package net.minestom.server.instance.block.states;

import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockAlternative;

/**
 * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
 */
@Deprecated(
        since = "forever",
        forRemoval = false
)
public final class GraniteWall {
    /**
     * Completely internal. DO NOT USE. IF YOU ARE A USER AND FACE A PROBLEM WHILE USING THIS CODE, THAT'S ON YOU.
     */
    @Deprecated(
            since = "forever",
            forRemoval = false
    )
    public static void initStates() {
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12167, "east=none", "north=none", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12168, "east=none", "north=none", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12169, "east=none", "north=none", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12170, "east=none", "north=none", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12171, "east=none", "north=none", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12172, "east=none", "north=none", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12173, "east=none", "north=none", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12174, "east=none", "north=none", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12175, "east=none", "north=none", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12176, "east=none", "north=none", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12177, "east=none", "north=none", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12178, "east=none", "north=none", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12179, "east=none", "north=none", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12180, "east=none", "north=none", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12181, "east=none", "north=none", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12182, "east=none", "north=none", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12183, "east=none", "north=none", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12184, "east=none", "north=none", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12185, "east=none", "north=none", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12186, "east=none", "north=none", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12187, "east=none", "north=none", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12188, "east=none", "north=none", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12189, "east=none", "north=none", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12190, "east=none", "north=none", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12191, "east=none", "north=none", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12192, "east=none", "north=none", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12193, "east=none", "north=none", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12194, "east=none", "north=none", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12195, "east=none", "north=none", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12196, "east=none", "north=none", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12197, "east=none", "north=none", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12198, "east=none", "north=none", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12199, "east=none", "north=none", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12200, "east=none", "north=none", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12201, "east=none", "north=none", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12202, "east=none", "north=none", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12203, "east=none", "north=low", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12204, "east=none", "north=low", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12205, "east=none", "north=low", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12206, "east=none", "north=low", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12207, "east=none", "north=low", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12208, "east=none", "north=low", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12209, "east=none", "north=low", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12210, "east=none", "north=low", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12211, "east=none", "north=low", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12212, "east=none", "north=low", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12213, "east=none", "north=low", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12214, "east=none", "north=low", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12215, "east=none", "north=low", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12216, "east=none", "north=low", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12217, "east=none", "north=low", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12218, "east=none", "north=low", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12219, "east=none", "north=low", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12220, "east=none", "north=low", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12221, "east=none", "north=low", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12222, "east=none", "north=low", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12223, "east=none", "north=low", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12224, "east=none", "north=low", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12225, "east=none", "north=low", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12226, "east=none", "north=low", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12227, "east=none", "north=low", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12228, "east=none", "north=low", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12229, "east=none", "north=low", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12230, "east=none", "north=low", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12231, "east=none", "north=low", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12232, "east=none", "north=low", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12233, "east=none", "north=low", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12234, "east=none", "north=low", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12235, "east=none", "north=low", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12236, "east=none", "north=low", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12237, "east=none", "north=low", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12238, "east=none", "north=low", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12239, "east=none", "north=tall", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12240, "east=none", "north=tall", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12241, "east=none", "north=tall", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12242, "east=none", "north=tall", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12243, "east=none", "north=tall", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12244, "east=none", "north=tall", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12245, "east=none", "north=tall", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12246, "east=none", "north=tall", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12247, "east=none", "north=tall", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12248, "east=none", "north=tall", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12249, "east=none", "north=tall", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12250, "east=none", "north=tall", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12251, "east=none", "north=tall", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12252, "east=none", "north=tall", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12253, "east=none", "north=tall", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12254, "east=none", "north=tall", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12255, "east=none", "north=tall", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12256, "east=none", "north=tall", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12257, "east=none", "north=tall", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12258, "east=none", "north=tall", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12259, "east=none", "north=tall", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12260, "east=none", "north=tall", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12261, "east=none", "north=tall", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12262, "east=none", "north=tall", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12263, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12264, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12265, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12266, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12267, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12268, "east=none", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12269, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12270, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12271, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12272, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12273, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12274, "east=none", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12275, "east=low", "north=none", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12276, "east=low", "north=none", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12277, "east=low", "north=none", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12278, "east=low", "north=none", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12279, "east=low", "north=none", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12280, "east=low", "north=none", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12281, "east=low", "north=none", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12282, "east=low", "north=none", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12283, "east=low", "north=none", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12284, "east=low", "north=none", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12285, "east=low", "north=none", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12286, "east=low", "north=none", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12287, "east=low", "north=none", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12288, "east=low", "north=none", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12289, "east=low", "north=none", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12290, "east=low", "north=none", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12291, "east=low", "north=none", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12292, "east=low", "north=none", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12293, "east=low", "north=none", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12294, "east=low", "north=none", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12295, "east=low", "north=none", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12296, "east=low", "north=none", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12297, "east=low", "north=none", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12298, "east=low", "north=none", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12299, "east=low", "north=none", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12300, "east=low", "north=none", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12301, "east=low", "north=none", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12302, "east=low", "north=none", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12303, "east=low", "north=none", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12304, "east=low", "north=none", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12305, "east=low", "north=none", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12306, "east=low", "north=none", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12307, "east=low", "north=none", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12308, "east=low", "north=none", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12309, "east=low", "north=none", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12310, "east=low", "north=none", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12311, "east=low", "north=low", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12312, "east=low", "north=low", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12313, "east=low", "north=low", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12314, "east=low", "north=low", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12315, "east=low", "north=low", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12316, "east=low", "north=low", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12317, "east=low", "north=low", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12318, "east=low", "north=low", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12319, "east=low", "north=low", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12320, "east=low", "north=low", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12321, "east=low", "north=low", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12322, "east=low", "north=low", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12323, "east=low", "north=low", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12324, "east=low", "north=low", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12325, "east=low", "north=low", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12326, "east=low", "north=low", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12327, "east=low", "north=low", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12328, "east=low", "north=low", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12329, "east=low", "north=low", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12330, "east=low", "north=low", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12331, "east=low", "north=low", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12332, "east=low", "north=low", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12333, "east=low", "north=low", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12334, "east=low", "north=low", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12335, "east=low", "north=low", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12336, "east=low", "north=low", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12337, "east=low", "north=low", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12338, "east=low", "north=low", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12339, "east=low", "north=low", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12340, "east=low", "north=low", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12341, "east=low", "north=low", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12342, "east=low", "north=low", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12343, "east=low", "north=low", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12344, "east=low", "north=low", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12345, "east=low", "north=low", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12346, "east=low", "north=low", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12347, "east=low", "north=tall", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12348, "east=low", "north=tall", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12349, "east=low", "north=tall", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12350, "east=low", "north=tall", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12351, "east=low", "north=tall", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12352, "east=low", "north=tall", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12353, "east=low", "north=tall", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12354, "east=low", "north=tall", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12355, "east=low", "north=tall", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12356, "east=low", "north=tall", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12357, "east=low", "north=tall", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12358, "east=low", "north=tall", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12359, "east=low", "north=tall", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12360, "east=low", "north=tall", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12361, "east=low", "north=tall", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12362, "east=low", "north=tall", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12363, "east=low", "north=tall", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12364, "east=low", "north=tall", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12365, "east=low", "north=tall", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12366, "east=low", "north=tall", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12367, "east=low", "north=tall", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12368, "east=low", "north=tall", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12369, "east=low", "north=tall", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12370, "east=low", "north=tall", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12371, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12372, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12373, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12374, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12375, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12376, "east=low", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12377, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12378, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12379, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12380, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12381, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12382, "east=low", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12383, "east=tall", "north=none", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12384, "east=tall", "north=none", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12385, "east=tall", "north=none", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12386, "east=tall", "north=none", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12387, "east=tall", "north=none", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12388, "east=tall", "north=none", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12389, "east=tall", "north=none", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12390, "east=tall", "north=none", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12391, "east=tall", "north=none", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12392, "east=tall", "north=none", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12393, "east=tall", "north=none", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12394, "east=tall", "north=none", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12395, "east=tall", "north=none", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12396, "east=tall", "north=none", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12397, "east=tall", "north=none", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12398, "east=tall", "north=none", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12399, "east=tall", "north=none", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12400, "east=tall", "north=none", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12401, "east=tall", "north=none", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12402, "east=tall", "north=none", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12403, "east=tall", "north=none", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12404, "east=tall", "north=none", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12405, "east=tall", "north=none", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12406, "east=tall", "north=none", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12407, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12408, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12409, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12410, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12411, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12412, "east=tall", "north=none", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12413, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12414, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12415, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12416, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12417, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12418, "east=tall", "north=none", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12419, "east=tall", "north=low", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12420, "east=tall", "north=low", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12421, "east=tall", "north=low", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12422, "east=tall", "north=low", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12423, "east=tall", "north=low", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12424, "east=tall", "north=low", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12425, "east=tall", "north=low", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12426, "east=tall", "north=low", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12427, "east=tall", "north=low", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12428, "east=tall", "north=low", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12429, "east=tall", "north=low", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12430, "east=tall", "north=low", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12431, "east=tall", "north=low", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12432, "east=tall", "north=low", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12433, "east=tall", "north=low", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12434, "east=tall", "north=low", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12435, "east=tall", "north=low", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12436, "east=tall", "north=low", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12437, "east=tall", "north=low", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12438, "east=tall", "north=low", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12439, "east=tall", "north=low", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12440, "east=tall", "north=low", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12441, "east=tall", "north=low", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12442, "east=tall", "north=low", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12443, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12444, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12445, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12446, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12447, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12448, "east=tall", "north=low", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12449, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12450, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12451, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12452, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12453, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12454, "east=tall", "north=low", "south=tall", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12455, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12456, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12457, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12458, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12459, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12460, "east=tall", "north=tall", "south=none", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12461, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12462, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12463, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12464, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12465, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12466, "east=tall", "north=tall", "south=none", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12467, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12468, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12469, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12470, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12471, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12472, "east=tall", "north=tall", "south=low", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12473, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12474, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12475, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12476, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12477, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12478, "east=tall", "north=tall", "south=low", "up=false", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12479, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12480, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12481, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12482, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12483, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12484, "east=tall", "north=tall", "south=tall", "up=true", "waterlogged=false", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12485, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12486, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12487, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=true", "west=tall"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12488, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=none"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12489, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=low"));
        Block.GRANITE_WALL.addBlockAlternative(new BlockAlternative((short) 12490, "east=tall", "north=tall", "south=tall", "up=false", "waterlogged=false", "west=tall"));
    }
}
