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https://github.com/Minestom/Minestom.git
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improve test gen
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parent
c16b716350
commit
56cace9402
@ -271,8 +271,8 @@ public class PlayerInit {
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});
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player.addEventCallback(PlayerSpawnEvent.class, event -> {
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player.setGameMode(GameMode.SURVIVAL);
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player.teleport(new Position(0, 41f, 0));
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player.setGameMode(GameMode.CREATIVE);
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player.teleport(new Position(0, 73f, 0));
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//player.setHeldItemSlot((byte) 5);
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@ -2,7 +2,6 @@ package fr.themode.demo.generator;
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import de.articdive.jnoise.JNoise;
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import de.articdive.jnoise.interpolation.InterpolationType;
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import lombok.Data;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.instance.Chunk;
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import net.minestom.server.instance.ChunkGenerator;
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@ -37,9 +36,18 @@ public class NoiseTestGenerator extends ChunkGenerator {
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//} else {
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// batch.setBlock(x, y, z, Block.GOLD_BLOCK);
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//}
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batch.setBlock(x, y, z, Block.GRASS_BLOCK);
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if (y == 0) {
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batch.setBlock(x, y, z, Block.BEDROCK);
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} else if (y == height-1) {
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batch.setBlock(x, y, z, Block.GRASS_BLOCK);
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} else if (y > height-7) {
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batch.setBlock(x, y, z, Block.DIRT);
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} else {
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batch.setBlock(x, y, z, Block.STONE);
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}
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}
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if (height < 61) {
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batch.setBlock(x, height-1, z, Block.DIRT);
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for (int y = 0; y < 61 - height; y++) {
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batch.setBlock(x, y + height, z, Block.WATER);
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}
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@ -60,33 +68,13 @@ public class NoiseTestGenerator extends ChunkGenerator {
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return list;
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}
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@Data
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public static class Structure {
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private final Map<BlockPosition, Block> blocks = new HashMap<>();
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public void build(ChunkBatch batch, BlockPosition pos) {
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blocks.forEach((bPos, block) -> {
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if (bPos.getX() + pos.getX() >= Chunk.CHUNK_SIZE_X || bPos.getX() + pos.getX() < 0)
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return;
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if (bPos.getZ() + pos.getZ() >= Chunk.CHUNK_SIZE_Z || bPos.getZ() + pos.getZ() < 0)
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return;
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batch.setBlock(bPos.clone().add(pos), block);
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});
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}
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public void addBlock(Block block, int localX, int localY, int localZ) {
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blocks.put(new BlockPosition(localX, localY, localZ), block);
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}
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}
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private class TreePopulator implements ChunkPopulator {
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final Structure tree;
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public TreePopulator() {
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tree = new Structure();
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tree.addBlock(Block.DIRT, 0, -1, 0);
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tree.addBlock(Block.OAK_LOG, 0, 0, 0);
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tree.addBlock(Block.OAK_LOG, 0, 1, 0);
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tree.addBlock(Block.OAK_LOG, 0, 2, 0);
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@ -171,6 +159,7 @@ public class NoiseTestGenerator extends ChunkGenerator {
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tree.addBlock(Block.OAK_LEAVES, -1, 4, -1);
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}
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//todo improve
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@Override
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public void populateChunk(ChunkBatch batch, Chunk chunk) {
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for (int i = -2; i < 18; i++) {
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31
src/main/java/fr/themode/demo/generator/Structure.java
Normal file
31
src/main/java/fr/themode/demo/generator/Structure.java
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@ -0,0 +1,31 @@
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package fr.themode.demo.generator;
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import lombok.Data;
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import net.minestom.server.instance.Chunk;
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import net.minestom.server.instance.batch.ChunkBatch;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.utils.BlockPosition;
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import java.util.HashMap;
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import java.util.Map;
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@Data
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public class Structure {
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private final Map<BlockPosition, Block> blocks = new HashMap<>();
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public void build(ChunkBatch batch, BlockPosition pos) {
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blocks.forEach((bPos, block) -> {
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if (bPos.getX() + pos.getX() >= Chunk.CHUNK_SIZE_X || bPos.getX() + pos.getX() < 0)
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return;
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if (bPos.getZ() + pos.getZ() >= Chunk.CHUNK_SIZE_Z || bPos.getZ() + pos.getZ() < 0)
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return;
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batch.setBlock(bPos.clone().add(pos), block);
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});
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}
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public void addBlock(Block block, int localX, int localY, int localZ) {
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blocks.put(new BlockPosition(localX, localY, localZ), block);
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}
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}
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