mirror of
https://github.com/Minestom/Minestom.git
synced 2024-12-29 04:28:21 +01:00
Cleanup TODOs
This commit is contained in:
parent
96dcd0e27f
commit
547e7cf6e6
@ -96,7 +96,6 @@ public abstract class GLFWCapableBuffer {
|
|||||||
prepareMapColors();
|
prepareMapColors();
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: provide shader that performs the conversion automatically, would be a lot faster
|
|
||||||
/**
|
/**
|
||||||
* Called in render after glFlush to read the pixel buffer contents and convert it to map colors.
|
* Called in render after glFlush to read the pixel buffer contents and convert it to map colors.
|
||||||
* Only call if you do not use {@link #render(Runnable)} nor {@link #setupRenderLoop(long, TimeUnit, Runnable)}
|
* Only call if you do not use {@link #render(Runnable)} nor {@link #setupRenderLoop(long, TimeUnit, Runnable)}
|
||||||
|
@ -197,7 +197,6 @@ public enum MapColors {
|
|||||||
} catch (Throwable t) {
|
} catch (Throwable t) {
|
||||||
t.printStackTrace();
|
t.printStackTrace();
|
||||||
}
|
}
|
||||||
System.out.println("done mapping."); // todo: remove, debug only
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static PreciseMapColor closestColor(int argb) {
|
public static PreciseMapColor closestColor(int argb) {
|
||||||
|
Loading…
Reference in New Issue
Block a user