/* * Copyright (C) 2019 GeorgH93 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package at.pcgamingfreaks.Minepacks.Bukkit; import at.pcgamingfreaks.Minepacks.Bukkit.API.Callback; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.HandlerList; import org.bukkit.event.Listener; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerQuitEvent; import org.bukkit.scheduler.BukkitRunnable; import org.jetbrains.annotations.NotNull; import java.util.HashMap; import java.util.Map; import java.util.UUID; public class CooldownManager extends BukkitRunnable implements Listener { private final Minepacks plugin; private final Map cooldowns = new HashMap<>(); private final long cooldown; private final boolean syncCooldown, addOnJoin, clearOnLeave; public CooldownManager(Minepacks plugin) { this.plugin = plugin; cooldown = plugin.getConfiguration().getCommandCooldown(); syncCooldown = plugin.getConfiguration().isCommandCooldownSyncEnabled(); addOnJoin = plugin.getConfiguration().isCommandCooldownAddOnJoinEnabled(); clearOnLeave = plugin.getConfiguration().isCommandCooldownClearOnLeaveEnabled(); plugin.getServer().getPluginManager().registerEvents(this, plugin); runTaskTimer(plugin, plugin.getConfiguration().getCommandCooldownCleanupInterval(), plugin.getConfiguration().getCommandCooldownCleanupInterval()); } public void close() { cancel(); HandlerList.unregisterAll(this); } public void setCooldown(@NotNull Player player) { final long cooldownTime = System.currentTimeMillis() + cooldown; if(syncCooldown) { plugin.getDatabase().syncCooldown(player, cooldownTime); } cooldowns.put(player.getUniqueId(), cooldownTime); } @SuppressWarnings("unused") public boolean isInCooldown(@NotNull Player player) { return cooldowns.getOrDefault(player.getUniqueId(), 0L) > System.currentTimeMillis(); } public long getRemainingCooldown(@NotNull Player player) { long cd = cooldowns.getOrDefault(player.getUniqueId(), 0L); if(cd > System.currentTimeMillis()) { return cd - System.currentTimeMillis(); } return 0; } @EventHandler(priority = EventPriority.MONITOR) public void onPlayerJoinEvent(PlayerJoinEvent event) { if(syncCooldown) { final UUID uuid = event.getPlayer().getUniqueId(); cooldowns.put(uuid, System.currentTimeMillis() + cooldown); // Temporary cooldown till the data is loaded from the database plugin.getDatabase().getCooldown(event.getPlayer(), new Callback() { @Override public void onResult(Long dbCooldownTime) { cooldowns.put(uuid, dbCooldownTime); } @Override public void onFail() {} }); } else if(addOnJoin) { setCooldown(event.getPlayer()); } } @EventHandler(priority = EventPriority.MONITOR) public void onPlayerLeaveEvent(PlayerQuitEvent event) { if(clearOnLeave) cooldowns.remove(event.getPlayer().getUniqueId()); } @Override public void run() { cooldowns.entrySet().removeIf(entry -> entry.getValue() < System.currentTimeMillis()); } }