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ImmutableList.of() to List.of()
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parent
a69cefd8d4
commit
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@ -1,6 +1,5 @@
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package net.minestom.server.collision;
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import com.google.common.collect.ImmutableList;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.coordinate.Vec;
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@ -23,7 +22,7 @@ public class BoundingBox {
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private final CachedFace bottomFace = new CachedFace() {
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@Override
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@NotNull List<Vec> producePoints() {
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return ImmutableList.of(
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return List.of(
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new Vec(getMinX(), getMinY(), getMinZ()),
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new Vec(getMaxX(), getMinY(), getMinZ()),
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new Vec(getMaxX(), getMinY(), getMaxZ()),
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@ -34,7 +33,7 @@ public class BoundingBox {
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private final CachedFace topFace = new CachedFace() {
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@Override
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@NotNull List<Vec> producePoints() {
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return ImmutableList.of(
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return List.of(
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new Vec(getMinX(), getMaxY(), getMinZ()),
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new Vec(getMaxX(), getMaxY(), getMinZ()),
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new Vec(getMaxX(), getMaxY(), getMaxZ()),
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@ -45,7 +44,7 @@ public class BoundingBox {
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private final CachedFace leftFace = new CachedFace() {
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@Override
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@NotNull List<Vec> producePoints() {
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return ImmutableList.of(
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return List.of(
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new Vec(getMinX(), getMinY(), getMinZ()),
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new Vec(getMinX(), getMaxY(), getMinZ()),
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new Vec(getMinX(), getMaxY(), getMaxZ()),
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@ -56,7 +55,7 @@ public class BoundingBox {
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private final CachedFace rightFace = new CachedFace() {
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@Override
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@NotNull List<Vec> producePoints() {
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return ImmutableList.of(
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return List.of(
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new Vec(getMaxX(), getMinY(), getMinZ()),
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new Vec(getMaxX(), getMaxY(), getMinZ()),
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new Vec(getMaxX(), getMaxY(), getMaxZ()),
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@ -67,7 +66,7 @@ public class BoundingBox {
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private final CachedFace frontFace = new CachedFace() {
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@Override
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@NotNull List<Vec> producePoints() {
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return ImmutableList.of(
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return List.of(
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new Vec(getMinX(), getMinY(), getMinZ()),
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new Vec(getMaxX(), getMinY(), getMinZ()),
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new Vec(getMaxX(), getMaxY(), getMinZ()),
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@ -78,7 +77,7 @@ public class BoundingBox {
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private final CachedFace backFace = new CachedFace() {
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@Override
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@NotNull List<Vec> producePoints() {
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return ImmutableList.of(
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return List.of(
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new Vec(getMinX(), getMinY(), getMaxZ()),
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new Vec(getMaxX(), getMinY(), getMaxZ()),
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new Vec(getMaxX(), getMaxY(), getMaxZ()),
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