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Fix async backpack save on unload (Fixes #43)
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b5cedf3033
commit
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2
pom.xml
2
pom.xml
@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>at.pcgamingfreaks</groupId>
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<artifactId>Minepacks</artifactId>
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<version>2.0.8-RC2</version>
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<version>2.0.8-RC3</version>
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<scm>
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<connection>scm:git:git@github.com:GeorgH93/Minepacks.git</connection>
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@ -50,7 +50,7 @@ public abstract class Database implements Listener
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protected final Minepacks plugin;
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protected final InventorySerializer itsSerializer;
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protected final boolean useUUIDs, bungeeCordMode;
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protected boolean useUUIDSeparators;
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protected boolean useUUIDSeparators, asyncSave = true;
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protected long maxAge;
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private final Map<OfflinePlayer, Backpack> backpacks = new ConcurrentHashMap<>();
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private final UnCacheStrategie unCacheStrategie;
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@ -77,6 +77,7 @@ public void init()
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public void close()
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{
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HandlerList.unregisterAll(this);
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asyncSave = false;
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backpacks.forEach((key, value) -> value.closeAll());
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backpacks.clear();
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unCacheStrategie.close();
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@ -300,7 +300,7 @@ public void saveBackpack(final Backpack backpack)
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final int id = backpack.getOwnerID(), usedSerializer = itsSerializer.getUsedSerializer();
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final String nameOrUUID = getPlayerNameOrUUID(backpack.getOwner()), name = backpack.getOwner().getName();
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Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
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Runnable runnable = () -> {
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try(Connection connection = getConnection())
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{
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if(id <= 0)
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@ -335,7 +335,8 @@ public void saveBackpack(final Backpack backpack)
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e.printStackTrace();
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writeBackup(name, nameOrUUID, usedSerializer, data);
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}
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});
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};
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if(asyncSave) Bukkit.getScheduler().runTaskAsynchronously(plugin, runnable); else runnable.run();
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}
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@Override
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