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Simplify ThreadDispatcher even further
Signed-off-by: TheMode <themode@outlook.fr>
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@ -12,7 +12,6 @@ import java.util.*;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.Phaser;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.function.Function;
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/**
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* Used to link chunks into multiple groups.
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@ -22,10 +21,14 @@ public final class ThreadDispatcher {
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private final ThreadProvider provider;
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private final List<TickThread> threads;
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private final Map<TickThread, Set<ChunkEntry>> threadChunkMap = new HashMap<>();
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// Contains all the chunks being ticked in a thread
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private final Map<TickThread, Collection<ChunkEntry>> threadChunkMap = new HashMap<>();
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// Chunk -> ChunkEntry mapping
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private final Map<Chunk, ChunkEntry> chunkEntryMap = new HashMap<>();
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// Queue to update chunks linked thread
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private final ArrayDeque<Chunk> chunkUpdateQueue = new ArrayDeque<>();
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// Requests consumed at the end of each tick
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private final Queue<Chunk> chunkLoadRequests = new ConcurrentLinkedQueue<>();
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private final Queue<Chunk> chunkUnloadRequests = new ConcurrentLinkedQueue<>();
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private final Queue<Entity> entityUpdateRequests = new ConcurrentLinkedQueue<>();
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@ -88,7 +91,7 @@ public final class ThreadDispatcher {
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*/
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public void updateAndAwait(long time) {
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for (var entry : threadChunkMap.entrySet()) {
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final Set<ChunkEntry> chunkEntries = entry.getValue();
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final Collection<ChunkEntry> chunkEntries = entry.getValue();
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if (chunkEntries == null || chunkEntries.isEmpty()) {
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// Nothing to tick
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continue;
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@ -152,15 +155,9 @@ public final class ThreadDispatcher {
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int counter = 0;
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while (true) {
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final Chunk chunk = chunkUpdateQueue.pollFirst();
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if (!ChunkUtils.isLoaded(chunk)) {
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removeChunk(chunk);
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continue;
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}
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// Update chunk threads
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switchChunk(chunk);
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// Add back to the deque
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chunkUpdateQueue.addLast(chunk);
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if (chunk == null) break;
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updateChunk(chunk);
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this.chunkUpdateQueue.addLast(chunk);
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if (++counter > size || System.currentTimeMillis() >= endTime)
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break;
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}
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@ -199,47 +196,25 @@ public final class ThreadDispatcher {
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this.entityRemovalRequests.add(entity);
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}
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private void switchChunk(@NotNull Chunk chunk) {
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private TickThread retrieveThread(Chunk chunk) {
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final int threadId = Math.abs(provider.findThread(chunk)) % threads.size();
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return threads.get(threadId);
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}
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private void updateChunk(@NotNull Chunk chunk) {
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ChunkEntry chunkEntry = chunkEntryMap.get(chunk);
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if (chunkEntry == null) return;
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Set<ChunkEntry> chunks = threadChunkMap.get(chunkEntry.thread);
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Collection<ChunkEntry> chunks = threadChunkMap.get(chunkEntry.thread);
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if (chunks == null || chunks.isEmpty()) return;
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chunks.remove(chunkEntry);
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setChunkThread(chunk, tickThread -> {
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chunkEntry.thread = tickThread;
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return chunkEntry;
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});
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}
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private @NotNull ChunkEntry setChunkThread(@NotNull Chunk chunk,
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@NotNull Function<TickThread, ChunkEntry> chunkEntrySupplier) {
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final int threadId = Math.abs(provider.findThread(chunk)) % threads.size();
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TickThread thread = threads.get(threadId);
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Set<ChunkEntry> chunks = threadChunkMap.computeIfAbsent(thread, tickThread -> new HashSet<>());
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ChunkEntry chunkEntry = chunkEntrySupplier.apply(thread);
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chunks.add(chunkEntry);
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return chunkEntry;
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}
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private void removeChunk(Chunk chunk) {
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ChunkEntry chunkEntry = chunkEntryMap.get(chunk);
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if (chunkEntry != null) {
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TickThread thread = chunkEntry.thread;
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Set<ChunkEntry> chunks = threadChunkMap.get(thread);
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if (chunks != null) {
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chunks.remove(chunkEntry);
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}
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chunkEntryMap.remove(chunk);
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}
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this.chunkUpdateQueue.remove(chunk);
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chunkEntry.thread = retrieveThread(chunk);
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}
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private void processLoadedChunks() {
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Chunk chunk;
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while ((chunk = chunkLoadRequests.poll()) != null) {
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Chunk finalChunk = chunk;
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ChunkEntry chunkEntry = setChunkThread(chunk, (thread) -> new ChunkEntry(thread, finalChunk));
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final TickThread thread = retrieveThread(chunk);
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final ChunkEntry chunkEntry = new ChunkEntry(thread, chunk);
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this.threadChunkMap.computeIfAbsent(thread, t -> new ArrayList<>()).add(chunkEntry);
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this.chunkEntryMap.put(chunk, chunkEntry);
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this.chunkUpdateQueue.add(chunk);
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}
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@ -248,7 +223,13 @@ public final class ThreadDispatcher {
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private void processUnloadedChunks() {
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Chunk chunk;
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while ((chunk = chunkUnloadRequests.poll()) != null) {
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removeChunk(chunk);
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final ChunkEntry chunkEntry = chunkEntryMap.remove(chunk);
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if (chunkEntry != null) {
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final TickThread thread = chunkEntry.thread;
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Collection<ChunkEntry> chunks = threadChunkMap.get(thread);
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if (chunks != null) chunks.remove(chunkEntry);
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}
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this.chunkUpdateQueue.remove(chunk);
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}
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}
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