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Make mapped nodes work
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commit
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@ -1,7 +1,7 @@
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package net.minestom.server.event;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.event.trait.CancellableEvent;
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import net.minestom.server.event.trait.*;
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import net.minestom.server.tag.Tag;
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import net.minestom.server.tag.TagReadable;
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import net.minestom.server.utils.validate.Check;
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@ -16,6 +16,7 @@ import java.util.concurrent.CopyOnWriteArraySet;
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import java.util.concurrent.atomic.AtomicIntegerFieldUpdater;
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import java.util.function.BiPredicate;
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import java.util.function.Consumer;
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import java.util.function.Function;
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import java.util.function.Predicate;
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/**
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@ -189,6 +190,7 @@ public class EventNode<T extends Event> {
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return new EventNode<>(name, filter, predicate != null ? (e, o) -> predicate.test(e, (V) o) : null);
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}
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private static final Map<Class<? extends Event>, List<Function<Event, Object>>> HANDLER_SUPPLIERS = new ConcurrentHashMap<>();
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private static final Object GLOBAL_CHILD_LOCK = new Object();
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private final Object lock = new Object();
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@ -218,11 +220,12 @@ public class EventNode<T extends Event> {
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* @param event the called event
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* @return true to enter the node, false otherwise
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*/
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protected boolean condition(@NotNull T event, @Nullable Object handler) {
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protected boolean condition(@NotNull T event) {
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if (predicate == null)
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return true;
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final var value = filter.getHandler(event);
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try {
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return predicate.test(event, handler);
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return predicate.test(event, value);
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} catch (Exception e) {
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MinecraftServer.getExceptionManager().handleException(e);
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return false;
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@ -244,17 +247,18 @@ public class EventNode<T extends Event> {
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// Invalid event type
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return;
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}
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final var value = filter.getHandler(event);
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if (!condition(event, value)) {
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if (!condition(event)) {
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// Cancelled by superclass
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return;
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}
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// Mapped listeners
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if (value != null && !mappedNode.isEmpty()) {
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// FIXME: `value` is always null when `EventFilter#all` is used
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// we might need a way to retrieve all the possible handlers from an event class
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final var map = mappedNode.get(value);
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if (map != null) map.call(event);
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if (!mappedNode.isEmpty()) {
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// Check mapped listeners for each individual event handler
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getEventMapping(eventClass).forEach(function -> {
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final var handler = function.apply(event);
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final var map = mappedNode.get(handler);
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if (map != null) map.call(event);
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});
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}
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// Process listener list
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final var entry = listenerMap.get(eventClass);
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@ -566,6 +570,30 @@ public class EventNode<T extends Event> {
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return nameCheck && typeCheck;
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}
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// Returns a list of (event->object) functions used to retrieve handler.
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// For example `PlayerUseItemEvent` should return a function to retrieve the player,
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// and another for the item.
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// All event trait are currently hardcoded.
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private static List<Function<Event, Object>> getEventMapping(Class<? extends Event> eventClass) {
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return HANDLER_SUPPLIERS.computeIfAbsent(eventClass, clazz -> {
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List<Function<Event, Object>> result = new ArrayList<>();
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if (EntityEvent.class.isAssignableFrom(clazz)) {
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result.add(e -> ((EntityEvent) e).getEntity());
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} else if (PlayerEvent.class.isAssignableFrom(clazz)) {
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result.add(e -> ((PlayerEvent) e).getPlayer());
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} else if (ItemEvent.class.isAssignableFrom(clazz)) {
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result.add(e -> ((ItemEvent) e).getItemStack());
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} else if (InstanceEvent.class.isAssignableFrom(clazz)) {
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result.add(e -> ((InstanceEvent) e).getInstance());
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} else if (InventoryEvent.class.isAssignableFrom(clazz)) {
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result.add(e -> ((InventoryEvent) e).getInventory());
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} else if (BlockEvent.class.isAssignableFrom(clazz)) {
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result.add(e -> ((BlockEvent) e).getBlock());
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}
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return result;
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});
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}
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private static class ListenerEntry<T extends Event> {
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private static final AtomicIntegerFieldUpdater<ListenerEntry> CHILD_UPDATER =
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AtomicIntegerFieldUpdater.newUpdater(ListenerEntry.class, "childCount");
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