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Remove unused methods
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408e80799e
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@ -16,10 +16,8 @@ import net.minestom.server.network.packet.server.play.ChunkDataPacket;
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import net.minestom.server.network.packet.server.play.UpdateLightPacket;
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import net.minestom.server.network.player.PlayerConnection;
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import net.minestom.server.utils.ArrayUtils;
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import net.minestom.server.utils.PacketUtils;
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import net.minestom.server.utils.Position;
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import net.minestom.server.utils.chunk.ChunkSupplier;
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import net.minestom.server.utils.player.PlayerUtils;
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import net.minestom.server.world.biomes.Biome;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -403,7 +401,6 @@ public abstract class Chunk implements BlockGetter, BlockSetter, Viewable, Ticka
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// Only send loaded chunk
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if (!isLoaded())
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return;
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final PlayerConnection playerConnection = player.getPlayerConnection();
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playerConnection.sendPacket(getLightPacket());
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playerConnection.sendPacket(createChunkPacket());
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@ -417,48 +414,6 @@ public abstract class Chunk implements BlockGetter, BlockSetter, Viewable, Ticka
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sendPacketToViewers(createChunkPacket());
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}
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/**
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* Sends a full {@link ChunkDataPacket} to {@code player}.
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*
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* @param player the player to update the chunk to
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*/
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public synchronized void sendChunkUpdate(@NotNull Player player) {
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final PlayerConnection playerConnection = player.getPlayerConnection();
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playerConnection.sendPacket(createChunkPacket());
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}
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/**
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* Sends a full {@link ChunkDataPacket} to all chunk viewers.
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*/
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public synchronized void sendChunkUpdate() {
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PacketUtils.sendGroupedPacket(getViewers(), createChunkPacket());
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}
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/**
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* Sends a chunk section update packet to {@code player}.
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*
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* @param section the section to update
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* @param player the player to send the packet to
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* @throws IllegalArgumentException if {@code section} is not a valid section
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*/
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public synchronized void sendChunkSectionUpdate(int section, @NotNull Player player) {
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if (!PlayerUtils.isNettyClient(player))
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return;
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player.getPlayerConnection().sendPacket(createChunkSectionUpdatePacket(section));
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}
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/**
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* Gets the {@link ChunkDataPacket} to update a single chunk section.
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*
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* @param section the chunk section to update
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* @return the {@link ChunkDataPacket} to update a single chunk section
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*/
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protected @NotNull ChunkDataPacket createChunkSectionUpdatePacket(int section) {
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ChunkDataPacket chunkDataPacket = createChunkPacket();
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chunkDataPacket.sections.entrySet().removeIf(entry -> entry.getKey() != section);
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return chunkDataPacket;
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}
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/**
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* Sets the chunk as "unloaded".
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*/
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@ -205,7 +205,7 @@ public class InstanceContainer extends Instance {
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// The player probably have a wrong version of this chunk section, send it
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if (block.isAir()) {
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chunk.sendChunkSectionUpdate(ChunkUtils.getSectionAt(y), player);
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chunk.sendChunk(player);
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return false;
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}
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@ -171,7 +171,7 @@ public class BlockPlacementListener {
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// Refresh chunk section if needed
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if (refreshChunk) {
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chunk.sendChunkSectionUpdate(ChunkUtils.getSectionAt(blockPosition.getY()), player);
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chunk.sendChunk(player);
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}
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}
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