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fix: allow custom player provider in env tests (fixes #2438)
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@ -0,0 +1,34 @@
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package net.minestom.server.test;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.entity.Player;
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import net.minestom.server.network.player.GameProfile;
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import net.minestom.server.network.player.PlayerConnection;
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import net.minestom.testing.Env;
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import net.minestom.testing.EnvTest;
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import org.jetbrains.annotations.NotNull;
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import org.junit.jupiter.api.Test;
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import static org.junit.jupiter.api.Assertions.assertInstanceOf;
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@EnvTest
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public class EnvTestPlayerProviderTest {
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public static class CustomPlayer extends Player {
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public CustomPlayer(@NotNull PlayerConnection playerConnection, @NotNull GameProfile gameProfile) {
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super(playerConnection, gameProfile);
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}
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}
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@Test
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void testPlayerProviderUsedInEnvTest(Env env) {
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// Note: By default the test environment will use a player provider of its own to bypass the queued chunk system
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// overriding in a particular test will mean that chunk packets are not received consistently (they require the
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// chunk queue interaction). However, this is not a problem for many tests, so we do support it.
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env.process().connection().setPlayerProvider(CustomPlayer::new);
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var instance = env.createFlatInstance();
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var player = env.createPlayer(instance, new Pos(0, 42, 0));
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assertInstanceOf(CustomPlayer.class, player);
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}
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}
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@ -19,6 +19,10 @@ final class EnvImpl implements Env {
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public EnvImpl(ServerProcess process) {
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this.process = process;
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// Use player provider to disable queued chunk sending.
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// Set here to allow an individual test to override if they want.
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process.connection().setPlayerProvider(TestConnectionImpl.TestPlayerImpl::new);
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}
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@Override
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@ -36,8 +36,6 @@ final class TestConnectionImpl implements TestConnection {
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TestConnectionImpl(Env env) {
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this.env = env;
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this.process = env.process();
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// Use player provider to disable queued chunk sending
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env.process().connection().setPlayerProvider(TestPlayerImpl::new);
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}
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@Override
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@ -133,7 +131,7 @@ final class TestConnectionImpl implements TestConnection {
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}
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}
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final class TestPlayerImpl extends Player {
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static final class TestPlayerImpl extends Player {
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public TestPlayerImpl(@NotNull PlayerConnection playerConnection, @NotNull GameProfile gameProfile) {
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super(playerConnection, gameProfile);
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}
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