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Don't reload chunk when player places block on entity (#936)
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@ -106,7 +106,6 @@ public class BlockPlacementListener {
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final Block placedBlock = useMaterial.block();
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if (!CollisionUtils.canPlaceBlockAt(instance, placementPosition, placedBlock)) {
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refresh(player, chunk);
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return;
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}
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// BlockPlaceEvent check
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