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Fix CommandManager javadocs (#519)
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@ -81,7 +81,7 @@ public final class CommandManager {
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}
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}
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/**
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/**
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* Gets if a command with the name {@code commandName} already exists or name.
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* Gets if a command with the name {@code commandName} already exists or not.
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*
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*
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* @param commandName the command name to check
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* @param commandName the command name to check
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* @return true if the command does exist
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* @return true if the command does exist
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@ -92,7 +92,7 @@ public final class CommandManager {
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}
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}
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/**
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/**
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* Executes a command for a {@link ConsoleSender}.
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* Executes a command for a {@link CommandSender}.
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*
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*
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* @param sender the sender of the command
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* @param sender the sender of the command
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* @param command the raw command string (without the command prefix)
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* @param command the raw command string (without the command prefix)
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@ -118,8 +118,8 @@ public final class CommandManager {
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}
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}
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/**
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/**
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* Executes the command using a {@link ServerSender} to do not
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* Executes the command using a {@link ServerSender}. This can be used
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* print the command messages, and rely instead on the command return data.
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* to run a silent command (nothing is printed to console).
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*
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*
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* @see #execute(CommandSender, String)
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* @see #execute(CommandSender, String)
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*/
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*/
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@ -434,8 +434,7 @@ public final class CommandManager {
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return literalNode;
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return literalNode;
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}
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}
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@NotNull
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private @NotNull DeclareCommandsPacket.Node createMainNode(@NotNull String name, boolean executable) {
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private DeclareCommandsPacket.Node createMainNode(@NotNull String name, boolean executable) {
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DeclareCommandsPacket.Node literalNode = new DeclareCommandsPacket.Node();
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DeclareCommandsPacket.Node literalNode = new DeclareCommandsPacket.Node();
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literalNode.flags = DeclareCommandsPacket.getFlag(DeclareCommandsPacket.NodeType.LITERAL, executable, false, false);
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literalNode.flags = DeclareCommandsPacket.getFlag(DeclareCommandsPacket.NodeType.LITERAL, executable, false, false);
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literalNode.name = name;
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literalNode.name = name;
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