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Improve RelativeVec api
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@ -15,9 +15,9 @@ import java.util.function.Function;
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*/
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abstract class ArgumentRelativeVec extends Argument<RelativeVec> {
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public static final char RELATIVE_CHAR = '~';
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public static final char LOCAL_CHAR = '^';
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public static final Set<Character> MODIFIER_CHARS = Set.of(RELATIVE_CHAR, LOCAL_CHAR);
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private static final char RELATIVE_CHAR = '~';
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private static final char LOCAL_CHAR = '^';
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private static final Set<Character> MODIFIER_CHARS = Set.of(RELATIVE_CHAR, LOCAL_CHAR);
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public static final int INVALID_NUMBER_COUNT_ERROR = 1;
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public static final int INVALID_NUMBER_ERROR = 2;
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@ -31,6 +31,7 @@ abstract class ArgumentRelativeVec extends Argument<RelativeVec> {
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}
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abstract Function<String, ? extends Number> getRelativeNumberParser();
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abstract Function<String, ? extends Number> getAbsoluteNumberParser();
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@NotNull
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@ -43,7 +44,7 @@ abstract class ArgumentRelativeVec extends Argument<RelativeVec> {
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double[] coordinates = new double[split.length];
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boolean[] isRelative = new boolean[split.length];
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Type type = Type.UNDEFINED;
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var type = RelativeVec.CoordinateType.UNDEFINED;
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for (int i = 0; i < split.length; i++) {
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final String element = split[i];
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try {
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@ -51,9 +52,9 @@ abstract class ArgumentRelativeVec extends Argument<RelativeVec> {
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if (MODIFIER_CHARS.contains(modifierChar)) {
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isRelative[i] = true;
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if (type == Type.UNDEFINED) {
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type = modifierChar == LOCAL_CHAR ? Type.LOCAL : Type.RELATIVE;
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} else if (type != (modifierChar == LOCAL_CHAR ? Type.LOCAL : Type.RELATIVE)) {
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if (type == RelativeVec.CoordinateType.UNDEFINED) {
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type = modifierChar == LOCAL_CHAR ? RelativeVec.CoordinateType.LOCAL : RelativeVec.CoordinateType.RELATIVE;
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} else if (type != (modifierChar == LOCAL_CHAR ? RelativeVec.CoordinateType.LOCAL : RelativeVec.CoordinateType.RELATIVE)) {
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throw new ArgumentSyntaxException("Cannot mix world & local coordinates (everything must either use ^ or not)", input, MIXED_TYPE_ERROR);
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}
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@ -69,8 +70,10 @@ abstract class ArgumentRelativeVec extends Argument<RelativeVec> {
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}
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}
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return new RelativeVec(split.length == 3 ? new Vec(coordinates[0], coordinates[1], coordinates[2]) : new Vec(coordinates[0], coordinates[1]),
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isRelative, type == Type.LOCAL);
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return new RelativeVec(split.length == 3 ?
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new Vec(coordinates[0], coordinates[1], coordinates[2]) : new Vec(coordinates[0], coordinates[1]),
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type,
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isRelative[0], isRelative[1], isRelative[2]);
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}
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/**
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@ -81,10 +84,4 @@ abstract class ArgumentRelativeVec extends Argument<RelativeVec> {
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public int getNumberCount() {
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return numberCount;
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}
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private enum Type {
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RELATIVE,
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LOCAL,
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UNDEFINED
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}
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}
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@ -1,7 +1,6 @@
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package net.minestom.server.utils.location;
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import net.minestom.server.command.CommandSender;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.coordinate.Vec;
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import net.minestom.server.entity.Entity;
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@ -18,38 +17,26 @@ import java.util.Objects;
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public final class RelativeVec {
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private final Vec vec;
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private boolean relativeX, relativeY, relativeZ;
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private boolean[] relative;
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private boolean isLocal;
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private final CoordinateType coordinateType;
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private final boolean relativeX, relativeY, relativeZ;
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public RelativeVec(@NotNull Vec vec, boolean relativeX, boolean relativeY, boolean relativeZ) {
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public RelativeVec(@NotNull Vec vec, @NotNull CoordinateType coordinateType, boolean relativeX, boolean relativeY, boolean relativeZ) {
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this.vec = vec;
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this.coordinateType = coordinateType;
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this.relativeX = relativeX;
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this.relativeY = relativeY;
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this.relativeZ = relativeZ;
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}
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public RelativeVec(Vec vec, boolean[] relative, boolean isLocal) {
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this.vec = vec;
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this.relative = relative;
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this.isLocal = isLocal;
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}
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/**
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* Gets the location based on the relative fields and {@code position}.
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*
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* @param point the relative position
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* @param origin the origin position, null if none
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* @return the location
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*/
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public @NotNull Vec from(@Nullable Point point) {
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if (!relativeX && !relativeY && !relativeZ) {
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return vec;
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}
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final var absolute = Objects.requireNonNullElse(point, Vec.ZERO);
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final double x = vec.x() + (relativeX ? absolute.x() : 0);
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final double y = vec.y() + (relativeY ? absolute.y() : 0);
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final double z = vec.z() + (relativeZ ? absolute.z() : 0);
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return new Vec(x, y, z);
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public @NotNull Vec from(@Nullable Pos origin) {
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origin = Objects.requireNonNullElse(origin, Pos.ZERO);
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return coordinateType.convert(vec, origin, relativeX, relativeY, relativeZ);
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}
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@ApiStatus.Experimental
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@ -70,9 +57,8 @@ public final class RelativeVec {
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* @return the location
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*/
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public @NotNull Vec from(@Nullable Entity entity) {
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return isLocal ? toGlobal(vec, entity.getPosition(), relative) : toGlobal(vec, entity.getPosition().asVec(), relative);
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// final var entityPosition = entity != null ? entity.getPosition() : Pos.ZERO;
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// return from(entityPosition);
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final var entityPosition = entity != null ? entity.getPosition() : Pos.ZERO;
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return from(entityPosition);
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}
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public @NotNull Vec fromSender(@Nullable CommandSender sender) {
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@ -113,30 +99,48 @@ public final class RelativeVec {
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return relativeZ;
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}
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public static Vec toGlobal(Vec local, Pos origin, boolean[] axis) {
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double double5 = Math.cos(Math.toRadians(origin.yaw() + 90.0f));
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double double6 = Math.sin(Math.toRadians(origin.yaw() + 90.0f));
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double double7 = Math.cos(Math.toRadians(-origin.pitch()));
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double double8 = Math.sin(Math.toRadians(-origin.pitch()));
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double double9 = Math.cos(Math.toRadians(-origin.pitch() + 90.0f));
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double double10 = Math.sin(Math.toRadians(-origin.pitch() + 90.0f));
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Vec dna11 = new Vec(double5 * double7, double8, double6 * double7);
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Vec dna12 = new Vec(double5 * double9, double10, double6 * double9);
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Vec dna13 = dna11.cross(dna12).mul(-1);
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double double14 = dna11.x() * local.z() + dna12.x() * local.y() + dna13.x() * local.x();
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double double16 = dna11.y() * local.z() + dna12.y() * local.y() + dna13.y() * local.x();
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double double18 = dna11.z() * local.z() + dna12.z() * local.y() + dna13.z() * local.x();
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return new Vec(double14 + (axis[0] ? origin.x() : 0), double16 + (axis[1] ? origin.y() : 0), double18 + (axis[2] ? origin.z() : 0));
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public enum CoordinateType {
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RELATIVE((relative, origin, relativeX, relativeY, relativeZ) -> {
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if (!relativeX && !relativeY && !relativeZ) {
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return relative;
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}
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final var absolute = Objects.requireNonNullElse(origin, Vec.ZERO);
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final double x = relative.x() + (relativeX ? absolute.x() : 0);
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final double y = relative.y() + (relativeY ? absolute.y() : 0);
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final double z = relative.z() + (relativeZ ? absolute.z() : 0);
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return new Vec(x, y, z);
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}),
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LOCAL((local, origin, relativeX, relativeY, relativeZ) -> {
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double double5 = Math.cos(Math.toRadians(origin.yaw() + 90.0f));
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double double6 = Math.sin(Math.toRadians(origin.yaw() + 90.0f));
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double double7 = Math.cos(Math.toRadians(-origin.pitch()));
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double double8 = Math.sin(Math.toRadians(-origin.pitch()));
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double double9 = Math.cos(Math.toRadians(-origin.pitch() + 90.0f));
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double double10 = Math.sin(Math.toRadians(-origin.pitch() + 90.0f));
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Vec dna11 = new Vec(double5 * double7, double8, double6 * double7);
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Vec dna12 = new Vec(double5 * double9, double10, double6 * double9);
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Vec dna13 = dna11.cross(dna12).mul(-1);
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double double14 = dna11.x() * local.z() + dna12.x() * local.y() + dna13.x() * local.x();
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double double16 = dna11.y() * local.z() + dna12.y() * local.y() + dna13.y() * local.x();
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double double18 = dna11.z() * local.z() + dna12.z() * local.y() + dna13.z() * local.x();
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return new Vec(double14 + (relativeX ? origin.x() : 0),
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double16 + (relativeY ? origin.y() : 0),
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double18 + (relativeZ ? origin.z() : 0));
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}),
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UNDEFINED((vec, origin, relativeX, relativeY, relativeZ) -> vec);
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private final CoordinateConverter converter;
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CoordinateType(CoordinateConverter converter) {
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this.converter = converter;
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}
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private @NotNull Vec convert(Vec vec, Pos origin, boolean relativeX, boolean relativeY, boolean relativeZ) {
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return converter.convert(vec, origin, relativeX, relativeY, relativeZ);
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}
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}
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public static Vec toGlobal(Vec relative, Vec origin, boolean[] axis) {
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if (!axis[0] && !axis[1] && !axis[2]) {
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return relative;
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}
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final var absolute = Objects.requireNonNullElse(origin, Vec.ZERO);
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final double x = relative.x() + (axis[0] ? absolute.x() : 0);
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final double y = relative.y() + (axis[1] ? absolute.y() : 0);
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final double z = relative.z() + (axis[2] ? absolute.z() : 0);
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return new Vec(x, y, z);
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private interface CoordinateConverter {
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@NotNull Vec convert(Vec vec, Pos origin, boolean relativeX, boolean relativeY, boolean relativeZ);
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}
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}
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