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Fix dimension
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@ -568,6 +568,10 @@ public class Player extends LivingEntity implements CommandSender, Localizable,
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super.setInstance(instance, spawnPosition);
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if (dimensionChange) {
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sendDimension(instance.getDimensionType());
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}
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if (updateChunks) {
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// Warning: loop to remove once `refreshVisibleChunks` manage it
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this.viewableChunks.forEach(chunk ->
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@ -576,9 +580,6 @@ public class Player extends LivingEntity implements CommandSender, Localizable,
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}
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if (dimensionChange || firstSpawn) {
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if (dimensionChange) {
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sendDimension(instance.getDimensionType());
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}
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synchronizePosition(true); // So the player doesn't get stuck
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this.inventory.update();
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}
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