package net.minestom.server.instance.block.states;

import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockAlternative;

/**
 * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
 */
@Deprecated(
        since = "forever",
        forRemoval = false
)
public final class PlayerHead {
    /**
     * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
     */
    @Deprecated(
            since = "forever",
            forRemoval = false
    )
    public static void initStates() {
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6554, "rotation=0"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6555, "rotation=1"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6556, "rotation=2"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6557, "rotation=3"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6558, "rotation=4"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6559, "rotation=5"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6560, "rotation=6"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6561, "rotation=7"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6562, "rotation=8"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6563, "rotation=9"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6564, "rotation=10"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6565, "rotation=11"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6566, "rotation=12"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6567, "rotation=13"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6568, "rotation=14"));
        Block.PLAYER_HEAD.addBlockAlternative(new BlockAlternative((short) 6569, "rotation=15"));
    }
}
