mirror of
https://github.com/ViaVersion/Mappings.git
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299 lines
22 KiB
JSON
299 lines
22 KiB
JSON
{
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"blockstates": {
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"barrier[waterlogged=true]": "barrier",
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"barrier[waterlogged=false]": "barrier",
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"skeleton_skull[powered=true,rotation=0]": "skeleton_skull[rotation=0]",
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"skeleton_skull[powered=true,rotation=1]": "skeleton_skull[rotation=1]",
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"skeleton_skull[powered=true,rotation=2]": "skeleton_skull[rotation=2]",
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"skeleton_skull[powered=true,rotation=3]": "skeleton_skull[rotation=3]",
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"skeleton_skull[powered=true,rotation=4]": "skeleton_skull[rotation=4]",
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"skeleton_skull[powered=true,rotation=5]": "skeleton_skull[rotation=5]",
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"skeleton_skull[powered=true,rotation=6]": "skeleton_skull[rotation=6]",
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"skeleton_skull[powered=true,rotation=7]": "skeleton_skull[rotation=7]",
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"skeleton_skull[powered=true,rotation=8]": "skeleton_skull[rotation=8]",
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"skeleton_skull[powered=true,rotation=9]": "skeleton_skull[rotation=9]",
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"skeleton_skull[powered=true,rotation=10]": "skeleton_skull[rotation=10]",
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"skeleton_skull[powered=true,rotation=11]": "skeleton_skull[rotation=11]",
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"skeleton_skull[powered=true,rotation=12]": "skeleton_skull[rotation=12]",
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"skeleton_skull[powered=true,rotation=13]": "skeleton_skull[rotation=13]",
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"skeleton_skull[powered=true,rotation=14]": "skeleton_skull[rotation=14]",
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"skeleton_skull[powered=true,rotation=15]": "skeleton_skull[rotation=15]",
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"skeleton_skull[powered=false,rotation=0]": "skeleton_skull[rotation=0]",
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"skeleton_skull[powered=false,rotation=1]": "skeleton_skull[rotation=1]",
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"skeleton_skull[powered=false,rotation=2]": "skeleton_skull[rotation=2]",
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"skeleton_skull[powered=false,rotation=3]": "skeleton_skull[rotation=3]",
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"skeleton_skull[powered=false,rotation=4]": "skeleton_skull[rotation=4]",
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"skeleton_skull[powered=false,rotation=5]": "skeleton_skull[rotation=5]",
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"skeleton_skull[powered=false,rotation=6]": "skeleton_skull[rotation=6]",
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"skeleton_skull[powered=false,rotation=7]": "skeleton_skull[rotation=7]",
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"skeleton_skull[powered=false,rotation=8]": "skeleton_skull[rotation=8]",
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"skeleton_skull[powered=false,rotation=9]": "skeleton_skull[rotation=9]",
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"skeleton_skull[powered=false,rotation=10]": "skeleton_skull[rotation=10]",
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"skeleton_skull[powered=false,rotation=11]": "skeleton_skull[rotation=11]",
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"skeleton_skull[powered=false,rotation=12]": "skeleton_skull[rotation=12]",
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"skeleton_skull[powered=false,rotation=13]": "skeleton_skull[rotation=13]",
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"skeleton_skull[powered=false,rotation=14]": "skeleton_skull[rotation=14]",
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"skeleton_skull[powered=false,rotation=15]": "skeleton_skull[rotation=15]",
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"skeleton_wall_skull[facing=north,powered=true]": "skeleton_wall_skull[facing=north]",
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"skeleton_wall_skull[facing=north,powered=false]": "skeleton_wall_skull[facing=north]",
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"skeleton_wall_skull[facing=south,powered=true]": "skeleton_wall_skull[facing=south]",
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"skeleton_wall_skull[facing=south,powered=false]": "skeleton_wall_skull[facing=south]",
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"skeleton_wall_skull[facing=west,powered=true]": "skeleton_wall_skull[facing=west]",
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"skeleton_wall_skull[facing=west,powered=false]": "skeleton_wall_skull[facing=west]",
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"skeleton_wall_skull[facing=east,powered=true]": "skeleton_wall_skull[facing=east]",
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"skeleton_wall_skull[facing=east,powered=false]": "skeleton_wall_skull[facing=east]",
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"wither_skeleton_skull[powered=true,rotation=0]": "wither_skeleton_skull[rotation=0]",
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"wither_skeleton_skull[powered=true,rotation=1]": "wither_skeleton_skull[rotation=1]",
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"wither_skeleton_skull[powered=true,rotation=2]": "wither_skeleton_skull[rotation=2]",
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"wither_skeleton_skull[powered=true,rotation=3]": "wither_skeleton_skull[rotation=3]",
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"wither_skeleton_skull[powered=true,rotation=4]": "wither_skeleton_skull[rotation=4]",
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"wither_skeleton_skull[powered=true,rotation=5]": "wither_skeleton_skull[rotation=5]",
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"wither_skeleton_skull[powered=true,rotation=6]": "wither_skeleton_skull[rotation=6]",
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"wither_skeleton_skull[powered=true,rotation=7]": "wither_skeleton_skull[rotation=7]",
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"wither_skeleton_skull[powered=true,rotation=8]": "wither_skeleton_skull[rotation=8]",
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"wither_skeleton_skull[powered=true,rotation=9]": "wither_skeleton_skull[rotation=9]",
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"wither_skeleton_skull[powered=true,rotation=10]": "wither_skeleton_skull[rotation=10]",
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"wither_skeleton_skull[powered=true,rotation=11]": "wither_skeleton_skull[rotation=11]",
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"wither_skeleton_skull[powered=true,rotation=12]": "wither_skeleton_skull[rotation=12]",
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"wither_skeleton_skull[powered=true,rotation=13]": "wither_skeleton_skull[rotation=13]",
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"wither_skeleton_skull[powered=true,rotation=14]": "wither_skeleton_skull[rotation=14]",
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"wither_skeleton_skull[powered=true,rotation=15]": "wither_skeleton_skull[rotation=15]",
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"wither_skeleton_skull[powered=false,rotation=0]": "wither_skeleton_skull[rotation=0]",
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"wither_skeleton_skull[powered=false,rotation=1]": "wither_skeleton_skull[rotation=1]",
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"wither_skeleton_skull[powered=false,rotation=2]": "wither_skeleton_skull[rotation=2]",
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"wither_skeleton_skull[powered=false,rotation=3]": "wither_skeleton_skull[rotation=3]",
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"wither_skeleton_skull[powered=false,rotation=4]": "wither_skeleton_skull[rotation=4]",
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"wither_skeleton_skull[powered=false,rotation=5]": "wither_skeleton_skull[rotation=5]",
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"wither_skeleton_skull[powered=false,rotation=6]": "wither_skeleton_skull[rotation=6]",
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"wither_skeleton_skull[powered=false,rotation=7]": "wither_skeleton_skull[rotation=7]",
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"wither_skeleton_skull[powered=false,rotation=8]": "wither_skeleton_skull[rotation=8]",
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"wither_skeleton_skull[powered=false,rotation=9]": "wither_skeleton_skull[rotation=9]",
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"wither_skeleton_skull[powered=false,rotation=10]": "wither_skeleton_skull[rotation=10]",
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"wither_skeleton_skull[powered=false,rotation=11]": "wither_skeleton_skull[rotation=11]",
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"wither_skeleton_skull[powered=false,rotation=12]": "wither_skeleton_skull[rotation=12]",
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"wither_skeleton_skull[powered=false,rotation=13]": "wither_skeleton_skull[rotation=13]",
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"wither_skeleton_skull[powered=false,rotation=14]": "wither_skeleton_skull[rotation=14]",
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"wither_skeleton_skull[powered=false,rotation=15]": "wither_skeleton_skull[rotation=15]",
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"wither_skeleton_wall_skull[facing=north,powered=true]": "wither_skeleton_wall_skull[facing=north]",
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"wither_skeleton_wall_skull[facing=north,powered=false]": "wither_skeleton_wall_skull[facing=north]",
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"wither_skeleton_wall_skull[facing=south,powered=true]": "wither_skeleton_wall_skull[facing=south]",
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"wither_skeleton_wall_skull[facing=south,powered=false]": "wither_skeleton_wall_skull[facing=south]",
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"wither_skeleton_wall_skull[facing=west,powered=true]": "wither_skeleton_wall_skull[facing=west]",
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"wither_skeleton_wall_skull[facing=west,powered=false]": "wither_skeleton_wall_skull[facing=west]",
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"wither_skeleton_wall_skull[facing=east,powered=true]": "wither_skeleton_wall_skull[facing=east]",
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"wither_skeleton_wall_skull[facing=east,powered=false]": "wither_skeleton_wall_skull[facing=east]",
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"zombie_head[powered=true,rotation=0]": "zombie_head[rotation=0]",
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"zombie_head[powered=true,rotation=1]": "zombie_head[rotation=1]",
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"zombie_head[powered=true,rotation=2]": "zombie_head[rotation=2]",
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"zombie_head[powered=true,rotation=3]": "zombie_head[rotation=3]",
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"zombie_head[powered=true,rotation=4]": "zombie_head[rotation=4]",
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"zombie_head[powered=true,rotation=5]": "zombie_head[rotation=5]",
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"zombie_head[powered=true,rotation=6]": "zombie_head[rotation=6]",
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"zombie_head[powered=true,rotation=7]": "zombie_head[rotation=7]",
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"zombie_head[powered=true,rotation=8]": "zombie_head[rotation=8]",
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"zombie_head[powered=true,rotation=9]": "zombie_head[rotation=9]",
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"zombie_head[powered=true,rotation=10]": "zombie_head[rotation=10]",
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"zombie_head[powered=true,rotation=11]": "zombie_head[rotation=11]",
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"zombie_head[powered=true,rotation=12]": "zombie_head[rotation=12]",
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"zombie_head[powered=true,rotation=13]": "zombie_head[rotation=13]",
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"zombie_head[powered=true,rotation=14]": "zombie_head[rotation=14]",
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"zombie_head[powered=true,rotation=15]": "zombie_head[rotation=15]",
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"zombie_head[powered=false,rotation=0]": "zombie_head[rotation=0]",
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"zombie_head[powered=false,rotation=1]": "zombie_head[rotation=1]",
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"zombie_head[powered=false,rotation=2]": "zombie_head[rotation=2]",
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"zombie_head[powered=false,rotation=3]": "zombie_head[rotation=3]",
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"zombie_head[powered=false,rotation=4]": "zombie_head[rotation=4]",
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"zombie_head[powered=false,rotation=5]": "zombie_head[rotation=5]",
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"zombie_head[powered=false,rotation=6]": "zombie_head[rotation=6]",
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"zombie_head[powered=false,rotation=7]": "zombie_head[rotation=7]",
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"zombie_head[powered=false,rotation=8]": "zombie_head[rotation=8]",
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"zombie_head[powered=false,rotation=9]": "zombie_head[rotation=9]",
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"zombie_head[powered=false,rotation=10]": "zombie_head[rotation=10]",
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"zombie_head[powered=false,rotation=11]": "zombie_head[rotation=11]",
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"zombie_head[powered=false,rotation=12]": "zombie_head[rotation=12]",
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"zombie_head[powered=false,rotation=13]": "zombie_head[rotation=13]",
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"zombie_head[powered=false,rotation=14]": "zombie_head[rotation=14]",
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"zombie_head[powered=false,rotation=15]": "zombie_head[rotation=15]",
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"zombie_wall_head[facing=north,powered=true]": "zombie_wall_head[facing=north]",
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"zombie_wall_head[facing=north,powered=false]": "zombie_wall_head[facing=north]",
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"zombie_wall_head[facing=south,powered=true]": "zombie_wall_head[facing=south]",
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"zombie_wall_head[facing=south,powered=false]": "zombie_wall_head[facing=south]",
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"zombie_wall_head[facing=west,powered=true]": "zombie_wall_head[facing=west]",
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"zombie_wall_head[facing=west,powered=false]": "zombie_wall_head[facing=west]",
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"zombie_wall_head[facing=east,powered=true]": "zombie_wall_head[facing=east]",
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"zombie_wall_head[facing=east,powered=false]": "zombie_wall_head[facing=east]",
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"player_head[powered=true,rotation=0]": "player_head[rotation=0]",
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"player_head[powered=true,rotation=1]": "player_head[rotation=1]",
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"player_head[powered=true,rotation=2]": "player_head[rotation=2]",
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"player_head[powered=true,rotation=3]": "player_head[rotation=3]",
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"player_head[powered=true,rotation=4]": "player_head[rotation=4]",
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"player_head[powered=true,rotation=5]": "player_head[rotation=5]",
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"player_head[powered=true,rotation=6]": "player_head[rotation=6]",
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"player_head[powered=true,rotation=7]": "player_head[rotation=7]",
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"player_head[powered=true,rotation=8]": "player_head[rotation=8]",
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"player_head[powered=true,rotation=9]": "player_head[rotation=9]",
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"player_head[powered=true,rotation=10]": "player_head[rotation=10]",
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"player_head[powered=true,rotation=11]": "player_head[rotation=11]",
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"player_head[powered=true,rotation=12]": "player_head[rotation=12]",
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"player_head[powered=true,rotation=13]": "player_head[rotation=13]",
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"player_head[powered=true,rotation=14]": "player_head[rotation=14]",
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"player_head[powered=true,rotation=15]": "player_head[rotation=15]",
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"player_head[powered=false,rotation=0]": "player_head[rotation=0]",
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"player_head[powered=false,rotation=1]": "player_head[rotation=1]",
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"player_head[powered=false,rotation=2]": "player_head[rotation=2]",
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"player_head[powered=false,rotation=3]": "player_head[rotation=3]",
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"player_head[powered=false,rotation=4]": "player_head[rotation=4]",
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"player_head[powered=false,rotation=5]": "player_head[rotation=5]",
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"player_head[powered=false,rotation=6]": "player_head[rotation=6]",
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"player_head[powered=false,rotation=7]": "player_head[rotation=7]",
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"player_head[powered=false,rotation=8]": "player_head[rotation=8]",
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"player_head[powered=false,rotation=9]": "player_head[rotation=9]",
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"player_head[powered=false,rotation=10]": "player_head[rotation=10]",
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"player_head[powered=false,rotation=11]": "player_head[rotation=11]",
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"player_head[powered=false,rotation=12]": "player_head[rotation=12]",
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"player_head[powered=false,rotation=13]": "player_head[rotation=13]",
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"player_head[powered=false,rotation=14]": "player_head[rotation=14]",
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"player_head[powered=false,rotation=15]": "player_head[rotation=15]",
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"player_wall_head[facing=north,powered=true]": "player_wall_head[facing=north]",
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"player_wall_head[facing=north,powered=false]": "player_wall_head[facing=north]",
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"player_wall_head[facing=south,powered=true]": "player_wall_head[facing=south]",
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"player_wall_head[facing=south,powered=false]": "player_wall_head[facing=south]",
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"player_wall_head[facing=west,powered=true]": "player_wall_head[facing=west]",
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"player_wall_head[facing=west,powered=false]": "player_wall_head[facing=west]",
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"player_wall_head[facing=east,powered=true]": "player_wall_head[facing=east]",
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"player_wall_head[facing=east,powered=false]": "player_wall_head[facing=east]",
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"creeper_head[powered=true,rotation=0]": "creeper_head[rotation=0]",
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"creeper_head[powered=true,rotation=1]": "creeper_head[rotation=1]",
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"creeper_head[powered=true,rotation=2]": "creeper_head[rotation=2]",
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"creeper_head[powered=true,rotation=3]": "creeper_head[rotation=3]",
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"creeper_head[powered=true,rotation=4]": "creeper_head[rotation=4]",
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"creeper_head[powered=true,rotation=5]": "creeper_head[rotation=5]",
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"creeper_head[powered=true,rotation=6]": "creeper_head[rotation=6]",
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"creeper_head[powered=true,rotation=7]": "creeper_head[rotation=7]",
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"creeper_head[powered=true,rotation=8]": "creeper_head[rotation=8]",
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"creeper_head[powered=true,rotation=9]": "creeper_head[rotation=9]",
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"creeper_head[powered=true,rotation=10]": "creeper_head[rotation=10]",
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"creeper_head[powered=true,rotation=11]": "creeper_head[rotation=11]",
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"creeper_head[powered=true,rotation=12]": "creeper_head[rotation=12]",
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"creeper_head[powered=true,rotation=13]": "creeper_head[rotation=13]",
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"creeper_head[powered=true,rotation=14]": "creeper_head[rotation=14]",
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"creeper_head[powered=true,rotation=15]": "creeper_head[rotation=15]",
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"creeper_head[powered=false,rotation=0]": "creeper_head[rotation=0]",
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"creeper_head[powered=false,rotation=1]": "creeper_head[rotation=1]",
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"creeper_head[powered=false,rotation=2]": "creeper_head[rotation=2]",
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"creeper_head[powered=false,rotation=3]": "creeper_head[rotation=3]",
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"creeper_head[powered=false,rotation=4]": "creeper_head[rotation=4]",
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"creeper_head[powered=false,rotation=5]": "creeper_head[rotation=5]",
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"creeper_head[powered=false,rotation=6]": "creeper_head[rotation=6]",
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"creeper_head[powered=false,rotation=7]": "creeper_head[rotation=7]",
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"creeper_head[powered=false,rotation=8]": "creeper_head[rotation=8]",
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"creeper_head[powered=false,rotation=9]": "creeper_head[rotation=9]",
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"creeper_head[powered=false,rotation=10]": "creeper_head[rotation=10]",
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"creeper_head[powered=false,rotation=11]": "creeper_head[rotation=11]",
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"creeper_head[powered=false,rotation=12]": "creeper_head[rotation=12]",
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"creeper_head[powered=false,rotation=13]": "creeper_head[rotation=13]",
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"creeper_head[powered=false,rotation=14]": "creeper_head[rotation=14]",
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"creeper_head[powered=false,rotation=15]": "creeper_head[rotation=15]",
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"creeper_wall_head[facing=north,powered=true]": "creeper_wall_head[facing=north]",
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"creeper_wall_head[facing=north,powered=false]": "creeper_wall_head[facing=north]",
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"creeper_wall_head[facing=south,powered=true]": "creeper_wall_head[facing=south]",
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"creeper_wall_head[facing=south,powered=false]": "creeper_wall_head[facing=south]",
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"creeper_wall_head[facing=west,powered=true]": "creeper_wall_head[facing=west]",
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"creeper_wall_head[facing=west,powered=false]": "creeper_wall_head[facing=west]",
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"creeper_wall_head[facing=east,powered=true]": "creeper_wall_head[facing=east]",
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"creeper_wall_head[facing=east,powered=false]": "creeper_wall_head[facing=east]",
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"dragon_head[powered=true,rotation=0]": "dragon_head[rotation=0]",
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"dragon_head[powered=true,rotation=1]": "dragon_head[rotation=1]",
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"dragon_head[powered=true,rotation=2]": "dragon_head[rotation=2]",
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"dragon_head[powered=true,rotation=3]": "dragon_head[rotation=3]",
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"dragon_head[powered=true,rotation=4]": "dragon_head[rotation=4]",
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"dragon_head[powered=true,rotation=5]": "dragon_head[rotation=5]",
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"dragon_head[powered=true,rotation=6]": "dragon_head[rotation=6]",
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"dragon_head[powered=true,rotation=7]": "dragon_head[rotation=7]",
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"dragon_head[powered=true,rotation=8]": "dragon_head[rotation=8]",
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"dragon_head[powered=true,rotation=9]": "dragon_head[rotation=9]",
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"dragon_head[powered=true,rotation=10]": "dragon_head[rotation=10]",
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"dragon_head[powered=true,rotation=11]": "dragon_head[rotation=11]",
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"dragon_head[powered=true,rotation=12]": "dragon_head[rotation=12]",
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"dragon_head[powered=true,rotation=13]": "dragon_head[rotation=13]",
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"dragon_head[powered=true,rotation=14]": "dragon_head[rotation=14]",
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"dragon_head[powered=true,rotation=15]": "dragon_head[rotation=15]",
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"dragon_head[powered=false,rotation=0]": "dragon_head[rotation=0]",
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"dragon_head[powered=false,rotation=1]": "dragon_head[rotation=1]",
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"dragon_head[powered=false,rotation=2]": "dragon_head[rotation=2]",
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"dragon_head[powered=false,rotation=3]": "dragon_head[rotation=3]",
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"dragon_head[powered=false,rotation=4]": "dragon_head[rotation=4]",
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"dragon_head[powered=false,rotation=5]": "dragon_head[rotation=5]",
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"dragon_head[powered=false,rotation=6]": "dragon_head[rotation=6]",
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"dragon_head[powered=false,rotation=7]": "dragon_head[rotation=7]",
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"dragon_head[powered=false,rotation=8]": "dragon_head[rotation=8]",
|
|
"dragon_head[powered=false,rotation=9]": "dragon_head[rotation=9]",
|
|
"dragon_head[powered=false,rotation=10]": "dragon_head[rotation=10]",
|
|
"dragon_head[powered=false,rotation=11]": "dragon_head[rotation=11]",
|
|
"dragon_head[powered=false,rotation=12]": "dragon_head[rotation=12]",
|
|
"dragon_head[powered=false,rotation=13]": "dragon_head[rotation=13]",
|
|
"dragon_head[powered=false,rotation=14]": "dragon_head[rotation=14]",
|
|
"dragon_head[powered=false,rotation=15]": "dragon_head[rotation=15]",
|
|
"dragon_wall_head[facing=north,powered=true]": "dragon_wall_head[facing=north]",
|
|
"dragon_wall_head[facing=north,powered=false]": "dragon_wall_head[facing=north]",
|
|
"dragon_wall_head[facing=south,powered=true]": "dragon_wall_head[facing=south]",
|
|
"dragon_wall_head[facing=south,powered=false]": "dragon_wall_head[facing=south]",
|
|
"dragon_wall_head[facing=west,powered=true]": "dragon_wall_head[facing=west]",
|
|
"dragon_wall_head[facing=west,powered=false]": "dragon_wall_head[facing=west]",
|
|
"dragon_wall_head[facing=east,powered=true]": "dragon_wall_head[facing=east]",
|
|
"dragon_wall_head[facing=east,powered=false]": "dragon_wall_head[facing=east]",
|
|
"piglin_head[powered=true,rotation=0]": "piglin_head[rotation=0]",
|
|
"piglin_head[powered=true,rotation=1]": "piglin_head[rotation=1]",
|
|
"piglin_head[powered=true,rotation=2]": "piglin_head[rotation=2]",
|
|
"piglin_head[powered=true,rotation=3]": "piglin_head[rotation=3]",
|
|
"piglin_head[powered=true,rotation=4]": "piglin_head[rotation=4]",
|
|
"piglin_head[powered=true,rotation=5]": "piglin_head[rotation=5]",
|
|
"piglin_head[powered=true,rotation=6]": "piglin_head[rotation=6]",
|
|
"piglin_head[powered=true,rotation=7]": "piglin_head[rotation=7]",
|
|
"piglin_head[powered=true,rotation=8]": "piglin_head[rotation=8]",
|
|
"piglin_head[powered=true,rotation=9]": "piglin_head[rotation=9]",
|
|
"piglin_head[powered=true,rotation=10]": "piglin_head[rotation=10]",
|
|
"piglin_head[powered=true,rotation=11]": "piglin_head[rotation=11]",
|
|
"piglin_head[powered=true,rotation=12]": "piglin_head[rotation=12]",
|
|
"piglin_head[powered=true,rotation=13]": "piglin_head[rotation=13]",
|
|
"piglin_head[powered=true,rotation=14]": "piglin_head[rotation=14]",
|
|
"piglin_head[powered=true,rotation=15]": "piglin_head[rotation=15]",
|
|
"piglin_head[powered=false,rotation=0]": "piglin_head[rotation=0]",
|
|
"piglin_head[powered=false,rotation=1]": "piglin_head[rotation=1]",
|
|
"piglin_head[powered=false,rotation=2]": "piglin_head[rotation=2]",
|
|
"piglin_head[powered=false,rotation=3]": "piglin_head[rotation=3]",
|
|
"piglin_head[powered=false,rotation=4]": "piglin_head[rotation=4]",
|
|
"piglin_head[powered=false,rotation=5]": "piglin_head[rotation=5]",
|
|
"piglin_head[powered=false,rotation=6]": "piglin_head[rotation=6]",
|
|
"piglin_head[powered=false,rotation=7]": "piglin_head[rotation=7]",
|
|
"piglin_head[powered=false,rotation=8]": "piglin_head[rotation=8]",
|
|
"piglin_head[powered=false,rotation=9]": "piglin_head[rotation=9]",
|
|
"piglin_head[powered=false,rotation=10]": "piglin_head[rotation=10]",
|
|
"piglin_head[powered=false,rotation=11]": "piglin_head[rotation=11]",
|
|
"piglin_head[powered=false,rotation=12]": "piglin_head[rotation=12]",
|
|
"piglin_head[powered=false,rotation=13]": "piglin_head[rotation=13]",
|
|
"piglin_head[powered=false,rotation=14]": "piglin_head[rotation=14]",
|
|
"piglin_head[powered=false,rotation=15]": "piglin_head[rotation=15]",
|
|
"piglin_wall_head[facing=north,powered=true]": "piglin_wall_head[facing=north]",
|
|
"piglin_wall_head[facing=north,powered=false]": "piglin_wall_head[facing=north]",
|
|
"piglin_wall_head[facing=south,powered=true]": "piglin_wall_head[facing=south]",
|
|
"piglin_wall_head[facing=south,powered=false]": "piglin_wall_head[facing=south]",
|
|
"piglin_wall_head[facing=west,powered=true]": "piglin_wall_head[facing=west]",
|
|
"piglin_wall_head[facing=west,powered=false]": "piglin_wall_head[facing=west]",
|
|
"piglin_wall_head[facing=east,powered=true]": "piglin_wall_head[facing=east]",
|
|
"piglin_wall_head[facing=east,powered=false]": "piglin_wall_head[facing=east]"
|
|
},
|
|
"sounds": {
|
|
"block.sponge.absorb": "",
|
|
"block.sponge.break": "",
|
|
"block.sponge.fall": "",
|
|
"block.sponge.hit": "",
|
|
"block.sponge.place": "",
|
|
"block.sponge.step": "",
|
|
"block.wet_sponge.break": "",
|
|
"block.wet_sponge.fall": "",
|
|
"block.wet_sponge.hit": "",
|
|
"block.wet_sponge.place": "",
|
|
"block.wet_sponge.step": ""
|
|
}
|
|
} |