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Merge pull request #49 from Nesaak/master
Rename some old StorageFolder messages & comments
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commit
08fd077d51
@ -80,7 +80,7 @@ public class InstanceContainer extends Instance {
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this.storageLocation = storageLocation;
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this.chunkLoader = new MinestomBasicChunkLoader(storageLocation);
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// Get instance data from the saved data if a StorageFolder is defined
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// Get instance data from the saved data if a StorageLocation is defined
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if (storageLocation != null) {
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// Retrieve instance data
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this.uniqueId = storageLocation.getOrDefault(UUID_KEY, UUID.class, uniqueId);
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@ -324,7 +324,7 @@ public class InstanceContainer extends Instance {
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callback.accept(chunk);
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} else {
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if (hasEnabledAutoChunkLoad()) {
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// Load chunk from StorageFolder or with ChunkGenerator
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// Load chunk from StorageLocation or with ChunkGenerator
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retrieveChunk(chunkX, chunkZ, callback);
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} else {
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// Chunk not loaded, return null
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@ -361,7 +361,7 @@ public class InstanceContainer extends Instance {
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* @param callback the callback
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*/
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public void saveInstance(Runnable callback) {
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Check.notNull(getStorageLocation(), "You cannot save the instance if no StorageFolder has been defined");
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Check.notNull(getStorageLocation(), "You cannot save the instance if no StorageLocation has been defined");
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this.storageLocation.set(UUID_KEY, getUniqueId(), UUID.class);
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final Data data = getData();
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@ -386,13 +386,13 @@ public class InstanceContainer extends Instance {
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@Override
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public void saveChunkToStorage(Chunk chunk, Runnable callback) {
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Check.notNull(getStorageLocation(), "You cannot save the chunk if no StorageFolder has been defined");
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Check.notNull(getStorageLocation(), "You cannot save the chunk if no StorageLocation has been defined");
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chunkLoader.saveChunk(chunk, callback);
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}
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@Override
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public void saveChunksToStorage(Runnable callback) {
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Check.notNull(getStorageLocation(), "You cannot save the instance if no StorageFolder has been defined");
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Check.notNull(getStorageLocation(), "You cannot save the instance if no StorageLocation has been defined");
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if (chunkLoader.supportsParallelSaving()) {
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ExecutorService parallelSavingThreadPool = new MinestomThread(MinecraftServer.THREAD_COUNT_PARALLEL_CHUNK_SAVING, MinecraftServer.THREAD_NAME_PARALLEL_CHUNK_SAVING, true);
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getChunks().forEach(c -> parallelSavingThreadPool.execute(() -> {
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