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Path update cooldown for attacking entity goals
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4cf66fde08
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@ -9,6 +9,7 @@ import net.minestom.server.entity.type.projectile.EntityProjectile;
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import net.minestom.server.utils.Position;
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import net.minestom.server.utils.time.Cooldown;
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import net.minestom.server.utils.time.TimeUnit;
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import net.minestom.server.utils.time.UpdateOption;
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import net.minestom.server.utils.validate.Check;
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import org.jetbrains.annotations.NotNull;
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@ -19,6 +20,9 @@ import java.util.function.Function;
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*/
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public class CombinedAttackGoal extends GoalSelector {
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private final UpdateOption pathUpdateOptions = new UpdateOption(5, TimeUnit.TICK);
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private long lastPathUpdate;
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private final int meleeRangeSquared;
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private final int meleeDelay;
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private final TimeUnit meleeTimeUnit;
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@ -90,6 +94,10 @@ public class CombinedAttackGoal extends GoalSelector {
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Check.argCondition(desirableRange > rangedRange, "Desirable range can not exceed ranged range!");
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}
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public UpdateOption getPathUpdateOptions() {
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return this.pathUpdateOptions;
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}
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public void setProjectileGenerator(Function<Entity, EntityProjectile> projectileGenerator) {
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this.projectileGenerator = projectileGenerator;
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}
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@ -159,7 +167,10 @@ public class CombinedAttackGoal extends GoalSelector {
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// Otherwise going to the target.
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Position targetPosition = target.getPosition();
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if (pathPosition == null || !pathPosition.isSimilar(targetPosition)) {
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navigator.setPathTo(targetPosition);
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if (!Cooldown.hasCooldown(time, this.lastPathUpdate, getPathUpdateOptions())) {
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this.lastPathUpdate = time;
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navigator.setPathTo(targetPosition);
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}
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}
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}
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@ -8,6 +8,7 @@ import net.minestom.server.entity.pathfinding.Navigator;
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import net.minestom.server.utils.Position;
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import net.minestom.server.utils.time.Cooldown;
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import net.minestom.server.utils.time.TimeUnit;
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import net.minestom.server.utils.time.UpdateOption;
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import org.jetbrains.annotations.NotNull;
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/**
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@ -16,6 +17,9 @@ import org.jetbrains.annotations.NotNull;
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*/
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public class MeleeAttackGoal extends GoalSelector {
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private final UpdateOption pathUpdateOptions = new UpdateOption(5, TimeUnit.TICK);
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private long lastPathUpdate;
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private long lastHit;
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private final int delay;
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private final TimeUnit timeUnit;
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@ -37,6 +41,10 @@ public class MeleeAttackGoal extends GoalSelector {
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this.timeUnit = timeUnit;
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}
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public UpdateOption getPathUpdateOptions() {
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return this.pathUpdateOptions;
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}
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@Override
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public boolean shouldStart() {
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this.cachedTarget = findTarget();
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@ -77,7 +85,10 @@ public class MeleeAttackGoal extends GoalSelector {
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final Position pathPosition = navigator.getPathPosition();
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final Position targetPosition = target.getPosition();
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if (pathPosition == null || !pathPosition.isSimilar(targetPosition)) {
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navigator.setPathTo(targetPosition);
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if (!Cooldown.hasCooldown(time, this.lastPathUpdate, getPathUpdateOptions())) {
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this.lastPathUpdate = time;
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navigator.setPathTo(targetPosition);
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}
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}
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}
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}
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@ -9,6 +9,7 @@ import net.minestom.server.entity.type.projectile.EntityProjectile;
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import net.minestom.server.utils.Position;
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import net.minestom.server.utils.time.Cooldown;
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import net.minestom.server.utils.time.TimeUnit;
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import net.minestom.server.utils.time.UpdateOption;
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import net.minestom.server.utils.validate.Check;
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import org.jetbrains.annotations.NotNull;
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@ -16,6 +17,9 @@ import java.util.function.Function;
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public class RangedAttackGoal extends GoalSelector {
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private final UpdateOption pathUpdateOptions = new UpdateOption(5, TimeUnit.TICK);
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private long lastPathUpdate;
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private long lastShot;
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private final int delay;
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private final TimeUnit timeUnit;
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@ -52,6 +56,10 @@ public class RangedAttackGoal extends GoalSelector {
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Check.argCondition(desirableRange > attackRange, "Desirable range can not exceed attack range!");
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}
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public UpdateOption getPathUpdateOptions() {
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return this.pathUpdateOptions;
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}
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public void setProjectileGenerator(Function<Entity, EntityProjectile> projectileGenerator) {
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this.projectileGenerator = projectileGenerator;
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}
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@ -111,7 +119,10 @@ public class RangedAttackGoal extends GoalSelector {
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}
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Position targetPosition = target.getPosition();
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if (pathPosition == null || !pathPosition.isSimilar(targetPosition)) {
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navigator.setPathTo(targetPosition);
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if (!Cooldown.hasCooldown(time, this.lastPathUpdate, getPathUpdateOptions())) {
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this.lastPathUpdate = time;
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navigator.setPathTo(targetPosition);
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}
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}
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}
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