Annotate appropriately & refactor

This commit is contained in:
Alex 2021-04-02 09:00:19 +02:00
parent ad229eb637
commit 63031f0493
1 changed files with 19 additions and 17 deletions

View File

@ -24,7 +24,7 @@ public class StairsPlacementRule extends BlockPlacementRule {
@Override
public short blockPlace(@NotNull Instance instance, @NotNull Block block, @NotNull BlockFace blockFace, @NotNull BlockPosition blockPosition, @NotNull Player player) {
Facing facing = this.getDirection(player);
Facing facing = this.getFacing(player);
Shape shape = this.getShape(instance, blockPosition, facing);
BlockFace half = BlockFace.BOTTOM; // waiting for new block faces to be implemented
boolean waterlogged = false; // waiting for water to be implemented
@ -42,8 +42,7 @@ public class StairsPlacementRule extends BlockPlacementRule {
OUTER_LEFT,
OUTER_RIGHT,
INNER_LEFT,
INNER_RIGHT,
UNKNOWN
INNER_RIGHT;
}
private enum Facing {
@ -68,26 +67,26 @@ public class StairsPlacementRule extends BlockPlacementRule {
private final BlockPosition front;
private final BlockPosition back;
Facing(BlockPosition front, BlockPosition back) {
Facing(@NotNull BlockPosition front, @NotNull BlockPosition back) {
this.front = front;
this.back = back;
}
@NotNull
public Pair<Shape, Facing> getFront(@NotNull Instance instance, @NotNull BlockPosition blockPosition) {
public Pair<@Nullable Shape, @Nullable Facing> getFront(@NotNull Instance instance, @NotNull BlockPosition blockPosition) {
return this.getProperties(instance, blockPosition.clone().add(this.front));
}
@NotNull
public Pair<Shape, Facing> getBack(@NotNull Instance instance, @NotNull BlockPosition blockPosition) {
public Pair<@Nullable Shape, @Nullable Facing> getBack(@NotNull Instance instance, @NotNull BlockPosition blockPosition) {
return this.getProperties(instance, blockPosition.clone().add(this.back));
}
@NotNull
private Pair<@NotNull Shape, @Nullable Facing> getProperties(@NotNull Instance instance, @NotNull BlockPosition blockPosition) {
private Pair<@Nullable Shape, @Nullable Facing> getProperties(@NotNull Instance instance, @NotNull BlockPosition blockPosition) {
Block block = instance.getBlock(blockPosition);
if (block == null) {
return Pair.of(Shape.UNKNOWN, null);
return Pair.of(null, null);
}
short stateId = instance.getBlockStateId(blockPosition);
BlockAlternative alternative = block.getAlternative(stateId);
@ -96,24 +95,26 @@ public class StairsPlacementRule extends BlockPlacementRule {
Facing facing = Facing.valueOf(alternative.getProperty("facing").toUpperCase());
return Pair.of(shape, facing);
} catch (Exception ex) {
return Pair.of(Shape.UNKNOWN, null);
return Pair.of(null, null);
}
}
}
private Shape getShape(Instance instance, BlockPosition blockPosition, Facing facing) {
@NotNull
private Shape getShape(@NotNull Instance instance, @NotNull BlockPosition blockPosition, @NotNull Facing facing) {
Pair<Shape, Facing> front = facing.getFront(instance, blockPosition);
Pair<Shape, Facing> back = facing.getBack(instance, blockPosition);
Shape shape = this.getShapeFromSide(front, facing, Shape.INNER_RIGHT, Shape.INNER_LEFT);
if (shape.equals(Shape.UNKNOWN)) {
if (shape == null) {
shape = this.getShapeFromSide(back, facing, Shape.OUTER_RIGHT, Shape.OUTER_LEFT);
}
return shape.equals(Shape.UNKNOWN) ? Shape.STRAIGHT : shape;
return shape == null ? Shape.STRAIGHT : shape;
}
private Shape getShapeFromSide(Pair<Shape, Facing> side, Facing facing, Shape right, Shape left) {
if (side.getLeft().equals(Shape.UNKNOWN)) {
return Shape.UNKNOWN;
@Nullable
private Shape getShapeFromSide(@NotNull Pair<Shape, Facing> side, @NotNull Facing facing, @NotNull Shape right, @NotNull Shape left) {
if (side.getLeft() == null) {
return null;
}
Facing sideFacing = side.getRight();
if (facing.equals(Facing.NORTH)) {
@ -141,10 +142,11 @@ public class StairsPlacementRule extends BlockPlacementRule {
return right;
}
}
return Shape.UNKNOWN;
return null;
}
private Facing getDirection(Player player) {
@NotNull
private Facing getFacing(@NotNull Player player) {
float degrees = (player.getPosition().getYaw() - 90) % 360;
if (degrees < 0) {
degrees += 360;