Mappings/mappings/diff/mapping-1.20.3to1.20.5.json

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{
"items": {
"scute": "turtle_scute"
},
"enchantments": {
"sweeping": "sweeping_edge"
},
"particles": {
"gust_dust": "campfire_cosy_smoke",
"gust_emitter": "gust_emitter_large",
"ambient_entity_effect": "entity_effect"
},
"sounds": {
"entity.generic.wind_burst": "entity.wind_charge.wind_burst"
},
"attributes": {
"horse.jump_strength": "generic.jump_strength"
},
"blockstates": {
"trial_spawner[trial_spawner_state=inactive]": "trial_spawner[ominous=false,trial_spawner_state=inactive]",
"trial_spawner[trial_spawner_state=waiting_for_players]": "trial_spawner[ominous=false,trial_spawner_state=waiting_for_players]",
"trial_spawner[trial_spawner_state=active]": "trial_spawner[ominous=false,trial_spawner_state=active]",
"trial_spawner[trial_spawner_state=waiting_for_reward_ejection]": "trial_spawner[ominous=false,trial_spawner_state=waiting_for_reward_ejection]",
"trial_spawner[trial_spawner_state=ejecting_reward]": "trial_spawner[ominous=false,trial_spawner_state=ejecting_reward]",
"trial_spawner[trial_spawner_state=cooldown]": "trial_spawner[ominous=false,trial_spawner_state=cooldown]"
}
}