Minepacks/Minepacks/src/at/pcgamingfreaks/Minepacks/Bukkit/Database/Helper/InventoryCompressor.java

157 lines
4.4 KiB
Java

/*
* Copyright (C) 2020 GeorgH93
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package at.pcgamingfreaks.Minepacks.Bukkit.Database.Helper;
import lombok.Getter;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.List;
public class InventoryCompressor
{
@Getter private ItemStack[] targetStacks, inputStacks;
private int filled = 0;
private ItemStack lastStack = null;
@Getter private List<ItemStack> toMuch;
public InventoryCompressor(ItemStack[] stacks)
{
this(stacks, stacks.length);
}
public InventoryCompressor(ItemStack[] stacks, int targetSize)
{
inputStacks = stacks;
targetStacks = new ItemStack[targetSize];
toMuch = new ArrayList<>(inputStacks.length - targetStacks.length);
}
public InventoryCompressor(ItemStack[] input, ItemStack[] output)
{
inputStacks = input;
targetStacks = output;
toMuch = new ArrayList<>(inputStacks.length - targetStacks.length);
}
public List<ItemStack> sort()
{
for(int i = 0; i < inputStacks.length; i++)
{
ItemStack stack = inputStacks[i];
if(stack == null || stack.getType() == Material.AIR || stack.getAmount() < 1) continue;
add(stack);
move(stack, i+1);
}
return toMuch;
}
private void move(ItemStack stack, int start)
{ // Search items that are the same
int differentMetaStart = -1;
for(int i = start; i < inputStacks.length; i++)
{
ItemStack stack2 = inputStacks[i];
if(stack2 == null || stack2.getType() == Material.AIR || stack2.getAmount() < 1) continue;
if(stack.isSimilar(stack2))
{
add(stack2); // Add item to sorted array
inputStacks[i] = null; // Remove item from input
}
else if(differentMetaStart == -1 && stack.getType() == stack2.getType())
{ // Same material but different meta
differentMetaStart = i;
}
}
if(differentMetaStart >= 0)
move(inputStacks[differentMetaStart], differentMetaStart);
}
private void add(ItemStack stack)
{
if(stack.isSimilar(lastStack) && lastStack.getAmount() < lastStack.getMaxStackSize())
{ // There is still space on the last stack, try to add it
int free = lastStack.getMaxStackSize() - lastStack.getAmount();
int place = Math.min(free, stack.getAmount());
lastStack.setAmount(lastStack.getAmount() + place);
stack.setAmount(stack.getAmount() - place);
}
if(stack.getAmount() < 1) return;
if(filled == targetStacks.length)
{ // The new item stack is full, add it to overfill list
toMuch.add(stack);
}
else
{ // Add the rest to the new inventory
targetStacks[filled++] = stack;
lastStack = stack;
}
}
public List<ItemStack> compress()
{
for(ItemStack stack : inputStacks)
{
if(stack == null || stack.getType() == Material.AIR || stack.getAmount() < 1) continue;
tryToStack(stack);
if(stack.getAmount() == 0) continue;
if(filled == targetStacks.length)
{
toMuch.add(stack);
}
else
{
targetStacks[filled++] = stack;
}
}
return toMuch;
}
private void tryToStack(ItemStack stack)
{
if(stack.getAmount() >= stack.getMaxStackSize()) return;
for(int i = 0; i < filled && stack.getAmount() > 0; i++)
{
if(stack.isSimilar(targetStacks[i]) && targetStacks[i].getAmount() < targetStacks[i].getMaxStackSize())
{ // Same material and none full stack
int move = targetStacks[i].getMaxStackSize() - targetStacks[i].getAmount();
move = Math.min(stack.getAmount(), move);
targetStacks[i].setAmount(targetStacks[i].getAmount() + move);
stack.setAmount(stack.getAmount() - move);
}
}
}
public List<ItemStack> fast()
{
for(ItemStack stack : inputStacks)
{
if(stack == null || stack.getType() == Material.AIR || stack.getAmount() < 1) continue;
if(filled == targetStacks.length)
{
toMuch.add(stack);
}
else
{
targetStacks[filled++] = stack;
}
}
return toMuch;
}
}