mirror of
https://github.com/Minestom/Minestom.git
synced 2024-12-26 02:57:37 +01:00
Implemented damage types and void below world
This commit is contained in:
parent
26debd0d4b
commit
6b77627d60
@ -2,6 +2,7 @@ package fr.themode.demo;
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import fr.themode.demo.blocks.StoneBlock;
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import fr.themode.demo.blocks.UpdatableBlockDemo;
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import fr.themode.demo.commands.GamemodeCommand;
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import fr.themode.demo.commands.HealthCommand;
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import fr.themode.demo.commands.SimpleCommand;
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import net.minestom.server.MinecraftServer;
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@ -32,6 +33,7 @@ public class Main {
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CommandManager commandManager = MinecraftServer.getCommandManager();
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commandManager.register(new HealthCommand());
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commandManager.register(new SimpleCommand());
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commandManager.register(new GamemodeCommand());
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RecipeManager recipeManager = MinecraftServer.getRecipeManager();
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ShapelessRecipe shapelessRecipe = new ShapelessRecipe("test", "groupname") {
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@ -7,6 +7,7 @@ import net.minestom.server.MinecraftServer;
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import net.minestom.server.benchmark.BenchmarkManager;
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import net.minestom.server.benchmark.ThreadResult;
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import net.minestom.server.entity.*;
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import net.minestom.server.entity.damage.DamageType;
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import net.minestom.server.event.*;
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import net.minestom.server.instance.InstanceContainer;
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import net.minestom.server.inventory.Inventory;
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@ -97,7 +98,7 @@ public class PlayerInit {
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Entity entity = event.getTarget();
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if (entity instanceof EntityCreature) {
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EntityCreature creature = (EntityCreature) entity;
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creature.damage(-1);
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creature.damage(DamageType.fromPlayer(player), -1);
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Vector velocity = player.getPosition().clone().getDirection().multiply(6);
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velocity.setY(4f);
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entity.setVelocity(velocity, 150);
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@ -107,7 +108,7 @@ public class PlayerInit {
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Vector velocity = player.getPosition().clone().getDirection().multiply(4);
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velocity.setY(3.5f);
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target.setVelocity(velocity, 150);
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target.damage(5);
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target.damage(DamageType.fromPlayer(player), 5);
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player.sendMessage("ATTACK");
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}
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});
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73
src/main/java/fr/themode/demo/commands/GamemodeCommand.java
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73
src/main/java/fr/themode/demo/commands/GamemodeCommand.java
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@ -0,0 +1,73 @@
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package fr.themode.demo.commands;
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import fr.themode.command.Arguments;
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import fr.themode.command.Command;
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import fr.themode.command.arguments.Argument;
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import fr.themode.command.arguments.ArgumentType;
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import net.minestom.server.entity.GameMode;
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import net.minestom.server.entity.Player;
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import java.util.Optional;
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/**
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* Command that make a player change gamemode
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*/
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public class GamemodeCommand extends Command<Player> {
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public GamemodeCommand() {
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super("gamemode", "g", "gm");
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setCondition(this::isAllowed);
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setDefaultExecutor(this::usage);
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Argument player = ArgumentType.String("player");
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GameMode[] gameModes = GameMode.values();
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String[] names = new String[gameModes.length];
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for (int i = 0; i < gameModes.length; i++) {
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names[i] = gameModes[i].name().toLowerCase();
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}
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Argument mode = ArgumentType.Word("mode").from(names);
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addCallback(this::gameModeCallback, mode);
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addSyntax(this::executeOnSelf, mode);
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addSyntax(this::executeOnOther, player, mode);
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}
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private void usage(Player player, Arguments arguments) {
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player.sendMessage("Usage: /gamemode [player] <gamemode>");
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}
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private void executeOnSelf(Player player, Arguments arguments) {
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String gamemodeName = arguments.getWord("mode");
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GameMode mode = GameMode.valueOf(gamemodeName.toUpperCase());
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assert mode != null; // mode is not supposed to be null, because gamemodeName will be valid
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player.setGameMode(mode);
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player.sendMessage("You are now playing in "+gamemodeName);
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System.out.println("hello");
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}
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private void executeOnOther(Player player, Arguments arguments) {
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String gamemodeName = arguments.getWord("mode");
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String targetName = arguments.getString("player");
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GameMode mode = GameMode.valueOf(gamemodeName.toUpperCase());
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assert mode != null; // mode is not supposed to be null, because gamemodeName will be valid
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Optional<Player> target = player.getInstance().getPlayers().stream().filter(p -> p.getUsername().equals(targetName)).findFirst();
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if(target.isPresent()) {
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target.get().setGameMode(mode);
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target.get().sendMessage("You are now playing in "+gamemodeName);
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} else {
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player.sendMessage("'"+targetName+"' is not a valid player name.");
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}
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}
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private void gameModeCallback(Player player, String gamemode, int error) {
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player.sendMessage("'"+gamemode+"' is not a valid gamemode!");
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}
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private boolean isAllowed(Player player) {
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return true; // TODO: permissions
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}
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}
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@ -28,7 +28,7 @@ public class HealthCommand extends Command<Player> {
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}
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private boolean condition(Player player) {
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// Your custom condition, called no matter the syntax used
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// TODO: Your custom condition, called no matter the syntax used
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boolean hasPerm = true;
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if (!hasPerm) {
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player.sendMessage("You do not have permission !");
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@ -245,6 +245,7 @@ public abstract class Entity implements Viewable, DataContainer {
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if (!isOnGround()) {
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float strength = gravityDragPerTick * gravityTickCounter;
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boolean foundBlock = false;
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int firstBlock = 0;
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for (int y = (int) position.getY(); y > 0; y--) {
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BlockPosition blockPosition = new BlockPosition(position.getX(), y, position.getZ());
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@ -253,6 +254,7 @@ public abstract class Entity implements Viewable, DataContainer {
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// System.out.println("id: " + blockId);
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if (blockId != 0) {
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firstBlock = y;
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foundBlock = true;
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//System.out.println("first block: " + y);
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break;
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}
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@ -260,7 +262,10 @@ public abstract class Entity implements Viewable, DataContainer {
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float newY = position.getY() - strength;
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//System.out.println("REFRESH Y " + newY);
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// allow entities to go below the world
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if(foundBlock) {
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newY = Math.max(newY, firstBlock);
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}
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refreshPosition(position.getX(), newY, position.getZ());
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gravityTickCounter++;
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if (isOnGround()) { // Round Y axis when gravity movement is done
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@ -276,6 +281,8 @@ public abstract class Entity implements Viewable, DataContainer {
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}
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}
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handleVoid();
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// Call the abstract update method
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update();
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@ -291,6 +298,16 @@ public abstract class Entity implements Viewable, DataContainer {
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}
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}
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/**
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* How does this entity handle being in the void?
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*/
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protected void handleVoid() {
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// Kill if in void
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if(getInstance().isInVoid(this.position)) {
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remove();
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}
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}
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public <E extends Event> void setEventCallback(Class<E> eventClass, Callback<E> callback) {
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this.eventCallbacks.put(eventClass, callback);
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}
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@ -2,13 +2,15 @@ package net.minestom.server.entity;
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public enum GameMode {
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SURVIVAL((byte) 0), CREATIVE((byte) 1), ADVENTURE((byte) 2), SPECTATOR((byte) 3);
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SURVIVAL((byte) 0, true), CREATIVE((byte) 1, false), ADVENTURE((byte) 2, true), SPECTATOR((byte) 3, false);
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private byte id;
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private boolean hardcore;
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private boolean canTakeDamage;
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GameMode(byte id) {
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GameMode(byte id, boolean canTakeDamage) {
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this.id = id;
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this.canTakeDamage = canTakeDamage;
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}
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public void setHardcore(boolean hardcore) {
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@ -22,4 +24,8 @@ public enum GameMode {
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public boolean isHardcore() {
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return hardcore;
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}
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public boolean canTakeDamage() {
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return canTakeDamage;
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}
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}
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@ -1,6 +1,7 @@
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package net.minestom.server.entity;
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import net.minestom.server.collision.BoundingBox;
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import net.minestom.server.entity.damage.DamageType;
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import net.minestom.server.entity.property.Attribute;
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import net.minestom.server.event.DeathEvent;
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import net.minestom.server.event.PickupItemEvent;
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@ -103,7 +104,10 @@ public abstract class LivingEntity extends Entity {
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callEvent(DeathEvent.class, deathEvent);
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}
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public void damage(float value) {
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public void damage(DamageType type, float value) {
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if(isImmune(type)) {
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return;
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}
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EntityAnimationPacket entityAnimationPacket = new EntityAnimationPacket();
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entityAnimationPacket.entityId = getEntityId();
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entityAnimationPacket.animation = EntityAnimationPacket.Animation.TAKE_DAMAGE;
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@ -111,6 +115,15 @@ public abstract class LivingEntity extends Entity {
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setHealth(getHealth() - value);
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}
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/**
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* Is this entity immune to the given type of damage?
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* @param type the type of damage
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* @return true iff this entity is immune to the given type of damage
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*/
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public boolean isImmune(DamageType type) {
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return false;
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}
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public float getHealth() {
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return health;
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}
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@ -195,4 +208,12 @@ public abstract class LivingEntity extends Entity {
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setAttribute(attribute, attribute.getDefaultValue());
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}
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}
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@Override
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protected void handleVoid() {
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// Kill if in void
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if(getInstance().isInVoid(this.position)) {
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damage(DamageType.VOID, 10f);
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}
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}
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}
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@ -6,6 +6,7 @@ import net.minestom.server.MinecraftServer;
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import net.minestom.server.bossbar.BossBar;
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import net.minestom.server.chat.Chat;
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import net.minestom.server.collision.BoundingBox;
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import net.minestom.server.entity.damage.DamageType;
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import net.minestom.server.entity.property.Attribute;
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import net.minestom.server.entity.vehicle.PlayerVehicleInformation;
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import net.minestom.server.event.*;
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@ -406,11 +407,11 @@ public class Player extends LivingEntity {
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}
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@Override
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public void damage(float value) {
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if (getGameMode() == GameMode.CREATIVE)
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return;
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super.damage(value);
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public boolean isImmune(DamageType type) {
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if(getGameMode().canTakeDamage()) {
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return type != DamageType.VOID;
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}
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return super.isImmune(type);
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}
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@Override
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@ -450,6 +451,11 @@ public class Player extends LivingEntity {
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return !itemDropEvent.isCancelled();
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}
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public Position getRespawnPoint() {
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// TODO: Custom
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return new Position(0f, 70f, 0f);
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}
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public void respawn() {
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if (!isDead())
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return;
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@ -460,7 +466,7 @@ public class Player extends LivingEntity {
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respawnPacket.gameMode = getGameMode();
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respawnPacket.levelType = getLevelType();
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getPlayerConnection().sendPacket(respawnPacket);
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(getPosition());
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(getRespawnPoint());
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callEvent(PlayerRespawnEvent.class, respawnEvent);
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refreshIsDead(false);
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@ -604,6 +610,14 @@ public class Player extends LivingEntity {
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return gameMode;
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}
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/**
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* Returns true iff this player is in creative. Used for code readability
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* @return
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*/
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public boolean isCreative() {
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return gameMode == GameMode.CREATIVE;
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}
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public void setDimension(Dimension dimension) {
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if (dimension == null)
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throw new IllegalArgumentException("Dimension cannot be null!");
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@ -0,0 +1,19 @@
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package net.minestom.server.entity.damage;
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import net.minestom.server.entity.Player;
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/**
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* Represents a type of damage
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*/
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public class DamageType {
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// TODO
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public static final DamageType VOID = new DamageType();
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public static final DamageType PLAYER = new DamageType();
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public static DamageType fromPlayer(Player player) {
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// TODO
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return PLAYER;
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}
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}
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@ -140,17 +140,29 @@ public class Chunk implements Viewable {
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}
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public short getBlockId(int x, int y, int z) {
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short id = blocksId[getBlockIndex(x, y, z)];
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int index = getBlockIndex(x, y, z);
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if(index < 0 || index >= blocksId.length) {
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return 0; // TODO: custom invalid block
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}
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short id = blocksId[index];
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return id;
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}
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public short getCustomBlockId(int x, int y, int z) {
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short id = customBlocksId[getBlockIndex(x, y, z)];
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int index = getBlockIndex(x, y, z);
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if(index < 0 || index >= blocksId.length) {
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return 0; // TODO: custom invalid block
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}
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short id = customBlocksId[index];
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return id;
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}
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public CustomBlock getCustomBlock(int x, int y, int z) {
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short id = customBlocksId[getBlockIndex(x, y, z)];
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int index = getBlockIndex(x, y, z);
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if(index < 0 || index >= blocksId.length) {
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return null; // TODO: custom invalid block
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}
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short id = customBlocksId[index];
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return id != 0 ? BLOCK_MANAGER.getCustomBlock(id) : null;
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}
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@ -161,6 +173,9 @@ public class Chunk implements Viewable {
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protected void refreshBlockValue(int x, int y, int z, short blockId, short customId) {
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int blockIndex = getBlockIndex(x, y, z);
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if(blockIndex < 0 || blockIndex >= blocksId.length) {
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return;
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}
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this.blocksId[blockIndex] = blockId;
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this.customBlocksId[blockIndex] = customId;
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@ -88,6 +88,14 @@ public abstract class Instance implements BlockModifier, DataContainer {
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public abstract boolean hasEnabledAutoChunkLoad();
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/**
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* Determines whether a position in the void. If true, entities should take damage and die.
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* Always returning false allow entities to survive in the void
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* @param position the position in the world
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* @return true iif position is inside the void
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*/
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public abstract boolean isInVoid(Position position);
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//
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protected void sendChunkUpdate(Collection<Player> players, Chunk chunk) {
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ByteBuf chunkData = chunk.getFullDataPacket();
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@ -16,6 +16,7 @@ import net.minestom.server.particle.Particle;
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import net.minestom.server.particle.ParticleCreator;
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import net.minestom.server.utils.BlockPosition;
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import net.minestom.server.utils.ChunkUtils;
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import net.minestom.server.utils.Position;
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import net.minestom.server.utils.SerializerUtils;
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import java.io.File;
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@ -330,6 +331,12 @@ public class InstanceContainer extends Instance {
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return autoChunkLoad;
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}
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@Override
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public boolean isInVoid(Position position) {
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// TODO: customizable
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return position.getY() < -64;
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}
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protected void addSharedInstance(SharedInstance sharedInstance) {
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this.sharedInstances.add(sharedInstance);
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}
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@ -5,6 +5,7 @@ import net.minestom.server.entity.Player;
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import net.minestom.server.instance.batch.BlockBatch;
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import net.minestom.server.instance.batch.ChunkBatch;
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import net.minestom.server.utils.BlockPosition;
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import net.minestom.server.utils.Position;
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import java.io.File;
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import java.util.Collection;
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@ -133,6 +134,11 @@ public class SharedInstance extends Instance {
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return instanceContainer.hasEnabledAutoChunkLoad();
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}
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@Override
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public boolean isInVoid(Position position) {
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return instanceContainer.isInVoid(position);
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}
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@Override
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public void setBlock(int x, int y, int z, short blockId, Data data) {
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instanceContainer.setBlock(x, y, z, blockId, data);
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