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Inventory click update
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d7372ce853
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@ -337,7 +337,36 @@ public class Inventory implements InventoryModifier, InventoryClickHandler, View
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@Override
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public void dragging(Player player, int slot, int button) {
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PlayerInventory playerInventory = player.getInventory();
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boolean isInWindow = isClickInWindow(slot);
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ItemStack clicked = null;
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ItemStack cursor = getCursorItem(player);
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if (slot != -999)
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clicked = isInWindow ? getItemStack(slot) : playerInventory.getItemStack(slot, offset);
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InventoryClickResult clickResult = clickProcessor.dragging(getInventoryCondition(), player,
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slot, button,
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clicked, cursor,
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s -> isClickInWindow(s) ? getItemStack(s) : playerInventory.getItemStack(s, offset),
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(s, item) -> {
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System.out.println("click window:" + isClickInWindow(s));
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if (isClickInWindow(s)) {
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setItemStack(s, item);
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} else {
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playerInventory.setItemStack(s, offset, item);
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}
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});
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if (clickResult == null)
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return;
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if (isInWindow) {
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setCursorPlayerItem(player, clickResult.getCursor());
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} else {
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setCursorPlayerItem(player, clickResult.getCursor());
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}
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}
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@Override
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@ -12,7 +12,7 @@ import fr.themode.minestom.net.packet.server.play.SetSlotPacket;
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import fr.themode.minestom.net.packet.server.play.WindowItemsPacket;
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import fr.themode.minestom.net.player.PlayerConnection;
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import java.util.*;
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import java.util.Arrays;
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import static fr.themode.minestom.utils.inventory.PlayerInventoryUtils.*;
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@ -249,9 +249,6 @@ public class PlayerInventory implements InventoryModifier, InventoryClickHandler
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return windowItemsPacket;
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}
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private Map<Player, Set<Integer>> leftDraggingMap = new HashMap<>();
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private Map<Player, Set<Integer>> rightDraggingMap = new HashMap<>();
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@Override
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public void leftClick(Player player, int slot) {
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ItemStack cursor = getCursorItem();
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@ -383,123 +380,20 @@ public class PlayerInventory implements InventoryModifier, InventoryClickHandler
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@Override
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public void dragging(Player player, int slot, int button) {
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ItemStack cursorItem = getCursorItem();
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ItemStack cursor = getCursorItem();
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ItemStack clicked = null;
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if (slot != -999)
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clicked = getItemStack(slot, OFFSET);
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// Start condition
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InventoryCondition inventoryCondition = getInventoryCondition();
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if (inventoryCondition != null) {
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InventoryConditionResult result = new InventoryConditionResult(clicked, cursorItem);
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inventoryCondition.accept(player, slot, result);
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InventoryClickResult clickResult = clickProcessor.dragging(getInventoryCondition(), player,
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slot, button,
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clicked, cursor, s -> getItemStack(s, OFFSET),
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(s, item) -> setItemStack(s, OFFSET, item));
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cursorItem = result.getCursorItem();
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clicked = result.getClickedItem();
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if (result.isCancel()) {
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setItemStack(slot, OFFSET, clicked);
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setCursorItem(cursorItem);
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// Refresh client slot
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sendSlotRefresh((short) slot, clicked);
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return;
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}
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}
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// End condition
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StackingRule stackingRule = cursorItem.getStackingRule();
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if (slot == -999) {
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// Start or end left/right drag
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if (button == 0) {
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// Start left
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this.leftDraggingMap.put(player, new HashSet<>());
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} else if (button == 4) {
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// Start right
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this.rightDraggingMap.put(player, new HashSet<>());
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} else if (button == 2) {
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// End left
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if (!leftDraggingMap.containsKey(player))
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return;
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Set<Integer> slots = leftDraggingMap.get(player);
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int slotCount = slots.size();
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int cursorAmount = stackingRule.getAmount(cursorItem);
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if (slotCount > cursorAmount)
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return;
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// Should be size of each defined slot (if not full)
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int slotSize = (int) ((float) cursorAmount / (float) slotCount);
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int finalCursorAmount = cursorAmount;
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for (Integer s : slots) {
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ItemStack draggedItem = cursorItem.clone();
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ItemStack slotItem = getItemStack(s, OFFSET);
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int maxSize = stackingRule.getMaxSize();
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if (stackingRule.canBeStacked(draggedItem, slotItem)) {
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int amount = slotItem.getAmount() + slotSize;
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if (stackingRule.canApply(slotItem, amount)) {
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slotItem = stackingRule.apply(slotItem, amount);
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finalCursorAmount -= slotSize;
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} else {
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int removedAmount = amount - maxSize;
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slotItem = stackingRule.apply(slotItem, maxSize);
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finalCursorAmount -= removedAmount;
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}
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} else if (slotItem.isAir()) {
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slotItem = stackingRule.apply(draggedItem, slotSize);
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finalCursorAmount -= slotSize;
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}
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setItemStack(s, OFFSET, slotItem);
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}
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cursorItem = stackingRule.apply(cursorItem, finalCursorAmount);
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setCursorItem(cursorItem);
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leftDraggingMap.remove(player);
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} else if (button == 6) {
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// End right
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if (!rightDraggingMap.containsKey(player))
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return;
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Set<Integer> slots = rightDraggingMap.get(player);
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int size = slots.size();
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int cursorAmount = stackingRule.getAmount(cursorItem);
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if (size > cursorAmount)
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return;
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for (Integer s : slots) {
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ItemStack draggedItem = cursorItem.clone();
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ItemStack slotItem = getItemStack(s, OFFSET);
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if (stackingRule.canBeStacked(draggedItem, slotItem)) {
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int amount = slotItem.getAmount() + 1;
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if (stackingRule.canApply(slotItem, amount)) {
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slotItem = stackingRule.apply(slotItem, amount);
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setItemStack(s, OFFSET, slotItem);
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}
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} else if (slotItem.isAir()) {
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draggedItem = stackingRule.apply(draggedItem, 1);
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setItemStack(s, OFFSET, draggedItem);
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}
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}
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cursorItem = stackingRule.apply(cursorItem, cursorAmount - size);
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setCursorItem(cursorItem);
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rightDraggingMap.remove(player);
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}
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} else {
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// Add slot
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if (button == 1) {
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// Add left slot
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if (!leftDraggingMap.containsKey(player))
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return;
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leftDraggingMap.get(player).add(slot);
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} else if (button == 5) {
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// Add right slot
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if (!rightDraggingMap.containsKey(player))
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return;
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rightDraggingMap.get(player).add(slot);
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}
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}
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if (clickResult == null)
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return;
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setCursorItem(clickResult.getCursor());
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}
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@Override
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@ -7,8 +7,11 @@ import fr.themode.minestom.item.ItemStack;
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import fr.themode.minestom.item.StackingRule;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.BiConsumer;
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import java.util.function.Function;
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public class InventoryClickProcessor {
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@ -153,8 +156,109 @@ public class InventoryClickProcessor {
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return clickResult;
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}
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private InventoryClickResult startCondition(InventoryCondition inventoryCondition, Player player, int slot, ItemStack clicked, ItemStack cursor) {
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public InventoryClickResult dragging(InventoryCondition inventoryCondition, Player player,
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int slot, int button,
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ItemStack clicked, ItemStack cursor,
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Function<Integer, ItemStack> itemGetter,
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BiConsumer<Integer, ItemStack> itemSetter) {
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InventoryClickResult clickResult = new InventoryClickResult(clicked, cursor);
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StackingRule stackingRule = cursor.getStackingRule();
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if (slot == -999) {
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// Start or end left/right drag
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if (button == 0) {
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// Start left
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this.leftDraggingMap.put(player, new HashSet<>());
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} else if (button == 4) {
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// Start right
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this.rightDraggingMap.put(player, new HashSet<>());
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} else if (button == 2) {
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// End left
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if (!leftDraggingMap.containsKey(player))
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return null;
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Set<Integer> slots = leftDraggingMap.get(player);
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int slotCount = slots.size();
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int cursorAmount = stackingRule.getAmount(cursor);
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if (slotCount > cursorAmount)
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return null;
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// Should be size of each defined slot (if not full)
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int slotSize = (int) ((float) cursorAmount / (float) slotCount);
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int finalCursorAmount = cursorAmount;
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for (Integer s : slots) {
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ItemStack draggedItem = cursor.clone();
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ItemStack slotItem = itemGetter.apply(s);
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int maxSize = stackingRule.getMaxSize();
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if (stackingRule.canBeStacked(draggedItem, slotItem)) {
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int amount = slotItem.getAmount() + slotSize;
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if (stackingRule.canApply(slotItem, amount)) {
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slotItem = stackingRule.apply(slotItem, amount);
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finalCursorAmount -= slotSize;
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} else {
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int removedAmount = amount - maxSize;
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slotItem = stackingRule.apply(slotItem, maxSize);
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finalCursorAmount -= removedAmount;
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}
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} else if (slotItem.isAir()) {
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slotItem = stackingRule.apply(draggedItem, slotSize);
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finalCursorAmount -= slotSize;
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}
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itemSetter.accept(s, slotItem);
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}
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cursor = stackingRule.apply(cursor, finalCursorAmount);
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clickResult.setCursor(cursor);
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leftDraggingMap.remove(player);
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} else if (button == 6) {
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// End right
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if (!rightDraggingMap.containsKey(player))
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return null;
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Set<Integer> slots = rightDraggingMap.get(player);
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int size = slots.size();
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int cursorAmount = stackingRule.getAmount(cursor);
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if (size > cursorAmount)
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return null;
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for (Integer s : slots) {
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ItemStack draggedItem = cursor.clone();
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ItemStack slotItem = itemGetter.apply(s);
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if (stackingRule.canBeStacked(draggedItem, slotItem)) {
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int amount = slotItem.getAmount() + 1;
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if (stackingRule.canApply(slotItem, amount)) {
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slotItem = stackingRule.apply(slotItem, amount);
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itemSetter.accept(s, slotItem);
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}
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} else if (slotItem.isAir()) {
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draggedItem = stackingRule.apply(draggedItem, 1);
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itemSetter.accept(s, draggedItem);
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}
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}
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cursor = stackingRule.apply(cursor, cursorAmount - size);
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clickResult.setCursor(cursor);
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rightDraggingMap.remove(player);
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}
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} else {
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// Add slot
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if (button == 1) {
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// Add left slot
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if (!leftDraggingMap.containsKey(player))
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return null;
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leftDraggingMap.get(player).add(slot);
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} else if (button == 5) {
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// Add right slot
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if (!rightDraggingMap.containsKey(player))
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return null;
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rightDraggingMap.get(player).add(slot);
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}
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}
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return clickResult;
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}
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private InventoryClickResult startCondition(InventoryClickResult clickResult, InventoryCondition inventoryCondition, Player player, int slot, ItemStack clicked, ItemStack cursor) {
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if (inventoryCondition != null) {
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InventoryConditionResult result = new InventoryConditionResult(clicked, cursor);
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inventoryCondition.accept(player, slot, result);
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@ -171,4 +275,9 @@ public class InventoryClickProcessor {
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return clickResult;
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}
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private InventoryClickResult startCondition(InventoryCondition inventoryCondition, Player player, int slot, ItemStack clicked, ItemStack cursor) {
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InventoryClickResult clickResult = new InventoryClickResult(clicked, cursor);
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return startCondition(clickResult, inventoryCondition, player, slot, clicked, cursor);
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}
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}
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