package net.minestom.server.instance.block.states;

import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockAlternative;

/**
 * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
 */
@Deprecated(
        since = "forever",
        forRemoval = false
)
public final class BrickWall {
    /**
     * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
     */
    @Deprecated(
            since = "forever",
            forRemoval = false
    )
    public static void initStates() {
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10871, "east=none", "north=none", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10872, "east=none", "north=none", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10873, "east=none", "north=none", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10874, "east=none", "north=none", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10875, "east=none", "north=none", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10876, "east=none", "north=none", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10877, "east=none", "north=none", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10878, "east=none", "north=none", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10879, "east=none", "north=none", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10880, "east=none", "north=none", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10881, "east=none", "north=none", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10882, "east=none", "north=none", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10883, "east=none", "north=none", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10884, "east=none", "north=none", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10885, "east=none", "north=none", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10886, "east=none", "north=none", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10887, "east=none", "north=none", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10888, "east=none", "north=none", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10889, "east=none", "north=none", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10890, "east=none", "north=none", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10891, "east=none", "north=none", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10892, "east=none", "north=none", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10893, "east=none", "north=none", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10894, "east=none", "north=none", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10895, "east=none", "north=none", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10896, "east=none", "north=none", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10897, "east=none", "north=none", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10898, "east=none", "north=none", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10899, "east=none", "north=none", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10900, "east=none", "north=none", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10901, "east=none", "north=none", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10902, "east=none", "north=none", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10903, "east=none", "north=none", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10904, "east=none", "north=none", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10905, "east=none", "north=none", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10906, "east=none", "north=none", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10907, "east=none", "north=low", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10908, "east=none", "north=low", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10909, "east=none", "north=low", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10910, "east=none", "north=low", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10911, "east=none", "north=low", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10912, "east=none", "north=low", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10913, "east=none", "north=low", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10914, "east=none", "north=low", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10915, "east=none", "north=low", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10916, "east=none", "north=low", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10917, "east=none", "north=low", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10918, "east=none", "north=low", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10919, "east=none", "north=low", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10920, "east=none", "north=low", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10921, "east=none", "north=low", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10922, "east=none", "north=low", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10923, "east=none", "north=low", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10924, "east=none", "north=low", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10925, "east=none", "north=low", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10926, "east=none", "north=low", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10927, "east=none", "north=low", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10928, "east=none", "north=low", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10929, "east=none", "north=low", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10930, "east=none", "north=low", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10931, "east=none", "north=low", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10932, "east=none", "north=low", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10933, "east=none", "north=low", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10934, "east=none", "north=low", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10935, "east=none", "north=low", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10936, "east=none", "north=low", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10937, "east=none", "north=low", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10938, "east=none", "north=low", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10939, "east=none", "north=low", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10940, "east=none", "north=low", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10941, "east=none", "north=low", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10942, "east=none", "north=low", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10943, "east=none", "north=tall", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10944, "east=none", "north=tall", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10945, "east=none", "north=tall", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10946, "east=none", "north=tall", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10947, "east=none", "north=tall", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10948, "east=none", "north=tall", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10949, "east=none", "north=tall", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10950, "east=none", "north=tall", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10951, "east=none", "north=tall", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10952, "east=none", "north=tall", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10953, "east=none", "north=tall", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10954, "east=none", "north=tall", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10955, "east=none", "north=tall", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10956, "east=none", "north=tall", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10957, "east=none", "north=tall", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10958, "east=none", "north=tall", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10959, "east=none", "north=tall", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10960, "east=none", "north=tall", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10961, "east=none", "north=tall", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10962, "east=none", "north=tall", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10963, "east=none", "north=tall", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10964, "east=none", "north=tall", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10965, "east=none", "north=tall", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10966, "east=none", "north=tall", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10967, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10968, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10969, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10970, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10971, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10972, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10973, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10974, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10975, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10976, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10977, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10978, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10979, "east=low", "north=none", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10980, "east=low", "north=none", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10981, "east=low", "north=none", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10982, "east=low", "north=none", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10983, "east=low", "north=none", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10984, "east=low", "north=none", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10985, "east=low", "north=none", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10986, "east=low", "north=none", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10987, "east=low", "north=none", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10988, "east=low", "north=none", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10989, "east=low", "north=none", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10990, "east=low", "north=none", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10991, "east=low", "north=none", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10992, "east=low", "north=none", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10993, "east=low", "north=none", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10994, "east=low", "north=none", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10995, "east=low", "north=none", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10996, "east=low", "north=none", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10997, "east=low", "north=none", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10998, "east=low", "north=none", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 10999, "east=low", "north=none", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11000, "east=low", "north=none", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11001, "east=low", "north=none", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11002, "east=low", "north=none", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11003, "east=low", "north=none", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11004, "east=low", "north=none", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11005, "east=low", "north=none", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11006, "east=low", "north=none", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11007, "east=low", "north=none", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11008, "east=low", "north=none", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11009, "east=low", "north=none", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11010, "east=low", "north=none", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11011, "east=low", "north=none", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11012, "east=low", "north=none", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11013, "east=low", "north=none", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11014, "east=low", "north=none", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11015, "east=low", "north=low", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11016, "east=low", "north=low", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11017, "east=low", "north=low", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11018, "east=low", "north=low", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11019, "east=low", "north=low", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11020, "east=low", "north=low", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11021, "east=low", "north=low", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11022, "east=low", "north=low", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11023, "east=low", "north=low", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11024, "east=low", "north=low", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11025, "east=low", "north=low", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11026, "east=low", "north=low", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11027, "east=low", "north=low", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11028, "east=low", "north=low", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11029, "east=low", "north=low", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11030, "east=low", "north=low", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11031, "east=low", "north=low", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11032, "east=low", "north=low", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11033, "east=low", "north=low", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11034, "east=low", "north=low", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11035, "east=low", "north=low", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11036, "east=low", "north=low", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11037, "east=low", "north=low", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11038, "east=low", "north=low", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11039, "east=low", "north=low", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11040, "east=low", "north=low", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11041, "east=low", "north=low", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11042, "east=low", "north=low", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11043, "east=low", "north=low", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11044, "east=low", "north=low", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11045, "east=low", "north=low", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11046, "east=low", "north=low", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11047, "east=low", "north=low", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11048, "east=low", "north=low", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11049, "east=low", "north=low", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11050, "east=low", "north=low", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11051, "east=low", "north=tall", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11052, "east=low", "north=tall", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11053, "east=low", "north=tall", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11054, "east=low", "north=tall", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11055, "east=low", "north=tall", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11056, "east=low", "north=tall", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11057, "east=low", "north=tall", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11058, "east=low", "north=tall", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11059, "east=low", "north=tall", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11060, "east=low", "north=tall", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11061, "east=low", "north=tall", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11062, "east=low", "north=tall", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11063, "east=low", "north=tall", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11064, "east=low", "north=tall", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11065, "east=low", "north=tall", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11066, "east=low", "north=tall", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11067, "east=low", "north=tall", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11068, "east=low", "north=tall", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11069, "east=low", "north=tall", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11070, "east=low", "north=tall", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11071, "east=low", "north=tall", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11072, "east=low", "north=tall", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11073, "east=low", "north=tall", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11074, "east=low", "north=tall", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11075, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11076, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11077, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11078, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11079, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11080, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11081, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11082, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11083, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11084, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11085, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11086, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11087, "east=tall", "north=none", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11088, "east=tall", "north=none", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11089, "east=tall", "north=none", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11090, "east=tall", "north=none", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11091, "east=tall", "north=none", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11092, "east=tall", "north=none", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11093, "east=tall", "north=none", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11094, "east=tall", "north=none", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11095, "east=tall", "north=none", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11096, "east=tall", "north=none", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11097, "east=tall", "north=none", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11098, "east=tall", "north=none", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11099, "east=tall", "north=none", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11100, "east=tall", "north=none", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11101, "east=tall", "north=none", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11102, "east=tall", "north=none", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11103, "east=tall", "north=none", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11104, "east=tall", "north=none", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11105, "east=tall", "north=none", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11106, "east=tall", "north=none", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11107, "east=tall", "north=none", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11108, "east=tall", "north=none", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11109, "east=tall", "north=none", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11110, "east=tall", "north=none", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11111, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11112, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11113, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11114, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11115, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11116, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11117, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11118, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11119, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11120, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11121, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11122, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11123, "east=tall", "north=low", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11124, "east=tall", "north=low", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11125, "east=tall", "north=low", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11126, "east=tall", "north=low", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11127, "east=tall", "north=low", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11128, "east=tall", "north=low", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11129, "east=tall", "north=low", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11130, "east=tall", "north=low", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11131, "east=tall", "north=low", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11132, "east=tall", "north=low", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11133, "east=tall", "north=low", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11134, "east=tall", "north=low", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11135, "east=tall", "north=low", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11136, "east=tall", "north=low", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11137, "east=tall", "north=low", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11138, "east=tall", "north=low", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11139, "east=tall", "north=low", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11140, "east=tall", "north=low", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11141, "east=tall", "north=low", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11142, "east=tall", "north=low", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11143, "east=tall", "north=low", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11144, "east=tall", "north=low", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11145, "east=tall", "north=low", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11146, "east=tall", "north=low", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11147, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11148, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11149, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11150, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11151, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11152, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11153, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11154, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11155, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11156, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11157, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11158, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11159, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11160, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11161, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11162, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11163, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11164, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11165, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11166, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11167, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11168, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11169, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11170, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11171, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11172, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11173, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11174, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11175, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11176, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11177, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11178, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11179, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11180, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11181, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11182, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11183, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11184, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11185, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11186, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11187, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11188, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11189, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11190, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11191, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11192, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11193, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.BRICK_WALL.addBlockAlternative(new BlockAlternative((short) 11194, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=tall"));
    }
}
