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Added IChunkLoader#saveChunks with a default implementation
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@ -1,6 +1,13 @@
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package net.minestom.server.instance;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.utils.callback.OptionalCallback;
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import net.minestom.server.utils.chunk.ChunkCallback;
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import net.minestom.server.utils.thread.MinestomThread;
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import java.util.Collection;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.atomic.AtomicInteger;
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/**
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* Interface implemented to change the way chunks are loaded/saved.
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@ -10,26 +17,61 @@ import net.minestom.server.utils.chunk.ChunkCallback;
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public interface IChunkLoader {
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/**
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* Load a {@link Chunk}, all blocks should be set since the {@link ChunkGenerator} is not applied
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* Loads a {@link Chunk}, all blocks should be set since the {@link ChunkGenerator} is not applied.
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*
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* @param instance the {@link Instance} where the {@link Chunk} belong
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* @param chunkX the chunk X
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* @param chunkZ the chunk Z
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* @param callback the callback executed when the {@link Chunk} is done loading,
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* never called if the method returns false.
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* never called if the method returns false. Can be null.
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* @return true if the chunk loaded successfully, false otherwise
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*/
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boolean loadChunk(Instance instance, int chunkX, int chunkZ, ChunkCallback callback);
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/**
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* Save a {@link Chunk} with a callback for when it is done
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* Saves a {@link Chunk} with an optional callback for when it is done.
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*
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* @param chunk the {@link Chunk} to save
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* @param callback the callback executed when the {@link Chunk} is done saving,
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* should be called even if the saving failed (you can throw an exception)
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* should be called even if the saving failed (you can throw an exception).
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* Can be null.
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*/
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void saveChunk(Chunk chunk, Runnable callback);
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/**
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* Saves multiple chunks with an optional callback for when it is done.
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* <p>
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* Implementations need to check {@link #supportsParallelSaving()} to support the feature if possible.
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*
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* @param chunks the chunks to save
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* @param callback the callback executed when the {@link Chunk} is done saving,
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* should be called even if the saving failed (you can throw an exception).
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* Can be null.
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*/
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default void saveChunks(Collection<Chunk> chunks, Runnable callback) {
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if (supportsParallelSaving()) {
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ExecutorService parallelSavingThreadPool = new MinestomThread(MinecraftServer.THREAD_COUNT_PARALLEL_CHUNK_SAVING, MinecraftServer.THREAD_NAME_PARALLEL_CHUNK_SAVING, true);
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chunks.forEach(c -> parallelSavingThreadPool.execute(() -> saveChunk(c, null)));
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try {
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parallelSavingThreadPool.shutdown();
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parallelSavingThreadPool.awaitTermination(1L, java.util.concurrent.TimeUnit.DAYS);
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OptionalCallback.execute(callback);
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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} else {
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AtomicInteger counter = new AtomicInteger();
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for (Chunk chunk : chunks) {
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saveChunk(chunk, () -> {
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final boolean isLast = counter.incrementAndGet() == chunks.size();
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if (isLast) {
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OptionalCallback.execute(callback);
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}
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});
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}
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}
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}
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/**
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* Does this {@link IChunkLoader} allow for multi-threaded saving of {@link Chunk}?
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*
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@ -142,7 +142,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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*
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* @param chunkX the chunk X
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* @param chunkZ the chunk Z
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* @param callback consumer called after the chunk has been generated,
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* @param callback optional consumer called after the chunk has been generated,
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* the returned chunk will never be null
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*/
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public abstract void loadChunk(int chunkX, int chunkZ, ChunkCallback callback);
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@ -153,7 +153,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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*
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* @param chunkX the chunk X
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* @param chunkZ the chunk Z
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* @param callback consumer called after the chunk has tried to be loaded,
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* @param callback optional consumer called after the chunk has tried to be loaded,
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* contains a chunk if it is successful, null otherwise
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*/
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public abstract void loadOptionalChunk(int chunkX, int chunkZ, ChunkCallback callback);
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@ -184,14 +184,14 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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* Saves a {@link Chunk} to permanent storage.
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*
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* @param chunk the {@link Chunk} to save
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* @param callback called when the {@link Chunk} is done saving
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* @param callback optional callback called when the {@link Chunk} is done saving
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*/
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public abstract void saveChunkToStorage(Chunk chunk, Runnable callback);
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/**
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* Saves multiple chunks to permanent storage.
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*
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* @param callback called when the chunks are done saving
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* @param callback optional callback called when the chunks are done saving
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*/
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public abstract void saveChunksToStorage(Runnable callback);
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@ -254,7 +254,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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*
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* @param chunkX the chunk X
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* @param chunkZ the chunk X
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* @param callback the callback executed once the {@link Chunk} has been retrieved
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* @param callback the optional callback executed once the {@link Chunk} has been retrieved
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*/
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protected abstract void retrieveChunk(int chunkX, int chunkZ, ChunkCallback callback);
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@ -265,7 +265,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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*
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* @param chunkX the chunk X
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* @param chunkZ the chunk Z
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* @param callback the callback executed with the newly created {@link Chunk}
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* @param callback the optional callback executed with the newly created {@link Chunk}
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*/
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protected abstract void createChunk(int chunkX, int chunkZ, ChunkCallback callback);
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@ -541,7 +541,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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* Loads the chunk at the given {@link Position} with a callback.
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*
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* @param position the chunk position
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* @param callback the callback to run when the chunk is loaded
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* @param callback the optional callback to run when the chunk is loaded
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*/
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public void loadChunk(Position position, ChunkCallback callback) {
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final int chunkX = ChunkUtils.getChunkCoordinate((int) position.getX());
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@ -554,7 +554,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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* at the given {@link Position} with a callback.
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*
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* @param position the chunk position
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* @param callback the callback executed when the chunk is loaded (or with a null chunk if not)
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* @param callback the optional callback executed when the chunk is loaded (or with a null chunk if not)
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*/
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public void loadOptionalChunk(Position position, ChunkCallback callback) {
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final int chunkX = ChunkUtils.getChunkCoordinate((int) position.getX());
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@ -933,7 +933,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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* Schedules a block update at a given {@link BlockPosition}.
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* Does nothing if no {@link CustomBlock} is present at 'position'.
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* <p>
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* Cancelled if the block changes between this call and the actual update
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* Cancelled if the block changes between this call and the actual update.
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*
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* @param time in how long this update must be performed?
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* @param unit in what unit is the time expressed
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@ -946,7 +946,7 @@ public abstract class Instance implements BlockModifier, EventHandler, DataConta
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* <p>
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* Warning: this does not update chunks and entities.
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*
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* @param time the current time
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* @param time the tick time in milliseconds
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*/
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public void tick(long time) {
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// scheduled tasks
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@ -25,7 +25,6 @@ import net.minestom.server.utils.callback.OptionalCallback;
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import net.minestom.server.utils.chunk.ChunkCallback;
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import net.minestom.server.utils.chunk.ChunkSupplier;
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import net.minestom.server.utils.chunk.ChunkUtils;
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import net.minestom.server.utils.thread.MinestomThread;
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import net.minestom.server.utils.time.TimeUnit;
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import net.minestom.server.utils.validate.Check;
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import net.minestom.server.world.DimensionType;
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@ -34,7 +33,6 @@ import net.minestom.server.world.biomes.Biome;
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import java.util.*;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.locks.Lock;
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import java.util.concurrent.locks.ReadWriteLock;
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import java.util.concurrent.locks.ReentrantReadWriteLock;
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@ -221,11 +219,12 @@ public class InstanceContainer extends Instance {
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}
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/**
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* Has this block already changed since last update? Prevents StackOverflow with blocks trying to modify their position in onDestroy or onPlace.
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* Has this block already changed since last update?
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* Prevents StackOverflow with blocks trying to modify their position in onDestroy or onPlace.
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*
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* @param blockPosition the block position
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* @param blockStateId the block state id
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* @return
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* @return true if the block changed since the last update
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*/
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private boolean isAlreadyChanged(BlockPosition blockPosition, short blockStateId) {
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final Block changedBlock = currentlyChangingBlocks.get(blockPosition);
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@ -248,7 +247,7 @@ public class InstanceContainer extends Instance {
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/**
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* Calls {@link CustomBlock#onDestroy(Instance, BlockPosition, Data)} for {@code previousBlock}.
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* <p>
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* WARNING {@code chunk} needs to be synchronized
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* WARNING {@code chunk} needs to be synchronized.
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*
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* @param chunk the chunk where the block is
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* @param index the index of the block
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@ -263,7 +262,7 @@ public class InstanceContainer extends Instance {
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/**
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* Calls {@link CustomBlock#onPlace(Instance, BlockPosition, Data)} for the current custom block at the position.
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* <p>
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* WARNING {@code chunk} needs to be synchronized
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* WARNING {@code chunk} needs to be synchronized.
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*
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* @param chunk the chunk where the block is
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* @param index the block index
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@ -444,9 +443,9 @@ public class InstanceContainer extends Instance {
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/**
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* Saves the instance ({@link #getUniqueId()} {@link #getData()}) and call {@link #saveChunksToStorage(Runnable)}.
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* <p>
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* WARNING: {@link #getData()} needs to be a {@link SerializableData} in order to be saved
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* WARNING: {@link #getData()} needs to be a {@link SerializableData} in order to be saved.
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*
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* @param callback the callback once the saving is done
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* @param callback the callback once the saving is done. Can be null.
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*/
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public void saveInstance(Runnable callback) {
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Check.notNull(getStorageLocation(), "You cannot save the instance if no StorageLocation has been defined");
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@ -464,7 +463,7 @@ public class InstanceContainer extends Instance {
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}
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/**
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* Save the instance without callback
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* Save the instance without callback.
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*
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* @see #saveInstance(Runnable)
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*/
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@ -474,29 +473,12 @@ public class InstanceContainer extends Instance {
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@Override
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public void saveChunkToStorage(Chunk chunk, Runnable callback) {
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chunkLoader.saveChunk(chunk, callback);
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this.chunkLoader.saveChunk(chunk, callback);
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}
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@Override
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public void saveChunksToStorage(Runnable callback) {
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if (chunkLoader.supportsParallelSaving()) {
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ExecutorService parallelSavingThreadPool = new MinestomThread(MinecraftServer.THREAD_COUNT_PARALLEL_CHUNK_SAVING, MinecraftServer.THREAD_NAME_PARALLEL_CHUNK_SAVING, true);
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getChunks().forEach(c -> parallelSavingThreadPool.execute(() -> saveChunkToStorage(c, null)));
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try {
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parallelSavingThreadPool.shutdown();
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parallelSavingThreadPool.awaitTermination(1L, java.util.concurrent.TimeUnit.DAYS);
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OptionalCallback.execute(callback);
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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} else {
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final Iterator<Chunk> chunkIterator = chunks.values().iterator();
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while (chunkIterator.hasNext()) {
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final Chunk chunk = chunkIterator.next();
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final boolean isLast = !chunkIterator.hasNext();
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saveChunkToStorage(chunk, isLast ? callback : null);
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}
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}
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this.chunkLoader.saveChunks(chunks.values(), callback);
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}
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@Override
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@ -579,7 +561,7 @@ public class InstanceContainer extends Instance {
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* <p>
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* WARNING: if you need to save this instance's chunks later,
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* the code needs to be predictable for {@link IChunkLoader#loadChunk(Instance, int, int, ChunkCallback)}
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* to create the correct type of {@link Chunk}. tl;dr: Need chunk save = no random
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* to create the correct type of {@link Chunk}. tl;dr: Need chunk save = no random type.
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*
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* @param chunkSupplier the new {@link ChunkSupplier} of this instance, chunks need to be non-null
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* @throws NullPointerException if {@code chunkSupplier} is null
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