package net.minestom.server.instance.block.states;

import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockAlternative;

/**
 * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
 */
@Deprecated(
        since = "forever",
        forRemoval = false
)
public final class AcaciaButton {
    /**
     * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
     */
    @Deprecated(
            since = "forever",
            forRemoval = false
    )
    public static void initStates() {
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6446, "face=floor", "facing=north", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6447, "face=floor", "facing=north", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6448, "face=floor", "facing=south", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6449, "face=floor", "facing=south", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6450, "face=floor", "facing=west", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6451, "face=floor", "facing=west", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6452, "face=floor", "facing=east", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6453, "face=floor", "facing=east", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6454, "face=wall", "facing=north", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6455, "face=wall", "facing=north", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6456, "face=wall", "facing=south", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6457, "face=wall", "facing=south", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6458, "face=wall", "facing=west", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6459, "face=wall", "facing=west", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6460, "face=wall", "facing=east", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6461, "face=wall", "facing=east", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6462, "face=ceiling", "facing=north", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6463, "face=ceiling", "facing=north", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6464, "face=ceiling", "facing=south", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6465, "face=ceiling", "facing=south", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6466, "face=ceiling", "facing=west", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6467, "face=ceiling", "facing=west", "powered=false"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6468, "face=ceiling", "facing=east", "powered=true"));
        Block.ACACIA_BUTTON.addBlockAlternative(new BlockAlternative((short) 6469, "face=ceiling", "facing=east", "powered=false"));
    }
}
