Fix logging when compression is disabled (not recommended)

This commit is contained in:
themode 2020-11-20 07:55:34 +01:00
parent 9f45cf11a3
commit 02eab844a5
2 changed files with 19 additions and 6 deletions

View File

@ -14,6 +14,7 @@ import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.traffic.GlobalChannelTrafficShapingHandler;
import io.netty.handler.traffic.TrafficCounter;
import net.minestom.server.MinecraftServer;
import net.minestom.server.network.PacketProcessor;
import net.minestom.server.network.netty.channel.ClientChannel;
import net.minestom.server.network.netty.codec.*;
@ -25,8 +26,11 @@ import java.util.concurrent.ScheduledExecutorService;
public final class NettyServer {
private static final long DEFAULT_CHANNEL_WRITE_LIMIT = 600_000L;
private static final long DEFAULT_CHANNEL_READ_LIMIT = 100_000L;
private static final long DEFAULT_COMPRESSED_CHANNEL_WRITE_LIMIT = 600_000L;
private static final long DEFAULT_COMPRESSED_CHANNEL_READ_LIMIT = 100_000L;
private static final long DEFAULT_UNCOMPRESSED_CHANNEL_WRITE_LIMIT = 15_000_000L;
private static final long DEFAULT_UNCOMPRESSED_CHANNEL_READ_LIMIT = 1_000_000L;
public static final String TRAFFIC_LIMITER_HANDLER_NAME = "traffic-limiter"; // Read/write
public static final String LEGACY_PING_HANDLER_NAME = "legacy-ping"; // Read
@ -90,9 +94,6 @@ public final class NettyServer {
}
};
globalTrafficHandler.setWriteChannelLimit(DEFAULT_CHANNEL_WRITE_LIMIT);
globalTrafficHandler.setReadChannelLimit(DEFAULT_CHANNEL_READ_LIMIT);
bootstrap.childHandler(new ChannelInitializer<SocketChannel>() {
protected void initChannel(@NotNull SocketChannel ch) {
@ -132,6 +133,18 @@ public final class NettyServer {
* @param port the server port
*/
public void start(@NotNull String address, int port) {
{
final boolean compression = MinecraftServer.getCompressionThreshold() != 0;
if (compression) {
globalTrafficHandler.setWriteChannelLimit(DEFAULT_COMPRESSED_CHANNEL_WRITE_LIMIT);
globalTrafficHandler.setReadChannelLimit(DEFAULT_COMPRESSED_CHANNEL_READ_LIMIT);
} else {
globalTrafficHandler.setWriteChannelLimit(DEFAULT_UNCOMPRESSED_CHANNEL_WRITE_LIMIT);
globalTrafficHandler.setReadChannelLimit(DEFAULT_UNCOMPRESSED_CHANNEL_READ_LIMIT);
}
}
this.address = address;
this.port = port;

View File

@ -23,7 +23,7 @@ public final class PacketUtils {
private static final PacketListenerManager PACKET_LISTENER_MANAGER = MinecraftServer.getPacketListenerManager();
private static Deflater deflater = new Deflater();
private static Deflater deflater = new Deflater(3);
private static byte[] buffer = new byte[8192];
private PacketUtils() {