93 lines
2.9 KiB
Java
93 lines
2.9 KiB
Java
/*
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* Copyright (C) 2020 GeorgH93
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package at.pcgamingfreaks.Minepacks.Bukkit;
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import at.pcgamingfreaks.Minepacks.Bukkit.Database.Helper.WorldBlacklistMode;
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import at.pcgamingfreaks.Minepacks.Bukkit.Listener.ItemFilter;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.scheduler.BukkitTask;
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import java.util.HashMap;
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import java.util.List;
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public class ItemsCollector extends BukkitRunnable
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{
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private final Minepacks plugin;
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private final double radius;
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private final BukkitTask task;
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private final ItemFilter itemFilter;
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public ItemsCollector(Minepacks plugin)
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{
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this.plugin = plugin;
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this.radius = plugin.getConfiguration().getFullInvRadius();
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task = runTaskTimer(plugin, plugin.getConfiguration().getFullInvCheckInterval(), plugin.getConfiguration().getFullInvCheckInterval());
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itemFilter = plugin.getItemFilter();
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}
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@Override
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public void run()
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{
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for(Player player : Bukkit.getServer().getOnlinePlayers())
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{
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if(plugin.isDisabled(player) != WorldBlacklistMode.None) return;
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if(player.getInventory().firstEmpty() == -1 && player.hasPermission(Permissions.USE) && player.hasPermission(Permissions.FULL_PICKUP))
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{
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// Only check loaded backpacks (loading them would take to much time for a repeating task, the backpack will be loaded async soon enough)
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Backpack backpack = (Backpack) plugin.getBackpackCachedOnly(player);
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if(backpack == null)
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{
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continue;
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}
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List<Entity> entities = player.getNearbyEntities(radius, radius, radius);
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for(Entity entity : entities)
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{
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if(entity instanceof Item)
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{
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Item item = (Item) entity;
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if(!item.isDead() && item.getPickupDelay() <= 0)
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{
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if(itemFilter != null && itemFilter.isItemBlocked(item.getItemStack())) continue;
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HashMap<Integer, ItemStack> full = backpack.getInventory().addItem(item.getItemStack());
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backpack.setChanged();
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if(!full.isEmpty())
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{
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item.setItemStack(full.get(0));
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}
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else
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{
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item.remove();
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}
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}
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}
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}
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}
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}
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}
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public void close()
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{
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task.cancel();
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}
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} |