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Merge pull request #247 from YaoSiQian/patch-1
Simp. Chinese Translation
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commit
1dd745bc93
@ -1,20 +1,20 @@
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Version: 19
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# To simplify the customisation and translation process please check out the editor: https://ptp.pcgamingfreaks.at
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Language:
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NotFromConsole: "&c命令无法从控制台使用。"
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Ingame:
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NoPermission: "&c你没有权限这么做。"
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WorldDisabled: "&c这个世界是不允许使用背包的。"
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NaN: "[\"\",{\"text\":\"输入的值不是数字!\",\"color\":\"red\"}]"
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OwnBackpackClose: "背包关闭!"
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WorldDisabled: "&c该世界不允许使用背包。"
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NaN: "[\"\",{\"text\":\"输入的值不是数字!\",\"color\":\"red\"}]"
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OwnBackpackClose: "背包关闭!"
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OwnBackpackClose_SendMethod: "action_bar"
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# Parameter: {OwnerName}, {OwnerDisplayName}
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PlayerBackpackClose: "{OwnerName}的背包关闭!"
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PlayerBackpackClose: "{OwnerName} 的背包已关闭!"
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PlayerBackpackClose_SendMethod: "action_bar"
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InvalidBackpack: "无效的背包。"
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NotAllowedInBackpack: "&c{ItemName} 不允许放在背包里。"
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NotAllowedInBackpack_SendMethod: "action_bar"
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DontRemoveShortcut: "&c你不能从你的物品栏中删除背包快捷方式!"
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DontRemoveShortcut: "&c你不能从你的物品栏中删除背包快捷方式!"
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DontRemoveShortcut_SendMethod: "action_bar"
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Open:
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# Parameter: {TimeLeft} time in seconds till the backpack can be reopened, {TimeSpanLeft} time formatted as string till the backpack can be reopened
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@ -23,23 +23,23 @@ Language:
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WrongGameMode: "在当前游戏模式下,你不允许打开背包。"
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Clean:
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BackpackCleaned: "背包已清空"
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BackpackCleanedBy: "您的背包 {DisplayName} 已被清空&r."
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BackpackCleanedOther: "{DisplayName}的&r 背包已经清除。"
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BackpackCleanedBy: "您的背包 {DisplayName} 已被清空&r。"
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BackpackCleanedOther: "{DisplayName} &r的背包已经清除。"
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Sort:
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Sorted: "整理背包"
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Help:
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Header: "&6### Minepacks 指令 ###"
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Footer: "&6#############################"
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Reload:
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Reloading: "&3重载Minepacks中……"
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Reloaded: "&aMinepacks重载成功!"
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Reloading: "&3重载 Minepacks 中……"
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Reloaded: "&aMinepacks 已重载!"
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Update:
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CheckingForUpdates: "&3检查更新中…"
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Updated: "[\"\",{\"text\":\"插件已更新,将在下次重启时加载.\",\"color\":\"yellow\"}]"
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NoUpdate: "[\"\",{\"text\":\"没有更新的插件.\",\"color\":\"gold\"}]"
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UpdateFail: "[\"\",{\"text\":\"在查找更新时出现了问题!请检查控制台!\",\"color\":\"red\"}]"
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UpdateFail: "[\"\",{\"text\":\"在查找更新时出现了问题!请检查控制台!\",\"color\":\"red\"}]"
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# You can change this message if you like to, but don't cry if the link isn't linking to the plugin anymore!
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UpdateAvailable: "[{\"text\":\"有一个可用的更新! 请浏览 \\\"\",\"color\":\"green\"},{\"text\":\"${project.url}\",\"color\":\"yellow\",\"underlined\":true,\"clickEvent\":{\"action\":\"open_url\",\"value\":\"${project.url}\"}},{\"text\":\"\\\" 去下载!\"}]"
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UpdateAvailable: "[{\"text\":\"有一个可用的更新!请浏览 \\\"\",\"color\":\"green\"},{\"text\":\"${project.url}\",\"color\":\"yellow\",\"underlined\":true,\"clickEvent\":{\"action\":\"open_url\",\"value\":\"${project.url}\"}},{\"text\":\"\\\" 去下载!\"}]"
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Backup:
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Created: "背包备份成功。"
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NoBackpack: "玩家没有背包或者背包是空的。"
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@ -48,7 +48,7 @@ Language:
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Headline: "[\"\",{\"text\":\"备份\",\"color\":\"yellow\"},{\"text\":\" - \",\"color\":\"white\"},{\"text\":\"页面 {CurrentPage}/{MaxPage}\",\"color\":\"gold\"}]"
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Footer: "[{\"text\":\"<<< 上一页 <<<\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {CurrentPage}--\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {CurrentPage}--\"}},{\"text\":\" 当前页面 {CurrentPage}/{MaxPage} \",\"color\":\"gold\"},{\"text\":\">>> 下一页 >>>\",\"color\":\"gray\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/{MainCommand} {SubCommand} {CurrentPage}++\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"/{MainCommand} {SubCommand} {CurrentPage}++\"}}]"
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BackupEntry: "[\"\",{\"text\":\"{BackupIdentifier}\",\"clickEvent\":{\"action\":\"suggest_command\",\"value\":\"/{MainCommand} {SubCommand} {BackupIdentifier}\"},\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"User: {BackupPlayerName} ({BackupPlayerUUID})\\nCreated: {BackupDate}\"}}]"
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NoValidBackup: "没有找到匹配{BackupIdentifier}的备份"
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NoValidBackup: "没有找到匹配 {BackupIdentifier} 的备份"
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NoUserToRestoreToFound: "没有有效用户可将备份恢复到已找到的位置"
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# No Json!!!
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ParameterBackupName: "backup_name"
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@ -56,10 +56,13 @@ Language:
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DateFormat: "yyyy.MM.dd HH:mm:ss"
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Restored: "备份已成功恢复。"
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InventoryClear:
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UnknownPlayer: "&c找不到玩家 {Name}!"
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UnknownPlayer: "&c找不到玩家 {Name}!"
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Cleared: "背包东西清空。"
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ClearedOther: "{DisplayName}的&r 背包东西已经清空。"
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ClearedOtherTarget: "你的背包东西已经清空了 {DisplayName}&r."
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ClearedOther: "{DisplayName} &r的背包东西已经清空。"
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ClearedOtherTarget: "已经清空了 {DisplayName} 的背包&r。"
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Pickup:
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ToggleOn: "&7自动物品收集已&a开启&7。"
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ToggleOff: "&7自动物品收集已&c关闭&7。"
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Commands:
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HelpFormat: "[\"\",{\"text\":\"/{MainCommand} {SubCommand} {Parameters}\",\"clickEvent\":{\"action\":\"suggest_command\",\"value\":\"/{MainCommand} {SubCommand}\"}},{\"text\":\" - \",\"color\":\"white\"},{\"text\":\"{Description}\",\"color\":\"aqua\"}]"
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PlayerNameVariable: "player_name"
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@ -71,15 +74,14 @@ Language:
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OpenOthers: "这是另一个玩家的背包。"
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Reload: "重新加载插件的配置。"
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Update: "检查新的插件更新。"
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Version: "打印关于插件及其依赖项的版本详细信息。"
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Version: "输出关于插件及其依赖项的版本详细信息。"
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Backup: "创建玩家背包的备份。"
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BackupEveryone: "创建当前在线的所有人的备份。"
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Restore: "恢复备份。"
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RestoreList: "列出所有可用的备份。"
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Help: "显示所有可用命令及其描述。"
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Migrate: "将使用的数据库从一种类型迁移到另一种类型。"
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LanguageName: "简体中文"
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Author: "Liou_Yang"
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Pickup: "在物品栏已满时切换自动收集的状态。"
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Command:
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Backpack:
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- backpack
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@ -111,3 +113,12 @@ Command:
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- clear
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- inventoryclear
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- clean
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Pickup:
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- pickup
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# Will be shown in the console during startup
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LanguageName: "简体中文"
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Author: "YaoSiQian, Liou_Yang"
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# Language file version. Don't touch it!
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Version: 20
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