RangedAttackGoal implementation initial commit

This commit is contained in:
Konstantin Shandurenko 2021-02-22 08:46:37 +03:00
parent 1fda2aba6d
commit 3c8824c7b0
4 changed files with 135 additions and 4 deletions

View File

@ -862,6 +862,16 @@ public abstract class Entity implements Viewable, EventHandler, DataContainer, P
return getPosition().getDistance(entity.getPosition());
}
/**
* Gets the distance squared between two entities.
*
* @param entity the entity to get the distance from
* @return the distance squared between this and {@code entity}
*/
public double getDistanceSquared(@NotNull Entity entity) {
return getPosition().getDistanceSquared(entity.getPosition());
}
/**
* Gets the entity vehicle or null.
*

View File

@ -22,6 +22,7 @@ import net.minestom.server.sound.Sound;
import net.minestom.server.sound.SoundCategory;
import net.minestom.server.utils.BlockPosition;
import net.minestom.server.utils.Position;
import net.minestom.server.utils.Vector;
import net.minestom.server.utils.block.BlockIterator;
import net.minestom.server.utils.time.CooldownUtils;
import net.minestom.server.utils.time.TimeUnit;
@ -590,6 +591,30 @@ public abstract class LivingEntity extends Entity implements EquipmentHandler {
return blocks;
}
/**
* Checks whether the current entity has line of sight to the given one.
* If so, it doesn't mean that the given entity is IN line of sight of the current,
* but the current one can rotate so that it will be true.
*
* @param entity the entity to be checked.
* @return if the current entity has line of sight to the given one.
*/
public boolean hasLineOfSight(Entity entity) {
Vector start = getPosition().toVector().add(0D, getEyeHeight(), 0D);
Vector end = entity.getPosition().toVector().add(0D, getEyeHeight(), 0D);
Vector direction = end.subtract(start);
int maxDistance = (int) Math.ceil(direction.length());
Iterator<BlockPosition> it = new BlockIterator(start, direction.normalize(), 0D, maxDistance);
while (it.hasNext()) {
Block block = Block.fromStateId(getInstance().getBlockStateId(it.next()));
if (!block.isAir() && !block.isLiquid()) {
return false;
}
}
return true;
}
/**
* Gets the target (not-air) {@link BlockPosition} of the entity.
*

View File

@ -0,0 +1,100 @@
package net.minestom.server.entity.ai.goal;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityCreature;
import net.minestom.server.entity.ai.GoalSelector;
import net.minestom.server.entity.pathfinding.Navigator;
import net.minestom.server.utils.Position;
import net.minestom.server.utils.time.CooldownUtils;
import net.minestom.server.utils.time.TimeUnit;
import net.minestom.server.utils.validate.Check;
import org.jetbrains.annotations.NotNull;
/**
* Created by k.shandurenko on 22.02.2021
*/
public class RangedAttackGoal extends GoalSelector {
private long lastShot;
private final int delay;
private final TimeUnit timeUnit;
private final int attackRangeSquared;
private final int desirableRangeSquared;
private final boolean comeClose;
private boolean stop;
/**
* @param entityCreature the entity to add the goal to.
* @param delay the delay between each shots.
* @param attackRange the allowed range the entity can shoot others.
* @param desirableRange the desirable range: the entity will try to stay no further than this distance.
* @param comeClose whether entity should go as close as possible to the target whether target is not in line of sight.
* @param timeUnit the unit of the delay.
*/
public RangedAttackGoal(@NotNull EntityCreature entityCreature, int delay, int attackRange, int desirableRange, boolean comeClose, @NotNull TimeUnit timeUnit) {
super(entityCreature);
this.delay = delay;
this.timeUnit = timeUnit;
this.attackRangeSquared = attackRange * attackRange;
this.desirableRangeSquared = desirableRange * desirableRange;
this.comeClose = comeClose;
Check.argCondition(desirableRange <= attackRange, "Desirable range can not exceed attack range!");
}
@Override
public boolean shouldStart() {
return findAndUpdateTarget() != null;
}
@Override
public void start() {
Entity target = findAndUpdateTarget();
Check.notNull(target, "The target is not expected to be null!");
this.entityCreature.getNavigator().setPathTo(target.getPosition());
}
@Override
public void tick(long time) {
Entity target = findAndUpdateTarget();
if (target == null) {
this.stop = true;
return;
}
double distanceSquared = this.entityCreature.getDistanceSquared(target);
boolean comeClose = false;
if (distanceSquared <= this.attackRangeSquared) {
if (!CooldownUtils.hasCooldown(time, this.lastShot, this.timeUnit, this.delay)) {
if (this.entityCreature.hasLineOfSight(target)) {
this.lastShot = time;
} else {
comeClose = this.comeClose;
}
}
}
Navigator navigator = this.entityCreature.getNavigator();
Position pathPosition = navigator.getPathPosition();
if (!comeClose && distanceSquared <= this.desirableRangeSquared) {
if (pathPosition != null) {
navigator.setPathTo(null);
}
return;
}
Position targetPosition = target.getPosition();
if (pathPosition == null || !pathPosition.isSimilar(targetPosition)) {
navigator.setPathTo(targetPosition);
}
}
@Override
public boolean shouldEnd() {
return this.stop;
}
@Override
public void end() {
// Stop following the target
this.entityCreature.getNavigator().setPathTo(null);
}
}

View File

@ -345,23 +345,19 @@ public class BlockIterator implements Iterator<BlockPosition> {
thirdError -= gridSize;
secondError -= gridSize;
currentBlock = 2;
return;
} else if (secondError > 0) {
blockQueue[1] = blockQueue[0].getRelative(mainFace);
blockQueue[0] = blockQueue[1].getRelative(secondFace);
secondError -= gridSize;
currentBlock = 1;
return;
} else if (thirdError > 0) {
blockQueue[1] = blockQueue[0].getRelative(mainFace);
blockQueue[0] = blockQueue[1].getRelative(thirdFace);
thirdError -= gridSize;
currentBlock = 1;
return;
} else {
blockQueue[0] = blockQueue[0].getRelative(mainFace);
currentBlock = 0;
return;
}
}