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Small comment cleanup
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ebed118ee2
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@ -863,29 +863,12 @@ public class Player extends LivingEntity implements CommandSender {
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/**
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* Plays a sound from the {@link Sound} enum.
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*
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* @param sound the sound to play
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* @param soundCategory the sound category
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* @param position the block position to use.
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* @param volume the volume of the sound (1 is 100%)
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* @param pitch the pitch of the sound, between 0.5 and 2.0
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* @see #playSound(Sound, SoundCategory, int, int, int, float, float)
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*/
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public void playSound(@NotNull Sound sound, @NotNull SoundCategory soundCategory, BlockPosition position, float volume, float pitch) {
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playSound(sound, soundCategory, position.getX(), position.getY(), position.getZ(), volume, pitch);
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}
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/**
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* Plays a sound from an identifier (represents a custom sound in a resource pack).
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*
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* @param identifier the identifier of the sound to play
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* @param soundCategory the sound category
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* @param position the block position to use.
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* @param volume the volume of the sound (1 is 100%)
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* @param pitch the pitch of the sound, between 0.5 and 2.0
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*/
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public void playSound(@NotNull String identifier, @NotNull SoundCategory soundCategory, BlockPosition position, float volume, float pitch) {
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playSound(identifier, soundCategory, position.getX(), position.getY(), position.getZ(), volume, pitch);
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}
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/**
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* Plays a sound from an identifier (represents a custom sound in a resource pack).
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*
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@ -909,6 +892,15 @@ public class Player extends LivingEntity implements CommandSender {
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playerConnection.sendPacket(namedSoundEffectPacket);
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}
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/**
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* Plays a sound from an identifier (represents a custom sound in a resource pack).
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*
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* @see #playSound(String, SoundCategory, int, int, int, float, float)
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*/
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public void playSound(@NotNull String identifier, @NotNull SoundCategory soundCategory, BlockPosition position, float volume, float pitch) {
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playSound(identifier, soundCategory, position.getX(), position.getY(), position.getZ(), volume, pitch);
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}
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/**
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* Plays a sound directly to the player (constant volume).
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*
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