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Added Block object to the CustomBlock constructor
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@ -3,6 +3,7 @@ package fr.themode.demo.blocks;
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import net.minestom.server.data.Data;
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import net.minestom.server.entity.Player;
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import net.minestom.server.instance.Instance;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.instance.block.CustomBlock;
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import net.minestom.server.utils.BlockPosition;
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import net.minestom.server.utils.time.UpdateOption;
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@ -10,7 +11,7 @@ import net.minestom.server.utils.time.UpdateOption;
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public class StoneBlock extends CustomBlock {
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public StoneBlock() {
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super((short) 1, "custom_block");
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super(Block.STONE, "custom_block");
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}
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@Override
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@ -3,6 +3,7 @@ package fr.themode.demo.blocks;
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import net.minestom.server.data.Data;
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import net.minestom.server.entity.Player;
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import net.minestom.server.instance.Instance;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.instance.block.CustomBlock;
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import net.minestom.server.utils.BlockPosition;
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import net.minestom.server.utils.time.TimeUnit;
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@ -13,7 +14,7 @@ public class UpdatableBlockDemo extends CustomBlock {
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private static final UpdateOption UPDATE_OPTION = new UpdateOption(20, TimeUnit.TICK);
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public UpdatableBlockDemo() {
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super((short) 11, "updatable");
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super(Block.DIRT, "updatable");
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}
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@Override
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@ -20,6 +20,10 @@ public abstract class CustomBlock {
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this.identifier = identifier;
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}
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public CustomBlock(Block block, String identifier) {
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this(block.getBlockId(), identifier);
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}
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// TODO add another object parameter which will offer a lot of integrated features (like break animation, id change etc...)
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public void update(Instance instance, BlockPosition blockPosition, Data data) {
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throw new UnsupportedOperationException("Update method not overridden");
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