"acacia_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"acacia_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"acacia_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"acacia_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"acacia_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "acacia_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "acacia_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"acacia_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"acacia_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"acacia_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "acacia_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"acacia_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"acacia_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "acacia_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"acacia_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "acacia_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"dark_oak_door[facing=north,half=upper,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"dark_oak_door[facing=north,half=upper,hinge=left,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"dark_oak_door[facing=north,half=upper,hinge=right,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"dark_oak_door[facing=north,half=upper,hinge=right,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=true]": "dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=north,half=lower,hinge=left,open=true,powered=false]": "dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=true]": "dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=north,half=lower,hinge=left,open=false,powered=false]": "dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=true]": "dark_oak_door[facing=north,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=true]": "dark_oak_door[facing=north,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"dark_oak_door[facing=south,half=upper,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"dark_oak_door[facing=south,half=upper,hinge=left,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"dark_oak_door[facing=south,half=upper,hinge=right,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"dark_oak_door[facing=south,half=upper,hinge=right,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=true]": "dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=south,half=lower,hinge=left,open=true,powered=false]": "dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=true]": "dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=south,half=lower,hinge=left,open=false,powered=false]": "dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=true]": "dark_oak_door[facing=south,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=true]": "dark_oak_door[facing=south,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"dark_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"dark_oak_door[facing=west,half=upper,hinge=left,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"dark_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"dark_oak_door[facing=west,half=upper,hinge=right,open=false,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=true]": "dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=west,half=lower,hinge=left,open=true,powered=false]": "dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=true]": "dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=west,half=lower,hinge=left,open=false,powered=false]": "dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=true]": "dark_oak_door[facing=west,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=true]": "dark_oak_door[facing=west,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=true]",
"dark_oak_door[facing=east,half=upper,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=left,open=false,powered=false]",
"dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=true]",
"dark_oak_door[facing=east,half=upper,hinge=right,open=true,powered=false]": "dark_oak_door[facing=east,half=upper,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=true]": "dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=east,half=lower,hinge=left,open=true,powered=false]": "dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=true]": "dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=east,half=lower,hinge=left,open=false,powered=false]": "dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=true]": "dark_oak_door[facing=east,half=lower,hinge=right,open=true,powered=false]",
"dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=true]": "dark_oak_door[facing=east,half=lower,hinge=right,open=false,powered=false]",
"lever[face=floor,facing=south,powered=true]": "lever[face=floor,facing=north,powered=false]",
"lever[face=floor,facing=south,powered=false]": "lever[face=floor,facing=north,powered=true]",
"lever[face=floor,facing=east,powered=true]": "lever[face=floor,facing=west,powered=false]",
"lever[face=floor,facing=east,powered=false]": "lever[face=floor,facing=west,powered=true]",
"lever[face=ceiling,facing=south,powered=true]": "lever[face=ceiling,facing=north,powered=false]",
"lever[face=ceiling,facing=south,powered=false]": "lever[face=ceiling,facing=north,powered=true]",
"lever[face=ceiling,facing=east,powered=true]": "lever[face=ceiling,facing=west,powered=false]",
"lever[face=ceiling,facing=east,powered=false]": "lever[face=ceiling,facing=west,powered=true]",
"dried_kelp_block": "hay_block[axis=y]",
"dead_tube_coral_block": "light_gray_wool",
"dead_brain_coral_block": "light_gray_wool",
"dead_bubble_coral_block": "light_gray_wool",
"dead_fire_coral_block": "light_gray_wool",
"dead_horn_coral_block": "light_gray_wool",
"tube_coral_block": "blue_wool",
"brain_coral_block": "pink_wool",
"bubble_coral_block": "purple_wool",
"fire_coral_block": "red_wool",
"horn_coral_block": "yellow_wool",
"tube_coral": "grass",
"brain_coral": "grass",
"bubble_coral": "grass",
"fire_coral": "grass",
"horn_coral": "grass",
"dead_tube_coral_wall_fan": "dead_bush",
"dead_brain_coral_wall_fan": "dead_bush",
"dead_bubble_coral_wall_fan": "dead_bush",
"dead_fire_coral_wall_fan": "dead_bush",
"dead_horn_coral_wall_fan": "dead_bush",
"tube_coral_wall_fan": "fern",
"brain_coral_wall_fan": "fern",
"bubble_coral_wall_fan": "fern",
"fire_coral_wall_fan": "fern",
"horn_coral_wall_fan": "fern",
"dead_tube_coral_fan": "dead_bush",
"dead_brain_coral_fan": "dead_bush",
"dead_bubble_coral_fan": "dead_bush",
"dead_fire_coral_fan": "dead_bush",
"dead_horn_coral_fan": "dead_bush",
"tube_coral_fan": "fern",
"brain_coral_fan": "fern",
"bubble_coral_fan": "fern",
"fire_coral_fan": "fern",
"horn_coral_fan": "fern",
"blue_ice": "packed_ice",
"void_air": "air",
"cave_air": "air",
"conduit": "beacon",
"bubble_column": "water[level=15]",
"orange_banner[rotation=0]": "white_banner[rotation=0]",
"orange_banner[rotation=1]": "white_banner[rotation=1]",
"orange_banner[rotation=2]": "white_banner[rotation=2]",
"orange_banner[rotation=3]": "white_banner[rotation=3]",
"orange_banner[rotation=4]": "white_banner[rotation=4]",
"orange_banner[rotation=5]": "white_banner[rotation=5]",
"orange_banner[rotation=6]": "white_banner[rotation=6]",
"orange_banner[rotation=7]": "white_banner[rotation=7]",
"orange_banner[rotation=8]": "white_banner[rotation=8]",
"orange_banner[rotation=9]": "white_banner[rotation=9]",
"orange_banner[rotation=10]": "white_banner[rotation=10]",
"orange_banner[rotation=11]": "white_banner[rotation=11]",
"orange_banner[rotation=12]": "white_banner[rotation=12]",
"orange_banner[rotation=13]": "white_banner[rotation=13]",
"orange_banner[rotation=14]": "white_banner[rotation=14]",
"orange_banner[rotation=15]": "white_banner[rotation=15]",
"magenta_banner[rotation=0]": "white_banner[rotation=0]",
"magenta_banner[rotation=1]": "white_banner[rotation=1]",
"magenta_banner[rotation=2]": "white_banner[rotation=2]",
"magenta_banner[rotation=3]": "white_banner[rotation=3]",
"magenta_banner[rotation=4]": "white_banner[rotation=4]",
"magenta_banner[rotation=5]": "white_banner[rotation=5]",
"magenta_banner[rotation=6]": "white_banner[rotation=6]",
"magenta_banner[rotation=7]": "white_banner[rotation=7]",
"magenta_banner[rotation=8]": "white_banner[rotation=8]",
"magenta_banner[rotation=9]": "white_banner[rotation=9]",
"magenta_banner[rotation=10]": "white_banner[rotation=10]",
"magenta_banner[rotation=11]": "white_banner[rotation=11]",
"magenta_banner[rotation=12]": "white_banner[rotation=12]",
"magenta_banner[rotation=13]": "white_banner[rotation=13]",
"magenta_banner[rotation=14]": "white_banner[rotation=14]",
"magenta_banner[rotation=15]": "white_banner[rotation=15]",
"light_blue_banner[rotation=0]": "white_banner[rotation=0]",
"light_blue_banner[rotation=1]": "white_banner[rotation=1]",
"light_blue_banner[rotation=2]": "white_banner[rotation=2]",
"light_blue_banner[rotation=3]": "white_banner[rotation=3]",
"light_blue_banner[rotation=4]": "white_banner[rotation=4]",
"light_blue_banner[rotation=5]": "white_banner[rotation=5]",
"light_blue_banner[rotation=6]": "white_banner[rotation=6]",
"light_blue_banner[rotation=7]": "white_banner[rotation=7]",
"light_blue_banner[rotation=8]": "white_banner[rotation=8]",
"light_blue_banner[rotation=9]": "white_banner[rotation=9]",
"light_blue_banner[rotation=10]": "white_banner[rotation=10]",
"light_blue_banner[rotation=11]": "white_banner[rotation=11]",
"light_blue_banner[rotation=12]": "white_banner[rotation=12]",
"light_blue_banner[rotation=13]": "white_banner[rotation=13]",
"light_blue_banner[rotation=14]": "white_banner[rotation=14]",
"light_blue_banner[rotation=15]": "white_banner[rotation=15]",
"yellow_banner[rotation=0]": "white_banner[rotation=0]",
"yellow_banner[rotation=1]": "white_banner[rotation=1]",
"yellow_banner[rotation=2]": "white_banner[rotation=2]",
"yellow_banner[rotation=3]": "white_banner[rotation=3]",
"yellow_banner[rotation=4]": "white_banner[rotation=4]",
"yellow_banner[rotation=5]": "white_banner[rotation=5]",
"yellow_banner[rotation=6]": "white_banner[rotation=6]",
"yellow_banner[rotation=7]": "white_banner[rotation=7]",
"yellow_banner[rotation=8]": "white_banner[rotation=8]",
"yellow_banner[rotation=9]": "white_banner[rotation=9]",
"yellow_banner[rotation=10]": "white_banner[rotation=10]",
"yellow_banner[rotation=11]": "white_banner[rotation=11]",
"yellow_banner[rotation=12]": "white_banner[rotation=12]",
"yellow_banner[rotation=13]": "white_banner[rotation=13]",
"yellow_banner[rotation=14]": "white_banner[rotation=14]",
"yellow_banner[rotation=15]": "white_banner[rotation=15]",
"lime_banner[rotation=0]": "white_banner[rotation=0]",
"lime_banner[rotation=1]": "white_banner[rotation=1]",
"lime_banner[rotation=2]": "white_banner[rotation=2]",
"lime_banner[rotation=3]": "white_banner[rotation=3]",
"lime_banner[rotation=4]": "white_banner[rotation=4]",
"lime_banner[rotation=5]": "white_banner[rotation=5]",
"lime_banner[rotation=6]": "white_banner[rotation=6]",
"lime_banner[rotation=7]": "white_banner[rotation=7]",
"lime_banner[rotation=8]": "white_banner[rotation=8]",
"lime_banner[rotation=9]": "white_banner[rotation=9]",
"lime_banner[rotation=10]": "white_banner[rotation=10]",
"lime_banner[rotation=11]": "white_banner[rotation=11]",
"lime_banner[rotation=12]": "white_banner[rotation=12]",
"lime_banner[rotation=13]": "white_banner[rotation=13]",
"lime_banner[rotation=14]": "white_banner[rotation=14]",
"lime_banner[rotation=15]": "white_banner[rotation=15]",
"pink_banner[rotation=0]": "white_banner[rotation=0]",
"pink_banner[rotation=1]": "white_banner[rotation=1]",
"pink_banner[rotation=2]": "white_banner[rotation=2]",
"pink_banner[rotation=3]": "white_banner[rotation=3]",
"pink_banner[rotation=4]": "white_banner[rotation=4]",
"pink_banner[rotation=5]": "white_banner[rotation=5]",
"pink_banner[rotation=6]": "white_banner[rotation=6]",
"pink_banner[rotation=7]": "white_banner[rotation=7]",
"pink_banner[rotation=8]": "white_banner[rotation=8]",
"pink_banner[rotation=9]": "white_banner[rotation=9]",
"pink_banner[rotation=10]": "white_banner[rotation=10]",
"pink_banner[rotation=11]": "white_banner[rotation=11]",
"pink_banner[rotation=12]": "white_banner[rotation=12]",
"pink_banner[rotation=13]": "white_banner[rotation=13]",
"pink_banner[rotation=14]": "white_banner[rotation=14]",
"pink_banner[rotation=15]": "white_banner[rotation=15]",
"gray_banner[rotation=0]": "white_banner[rotation=0]",
"gray_banner[rotation=1]": "white_banner[rotation=1]",
"gray_banner[rotation=2]": "white_banner[rotation=2]",
"gray_banner[rotation=3]": "white_banner[rotation=3]",
"gray_banner[rotation=4]": "white_banner[rotation=4]",
"gray_banner[rotation=5]": "white_banner[rotation=5]",
"gray_banner[rotation=6]": "white_banner[rotation=6]",
"gray_banner[rotation=7]": "white_banner[rotation=7]",
"gray_banner[rotation=8]": "white_banner[rotation=8]",
"gray_banner[rotation=9]": "white_banner[rotation=9]",
"gray_banner[rotation=10]": "white_banner[rotation=10]",
"gray_banner[rotation=11]": "white_banner[rotation=11]",
"gray_banner[rotation=12]": "white_banner[rotation=12]",
"gray_banner[rotation=13]": "white_banner[rotation=13]",
"gray_banner[rotation=14]": "white_banner[rotation=14]",
"gray_banner[rotation=15]": "white_banner[rotation=15]",
"light_gray_banner[rotation=0]": "white_banner[rotation=0]",
"light_gray_banner[rotation=1]": "white_banner[rotation=1]",
"light_gray_banner[rotation=2]": "white_banner[rotation=2]",
"light_gray_banner[rotation=3]": "white_banner[rotation=3]",
"light_gray_banner[rotation=4]": "white_banner[rotation=4]",
"light_gray_banner[rotation=5]": "white_banner[rotation=5]",
"light_gray_banner[rotation=6]": "white_banner[rotation=6]",
"light_gray_banner[rotation=7]": "white_banner[rotation=7]",
"light_gray_banner[rotation=8]": "white_banner[rotation=8]",
"light_gray_banner[rotation=9]": "white_banner[rotation=9]",
"light_gray_banner[rotation=10]": "white_banner[rotation=10]",
"light_gray_banner[rotation=11]": "white_banner[rotation=11]",
"light_gray_banner[rotation=12]": "white_banner[rotation=12]",
"light_gray_banner[rotation=13]": "white_banner[rotation=13]",
"light_gray_banner[rotation=14]": "white_banner[rotation=14]",
"light_gray_banner[rotation=15]": "white_banner[rotation=15]",
"cyan_banner[rotation=0]": "white_banner[rotation=0]",
"cyan_banner[rotation=1]": "white_banner[rotation=1]",
"cyan_banner[rotation=2]": "white_banner[rotation=2]",
"cyan_banner[rotation=3]": "white_banner[rotation=3]",
"cyan_banner[rotation=4]": "white_banner[rotation=4]",
"cyan_banner[rotation=5]": "white_banner[rotation=5]",
"cyan_banner[rotation=6]": "white_banner[rotation=6]",
"cyan_banner[rotation=7]": "white_banner[rotation=7]",
"cyan_banner[rotation=8]": "white_banner[rotation=8]",
"cyan_banner[rotation=9]": "white_banner[rotation=9]",
"cyan_banner[rotation=10]": "white_banner[rotation=10]",
"cyan_banner[rotation=11]": "white_banner[rotation=11]",
"cyan_banner[rotation=12]": "white_banner[rotation=12]",
"cyan_banner[rotation=13]": "white_banner[rotation=13]",
"cyan_banner[rotation=14]": "white_banner[rotation=14]",
"cyan_banner[rotation=15]": "white_banner[rotation=15]",
"purple_banner[rotation=0]": "white_banner[rotation=0]",
"purple_banner[rotation=1]": "white_banner[rotation=1]",
"purple_banner[rotation=2]": "white_banner[rotation=2]",
"purple_banner[rotation=3]": "white_banner[rotation=3]",
"purple_banner[rotation=4]": "white_banner[rotation=4]",
"purple_banner[rotation=5]": "white_banner[rotation=5]",
"purple_banner[rotation=6]": "white_banner[rotation=6]",
"purple_banner[rotation=7]": "white_banner[rotation=7]",
"purple_banner[rotation=8]": "white_banner[rotation=8]",
"purple_banner[rotation=9]": "white_banner[rotation=9]",
"purple_banner[rotation=10]": "white_banner[rotation=10]",
"purple_banner[rotation=11]": "white_banner[rotation=11]",
"purple_banner[rotation=12]": "white_banner[rotation=12]",
"purple_banner[rotation=13]": "white_banner[rotation=13]",
"purple_banner[rotation=14]": "white_banner[rotation=14]",
"purple_banner[rotation=15]": "white_banner[rotation=15]",
"blue_banner[rotation=0]": "white_banner[rotation=0]",
"blue_banner[rotation=1]": "white_banner[rotation=1]",
"blue_banner[rotation=2]": "white_banner[rotation=2]",
"blue_banner[rotation=3]": "white_banner[rotation=3]",
"blue_banner[rotation=4]": "white_banner[rotation=4]",
"blue_banner[rotation=5]": "white_banner[rotation=5]",
"blue_banner[rotation=6]": "white_banner[rotation=6]",
"blue_banner[rotation=7]": "white_banner[rotation=7]",
"blue_banner[rotation=8]": "white_banner[rotation=8]",
"blue_banner[rotation=9]": "white_banner[rotation=9]",
"blue_banner[rotation=10]": "white_banner[rotation=10]",
"blue_banner[rotation=11]": "white_banner[rotation=11]",
"blue_banner[rotation=12]": "white_banner[rotation=12]",
"blue_banner[rotation=13]": "white_banner[rotation=13]",
"blue_banner[rotation=14]": "white_banner[rotation=14]",
"blue_banner[rotation=15]": "white_banner[rotation=15]",
"brown_banner[rotation=0]": "white_banner[rotation=0]",
"brown_banner[rotation=1]": "white_banner[rotation=1]",
"brown_banner[rotation=2]": "white_banner[rotation=2]",
"brown_banner[rotation=3]": "white_banner[rotation=3]",
"brown_banner[rotation=4]": "white_banner[rotation=4]",
"brown_banner[rotation=5]": "white_banner[rotation=5]",
"brown_banner[rotation=6]": "white_banner[rotation=6]",
"brown_banner[rotation=7]": "white_banner[rotation=7]",
"brown_banner[rotation=8]": "white_banner[rotation=8]",
"brown_banner[rotation=9]": "white_banner[rotation=9]",
"brown_banner[rotation=10]": "white_banner[rotation=10]",
"brown_banner[rotation=11]": "white_banner[rotation=11]",
"brown_banner[rotation=12]": "white_banner[rotation=12]",
"brown_banner[rotation=13]": "white_banner[rotation=13]",
"brown_banner[rotation=14]": "white_banner[rotation=14]",
"brown_banner[rotation=15]": "white_banner[rotation=15]",
"green_banner[rotation=0]": "white_banner[rotation=0]",
"green_banner[rotation=1]": "white_banner[rotation=1]",
"green_banner[rotation=2]": "white_banner[rotation=2]",
"green_banner[rotation=3]": "white_banner[rotation=3]",
"green_banner[rotation=4]": "white_banner[rotation=4]",
"green_banner[rotation=5]": "white_banner[rotation=5]",
"green_banner[rotation=6]": "white_banner[rotation=6]",
"green_banner[rotation=7]": "white_banner[rotation=7]",
"green_banner[rotation=8]": "white_banner[rotation=8]",
"green_banner[rotation=9]": "white_banner[rotation=9]",
"green_banner[rotation=10]": "white_banner[rotation=10]",
"green_banner[rotation=11]": "white_banner[rotation=11]",
"green_banner[rotation=12]": "white_banner[rotation=12]",
"green_banner[rotation=13]": "white_banner[rotation=13]",
"green_banner[rotation=14]": "white_banner[rotation=14]",
"green_banner[rotation=15]": "white_banner[rotation=15]",
"red_banner[rotation=0]": "white_banner[rotation=0]",
"red_banner[rotation=1]": "white_banner[rotation=1]",
"red_banner[rotation=2]": "white_banner[rotation=2]",
"red_banner[rotation=3]": "white_banner[rotation=3]",
"red_banner[rotation=4]": "white_banner[rotation=4]",
"red_banner[rotation=5]": "white_banner[rotation=5]",
"red_banner[rotation=6]": "white_banner[rotation=6]",
"red_banner[rotation=7]": "white_banner[rotation=7]",
"red_banner[rotation=8]": "white_banner[rotation=8]",
"red_banner[rotation=9]": "white_banner[rotation=9]",
"red_banner[rotation=10]": "white_banner[rotation=10]",
"red_banner[rotation=11]": "white_banner[rotation=11]",
"red_banner[rotation=12]": "white_banner[rotation=12]",
"red_banner[rotation=13]": "white_banner[rotation=13]",
"red_banner[rotation=14]": "white_banner[rotation=14]",
"red_banner[rotation=15]": "white_banner[rotation=15]",
"black_banner[rotation=0]": "white_banner[rotation=0]",
"black_banner[rotation=1]": "white_banner[rotation=1]",
"black_banner[rotation=2]": "white_banner[rotation=2]",
"black_banner[rotation=3]": "white_banner[rotation=3]",
"black_banner[rotation=4]": "white_banner[rotation=4]",
"black_banner[rotation=5]": "white_banner[rotation=5]",
"black_banner[rotation=6]": "white_banner[rotation=6]",
"black_banner[rotation=7]": "white_banner[rotation=7]",
"black_banner[rotation=8]": "white_banner[rotation=8]",
"black_banner[rotation=9]": "white_banner[rotation=9]",
"black_banner[rotation=10]": "white_banner[rotation=10]",
"black_banner[rotation=11]": "white_banner[rotation=11]",
"black_banner[rotation=12]": "white_banner[rotation=12]",
"black_banner[rotation=13]": "white_banner[rotation=13]",
"black_banner[rotation=14]": "white_banner[rotation=14]",
"black_banner[rotation=15]": "white_banner[rotation=15]",
"orange_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"orange_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"orange_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"orange_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"magenta_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"magenta_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"magenta_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"magenta_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"light_blue_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"light_blue_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"light_blue_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"light_blue_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"yellow_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"yellow_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"yellow_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"yellow_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"lime_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"lime_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"lime_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"lime_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"pink_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"pink_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"pink_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"pink_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"gray_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"gray_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"gray_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"gray_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"light_gray_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"light_gray_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"light_gray_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"light_gray_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"cyan_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"cyan_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"cyan_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"cyan_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"purple_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"purple_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"purple_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"purple_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"blue_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"blue_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"blue_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"blue_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"brown_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"brown_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"brown_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"brown_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"green_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"green_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"green_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"green_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"red_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"red_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"red_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"red_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"black_wall_banner[facing=north]": "white_wall_banner[facing=north]",
"black_wall_banner[facing=south]": "white_wall_banner[facing=south]",
"black_wall_banner[facing=west]": "white_wall_banner[facing=west]",
"black_wall_banner[facing=east]": "white_wall_banner[facing=east]",
"turtle_egg[eggs=1,hatch=0]": "cocoa[age=0,facing=west]",
"turtle_egg[eggs=1,hatch=1]": "cocoa[age=0,facing=west]",
"turtle_egg[eggs=1,hatch=2]": "cocoa[age=0,facing=west]",
"turtle_egg[eggs=2,hatch=0]": "cocoa[age=0,facing=west]",
"turtle_egg[eggs=2,hatch=1]": "cocoa[age=0,facing=west]",
"turtle_egg[eggs=2,hatch=2]": "cocoa[age=0,facing=west]",
"turtle_egg[eggs=3,hatch=0]": "cocoa[age=1,facing=west]",
"turtle_egg[eggs=3,hatch=1]": "cocoa[age=1,facing=west]",
"turtle_egg[eggs=3,hatch=2]": "cocoa[age=1,facing=west]",
"turtle_egg[eggs=4,hatch=0]": "cocoa[age=2,facing=west]",
"turtle_egg[eggs=4,hatch=1]": "cocoa[age=2,facing=west]",
"turtle_egg[eggs=4,hatch=2]": "cocoa[age=2,facing=west]",
"sea_pickle[pickles=1,waterlogged=true]": "cocoa[age=0,facing=east]",
"sea_pickle[pickles=1,waterlogged=false]": "cocoa[age=0,facing=east]",
"sea_pickle[pickles=2,waterlogged=true]": "cocoa[age=0,facing=east]",
"sea_pickle[pickles=2,waterlogged=false]": "cocoa[age=0,facing=east]",
"sea_pickle[pickles=3,waterlogged=true]": "cocoa[age=1,facing=east]",
"sea_pickle[pickles=3,waterlogged=false]": "cocoa[age=1,facing=east]",
"sea_pickle[pickles=4,waterlogged=true]": "cocoa[age=2,facing=east]",
"sea_pickle[pickles=4,waterlogged=false]": "cocoa[age=2,facing=east]",
"brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=true,north=true,south=true,up=false,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=true,north=true,south=true,up=false,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=true,north=true,south=false,up=true,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=true,north=true,south=false,up=true,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=true,north=true,south=false,up=false,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=true,north=true,south=false,up=false,west=false]": "brown_mushroom_block[down=false,east=true,north=true,south=false,up=true,west=false]",
"brown_mushroom_block[down=true,east=true,north=false,south=true,up=true,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=true,north=false,south=true,up=true,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=true,north=false,south=true,up=false,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=true,north=false,south=true,up=false,west=false]": "brown_mushroom_block[down=false,east=true,north=false,south=true,up=true,west=false]",
"brown_mushroom_block[down=true,east=true,north=false,south=false,up=true,west=true]": "brown_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"brown_mushroom_block[down=true,east=true,north=false,south=false,up=true,west=false]": "brown_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"brown_mushroom_block[down=true,east=true,north=false,south=false,up=false,west=true]": "brown_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"brown_mushroom_block[down=true,east=true,north=false,south=false,up=false,west=false]": "brown_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"brown_mushroom_block[down=true,east=false,north=true,south=true,up=true,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=false,north=true,south=true,up=true,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=false,north=true,south=true,up=false,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=false,north=true,south=true,up=false,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=false,north=true,south=false,up=true,west=true]": "brown_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=true]",
"brown_mushroom_block[down=true,east=false,north=true,south=false,up=true,west=false]": "brown_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=false]",
"brown_mushroom_block[down=true,east=false,north=true,south=false,up=false,west=true]": "brown_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=true]",
"brown_mushroom_block[down=true,east=false,north=true,south=false,up=false,west=false]": "brown_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=false]",
"brown_mushroom_block[down=true,east=false,north=false,south=true,up=true,west=true]": "brown_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=false,north=false,south=true,up=true,west=false]": "brown_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=false]",
"brown_mushroom_block[down=true,east=false,north=false,south=true,up=false,west=true]": "brown_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=true]",
"brown_mushroom_block[down=true,east=false,north=false,south=true,up=false,west=false]": "brown_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=false]",
"brown_mushroom_block[down=true,east=false,north=false,south=false,up=true,west=true]": "brown_mushroom_block[down=false,east=false,north=false,south=false,up=true,west=true]",
"brown_mushroom_block[down=true,east=false,north=false,south=false,up=true,west=false]": "brown_mushroom_block[down=false,east=false,north=false,south=false,up=true,west=false]",
"brown_mushroom_block[down=true,east=false,north=false,south=false,up=false,west=true]": "brown_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=false]",
"brown_mushroom_block[down=true,east=false,north=false,south=false,up=false,west=false]": "brown_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=false]",
"brown_mushroom_block[down=false,east=true,north=true,south=true,up=true,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=true,north=true,south=true,up=true,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=true,north=true,south=true,up=false,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=true,north=true,south=true,up=false,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=true,north=true,south=false,up=true,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=true,north=true,south=false,up=false,west=true]": "brown_mushroom_block[down=false,east=true,north=true,south=false,up=true,west=false]",
"brown_mushroom_block[down=false,east=true,north=true,south=false,up=false,west=false]": "brown_mushroom_block[down=false,east=true,north=true,south=false,up=true,west=false]",
"brown_mushroom_block[down=false,east=true,north=false,south=true,up=true,west=true]": "brown_mushroom_block[down=false,east=true,north=false,south=true,up=true,west=false]",
"brown_mushroom_block[down=false,east=true,north=false,south=true,up=false,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=true,north=false,south=true,up=false,west=false]": "brown_mushroom_block[down=false,east=true,north=false,south=true,up=true,west=false]",
"brown_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=true]": "brown_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"brown_mushroom_block[down=false,east=true,north=false,south=false,up=false,west=true]": "brown_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"brown_mushroom_block[down=false,east=true,north=false,south=false,up=false,west=false]": "brown_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"brown_mushroom_block[down=false,east=false,north=true,south=true,up=true,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=false,north=true,south=true,up=true,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=false,north=true,south=true,up=false,west=true]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=false,north=true,south=true,up=false,west=false]": "brown_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=false,north=true,south=false,up=false,west=true]": "brown_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=true]",
"brown_mushroom_block[down=false,east=false,north=true,south=false,up=false,west=false]": "brown_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=false]",
"brown_mushroom_block[down=false,east=false,north=false,south=true,up=false,west=true]": "brown_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=true]",
"brown_mushroom_block[down=false,east=false,north=false,south=true,up=false,west=false]": "brown_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=false]",
"brown_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=true]": "brown_mushroom_block[down=false,east=false,north=false,south=false,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=true,south=true,up=false,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=true,south=true,up=false,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=true,south=false,up=true,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=true,south=false,up=true,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=true,south=false,up=false,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=true,south=false,up=false,west=false]": "red_mushroom_block[down=false,east=true,north=true,south=false,up=true,west=false]",
"red_mushroom_block[down=true,east=true,north=false,south=true,up=true,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=false,south=true,up=true,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=false,south=true,up=false,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=true,north=false,south=true,up=false,west=false]": "red_mushroom_block[down=false,east=true,north=false,south=true,up=true,west=false]",
"red_mushroom_block[down=true,east=true,north=false,south=false,up=true,west=true]": "red_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"red_mushroom_block[down=true,east=true,north=false,south=false,up=true,west=false]": "red_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"red_mushroom_block[down=true,east=true,north=false,south=false,up=false,west=true]": "red_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"red_mushroom_block[down=true,east=true,north=false,south=false,up=false,west=false]": "red_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"red_mushroom_block[down=true,east=false,north=true,south=true,up=true,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=false,north=true,south=true,up=true,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=false,north=true,south=true,up=false,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=false,north=true,south=true,up=false,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=false,north=true,south=false,up=true,west=true]": "red_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=true]",
"red_mushroom_block[down=true,east=false,north=true,south=false,up=true,west=false]": "red_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=false]",
"red_mushroom_block[down=true,east=false,north=true,south=false,up=false,west=true]": "red_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=true]",
"red_mushroom_block[down=true,east=false,north=true,south=false,up=false,west=false]": "red_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=false]",
"red_mushroom_block[down=true,east=false,north=false,south=true,up=true,west=true]": "red_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=false,north=false,south=true,up=true,west=false]": "red_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=false]",
"red_mushroom_block[down=true,east=false,north=false,south=true,up=false,west=true]": "red_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=true]",
"red_mushroom_block[down=true,east=false,north=false,south=true,up=false,west=false]": "red_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=false]",
"red_mushroom_block[down=true,east=false,north=false,south=false,up=true,west=true]": "red_mushroom_block[down=false,east=false,north=false,south=false,up=true,west=true]",
"red_mushroom_block[down=true,east=false,north=false,south=false,up=true,west=false]": "red_mushroom_block[down=false,east=false,north=false,south=false,up=true,west=false]",
"red_mushroom_block[down=true,east=false,north=false,south=false,up=false,west=true]": "red_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=false]",
"red_mushroom_block[down=true,east=false,north=false,south=false,up=false,west=false]": "red_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=false]",
"red_mushroom_block[down=false,east=true,north=true,south=true,up=true,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=true,north=true,south=true,up=true,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=true,north=true,south=true,up=false,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=true,north=true,south=true,up=false,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=true,north=true,south=false,up=true,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=true,north=true,south=false,up=false,west=true]": "red_mushroom_block[down=false,east=true,north=true,south=false,up=true,west=false]",
"red_mushroom_block[down=false,east=true,north=true,south=false,up=false,west=false]": "red_mushroom_block[down=false,east=true,north=true,south=false,up=true,west=false]",
"red_mushroom_block[down=false,east=true,north=false,south=true,up=true,west=true]": "red_mushroom_block[down=false,east=true,north=false,south=true,up=true,west=false]",
"red_mushroom_block[down=false,east=true,north=false,south=true,up=false,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=true,north=false,south=true,up=false,west=false]": "red_mushroom_block[down=false,east=true,north=false,south=true,up=true,west=false]",
"red_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=true]": "red_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"red_mushroom_block[down=false,east=true,north=false,south=false,up=false,west=true]": "red_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"red_mushroom_block[down=false,east=true,north=false,south=false,up=false,west=false]": "red_mushroom_block[down=false,east=true,north=false,south=false,up=true,west=false]",
"red_mushroom_block[down=false,east=false,north=true,south=true,up=true,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=false,north=true,south=true,up=true,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=false,north=true,south=true,up=false,west=true]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=false,north=true,south=true,up=false,west=false]": "red_mushroom_block[down=true,east=true,north=true,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=false,north=true,south=false,up=false,west=true]": "red_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=true]",
"red_mushroom_block[down=false,east=false,north=true,south=false,up=false,west=false]": "red_mushroom_block[down=false,east=false,north=true,south=false,up=true,west=false]",
"red_mushroom_block[down=false,east=false,north=false,south=true,up=false,west=true]": "red_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=true]",
"red_mushroom_block[down=false,east=false,north=false,south=true,up=false,west=false]": "red_mushroom_block[down=false,east=false,north=false,south=true,up=true,west=false]",
"red_mushroom_block[down=false,east=false,north=false,south=false,up=false,west=true]": "red_mushroom_block[down=false,east=false,north=false,south=false,up=true,west=true]",
"mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=false]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=true,north=true,south=true,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=true]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=true,north=true,south=false,up=true,west=false]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=true,north=true,south=false,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=true]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=true,north=false,south=true,up=true,west=false]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=true,north=false,south=true,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=true]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=true,north=false,south=false,up=true,west=false]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=true,north=false,south=false,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=true]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=false,north=true,south=true,up=true,west=false]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=false,north=true,south=true,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=true]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=false,north=true,south=false,up=true,west=false]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=false,north=true,south=false,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=true]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=false,north=false,south=true,up=true,west=false]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=false,north=false,south=true,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=true]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=false,north=false,south=false,up=true,west=false]": "mushroom_stem[down=true,east=true,north=true,south=true,up=true,west=true]",
"mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=true,east=false,north=false,south=false,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=true,south=true,up=true,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=true,south=false,up=true,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=true,south=false,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=false,south=true,up=true,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=false,south=true,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=false,south=false,up=true,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=true,north=false,south=false,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=true,south=true,up=true,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=true,south=true,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=true,south=false,up=true,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=true,south=false,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=false,south=true,up=true,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=false,south=true,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=false,south=false,up=true,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=true]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"mushroom_stem[down=false,east=false,north=false,south=false,up=false,west=false]": "mushroom_stem[down=false,east=true,north=true,south=true,up=false,west=true]",
"skeleton_wall_skull[facing=north]": "id:2306",
"skeleton_wall_skull[facing=south]": "id:2307",
"skeleton_wall_skull[facing=west]": "id:2308",
"skeleton_wall_skull[facing=east]": "id:2309",
"skeleton_skull[rotation=0]": "id:2305",
"skeleton_skull[rotation=1]": "id:2305",
"skeleton_skull[rotation=2]": "id:2305",
"skeleton_skull[rotation=3]": "id:2305",
"skeleton_skull[rotation=4]": "id:2305",
"skeleton_skull[rotation=5]": "id:2305",
"skeleton_skull[rotation=6]": "id:2305",
"skeleton_skull[rotation=7]": "id:2305",
"skeleton_skull[rotation=8]": "id:2305",
"skeleton_skull[rotation=9]": "id:2305",
"skeleton_skull[rotation=10]": "id:2305",
"skeleton_skull[rotation=11]": "id:2305",
"skeleton_skull[rotation=12]": "id:2305",
"skeleton_skull[rotation=13]": "id:2305",
"skeleton_skull[rotation=14]": "id:2305",
"skeleton_skull[rotation=15]": "id:2305",
"wither_skeleton_wall_skull[facing=north]": "id:2306",
"wither_skeleton_wall_skull[facing=south]": "id:2307",
"wither_skeleton_wall_skull[facing=west]": "id:2308",
"wither_skeleton_wall_skull[facing=east]": "id:2309",
"wither_skeleton_skull[rotation=0]": "id:2305",
"wither_skeleton_skull[rotation=1]": "id:2305",
"wither_skeleton_skull[rotation=2]": "id:2305",
"wither_skeleton_skull[rotation=3]": "id:2305",
"wither_skeleton_skull[rotation=4]": "id:2305",
"wither_skeleton_skull[rotation=5]": "id:2305",
"wither_skeleton_skull[rotation=6]": "id:2305",
"wither_skeleton_skull[rotation=7]": "id:2305",
"wither_skeleton_skull[rotation=8]": "id:2305",
"wither_skeleton_skull[rotation=9]": "id:2305",
"wither_skeleton_skull[rotation=10]": "id:2305",
"wither_skeleton_skull[rotation=11]": "id:2305",
"wither_skeleton_skull[rotation=12]": "id:2305",
"wither_skeleton_skull[rotation=13]": "id:2305",
"wither_skeleton_skull[rotation=14]": "id:2305",
"wither_skeleton_skull[rotation=15]": "id:2305",
"zombie_wall_head[facing=north]": "id:2306",
"zombie_wall_head[facing=south]": "id:2307",
"zombie_wall_head[facing=west]": "id:2308",
"zombie_wall_head[facing=east]": "id:2309",
"zombie_head[rotation=0]": "id:2305",
"zombie_head[rotation=1]": "id:2305",
"zombie_head[rotation=2]": "id:2305",
"zombie_head[rotation=3]": "id:2305",
"zombie_head[rotation=4]": "id:2305",
"zombie_head[rotation=5]": "id:2305",
"zombie_head[rotation=6]": "id:2305",
"zombie_head[rotation=7]": "id:2305",
"zombie_head[rotation=8]": "id:2305",
"zombie_head[rotation=9]": "id:2305",
"zombie_head[rotation=10]": "id:2305",
"zombie_head[rotation=11]": "id:2305",
"zombie_head[rotation=12]": "id:2305",
"zombie_head[rotation=13]": "id:2305",
"zombie_head[rotation=14]": "id:2305",
"zombie_head[rotation=15]": "id:2305",
"player_wall_head[facing=north]": "id:2306",
"player_wall_head[facing=south]": "id:2307",
"player_wall_head[facing=west]": "id:2308",
"player_wall_head[facing=east]": "id:2309",
"player_head[rotation=0]": "id:2305",
"player_head[rotation=1]": "id:2305",
"player_head[rotation=2]": "id:2305",
"player_head[rotation=3]": "id:2305",
"player_head[rotation=4]": "id:2305",
"player_head[rotation=5]": "id:2305",
"player_head[rotation=6]": "id:2305",
"player_head[rotation=7]": "id:2305",
"player_head[rotation=8]": "id:2305",
"player_head[rotation=9]": "id:2305",
"player_head[rotation=10]": "id:2305",
"player_head[rotation=11]": "id:2305",
"player_head[rotation=12]": "id:2305",
"player_head[rotation=13]": "id:2305",
"player_head[rotation=14]": "id:2305",
"player_head[rotation=15]": "id:2305",
"creeper_wall_head[facing=north]": "id:2306",
"creeper_wall_head[facing=south]": "id:2307",
"creeper_wall_head[facing=west]": "id:2308",
"creeper_wall_head[facing=east]": "id:2309",
"creeper_head[rotation=0]": "id:2305",
"creeper_head[rotation=1]": "id:2305",
"creeper_head[rotation=2]": "id:2305",
"creeper_head[rotation=3]": "id:2305",
"creeper_head[rotation=4]": "id:2305",
"creeper_head[rotation=5]": "id:2305",
"creeper_head[rotation=6]": "id:2305",
"creeper_head[rotation=7]": "id:2305",
"creeper_head[rotation=8]": "id:2305",
"creeper_head[rotation=9]": "id:2305",
"creeper_head[rotation=10]": "id:2305",
"creeper_head[rotation=11]": "id:2305",
"creeper_head[rotation=12]": "id:2305",
"creeper_head[rotation=13]": "id:2305",
"creeper_head[rotation=14]": "id:2305",
"creeper_head[rotation=15]": "id:2305",
"dragon_wall_head[facing=north]": "id:2306",
"dragon_wall_head[facing=south]": "id:2307",
"dragon_wall_head[facing=west]": "id:2308",
"dragon_wall_head[facing=east]": "id:2309",
"dragon_head[rotation=0]": "id:2305",
"dragon_head[rotation=1]": "id:2305",
"dragon_head[rotation=2]": "id:2305",
"dragon_head[rotation=3]": "id:2305",
"dragon_head[rotation=4]": "id:2305",
"dragon_head[rotation=5]": "id:2305",
"dragon_head[rotation=6]": "id:2305",
"dragon_head[rotation=7]": "id:2305",
"dragon_head[rotation=8]": "id:2305",
"dragon_head[rotation=9]": "id:2305",
"dragon_head[rotation=10]": "id:2305",
"dragon_head[rotation=11]": "id:2305",
"dragon_head[rotation=12]": "id:2305",
"dragon_head[rotation=13]": "id:2305",
"dragon_head[rotation=14]": "id:2305",
"dragon_head[rotation=15]": "id:2305"
},
"items": {
"acacia_button": "oak_button",
"birch_button": "oak_button",
"spruce_button": "oak_button",
"jungle_button": "oak_button",
"dark_oak_button": "oak_button",
"acacia_trapdoor": "oak_trapdoor",
"birch_trapdoor": "oak_trapdoor",
"spruce_trapdoor": "oak_trapdoor",
"jungle_trapdoor": "oak_trapdoor",
"dark_oak_trapdoor": "oak_trapdoor",
"acacia_pressure_plate": "oak_trapdoor",
"birch_pressure_plate": "oak_trapdoor",
"spruce_pressure_plate": "oak_trapdoor",
"jungle_pressure_plate": "oak_trapdoor",
"dark_oak_pressure_plate": "oak_trapdoor",
"acacia_boat": "oak_boat",
"birch_boat": "oak_boat",
"spruce_boat": "oak_boat",
"jungle_boat": "oak_boat",
"dark_oak_boat": "oak_boat",
"blue_ice": "packed_ice",
"pufferfish_bucket": "water_bucket",
"salmon_bucket": "water_bucket",
"cod_bucket": "water_bucket",
"tropical_fish_bucket": "water_bucket",
"heart_of_the_sea": "snowball",
"nautilus_shell": "bone_meal",
"phantom_membrane": "leather",
"turtle_helmet": "leather_helmet",
"turtle_egg": "egg",
"scute": "lime_dye",
"trident": "diamond_sword",
"sea_pickle": "egg",
"seagrass": "grass",
"conduit": "beacon",
"kelp": "grass",
"dried_kelp": "wheat",
"dried_kelp_block": "hay_block",
"stripped_oak_log": "oak_log",
"stripped_acacia_log": "acacia_log",
"stripped_birch_log": "birch_log",
"stripped_spruce_log": "spruce_log",
"stripped_jungle_log": "jungle_log",
"stripped_dark_oak_log": "dark_oak_log",
"stripped_oak_wood": "oak_log",
"stripped_acacia_wood": "acacia_log",
"stripped_birch_wood": "birch_log",
"stripped_spruce_wood": "spruce_log",
"stripped_jungle_wood": "jungle_log",
"stripped_dark_oak_wood": "dark_oak_log",
"oak_wood": "oak_log",
"spruce_wood": "spruce_log",
"birch_wood": "birch_log",
"jungle_wood": "jungle_log",
"acacia_wood": "acacia_log",
"dark_oak_wood": "dark_oak_log",
"prismarine_slab": "cobblestone_slab",
"prismarine_brick_slab": "brick_slab",
"dark_prismarine_slab": "stone_brick_slab",
"prismarine_stairs": "cobblestone_stairs",
"prismarine_brick_stairs": "brick_stairs",
"dark_prismarine_stairs": "stone_brick_stairs",
"drowned_spawn_egg": "rabbit_spawn_egg",
"phantom_spawn_egg": "rabbit_spawn_egg",
"dolphin_spawn_egg": "rabbit_spawn_egg",
"turtle_spawn_egg": "rabbit_spawn_egg",
"cod_spawn_egg": "rabbit_spawn_egg",
"salmon_spawn_egg": "rabbit_spawn_egg",
"pufferfish_spawn_egg": "rabbit_spawn_egg",
"tropical_fish_spawn_egg": "rabbit_spawn_egg",
"tube_coral": "blue_orchid",
"brain_coral": "pink_tulip",
"bubble_coral": "allium",
"fire_coral": "red_tulip",
"horn_coral": "dandelion",
"tube_coral_fan": "blue_orchid",
"brain_coral_fan": "pink_tulip",
"bubble_coral_fan": "allium",
"fire_coral_fan": "red_tulip",
"horn_coral_fan": "dandelion",
"dead_tube_coral_fan": "dead_bush",
"dead_brain_coral_fan": "dead_bush",
"dead_bubble_coral_fan": "dead_bush",
"dead_fire_coral_fan": "dead_bush",
"dead_horn_coral_fan": "dead_bush",
"dead_tube_coral_block": "light_gray_wool",
"dead_brain_coral_block": "light_gray_wool",
"dead_bubble_coral_block": "light_gray_wool",
"dead_fire_coral_block": "light_gray_wool",
"dead_horn_coral_block": "light_gray_wool",
"tube_coral_block": "blue_wool",
"brain_coral_block": "pink_wool",
"bubble_coral_block": "purple_wool",
"fire_coral_block": "red_wool",
"horn_coral_block": "yellow_wool",
"smooth_quartz": "quartz",
"smooth_red_sandstone": "red_sandstone",
"smooth_sandstone": "sandstone",
"smooth_stone": "stone_slab",
"pumpkin": "carved_pumpkin",
"mushroom_stem": "light_gray_wool",
"debug_stick": "stick"
},
"sounds": {
"ambient.underwater.enter": "block.water.ambient",
"ambient.underwater.exit": "block.water.ambient",
"ambient.underwater.loop": "entity.boat.paddle_water",
"ambient.underwater.loop.additions": "block.water.ambient",
"ambient.underwater.loop.additions.rare": "entity.elder_guardian.death",
"ambient.underwater.loop.additions.ultra_rare": "entity.elder_guardian.death",
"block.beacon.activate": "entity.elder_guardian.curse",
"block.beacon.ambient": "entity.elder_guardian.ambient",
"block.beacon.deactivate": "entity.elder_guardian.death",
"block.beacon.power_select": "entity.elder_guardian.hurt_land",
"block.bubble_column.bubble_pop": "block.lava.pop",
"block.bubble_column.upwards_ambient": "block.water.ambient",
"block.bubble_column.upwards_inside": "block.water.ambient",
"block.bubble_column.whirlpool_ambient": "block.water.ambient",
"block.bubble_column.whirlpool_inside": "block.water.ambient",
"block.conduit.activate": "block.chorus_flower.grow",
"block.conduit.ambient": "block.enchantment_table.use",
"block.conduit.ambient.short": "block.enchantment_table.use",
"block.conduit.attack.target": "block.shulker_box.open",
"block.conduit.deactivate": "enchant.thorns.hit",
"block.wet_grass.break": "block.grass.break",
"block.wet_grass.fall": "block.grass.fall",
"block.wet_grass.hit": "block.grass.hit",
"block.wet_grass.place": "block.grass.place",
"block.wet_grass.step": "block.grass.step",
"block.coral_block.break": "block.metal.break",
"block.coral_block.fall": "block.metal.fall",
"block.coral_block.hit": "block.metal.hit",
"block.coral_block.place": "block.metal.place",
"block.coral_block.step": "block.metal.step",
"block.pumpkin.carve": "block.gravel.break",
"entity.cod.ambient": "entity.elder_guardian.flop",
"entity.cod.death": "entity.elder_guardian.flop",
"entity.cod.flop": "entity.elder_guardian.flop",
"entity.cod.hurt": "entity.elder_guardian.hurt_land",
"entity.dolphin.ambient": "entity.bat.ambient",
"entity.dolphin.ambient_water": "entity.fishing_bobber.splash",
"entity.dolphin.attack": "entity.bat.hurt",
"entity.dolphin.death": "entity.bat.death",
"entity.dolphin.eat": "entity.parrot.eat",
"entity.dolphin.hurt": "entity.bat.hurt",
"entity.dolphin.jump": "entity.fishing_bobber.splash",
"entity.dolphin.play": "entity.fishing_bobber.splash",
"entity.dolphin.splash": "entity.fishing_bobber.splash",
"entity.dolphin.swim": "entity.boat.paddle_water",
"entity.drowned.ambient": "entity.zombie.ambient",
"entity.drowned.ambient_water": "entity.zombie.ambient",
"entity.drowned.death": "entity.zombie.death",
"entity.drowned.death_water": "entity.zombie.death",
"entity.drowned.hurt": "entity.zombie.hurt",
"entity.drowned.hurt_water": "entity.zombie.hurt",
"entity.drowned.shoot": "entity.ender_eye.launch",
"entity.drowned.step": "entity.zombie.step",
"entity.drowned.swim": "entity.boat.paddle_water",
"entity.fish.swim": "entity.boat.paddle_water",
"entity.husk.converted_to_zombie": "entity.zombie_villager.cure",
"entity.parrot.imitate.drowned": "entity.zombie.ambient",
"entity.parrot.imitate.phantom": "entity.blaze.ambient",
"entity.phantom.ambient": "entity.blaze.ambient",
"entity.phantom.bite": "entity.blaze.shoot",
"entity.phantom.death": "entity.blaze.death",
"entity.phantom.flap": "entity.bat.loop",
"entity.phantom.hurt": "entity.blaze.hurt",
"entity.phantom.swoop": "entity.blaze.ambient",
"entity.player.splash.high_speed": "entity.fishing_bobber.splash",
"entity.puffer_fish.ambient": "entity.guardian.flop",
"entity.puffer_fish.blow_out": "block.redstone_torch.burnout",
"entity.puffer_fish.blow_up": "block.lava.extinguish",
"entity.puffer_fish.death": "enchant.thorns.hit",
"entity.puffer_fish.flop": "entity.guardian.flop",
"entity.puffer_fish.hurt": "entity.guardian.hurt_land",
"entity.puffer_fish.sting": "entity.blaze.hurt",
"entity.salmon.ambient": "entity.guardian.flop",
"entity.salmon.death": "entity.guardian.hurt_land",
"entity.salmon.flop": "entity.guardian.flop",
"entity.salmon.hurt": "entity.guardian.flop",
"entity.skeleton_horse.swim": "entity.generic.swim",
"entity.skeleton_horse.ambient_water": "entity.horse.ambient",
"entity.skeleton_horse.gallop_water": "entity.horse.gallop",
"entity.skeleton_horse.jump_water": "entity.horse.jump",
"entity.skeleton_horse.step_water": "entity.horse.step",
"entity.squid.squirt": "entity.squid.ambient",
"entity.tropical_fish.ambient": "entity.guardian.flop",
"entity.tropical_fish.death": "entity.slime.death",
"entity.tropical_fish.flop": "entity.guardian.flop",
"entity.tropical_fish.hurt": "entity.slime.hurt",
"entity.turtle.ambient_land": "block.sand.hit",
"entity.turtle.death": "entity.endermite.death",
"entity.turtle.death_baby": "entity.endermite.death",
"entity.turtle.egg_break": "entity.chicken.egg",
"entity.turtle.egg_crack": "entity.chicken.egg",
"entity.turtle.egg_hatch": "entity.chicken.egg",
"entity.turtle.hurt": "entity.chicken.egg",
"entity.turtle.hurt_baby": "entity.endermite.hurt",
"entity.turtle.lay_egg": "entity.chicken.egg",
"entity.turtle.shamble": "block.sand.step",
"entity.turtle.shamble_baby": "block.sand.step",
"entity.turtle.swim": "item.bucket.empty",
"entity.zombie.converted_to_drowned": "item.bucket.empty",
"entity.zombie.destroy_egg": "entity.chicken.egg",
"item.armor.equip_turtle": "item.armor.equip_generic",
"item.axe.strip": "block.wood.break",
"item.bucket.empty_fish": "item.bucket.empty",
"item.bucket.fill_fish": "item.bottle.fill",
"item.trident.hit": "entity.stray.step",
"item.trident.hit_ground": "entity.arrow.hit",
"item.trident.return": "item.armor.equip_diamond",
"item.trident.riptide_1": "entity.arrow.shoot",
"item.trident.riptide_2": "entity.arrow.shoot",
"item.trident.riptide_3": "entity.arrow.shoot",
"item.trident.throw": "entity.skeleton.shoot",
"item.trident.thunder": "entity.lightning_bolt.thunder",
"music.under_water": "music.creative"
},
"entitynames": {
"drowned": "Drowned",
"cod": "Cod",
"salmon": "Salmon",
"pufferfish": "Pufferfish",
"tropical_fish": "Tropical Fish",
"phantom": "Phantom",
"dolphin": "Dolphin",
"turtle": "Turtle"
},
"itemnames": {
"acacia_button": "1.13 Acacia Button",
"birch_button": "1.13 Birch Button",
"spruce_button": "1.13 Spruce Button",
"jungle_button": "1.13 Jungle Button",
"dark_oak_button": "1.13 Dark Oak Button",
"acacia_trapdoor": "1.13 Acacia Trapdoor",
"birch_trapdoor": "1.13 Birch Trapdoor",
"spruce_trapdoor": "1.13 Spruce Trapdoor",
"jungle_trapdoor": "1.13 Jungle Trapdoor",
"dark_oak_trapdoor": "1.13 Dark Oak Trapdoor",
"acacia_pressure_plate": "1.13 Acacia Pressure Plate",
"birch_pressure_plate": "1.13 Birch Pressure Plate",
"spruce_pressure_plate": "1.13 Spruce Pressure Plate",
"jungle_pressure_plate": "1.13 Jungle Pressure Plate",
"dark_oak_pressure_plate": "1.13 Dark Oak Pressure Plate",
"acacia_boat": "1.13 Acacia Boat",
"birch_boat": "1.13 Birch Boat",
"spruce_boat": "1.13 Spruce Boat",
"jungle_boat": "1.13 Jungle Boat",
"dark_oak_boat": "1.13 Dark Oak Boat",
"blue_ice": "1.13 Blue Ice",
"pufferfish_bucket": "1.13 Bucket of Pufferfish",
"salmon_bucket": "1.13 Bucket of Salmon",
"cod_bucket": "1.13 Bucket of Cod",
"tropical_fish_bucket": "1.13 Bucket of Tropical Fish",
"heart_of_the_sea": "1.13 Heart of the Sea",
"nautilus_shell": "1.13 Nautilus Shell",
"phantom_membrane": "1.13 Phantom Membrane",
"turtle_helmet": "1.13 Turtle Shell",
"turtle_egg": "1.13 Turtle Egg",
"scute": "1.13 Scute",
"trident": "1.13 Trident",
"sea_pickle": "1.13 Sea Pickle",
"seagrass": "1.13 Seagrass",
"conduit": "1.13 Conduit",
"kelp": "1.13 Kelp",
"dried_kelp": "1.13 Dried Kelp",
"dried_kelp_block": "1.13 Dried Kelp Block",
"stripped_oak_log": "1.13 Stripped Oak Log",
"stripped_acacia_log": "1.13 Stripped Acacia Log",
"stripped_birch_log": "1.13 Stripped Birch Log",
"stripped_spruce_log": "1.13 Stripped Spruce Log",
"stripped_jungle_log": "1.13 Stripped Jungle Log",
"stripped_dark_oak_log": "1.13 Stripped Dark Oak Log",
"stripped_oak_wood": "1.13 Stripped Oak Wood",
"stripped_acacia_wood": "1.13 Stripped Acacia Wood",
"stripped_birch_wood": "1.13 Stripped Birch Wood",
"stripped_spruce_wood": "1.13 Stripped Spruce Wood",
"stripped_jungle_wood": "1.13 Stripped Jungle Wood",
"stripped_dark_oak_wood": "1.13 Stripped Dark Oak Wood",
"oak_wood": "1.13 Oak Wood",
"spruce_wood": "1.13 Spruce Wood",
"birch_wood": "1.13 Birch Wood",
"jungle_wood": "1.13 Jungle Wood",
"acacia_wood": "1.13 Acacia Wood",
"dark_oak_wood": "1.13 Dark Oak Wood",
"prismarine_slab": "1.13 Prismarine Slab",
"prismarine_brick_slab": "1.13 Prismarine Brick Slab",
"dark_prismarine_slab": "1.13 Dark Prismarine Slab",
"prismarine_stairs": "1.13 Prismarine Stairs",
"prismarine_brick_stairs": "1.13 Prismarine Brick Stairs",
"dark_prismarine_stairs": "1.13 Dark Prismarine Brick Stairs",
"drowned_spawn_egg": "1.13 Drowned Spawn Egg",
"phantom_spawn_egg": "1.13 Phantom Spawn Egg",
"dolphin_spawn_egg": "1.13 Dolphin Spawn Egg",
"turtle_spawn_egg": "1.13 Turtle Spawn Egg",
"cod_spawn_egg": "1.13 Cod Spawn Egg",
"salmon_spawn_egg": "1.13 Salmon Spawn Egg",
"pufferfish_spawn_egg": "1.13 Pufferfish Spawn Egg",
"tropical_fish_spawn_egg": "1.13 Tropical Fish Spawn Egg",
"tube_coral": "1.13 Tube Coral",
"brain_coral": "1.13 Brain Coral",
"bubble_coral": "1.13 Bubble Coral",
"fire_coral": "1.13 Fire Coral",
"horn_coral": "1.13 Horn Coral",
"tube_coral_fan": "1.13 Tube Coral Fan",
"brain_coral_fan": "1.13 Brain Coral Fan",
"bubble_coral_fan": "1.13 Bubble Coral Fan",
"fire_coral_fan": "1.13 Fire Coral Fan",
"horn_coral_fan": "1.13 Horn Coral Fan",
"dead_tube_coral_fan": "1.13 Dead Tube Coral Fan",
"dead_brain_coral_fan": "1.13 Dead Brain Coral Fan",
"dead_bubble_coral_fan": "1.13 Dead Bubble Coral Fan",
"dead_fire_coral_fan": "1.13 Dead Fire Coral Fan",
"dead_horn_coral_fan": "1.13 Dead Horn Coral Fan",
"dead_tube_coral_block": "1.13 Dead Tube Coral Block",
"dead_brain_coral_block": "1.13 Dead Brain Coral Block",
"dead_bubble_coral_block": "1.13 Dead Bubble Coral Block",
"dead_fire_coral_block": "1.13 Dead Fire Coral Block",
"dead_horn_coral_block": "1.13 Dead Horn Coral Block",
"tube_coral_block": "1.13 Tube Coral Block",
"brain_coral_block": "1.13 Brain Coral Block",
"bubble_coral_block": "1.13 Bubble Coral Block",
"fire_coral_block": "1.13 Fire Coral Block",
"horn_coral_block": "1.13 Horn Coral Block",
"smooth_quartz": "1.13 Smooth Quartz",
"smooth_red_sandstone": "1.13 Smooth Red Sandstone",
"smooth_sandstone": "1.13 Smooth Sandstone",
"smooth_stone": "1.13 Smooth Stone",
"pumpkin": "1.13 Carved Pumpkin",
"mushroom_stem": "1.13 Mushroom Stem",
"debug_stick": "1.13 Debug Stick"
}
}