package net.minestom.server.instance.block.states;

import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockAlternative;

/**
 * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
 */
@Deprecated(
        since = "forever",
        forRemoval = false
)
public final class PolishedBlackstoneButton {
    /**
     * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
     */
    @Deprecated(
            since = "forever",
            forRemoval = false
    )
    public static void initStates() {
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16761, "face=floor", "facing=north", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16762, "face=floor", "facing=north", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16763, "face=floor", "facing=south", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16764, "face=floor", "facing=south", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16765, "face=floor", "facing=west", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16766, "face=floor", "facing=west", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16767, "face=floor", "facing=east", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16768, "face=floor", "facing=east", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16769, "face=wall", "facing=north", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16770, "face=wall", "facing=north", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16771, "face=wall", "facing=south", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16772, "face=wall", "facing=south", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16773, "face=wall", "facing=west", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16774, "face=wall", "facing=west", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16775, "face=wall", "facing=east", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16776, "face=wall", "facing=east", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16777, "face=ceiling", "facing=north", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16778, "face=ceiling", "facing=north", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16779, "face=ceiling", "facing=south", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16780, "face=ceiling", "facing=south", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16781, "face=ceiling", "facing=west", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16782, "face=ceiling", "facing=west", "powered=false"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16783, "face=ceiling", "facing=east", "powered=true"));
        Block.POLISHED_BLACKSTONE_BUTTON.addBlockAlternative(new BlockAlternative((short) 16784, "face=ceiling", "facing=east", "powered=false"));
    }
}
