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Signed-off-by: TheMode <themode@outlook.fr>
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@ -199,7 +199,8 @@ public final class PacketUtils {
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Utils.writeVarInt(buffer, packet.getId());
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packet.write(BinaryWriter.view(buffer)); // ensure that the buffer is not resized/changed
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final int packetSize = buffer.position() - contentStart;
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if (packetSize >= MinecraftServer.getCompressionThreshold()) {
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final boolean compressed = packetSize >= MinecraftServer.getCompressionThreshold();
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if (compressed) {
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// Packet large enough, compress
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buffer.position(contentStart);
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final ByteBuffer uncompressedContent = buffer.slice().limit(packetSize);
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@ -210,14 +211,10 @@ public final class PacketUtils {
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deflater.finish();
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deflater.deflate(buffer);
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deflater.reset();
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Utils.writeVarIntHeader(buffer, compressedIndex, buffer.position() - uncompressedIndex);
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Utils.writeVarIntHeader(buffer, uncompressedIndex, packetSize); // Data Length
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} else {
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// Packet too small
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Utils.writeVarIntHeader(buffer, compressedIndex, buffer.position() - uncompressedIndex);
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Utils.writeVarIntHeader(buffer, uncompressedIndex, 0); // Data Length (0 since uncompressed)
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}
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// Packet header (Packet + Data Length)
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Utils.writeVarIntHeader(buffer, compressedIndex, buffer.position() - uncompressedIndex);
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Utils.writeVarIntHeader(buffer, uncompressedIndex, compressed ? packetSize : 0);
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}
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public static ByteBuffer createFramedPacket(@NotNull ServerPacket packet, boolean compression) {
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